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> Development Diary: Summoning - Part 3, 20 December 2007
Egghebrecht
post Dec 20 2007, 11:14 AM
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QUOTE
In our latest Summoning Development Diary, we are going over what it takes to test and balance a skill so that it can fit in with the rest of the game.

While Summoning isn't just combat-related, its effect on combat will be significant. As such, a large part of this Development Diary's focus is on balancing combat, and the effect it will have on the Combat level. The Diary also covers where to pitch the skill in terms of difficulty, cost and training speed.

Head to the Development Diary: Summoning - Part 3 to read more.


This post has been edited by Egghebrecht: Dec 20 2007, 11:21 AM
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Razorlike
post Dec 20 2007, 11:16 AM
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Maximum combat is 138 ohmy.gif.
It looks very nice so far, can't wait biggrin.gif.

~razorlike


This post has been edited by Razorlike: Dec 20 2007, 11:18 AM
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Macki
post Dec 20 2007, 11:18 AM
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I take it that this is the official post..

Wow 138 Combat.. Looks wicked.. I'll stay 1 Summon for a while ohmy.gif


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Arianna
post Dec 20 2007, 11:19 AM
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Yuan won't be pleased in the slightest. xd.gif
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Mushy Peas
post Dec 20 2007, 11:23 AM
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Unbelievable, 138 combat that sounds good. cool.gif
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1robin20
post Dec 20 2007, 11:29 AM
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138combat...well thats something.
I am really waiting for summoning,i will try to train i as much as i can when it comes out.
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J 1995 T
post Dec 20 2007, 11:31 AM
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Awesome biggrin.gif... Level 138 biggrin.gif... Level 100 combat will be easy to get then smile.gif
Hope i get 99 fishing before it comes out tongue.gif
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Egghebrecht
post Dec 20 2007, 11:32 AM
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the 138 cmb must make the steam come out of yuan's ears tongue.gif

it is exactly what i expected tho, the same cmb influence as prayer

i wonder how you will train it tho
i guess it will be by using a familiar rather then summoning one alone otherwise it will be very expensive to train like con

guess you will get a bit of xp for summoning a creature and that you gain xp for using it to train other skills like cmb for example

i wonder if it will be able to die and if my lazy hellcat will be able to do anything then
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Neo Avatars
post Dec 20 2007, 11:34 AM
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QUOTE
especially if it's for a game you were playing long before becoming a tester of it, which is true of a lot of the members of QA (one is ranked within the top 500 players)

There goes the idea that nobody at Jagex has ever played. tongue.gif

QUOTE
Adding Summoning to the Combat level calculation means that the maximum will increase from 126 up to 138.

*Neo Avatars doesn't want to leave level 100 combat sad.gif sad.gif sad.gif

QUOTE
Also, the skill will not initially be a fast skill to train.

So, unlikely that people will get to 99 in a week. biggrin.gif

QUOTE
That's why Summoning had to have a quest.

And will this quest be as simple as that required for Herblore? cute.png



All this Dev Diary managed to do is confuse me. bleh.gif
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Guest_Rollio1_*
post Dec 20 2007, 11:35 AM
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Guests







This sounds brilliant. They say it will be hard to train. That sounds good but i hope its not hard and repetitive!!
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rebaz
post Dec 20 2007, 11:48 AM
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oh well another bad update =)
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Josh
post Dec 20 2007, 11:55 AM
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QUOTE(Neo Avatars @ Dec 20 2007 at 06:34 PM) *
QUOTE
especially if it's for a game you were playing long before becoming a tester of it, which is true of a lot of the members of QA (one is ranked within the top 500 players)

There goes the idea that nobody at Jagex has ever played. tongue.gif

QUOTE
Adding Summoning to the Combat level calculation means that the maximum will increase from 126 up to 138.

*Neo Avatars doesn't want to leave level 100 combat sad.gif sad.gif sad.gif

QUOTE
Also, the skill will not initially be a fast skill to train.

So, unlikely that people will get to 99 in a week. biggrin.gif

QUOTE
That's why Summoning had to have a quest.

And will this quest be as simple as that required for Herblore? cute.png



All this Dev Diary managed to do is confuse me. bleh.gif


112-113 combat if you get 99. tongue.gif

I like the idea that it's one of the harder skills, hopefully mining/slayer difficulty? biggrin.gif
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Irplop
post Dec 20 2007, 11:59 AM
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Wow jagex i wasnt that miffed about removing pking or the even trades but now its too far. next time make a skill for the whole of rs and next time include skillers? Often people ask me doesnt it suck to be level 3 and i say no. different answer from now on *sigh*
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Cameron
post Dec 20 2007, 12:03 PM
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QUOTE(Neo Avatars @ Dec 20 2007 at 08:34 AM) *
*Neo Avatars doesn't want to leave level 100 combat sad.gif sad.gif sad.gif

QUOTE(irplop @ Dec 20 2007 at 08:59 AM) *
Wow jagex i wasnt that miffed about removing pking or the even trades but now its too far. next time make a skill for the whole of rs and next time include skillers? Often people ask me doesnt it suck to be level 3 and i say no. different answer from now on *sigh*


Yeah, I don't really get why they think that all everyone wants to do is play smash-'em-bash-'em. I was looking forward to having my familiars help me do other stuff, but I guess all they do is help in combat. Kinda sad. cry.gif
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_Ej
post Dec 20 2007, 12:20 PM
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why jagex why
why must you keep teesing me soooooooo much
CANT WAIT FOR SUMMONING wub.gif blah.gif ice.gif cute.png santa.gif
138 combat looks good smile.gif
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Arianna
post Dec 20 2007, 12:26 PM
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QUOTE(irplop @ Dec 20 2007 at 05:59 PM) *
Wow jagex i wasnt that miffed about removing pking or the even trades but now its too far. next time make a skill for the whole of rs and next time include skillers? Often people ask me doesnt it suck to be level 3 and i say no. different answer from now on *sigh*

It's too far because you won't profit from the update? xd.gif Sorry, but Runescape doesn't revolve around you. You want to stay level 3? No one's forcing you to leave it.
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Egghebrecht
post Dec 20 2007, 12:29 PM
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QUOTE(Cameron @ Dec 20 2007 at 06:03 PM) *
QUOTE(Neo Avatars @ Dec 20 2007 at 08:34 AM) *
*Neo Avatars doesn't want to leave level 100 combat sad.gif sad.gif sad.gif

QUOTE(irplop @ Dec 20 2007 at 08:59 AM) *
Wow jagex i wasnt that miffed about removing pking or the even trades but now its too far. next time make a skill for the whole of rs and next time include skillers? Often people ask me doesnt it suck to be level 3 and i say no. different answer from now on *sigh*


Yeah, I don't really get why they think that all everyone wants to do is play smash-'em-bash-'em. I was looking forward to having my familiars help me do other stuff, but I guess all they do is help in combat. Kinda sad. cry.gif


they stated in the first diary they would do both, i wonder how tho?

making it faster or improving your lvl (which would be stupid) or something else????

i guess it will be mostly cmb tho slanty.gif, don't think we have to hope for the "something else"
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Lord Awesome
post Dec 20 2007, 12:34 PM
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I can't wait, it looks awesome. I wonder if it will help in other skills, like fishing and hunter.
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soxking
post Dec 20 2007, 12:41 PM
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Aww man! No more "My main is lvl 130!" jokes! Oh well. This sounds good.
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Irplop
post Dec 20 2007, 12:44 PM
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QUOTE(Dani @ Dec 20 2007 at 05:26 PM) *
QUOTE(irplop @ Dec 20 2007 at 05:59 PM) *
Wow jagex i wasnt that miffed about removing pking or the even trades but now its too far. next time make a skill for the whole of rs and next time include skillers? Often people ask me doesnt it suck to be level 3 and i say no. different answer from now on *sigh*

It's too far because you won't profit from the update? xd.gif Sorry, but Runescape doesn't revolve around you. You want to stay level 3? No one's forcing you to leave it.



I don't mean it as RuneScape revolves around me or anything but just it kinda crushed my hopes on it, like looking for all the clues and leaks but then not letting non combat players play.

As Cam said not everyone wants to bash up monsters.
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