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Ancient Magicks
Written By Redhairgoku
Special Thanks to Nick Larking, Neo Avatars, Wr1t3r, Ftpftw, Bodybordguru, mp5shooter, 12we34rt, Breaker, Heb0 The Ancient Magicks are another form of Magic, only useable by Members after completing the Desert Treasure Quest. These spells are powerful, but you can't use both regular spells and Ancient Magic at the same time; you must switch between the two types when you wish to use one or the other. First of all, before you can use the ancient Magicks, you must meet these requirements:
Getting to the Temple Ancient spells are really powerful spells. If you want to use Ancient Magicks, you have to switch it on the special altar in the desert. ![]() The Tunnel:
The Altar:
Whenever you want to change, you will have to go to the altar and pray at it. If you're switching back to normal magic then there are the following ways I recommend: 1. Duel Ring: teleport to the Duel Arena Unless you use method #4, it is recommended that you bring 205gp, or, if you have a Ring of Charos (a), 105gp. This is because you need to buy a Shantay Pass, which is 5gp, and use the carpet, which is 200gp (100gp with Ring of Charos (a)). You can walk, but don't forget to bring 2-3 full waterskins. You can also bring a knife to refill them from the cactus plants. Walking takes a while, so the carpet routes are recommended. Now once at the pyramid, you can go in through the main gate like the time you did during Desert Treasure, and try to kill yourself and waste a lot of time or you can just use the small door in the middle of the south side of the pyramid.
Smoke Spells Smoke Rush:
Smoke Burst:
Smoke Blitz:
Smoke Barrage:
Shadow Spells Shadow Rush:
Shadow Burst:
Shadow Blitz:
Shadow Barrage:
Blood Spells Blood Rush:
Blood Burst:
Blood Blitz:
Blood Barrage:
Ice Spells Ice Rush:
Ice Burst:
Ice Blitz:
Ice Barrage:
Teleport
![]() When you have the Ancient Magicks enabled, you will see a list of spells like the above ones when you open your spellbook.
When wielded it gives you these bonuses: ![]() |
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