Elemental Warfare
A long time ago, the Elemental nations lived in peace, until one day, when the Fire and Air had a quarrel. What started out as a small conflict escalated into a full scale war. Peace treaties and war treaties, signed by other nations sent them spiraling into war as well. The two overseers, Lightning, and Water, convinced the Nations to stop the war, and all was back to normal, until last month.
One month ago, a military experiment gone wrong by the Earth, fueled boiling relationships between the Earth Nation, and the Nature Nation. The Nature Nation launched an attack on the Earth, which caused the Fire nation to get involved, due to war treaties, seeing this as a threat, the Air decided to join this war as well.
Plot: You're an average soldier, in the (Whatever side you're on) Army, you are in a battle between all the nations, and are knocked out, you end up in a cave, I've dragged you and a few others into that cave. You realize that we're from opposite nations, and all agree on one thing, the war is pointless.
Tribes
Air: Air is known as the mystical tribe, seeing as that they have the power to control Air. Their powers include the ability to shoot air from their feet, flying. They can create an air bubble around them, to breathe underwater, but they need to come up eventually. They can cause wind storms to take place, and shoot huge gusts of powerful wind at their foe. One of their most powerful moves are the fact that they can deprive you of air, but the move is quite hard to pull off, and takes quite a long time, the opponent would have to be not moving or asleep for it to work effectively.
Water: This Tribe is dominant, and his remained Neutral in the war. If you're of this tribe, you were walking and were caught in the midst of battle. This people can breathe underwater, having known to built empires in the sea. The can shoot destruct waves of water at their adversary. They can also turn water into ice, and control it, hardening it and using it to shoot spikes.
Fire: This tribe is generally known as the war tribe, despite the fact of their barbaric name, all their moves are well thought out. These people can shoot fire from their legs, allowing them to jump high. They can burn their opponents, and shoot fireballs, hot fireballs, they're feared by many.
Earth: This tribe is known as the Rock tribe, due to the fact they can control the earth. They can control stones, brocks, dirt, mud, and more earthly stuff. They can't control wood. These people can harden the dirt they use to make it hard as sharp stone, this tribe avoids going near the water.
Nature: This tribe is known as the Loving tribe, as they love Mother Nature. They can talk to any animal, control Animals, and have the ability to shape shift into a select few animals. (State the Animals in your app) This tribe can control plants and wood, as well.
Lightning: This tribe is a dominant tribe, known for making wise decisions. If you chose this tribe, state the same thing as the Water tribe. This tribe can shoot lightning from their fingers, but they can also create storms, and use that lightning to attack their foe, the real lightning is stronger. Lightning is generally hotter, stronger, and faster, than fire, but can only be shot at the opponent in bolts.
Each person will get two elements, but will start out with only one. Only two people, me and someone else, will start with two, the others must "awaken their hidden potential." I will decide the other person.
There is no need to Rush, take your time to make a decent application. Everyone is human!
Application:
Name:
Sex:
Age:
Elements:
Appearance:
Clothing:
Reason for fighting (Except Water and Lightning):
Side:
Personality:
One Weapon:
Other:
My App:
Name: Fake
Sex: Male
Age: 25
Elements: Lighting And Water (I'm special)
Appearance: He has long white hair, he's about 6 feet, blue eyes, and is handsome
Clothing: Wears A Black Long coat, covering part of his face, going to his feet.
Reason for fighting (Except Water and Lightning): N/A
Side: The Water and Lightning are combined, so both of them.
Personality: Is generally a laidback guy, but when the situation calls, is serious.
One/Two Weapon(s): Two duel titanium swords with diamond edges.
Other: Is highly respected in both tribes.
Enjoy.
I will also decide a Co-Dm. The Co-Dm has the power to control the Roleplay if I'm not on for three days. All the Roleplaying rooms and the Sal's Forum rules apply.
