1. Why I would like to join:
I'm an avid reader of the Newspaper, and I enjoy blogging about Runescape. My blog is quite rambling and maths-heavy, because it's a personal notepad, which probably puts a lot of readers off. I think that boiling my longer essays down into a few nuggets of wisdom and presenting them to a much wider audience would be rewarding for me as well as interesting to readers.
2. Desired section:
Runescape Discussion
3. My experience:
I've been involved in desktop publishing professionally for over 20 years, have a respected blog on this site, and have a long history of posting on sites as diverse as Slashdot (Karma cap reached), Garageband.com (Gold Star reviewer, 4 reviews selected as signature reviews) and Captionmykitten.com (Highest rated captioner, numbers 1, 3 and 5 in the all time top ten).
4. My example:
Abyssal Pures?
With the removal of PKing, Jagex have left players with very few reasons to artificially distort their combat statistics. There is little point being a strength, range, or any other common type of 'pure' these days, but a quirk in the behavior of Revenants means that there is now a new reason to keep your combat level artificially high or low. Wilderness PKers were limited to attacking players within a range of combat levels determined by the wilderness level, and Revenants are limited in this way too. If you are a level 49 player, and you are standing in level 10 wilderness, you can only be attacked by revenants from level 39 to 59.
This has interesting implications for Runecrafting using the Abyss. The Abyss is reached with the assistance of the Zamorak Mage, who wanders around wilderness levels 4 to 6 just North of Edgeville. In level 6 wilderness, our level 49 player would be vulnerable to revenants from level 43 to 55. This means there are only 2 revenants for that player to worry about, Revenant Icefiends (level 45), and Revenant Pyrefiends (level 52). But what if that player was only level 45 not 49? Then they would be safe from the higher level Pyrefiends and would only have 1 Revenant type to worry about.
This gives runecrafters a new reason for keeping their combat level low, and their defence high. Players who design their characters to be vulnerable to just 1 type of revenant are brand a new type of 'pure', Abyssal Pures.
But that's not the end of the story. At combat levels 112 and 113, something strange happens. Runecrafters at these combat levels cannot be attacked by any revenants on the way to the abyss. Level 105 Revenant Orks are too low level to attack, level 120 Revenant Dark Beasts are too high, and there's nothing between those two. Players in this range might want to think long and hard before making themselves vulnerable by raising their combat level.
--------- edit to reply to Light's comments --------
This is an interesting point, and it crops up in my job quite frequently, as I'm often required to proofread to several different interpretations of punctuation. I naturally tend to write in British English, rather than US, and the follow the capitalisation rules that I was taught at school (over 30 years ago!) which are probably different to the more modern ones that apply to the newspaper. I was taught to capitalise the 4 ordinal points of the compass (hence 'North'), the 4 seasons, pronouns relating to God, and a few others that are probably outdated nowadays. I'd capitalise Wilderness (because it's a placename) but not 'wilderness level' because it's a concept not a place, but I wouldn't say that I'm right, as the right rules to follow are the ones that fit the context.
Is there a written newspaper 'house style' guide that authors follow so we can all be consistent? I'm happy to follow what everyone else does (unless it's double spacing after full stops, which as a typographer I have a deep-seated and irrational objection to!), but it's often useful to have somewhere definitive to look these things up.