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Kev
Well, today i created this on photoshop

it's .Gif

i'm trying to put it on my phone (Samsung E250) it has about 10 other working .Gif files, but mine wont work..

can anyone help?
King Aragorn
Was the others made with Photoshop too?
(Doesnt this belong to the computer help section?)
Agent F
What do you mean it won't work? Are you having trouble with the GIF itself, or the phone? Is the image too large in width/height or filesize?
Kev
it says file not supported.

i have a 1GB memory card, so it's not memory...

i'll try making it smaller.
Bob-sama
QUOTE (-Kev The Kiwi- @ Mar 29 2008 at 09:44 PM) *
it says file not supported.

i have a 1GB memory card, so it's not memory...

i'll try making it smaller.

Can the phone read animated GIFs? It may also have too many frames or the frame changes are too fast.
Agent F
QUOTE (Bob-sama @ Mar 30 2008 at 11:35 AM) *
Can the phone read animated GIFs? It may also have too many frames or the frame changes are too fast.

I doubt it will look at the number of frames and the duration instead of the overall filesize. I've never heard of anything doing as such.
Bob-sama
QUOTE (Agent F @ Apr 1 2008 at 04:15 PM) *
QUOTE (Bob-sama @ Mar 30 2008 at 11:35 AM) *
Can the phone read animated GIFs? It may also have too many frames or the frame changes are too fast.

I doubt it will look at the number of frames and the duration instead of the overall filesize. I've never heard of anything doing as such.

I have a RAZR that uses some animated backgrounds. I noticed they're all very simple--containing about 3-10 frames and all in the LCD's native resolution. That, and it slows the phone down a lot. I'm guessing it's either the wrong resolution or the phone refuses to display it because it's too complex/fast.
Agent F
QUOTE (Bob-sama @ Apr 1 2008 at 06:19 PM) *
QUOTE (Agent F @ Apr 1 2008 at 04:15 PM) *
QUOTE (Bob-sama @ Mar 30 2008 at 11:35 AM) *
Can the phone read animated GIFs? It may also have too many frames or the frame changes are too fast.

I doubt it will look at the number of frames and the duration instead of the overall filesize. I've never heard of anything doing as such.

I have a RAZR that uses some animated backgrounds. I noticed they're all very simple--containing about 3-10 frames and all in the LCD's native resolution. That, and it slows the phone down a lot. I'm guessing it's either the wrong resolution or the phone refuses to display it because it's too complex/fast.

But that's not going to limit it by saying if the animation had 25 frames or that one frame lasted for 5 seconds that it wasn't going to work. The filesize and dimensions are another thing and are reasonable to have limits.
Bob-sama
QUOTE (Agent F @ Apr 2 2008 at 02:29 PM) *
QUOTE (Bob-sama @ Apr 1 2008 at 06:19 PM) *
QUOTE (Agent F @ Apr 1 2008 at 04:15 PM) *
QUOTE (Bob-sama @ Mar 30 2008 at 11:35 AM) *
Can the phone read animated GIFs? It may also have too many frames or the frame changes are too fast.

I doubt it will look at the number of frames and the duration instead of the overall filesize. I've never heard of anything doing as such.

I have a RAZR that uses some animated backgrounds. I noticed they're all very simple--containing about 3-10 frames and all in the LCD's native resolution. That, and it slows the phone down a lot. I'm guessing it's either the wrong resolution or the phone refuses to display it because it's too complex/fast.

But that's not going to limit it by saying if the animation had 25 frames or that one frame lasted for 5 seconds that it wasn't going to work. The filesize and dimensions are another thing and are reasonable to have limits.

I'm basically saying that the phone detects settings on GIF images to prevent too-demanding images. Remember your phone is very slow--especially compared to your computer. While it may be nice and smooth, you can have plenty of problems on a phone from images. To tell you all the truth, I just unlinked all images to my contacts, because it was making my phone VERY noticeably laggy.
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