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Dungeon of Tolna
Written By Sir Hasif
Special Thanks to Simple013 The Dungeon of Tolna is available to all that have complete the quest, A Soul's Bane. The dungeon is a great new place to train your combat on the variety of monsters. When you go to the dungeon it will not be as easy as during the quest, as the monsters are stronger. Use this guide if you want to know where the monsters are located, where the dungeon is and see how scary the dungeon is! If you have not completed the quest, reading on is pointless.
Requirements The only requirements to get into the dungeon of Tolna is to complete the quest: A Soul's Bane. It is recommended to be around 75+ combat though, if you want to last for longer than 2 minutes! Recommended Items Are: food, prayer potions if you are going to use prayer, anti-poison potions if you are going to fight the Confusion Beasts, and a knowledge of the dungeon. How to Get There To get to the dungeon, you can take either of 2 routes. There is a recommended route, and another route that you can take: ![]() Short route (red) - This route will take you from the Varrock east bank to the rift quickly. It will take you out of the east of Varrock, you then head north. Go east again at the statue, and head through the gate. Go south again and then west and you will find the rift. Long route (yellow) - This route is not recommended, as it takes quite a long time. You head east out of Varrock east bank, then south. You head towards the digsite, except you got north-west instead of north. Eventually you will come to the rift. The fastest way to the dungeon, however, is to Glory teleport to Al Kharid, take a Glider to the Grand Tree, Glider to Digsite, then walk north from Glider landing point. The dungeon can be confusing at first, so here is the main layout. When you arrive in the dungeon, you will be at a crossroad like this: ![]() The dungeon has 4 different rooms; The Anger room, the confusion room, the fear room and the hopeless room. The Anger Room ![]() The anger room has the same animals from the quest (the anger unicorn, anger giant rat, anger goblin and anger bear), except you don't have the weapons from the quest. You must use your own weapons here, meaning you cant hit quite as hard as before. The monsters are now level 47, instead of 45. The Confusion Room ![]() The confusion room is different to the one you were in during the quest. There is no doors and there is pillars from the ground to the roof. The monsters are now level 63, and hits 2 with poison. If you are going to train on these, a few anti-poisons are a must. The Fear Room ![]() The fear room is a lot more dangerous as the fear creatures are now level 55! They are not as bad as you might think though, as they don't randomly pop out of the wall, you can see them! The Hopeless Room ![]() The hopeless room is the most dangerous of them all now. Not only do the hopeless creatures suck life from you to last for three rounds, they are now level 71!!! If you are going to spend time training on these, you will want plenty of lobsters, or better. As you may have guessed, there is no gap in this room, meaning there is no bridge! That's the dungeon of Tolna, enjoy! |
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