Story
The world of Solumfi was one of many in the endless cosmos. But this world was perhaps the most mythical amongst the infinite stars. A nearly endless amount of secrets had covered the land of the Gods. It had inhabitants of all sorts of different breeds, as the world itself was one of the largest. The prospering world was under rule of the Elven Kingdom of Álrfríki , the Corperi Kingdom, Vir'Regnu and the Ésotaller kingdom of Ésotaume.
Whilst these three were the major capitols of the world, there were still many other kingdoms that were either single-colony or interracial to help their own groups of people. Very scarcely did war rage across Solumfi, but when such a tragedy did happen, the damages were catastrophic. Though, in the most recent catastrophe, only one year before the current day in Solumfi, a Drow shaman had stumbled upon a rare artifact. This somehow opened a rip in the dimensional realms. Before his very eyes a massive amount of grotesque monstrous creatures began to pour through the portal. After a few hundred had surrounded the shaman, one single creature slowly emerged from the warp. This was Kel'Darren, the leader of the Felcytes. Kel'darren told the shaman to warn his planets leaders that war was upon them and he would give them one year to prepare. After the Felcytes gave their dark message they built colonies deep into the planets core.
On the current day in Solumfi, it is only one weeks time before the Felcytes launch their attack on Solumfi, their reason is unkown as is their objective. But all that is known is that studies have shown this bloodthirsty race has caused mass genocide on various planets. The current world is in a state of hysteria trying to prepare for the massive assault. Most of the kingdoms are feeling hopeless and likely to succumb to surrender. But the higher kingdoms are preparing for a merciless war. You are now set in this world with the freedom to do as you please. Choose wisely as it may mean certain death or victory.
The world of Solumfi was one of many in the endless cosmos. But this world was perhaps the most mythical amongst the infinite stars. A nearly endless amount of secrets had covered the land of the Gods. It had inhabitants of all sorts of different breeds, as the world itself was one of the largest. The prospering world was under rule of the Elven Kingdom of Álrfríki , the Corperi Kingdom, Vir'Regnu and the Ésotaller kingdom of Ésotaume.
Whilst these three were the major capitols of the world, there were still many other kingdoms that were either single-colony or interracial to help their own groups of people. Very scarcely did war rage across Solumfi, but when such a tragedy did happen, the damages were catastrophic. Though, in the most recent catastrophe, only one year before the current day in Solumfi, a Drow shaman had stumbled upon a rare artifact. This somehow opened a rip in the dimensional realms. Before his very eyes a massive amount of grotesque monstrous creatures began to pour through the portal. After a few hundred had surrounded the shaman, one single creature slowly emerged from the warp. This was Kel'Darren, the leader of the Felcytes. Kel'darren told the shaman to warn his planets leaders that war was upon them and he would give them one year to prepare. After the Felcytes gave their dark message they built colonies deep into the planets core.
On the current day in Solumfi, it is only one weeks time before the Felcytes launch their attack on Solumfi, their reason is unkown as is their objective. But all that is known is that studies have shown this bloodthirsty race has caused mass genocide on various planets. The current world is in a state of hysteria trying to prepare for the massive assault. Most of the kingdoms are feeling hopeless and likely to succumb to surrender. But the higher kingdoms are preparing for a merciless war. You are now set in this world with the freedom to do as you please. Choose wisely as it may mean certain death or victory.
Generic Races of Solumfi:
Elves: The elves are one of the most powerful races the most powerful of Solumfi. Currently the Álrfíkian Kingdom has the strongest economy and one of the most powerful militaries. The elvish race are a proud people and the majority of them are very religious. They believe the Comsos Gods have given them this land to live in and that every day is a gift from the higher beings. Elvish army troops generally consist of swords and bowmen, but there are many fighters among the elvish race. their current leader is Elliska, the Generous and beautiful Elvish queen.
Corperi: A race of very gifted arch-humans. They have the basic build of a human but have strange rigid markings across their body, normally on one random part. They have the magical ability to manipulate nearly any form of solid or liquid matter though they are only born with the ability to manipulate one sort of matter, and the matter is generally very specific. The Corperi are a race that is very skilled in the ways of war and are always fit for a good battle. Their kingdom, Vir'Rengu have the most powerful military in Solumfi. Their king is Corarchos, the "War God" as he is known.
Ésotaller: Ésotaller's are a strange outlandish magicially adept race. They are humanoids but have crystal-like rocks that erect from their bodies. They have sparkling colorful diamond like skin that is still as frail as flesh but beautiful in appearance. Ésotaller's are not very used to open warfare and always try to sort any problems out through diplomatic means. This is not to say that there aren't those that would rather speak than spill blood. Ésotaller's very own Ésotaume kingdom has an incredibly strong economic system that prospers mainly because of the amount of magical artifacts they have to barter. The Ésotalleric king is Ésoroi, the esteemed keeper of magic.
Skykin(By Aliath): Humanoid creatures who, instead of hair, have feathers on their head. They possess majestic wings, colored crimson. Their iris' are normally colored yellow, green, or red. Though they don't possess any magical powers, Skykin are physically stronger than most species, whilst conserving a compact form for flight. Don't underestimate the force of this almost extinct species. They're usually found wandering, often as merchants. They are somewhat persecuted by others, envied for their wings. Bards often praise them in their songs. Not most if known of this species, though some say that Skykin were almost entirely wiped out by a plague many centuries ago.
Felcytes: The destroyer of worlds. Legends tell that this evil race will eradicate then devour entire planets to gain more physical and magical strength, the essences of life being their power. The Felcytes pure lust for bloodshed have given them quite the reputation across the worlds and their current objective on Solumfi can only be guessed that they want the worlds massive spiritual energy. Felcytes have the appearance of a human, but the have many spikes that cover their body. They are born with markings that are twisted visages of what their personality mirrors. Only a few Felcytes have the ability to change forms but they must have seen what they are shifting to in order for it to work. Their merciless leader is Kel'Darren, the bringer of Armageddon.
Note: If you make your own race I will put it up here so other players will know what it is exactly. Credit will go to the creator
Cities:
Álrfbor: The capitol city of Álfriki. The town is in the great oakwood Álrfskó. It's majestic golden buildings are nestled within the old trees, which are connected by a complex of bridges and walkways. The way up to the forest city is via multiple elevator like rises that go up through the 5 levels of the city. The castle is on ground but veiled by a magical dome created by elven wizards that makes it seem like just another grove in the forest. Only elvish eyes can see the castle, though if someone is directed into the castle, they can see it themselves after crossing the threshold.
Visurb: The capitol city of Vir'Rengu. The base city is made of metallic dome-like buildings and is where the middle class live. Under the main part of the city are the central sewer system which is a dank lawless section of the town. The huts and tents that people live in are vulnerable to entrance or theft. The high class live in the citadel the overlooks the the town. The usual high class citizen has done much to protect and/or fight for the town.
Aeralaes(By Aliath): The fabled city of the Skykin, which now partially rests in ruins atop the massive pillar built to support the plate which is Aeralaes. Located well within the frontiers of Álfriki, it has been abandoned ever since the mass death of Skykin. The five-hundred meter tall pillar which supports the plate on which is built the city was itself built in the mountains, making Aeralaes very elevated. It can only be accessed by the flight, so the Skykin had an almost unreachable city. It is writen on old manuscripts that Aeralaes was surrounded by some sort of magical barrier which kept the city at an ambient temperature. Of course, the barrier has long since vanished and the entire city is covered in a thin coat of snow. Even though a plague seems to be the origin of the abandonment of the city (and the mass death of Skykin), most buildings lay in ruins; which obviously indicate some sort of battle took place.
Froardom Forest(By Rune_Warrior): A small forest colony where many monks, hermits, druids and many others would go to meditate or commune with nature. Farmers, herbalists and hunters frequented the area as game was plenty and the trees and bushes harbour useful herbs, ripe fruits and fresh vegetation.
Ésotté: The capitol city of Ésotaume. The mystics of this city have no class as the population isn't very high and everyone prospers from the funds of the kingdom. The usual building style is a marble-like glossy house. Most houses are medium sized but a few have many floors to them. The only way to enter the town is by passing through the arcane dome put over it. If anyone is banished from the town, the magical force will incinerate them the moment they try to enter. The castle is made of mystic crystals that reflect any magical powers or attacks.
Lleh(By Looco): A corrupted and twisted land where few newborn Felcyte's are cast out in order to be the best soldiers. Lleh is home to the most vile and wicked creatures. Not much is known of Lleh, as the soldiers trained their speak nothing of it. No one even knows how to get to Lleh either, except for a few Elders of the Felcyte.
Note: If you make your own city I will put it up here so other players will know what it is exactly. Credit will go to the creator. When I can, I will make a map that shows where the towns are in the world for easy direction.
Rules:
- As you all probably know, no god mode/invincibility/making your character untouchable. Everything has some weakness
- No running around killing other players characters. If you are about to slay a major npc please ask permission before you do so as I may have something planned for them later and may not want their immediate death
- No controlling players characters. Minor control is allowed for the sake of attacks and such, but it must stick to the characters personality.
- Absolutely NO OOC flame wars, if someone gets on your nerves take it to PM's don't spam the page with OOC fights
- You may create your own race/class so long as you give a detailed description of what you are selecting, unless the race/class is something mostly everyone will know of
- You are allowed up to two characters and may kill off any of your current characters to make a new one. If you feel the want you may have your characters team up or conflict in any matter
- Please be as detailed as you possibly can in the creation of a character. Absolutely NO fields may be answered the the horrid "unknown" or "n/a" you must fill your character out as much as possible. It doesn't matter if the information is not known during the role play it's still important to have written down for understanding.
- Also please have at least one paragraph worth in the "history" part, I don't want to read, "he had a mom and dad but they died and it was tragic so he became a warrior to avenge their death!". Something with more feeling and detail please!
- You may create your own towns and kingdoms as long as they stay within the realm of fantasy. Also please give a minor description of the town/kingdom and if you can a history if you feel it will play a significant enough role.
- You may shape the story in anyway you see fit to your character, as long as it doesn't bend the major storyline. Side stories, minor plot twists etc. are acceptable, but no change of the main story. If by any chance, you do wish to make an amendment to the main plot, or make a major plot twist including your character please send me your idea in a PM and I'll decide whether to allow it or not.
- If you cannot post for a long period of time try and find a way to make your character unconscious for that amount of time. And if you feel the need to quit, your characters life is forfeit to whomever may wish to kill them.
Application
CODE
[b]Name:[/b]
[b]Age:[/b]
[b]Gender:[/b]
[b]Race:[/b]
[b]Appearance(include armor if applicable):[/b]
[b]Weapons/magic/skills:[/b]
[b]Personality:[/b]
[b]Are they aligned with Solumfi or the Felcytes?(Note that you don't need to be a Felcyte to be on their side):[/b]
[b]Hometown:[/b]
[b]Biography:[/b]
[b]Other Notes(if any):[/b]
[b]Age:[/b]
[b]Gender:[/b]
[b]Race:[/b]
[b]Appearance(include armor if applicable):[/b]
[b]Weapons/magic/skills:[/b]
[b]Personality:[/b]
[b]Are they aligned with Solumfi or the Felcytes?(Note that you don't need to be a Felcyte to be on their side):[/b]
[b]Hometown:[/b]
[b]Biography:[/b]
[b]Other Notes(if any):[/b]
Characters:
Spoiler: Click to Toggle the Spoiler.
Ketsueki
Name: Crusus Rufinter
Age: 32
Gender: Male
Race: Corperi
Appearance(include armor if applicable): Crusus has long crimson hair that extends to his middle back. His eyes are intense and wartorn, crimson as well. His skin is pale white due to the fact he has drained so much of his own blood in experiments. He has long blood stained finger nails on hands that have tiny scars all over them. On his chest he has an extravagant crimson Corperi mark that extends to his lower neck. He wears a tan tunic and brown pants. From time to time her will wear a crimson long coat. He never wears armor so he can leave his body open to cuts if he does have a chance of wound.
Weapons/magic/skills: The matter that his Corperi magic allows him to manipulate is blood, so he feels no need to carry any weapon other than a few vials of blood hidden around his person.
Personality: Crusus can be either calm or crazed. His overall personality is sadistic. He lives for killing and causing pain. Outside of battle he enjoys speaking in witty remarks and lecturing his prey. During battle he throws crazed taunts at the foe. Very rarely will he purposley encounter a person without the crave to kill them.
Are they aligned with Solumfi or the Felcytes?(Note that you don't need to be a Felcyte to be on their side): He has no alignment with anyone
Hometown: Visurb
Biography: Crusus was born into a middle class family in Visurb. While he was a child he made friends with a young boy from the lower class section of the sewers. He grew up spending half of his time in the sewers and the other half in the middle class. After a short time though, he learned why outlaws were spawned, and soon began to learn their ways. After his family was invited to a party that would be held in the majestic citadel, Crusus decided to go to get a taste of higher life, he quickly discovered he despised it. How the higher class treated him, and the lower class of the city. Crusus continued to use the sewers as the place he spent most of his time, he built up quite a reputation. While Crusus was spending time in the sewer, the Corperian military raided the lower class section. It was an assault that was provoked by a powerful artifact that was somehow stolen from the citadel. Crusus could only watch as the people he had come to respect were slain by the soldiers. With malice in his heart he returned home. His parents were disappointed, and punished him for being foolish and spending to much time with the lower class. Crusus finally snapped, he saw his parents as the same scum who slaughtered the people he came to love being with. He used his powers to slay his parents in a blind bloodthirsty rage. He quickly escaped town before his murder was discovered. Though he decided, since the higher class was decided through bloodshed, he would show them what bloodshed truly was.
Other Notes(if any): Crusus was born with a larger amount of blood than most people have, but it is still not unlimited.
Silavor
Name: Silavor Lightbringer
Age: 17
Gender: Male
Race: Corpori
Appearance(include armor if applicable): Silavor is about average height for a Corpori and skinny, although not overly so. His skin, while not tanned, isn't pale white, either. His brown hair is very scruffy, and his emerald eyes shine with an inner intelligence. His Corpori mark is black, and starts at his left shoulder. It starts off looking like little roots branching out around his heart, then extends down his left arm, where the mark quickly turns into a swirling pattern of mesmerizing but overall-meaningless runes. It ends at his wrist, where it once more branches off into tiny little roots that extend for about a centimetre or two on the back of his hand. Silavor usually wears a long-sleeved dark green tunic with black pants, but has been known to also wear a short-sleeved brown shirt when his current company won't care about seeing his mark. I'll include details about his armour in the skills section.
Weapons/magic/skills: Silavor's Manipulative Dominance is over the raw, primal earth itself. However, this ability does not hold much control over refined metals, and anything magically-imbued (like the buildings of Ésotté) is completely dead to him. So for example, he could try to mentally shove an opponent's sword away from him, but it would be much easier for Silavor to simply create a shield, or a suit of armour out of the ground beneath him to try and block the attack. His weapons and armour are usually made out of his ability, and are almost never built the same way twice.
Personality: Silavor is a very quiet person, preferring to let others talk while he listens. However, he's also very anti-social, preferring to spend most of his free time in whatever nature he can find, rather than in the confines of a modern, industrialized city. He likes learning things, however, and the upper-class schools of Visurb are really the only reason why he hasn't run away yet.
Are they aligned with Solumfi or the Felcytes?(Note that you don't need to be a Felcyte to be on their side): Solumfi, but that doesn't mean he can't change.
Hometown: Visurb
Biography: Silavor is the only child of two very well-off, upper-class Corpori. However, despite his parent's great wealth and power, he never really made a whole lot of friends. He doesn't consider himself upper-class, but merely the offspring of two creatures who can get him whatever he needs; which is never very much. Silavor longs to be in the outside world, exploring everything he can find at ground level, but despite his acrophobia he can't bring it upon himself to leave his parents (who truly do care about him, despite never understanding his seemingly backwards ways) or the massive citadel of the upper-class, which still houses so much more knowledge for him to acquire.
Other Notes(if any): Not really, he hasn't had much of a life yet, so there's not a whole lot to write.
Rene
Name: Leif Ward
Age: 29
Gender: Male
Race: Ésotaller
Appearance(include armor if applicable): Leif is slightly above the average height and has thin Silver hair that falls down to past his shoulders. He has bright blue eyes with a light silver glow in them. Crystal like rocks emerge from his lower arms in a curve and reach slightly past his elbows. He usually doesn't wear a shirt which means you can clearly see his well trimmed chest due to the continuous training he undertakes. He wears white,dirtied pants though held up by a brown leather belt and when required wears a ragged piece of cloth that was once a tunic and held a white color but had now dulled to a slight grayish color.
Weapons/magic/skills: He wears a sword at his belt that has a blade length of about 105 cms and which has a beautifully decorated hilt and hand guard. He has trained under the master who took him in around 16 years ago and has created his own sword fighting style based on his personal preferences and his master's old style. During his training and testing potential new students for him he has honed his instincts to an above average level.
Personality: He is generally a very kind and honest person who dislikes unreasonable destruction. He is also known for being very collected, serene and calm even under stressful situations and he always works hard and never tries to take the easy ways out. However, once he enter combat he becomes much more serious and won't hold back, despite this however he has only killed once and he tries to avoid killing.
Are they aligned with Solumfi or the Felcytes?: Neither, although he has stated that should the need ever arise or should he feel like helping out he would align with the Solumfi.
Hometown: Ésotté
Biography: He was raised in a poor family. Although normally the funding from the kingdom prevented this from happening but his parents rejected the funding because they believed that you could only reach something in life through hard work and effort, not just let somebody else take care of you, and it was the ideal he was raised with. Although they were poor they earned enough to take care of the three of them. However, his father eventually fell seriously ill and they could no longer afford to support all of them. So Lief, at the age of 13, decided to leave the house so his parents could live on and wouldn't have to sacrifice that which they had believed in all their life just so he could live on. As a result Lief ended up in a nearby town where he completed hard manual labour for very small low wages that could barely buy him food for a day or two. After living like this for three months he was found passed out in an alley, ready to die, by a hermit Ésotaller who lived in the nearby forest. This man took him in and he turned out to be a swordsman. He became Lief his master and trained him in swordsmanship. Eventually Lief grew to a high mastery of swordsmanship due to the same hard work that his parents had always believed in. Eventually when he was 26 his master died and Lief now lives in the small house that once belonged to his master. He survives by growing herbs and creating medicine from them. Every now and then Lief travels out of the small forest that the house resides in and sells the medicine in the nearby town and stocks up on supplies there.
Other Notes(if any): Nothing that I can think off.
Aliath
Name: Zendekel
Age: 19
Gender: Male
Race: Skykin
Appearance: Of average height, this Skykin has a slim yet muscular build. His feathers are silver, which differs from the usual crimson color of a Skykin's enchanting wings. Being an oddity amongst his own race (not to mention that Skykin aren't much of a common sight), Zendekel is garbed with a dark red cloak and hood which he uses to conceal his unusual traits. Fate gave him not only bizarre coloring of the feathers, but eyes with iris' that glow purple- an impossible eye color for a Skykin.
Weapons/magic/skills: A gladius rests sheathed at his hip, which is concealed under his cloak. He does not possess any magical powers, per se, though he was bestowed with the fabled physical and mental force of a Skykin that can easily compensate for the lack of magic. He is somewhat awkward on the ground, but he can perform aerial feats which leave others of his species dazzled.
Personality: He is shy, though friendly with people he trusts (which, might I add, aren't many). He is very wary of strangers, and acts of kindness towards him make him even more suspicious. Gaining his trust is an ardent task.
Are they aligned with Solumfi or the Felcytes?: Solumfi
Hometown: Zendekel himself doesn't know, though he believes to have been born within the Álrfíkian Kingdom.
Biography: All his life, Zendekel had to fend for himself. Being of an almost extinct species, he never knew anyone of his kind. Raised by an elven woman, who he thought to be his mother until the age of five, when she told him that she wasn't his biological mother (he had guessed that far) but refused to tell more until he was older. At the age of sixteen, she still remained adamant of keeping his origins a secret. Angered and confused, Zendekel fled home, trying to find his biological parents- or even someone else of his race. A year into his journey for answers, Zendekel was ambushed by bandits whilst travelling a forest road. They crippled his left leg with a wooden club, shouting curses at him and whatnot because of his wings. Soon afterwards, he obtained a cloak from a traveling Skykin merchant named Emrys, who he befriended for a short while. Emrys told him much about his species, commenting on Zendekel's unusual appearance.
Other Notes: Even though he has some difficulty walking (he limps), he prefers traveling the ground to avoid attracting attention. He's somewhat paranoid since the incident which deprived him of full ground mobility.
Ellibereth
Name:Ellibereth Asmodeus
Age: 19
Gender: Male
Race: Corpori
Appearance(include armor if applicable): Above average height. Thin, around 124 pounds. Short black hair, black eyes. Black polo shirt and same colored pants shirt. No particular armor other than a traveling cloak (guess the color!!). His Corpori mark is on his back, beginning at the base of his neck, running down to the waste. The mark is symmetrical along where his spinal chord is, and bears a resemblance to a sort of bird.
Weapons/magic/skills: Ellibereth's manipulative dominance are Shadows. His own shadow is a special case. It in essence, can be used as "puppet" or seperate entity from Ellibereth. In it's orginal state, it's just a carbon copy of Ellibereth, except made of shadows (which in the case of his powers, becomes a sort of jello like solid/liquid). His shadow is protus, or extremely malleable, able to change shape assuming the shape retains the original value. Most importantly, Ellibereth and his shadow can switch places from each other, allowing ease of movement. The shadows of others, or objects, can only be manipulated normally.
Personality: Ellibereth has a ridiculously wide range of emotions dependent on situation. If left on his own, he's usually pretty quiet. Overly sentimental or philosophical on occasions. Generaly quite laidback.
Are they aligned with Solumfi or the Felcytes?(Note that you don't need to be a Felcyte to be on their side): No particular alignment.
Hometown: Visurb
Biography: Ellibereth's parents were always hovering between "doing well" and financial collapse. Unfortunately when he was still quite young, the latter occurred. His parents never really came back to the house one day when he was 5, and he lived on the streets in the poorest area of the city. Essentially, it was the people that kept him fed and gave him occasional shelter that kept him alive until his teenage years. Eventually he was able to work his way up the class "mountain" with grim determination, but his memories of the past are still clearly imbedded in his mind.
Other Notes(if any): My record with histories means that it might not be followed down through the letter one the roleplay actually starts.
Xtel
Name: Alessandra Nido (I'll likely just call her Aless at times.)
Age: Appears to be in her early twenties (I'm kinda assuming every race ages about the same, but if not... If you want an exact age, I'd say likely 23)
Gender: Female (I feel weird making female characters, but I think she'll do well)
Race: Esotaller
Appearance(include armor if applicable): Aless has a strong, yet still thin, physique. She stands at near 5'2" and has skin that looks similar to diamonds, yet with a very faint green tinge to it. Her hair, which glimmers almost as brightly as her skin, is a color similar to honey and falls down near her shoulder blades; while she keeps it down quite often, she has been seen with it pulled into a braid to keep it out of the way. Her eyes are a shimmery silver-green, almost as light as her skin, yet darker and more vibrant. Lining the outer edge of her arms from her wrist up are small faint green crystals, jutting out just barely further than her crystaline skin, spaced about evenly, with around 3" between each. When she is not travelling around the countryside near Esotte, which seems to be rare, she usually wears an elegant skirt, made of a dark green material similar to silk, a simple sleeveless top, its material the same as the skirt but its color rather lighter, as well as several thin silver bangles at her wrists and feet. While travelling around the countryside, she often wears slightly heavier leggings and a short-sleeved coat, both an earthy brown, over a lighter tan sleeveless shirt. She often has a small bag over her shoulders, usually with food and supplies, and a leather belt around her waist, the sheath to her long knife attatched to it, with her while travelling.
Weapons/magic/skills: An adept sorceress, Aless has learned to use her magic in many different ways. The most useful skills she has learned to use, as she often travels the areas around Esotte, are an odd ability to strengthen the crystaline skin covering her hands and upper arms and another odd ability to sense everything around her for a distance (about 500 meters). She also has learned to use her magic for more defensive and healing arts, such as barriers. For the sake of protection and to aid with getting through less traveled terrain, which she often comes across, she carries a thin, long knife at her waist; while she is able to use it with some skill, she is most certainly not a match for a soldier weilding the same thing.
Personality: Normally quiet and resigned, Aless is usually seen with a bored look on her face, as if she isn't paying much attention to her surroundings. However, when something catches her attention, she is often focused and somewhat chatty. (Likely to change as time goes on)
Are they aligned with Solumfi or the Felcytes Solumfi
Hometown: Esotte
Biography: Aless was born to a young pair of Esotaller that had eloped from their homes in a village a distance from Esotte. They traveled to the capital city, hoping to find a good place for a happy home. After six months in Esotte, Aless was born. She had a rather normal childhood, often learning from experience rather than being told, and left her parents when she turned eighteen. She decided to stay within Esotte, even though she had a somewhat strong desire to travel the country, and made a living through odd jobs, doing anything from dancing at festivals to selling herbs and mushrooms she found while travelling. She has many friends that she has made through these odd jobs who she believes would do a favor for her if she ever needed one.
Other Notes(if any): If I forgot anything, want to edit anything, or think of anything else, I'll ask or tell you later. And (even if you don't think so) I apologize for the weak bio (I'm having a brain lapse right now
Life
Name: Esleniér Tórion.
Age: 32.
Gender: Male.
Race: Half-Corperi; Half-Skykin.
Appearance: Esleniér Tórion stands at 6 foot and 6 inches and to all appears lean and tall, emitting a sense of mystery to those around him. He has shaggy, dark brown hair (with no feathers on his head due to him being Corperi also), that is flecked with black. His rough face is said to hold green eyes and a slightly tanned skin. Tórion lacks a grown beard, which is replaced by black stubs of hair that contributes to his rough outlook.
He clothes himself with a black linen, long sleeved tunic which lies under a long, grayish, leather, sleeveless waistcoat. When travelling, he dons a long sleeved duster coat and brown, leather gloves and vambraces. Leather trousers cover his legs and are tucked into tall, soft boots of a brownish colour. Tórion's outfit can be simply described as being worn, suiting such a drifter of the lands.
Weapons/Magic/Skills: Esleniér is a skilled bow-man thanks to the Elves, and wields a bow handed to him by his Elfish guardians, about 3 feet long, made from the finest of yew and strung in precision and detail. The bow itself has faint markings, engraved into the side that reads 'Maranwe tuluva rince' - which is roughly translated as: 'Destiny will flourish'. A quiver of arrows, approximately 20 inches long, can also be seen, slung over his back. Along with his weapon of choice, Esleniér carries also a short blade, slightly larger than a dagger and curved like a scimitar. This is sheathed by his side.
Although lacking the natural ability of a Corperi, he still possesses the gift of a man of Skykin descent - crimson wings that grant him the freedom of flight through the open skies. Esleniér is often underestimated for his ragged and torn looks, cloaking his true skills with a bow and blade, not to mention his skill of the hunt. However he has yet to learn and master one particular ability - horse riding.
Personality: First impressions see Esleniér Tórion as dark and brooding, with the latter being certain, although those who have the fortune to know him further put aside their assumptions of him being 'dark' in the personality sense. Esleniér has some unexpected moments of levity which are matched with his calm and soothing voice in which he sings numerous tunes with. Esleniér's parent's leave from him has given him a sort of unnerving guilt, which is further more exacerbated by him being ashamed of himself (although he does his best to not show it, even to himself). His burden is laden more with Esleniér knowing little of his parents, which tends to lead him to the wrong conclusion that his selfishness in his youth as he was studied and honed by his parents, should have been replaced with a selflessness to delve into the origins of his mother and father.
Are they aligned with Solumfi or the Felcytes? Prefers Solumfi over Felcytes, although his current status leaves him sided with neither.
Hometown: Being a mobile wanderer, he has no fixed residence, although he has been known to stray from place to place, nesting in what forests and woods nearby.
Biography: The history of Esleniér Tórion is buried in mystery and secrecy, with Tórion himself knowing little of his origins to say. The life of Tórion began in the seclusion of Álrfbor, in the outskirts of the forests there. He was born in the setting of the sun, left with his robed parents to the mercy of the cold of the night and the array of beasts that prowled through the dark. It was no sooner than this did two Elves, sneaking away to bask in the new found silence and romantic atmosphere of the outer forest. Finding Tórion and his two parents, they took them, ushering them in towards the warmth and protection of Álrfbor. From there, all three were treated so ever kindly by the two Elves, who themselves were a couple.
But months later, Tórion's father, revealed by the community of Elves to be descended from the race of the Skykin, was banished from the tree-city, leaving Tórion's mother to grieve and despair for her lost husband. It was only his presence and youth that kept her at bay and in Álrfbor, and to this day, Tórion is flooded with guilt, believing him to be the cause of what had happened next. He grew up strong, raised by the Elves and taught in their ways, becoming skilled with the bow and arrow. In some ways, he was granted fortune, with his mother, too, schooling him in the origins and ways of both the Skykin and Corperi (who she revealed herself to be of). As he reached the age of that of a young adult, his mother began to wither, growing old herself.
And at her most fragile state, did she fall. Tórion's mother believed the time to be right for him, granting him the liberty to practice and train his abilities gained from being of Corperi descent. Yet after hours of poring over books that he had gained, bewildered at how to tap into such power, he began to realize his weakness: Tórion lacked the matter-manipulating gift he ought to have had. This pushed his mother off the edge. She grew wild and abusive, even suicidal at most, for she believed that his son was a failure and deserved nothing but death. Tórion, feeling even more ashamed, was oblivious to the knowledge that his mother's grief and harsh words were formed at the banishment of his father - not because of him. Life drained out of Tórion's mother who saw no reason left to live in the world that had so betrayed her, and she took her own life, mad and aged.
Tórion was left at the hands of the seemingly immortal Elves, who, in pity, served as his parents for the remaining years of his time as a young adult. At 20, he took off on his own, left with a handful of supplies and equipment that would aid him in the first few weeks of his leave. Tórion then lived life as a wanderer, hunting his own animals and roaming the wilderness and cities. And so this is still his life, his occupation. Lacking a purpose, Esleniér Tórion lies near the shallow end of life, left to hone his skills in the waiting for a greater calling.
Other Notes: None that I can think of at the moment, however this may change.
Looco
Name: Rune Kash'ar
Age: Very old (Around 1000)
Gender: Male
Race: Felcyte
Appearance: Kash'ar is a sight to see. His skin is soaked red, due to his addiction to blood. He has spikes splitting out from most of his body that are each about 4-5 inches long. The spikes are several inches apart. Kash'ar's head is somewhat deformed. It sort of stretches out in the back, with a few layers of cartilage. He has many spikes here. His eyes are a glowing dark-green haze. His teeth are yellow and red, and all of them have been transformed into fangs. Kash'ar is a massive site, he is 6'8, and weighs around 450 LB. (He's not fat, just all the muscle.) For armor, Kash'ar wields heavy plate shoulder guards. They are a jet blue color and are very tall. On his chest he does not have much. Just a few layers of simple armor. But what sticks out is a sort of pendulum that drags down to his waist. This is his Blood Rune. (Explained in skills)
Personality: Wicked, Ruthless and sadistic.
Are they aligned with Solumfi or the Felcytes?(Note that you don't need to be a Felcyte to be on their side): For the Felcyte!!
Hometown: Lleh: A corrupted and twisted land where few newborn Felcyte's are cast out in order to be the best soldiers. Lleh is home to the most vile and wicked creatures. Not much is known of Lleh, as the soldiers trained their speak nothing of it. No one even knows how to get to Lleh either, except for a few Elders of the Felcyte.
Biography: Kash'ar comes from the Rune family. Each child from the family receives the first name 'rune'. Their last name serving as their distinguishable name. Kash'ar was trained in Lleh for hundreds of years. The experience scarred him in so many ways. It is said the only way you can survive out there is if you cling onto one special thing. For Kash'ar it was blood. He fed off of his friends and allies and was able to survive off of it. Kash'ar has been one of the leading War Masters for several years now.
Weapons/magic/skills:
Kash'ar wields the Bloodfury. It is an odd whip-like weapon that protrudes out of Kash'ar's palm and strikes the enemy, creating blood clots or simply draining blood. Its appearance is that of a red lightning bolt, simply put.
Kash'ar uses blood as his power source. His spells drain his own blood, weakening him. But of course Kash'ar feeds off the blood of others. Here are some examples of some blood abilities he has.
Blood Nova: If an enemy is injured enough, or is simply just weak, Kash'ar can crush the enemy, forcing them to explode and launch missiles of blood in a circular radius.
Blood Rune: The blood rune is like a slate. Whenever Kash'ar feeds off blood, part of the blood is soaked onto the rune. When the rune is full, it can be released to truly unleash Kash'ars potential. The slate will cleanse itself shortly after battle.
Blood Spawn: Kash'ar summons a blood spawn, a familiar that is about half his height and can distract enemies and such.
Other Notes(if any): I realize my guy is a bit powerful... To that I say: I'm the only Felcyte.
Erebus
Name: Anu Erebus
Age: 34
Gender: Male
Race: Elves
Appearance(include armor if applicable): Anu has an innately dark complexion when compared to other elves. His hair is jet black and rather short being only a couple inches long unlike the usual long fashion of most elves. His green eyes have an overbearing sense of intensity to them which makes it difficult for many people to look him in the eye for long periods of time. That along with his sharp features and the fact that he rarely seems in a pleasant mood gives him a foreboding appearance. His body is covered in a number of scars from various travels and fights in his life and a couple notable ones are a slash across his right eye and a jagged one along his jawline. He stands at 6'3" and has a relatively muscular build which isn't as smooth and fluid looking like most elves but is more reminiscent of a human's. He also has an ornate black tattoo on the right side of his neck that extends across his shoulder.
As far as clothing is concerned Anu generally wears clothes of a dark brown, green or black. He generally wears some sort of a dark cloak and his clothes tend to be on the loose side of things and are meant more for comfort without constricting his movements.
When it comes to armor Anu generally will be found wearing a mix of leather and plate armor. The plate armor is relatively jagged but at the same time has a sleek appearance to it. The plates of his armor cover his torso, upper arms, forearms, thighs and shins and are on top a covering of black leather. He wears a pair of light gauntlets and armored boots which end in a point. The forearms of his armor have a line of three bent blades which can be used as weapons or merely to catch an opponents blade. His helmet is of a sleek design similar to a samurai's and is complete with a face mask which leaves just his eyes exposed.
Weapons/magic/skills: Anu carriers an assortment of weapons which are generally black or of a dark hue. The most notable include the three swords carried on his back. Two of them are similar in style to a short katana and are single handed weapons which he uses together. The third sword is two handed and is longer and wider than the shorter swords. Anu also has been know to use Naginata like weapons and bows. Anu also has some direct magical abilities which are mainly used in the process of manipulating air which he uses in a force like manner.
Personality: Anu has a relatively dark outlook on life and directs it mainly at other people which makes him come off as brash and selfish. His stance towards people he respects however is much different and a few even report him to be a warm and caring person underneath his iron facade.
Are they aligned with Solumfi or the Felcytes?(Note that you don't need to be a Felcyte to be on their side): Solumfi (although he could care less about most of its inhabitants.)
Hometown: Not really know but it is generally accepted that he came from the outskirts of Álrfbor or some other elven village.
Biography: Anu's early life is shadowed in mystery, but it is know he came from poorer background and entered the Álrfíkian army at the age of eighteen. Anu showed great promise as a warrior, having skill with the sword, bow and even magic but his time in the military wouldn't last. Anu hated taking orders and often considered his superiors to be incompetent and unworthy of leading him. In less than a year Anu found himself kicked out of the military and on his own.
The following decade of his life are as much of a mystery as his early life, what is known is that when Anu was twenty eight he suddenly reappeared in elvish lands. He came back as he is today, brooding, dark and resentful of most living beings. He had also honed his skills as a warrior and few can match him in the elvish kingdoms. He came back bearing news of raiders attacking the Álrfíkian frontier and he offered to rid the kingdom of them for a hefty price.
It was in the following debate that the queen took an interest in Anu and while he debated with the generals advisers she cut in and gave Anu a contract to rid the frontier of the raiders out of curiosity over the man. With him she sent a detachment of elite soldiers under his command to squash the raiders. Anu took the command in stride, and leading the detachment to the frontier he brutally squashed the rebellion massacring any raiders who stood in his way. In less than a month the threat had disappeared as the remaining raider bands fearing his wrath fled the lands.
When he came back the queen promoted him as an adviser and placed him in permanent control of the soldiers he had led to squash the raiders. Since then Anu has pledge utter fealty to the queen and has remained a deadly force amongst the queen's advisers. The elite soldiers he leads are often referred to as the shadow troopers, men who like Anu have been all but erased from society and exist as more as a secretive group of guards for the queen to whom they have all pledged an oath of unwavering fealty.
Other Notes(if any): Yeah, he's pretty powerful but I'm not going to be cheap with him. He still bleeds like every other person.
Sacred:
Name: Kruschev
Age: 34
Gender: Male
Race: Corperi
Appearance(include armor if applicable): Kruschev is seven foot three and somewhat bulky but that bulk is almost pure muscles. His eyes glow a fiery red due to his connection with fire and his own destructive nature. All over his body are a set of black tattoos which have some significance to Kruschev but what that may be is for others to guess. His armor is a dark crimson, almost black in color but the red is clearly visible. The armor is smooth in form, almost organic look although from various points sharp spikes protrude giving it a deadly edge. His helmet is a full face mask except for a pair of slits in front of the eyes which glow red when Kruschev wears his helmet/
Weapons/magic/skills: Krushcev's element is fire, and he uses it mostly for destruction and self defense. In battle it is not uncommon for him to walk around as a giant inferno which makes it difficult to get close to him without at least minorly burning yourself. He uses a massive claymore in battle, the blade of which has been harder to withstand extreme temperatures that come from Kruschev's use of fire in battle.
Personality: Kruschev is a lone wolf kind of guy. He isn't particularly friendly and likes good fight, especially when the fight involves crushing a man's skull.
Are they aligned with Solumfi or the Felcytes?(Note that you don't need to be a Felcyte to be on their side): Felcyte oriented. Destruction in hand with destruction.
Hometown: Visurb
Biography: Kruschev has always had a hard life, the day he was born he was left in the sewers for anyone who cared to pick him up. A particularly soft criminal named Mordun ran across Kruschev and being that Kruschev was just a baby Mordun decided to care for him. In the long run that ended up being Mordun's only stroke of fortune in his life for as Kruschev grew it quickly became evident that he was note going to be a small person. By the age of twelve Kruschev was already past six foot and able to intimidate men far older than himself. At the age of sixteen Mordun began using Kruschev to bully his rivals and Krushchev proved quite adept at the task easily crushing most of the men that were used as bodyguards by Mordun's rivals.
Course Mordun eventually made the worst of mistakes and that was crossing Kruschev and after deciding to cut Kruschev out of the loop since Kruschev was getting a little too smart Mordun sent a group of men to rid the world of Kruschev. What he didn't expect however was the unleashing of Kruschev's inner dominance over fire when the men attacked him. In the midst of the midst of the attack Kruschev had seen the symbol of Mordun's gang imprinted on the necks of the men attacking him and it had caused him to become angry enough that his suppressed control over fire leaped forth. The men trying to kill him suddenly found themselves facing a raging fireball of a man and the tried to flee to no avail.
Kruschev then hunted down Mordun and crushed the man who had taken care of him with his bare hands before setting off on his own. Since then Kruschev randomly travels where he will, often picking fights with others and often killing for the sake of it.
Other Notes(if any): Big seven foot tall fireball of doom!
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