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Today we've released the fourth entry in the development diary for the new dwarf quest. This one describes what goes on in the implementation phase of the project.

To read the diary click here.

Mod John A
RuneScape Developer





28th May 2009 - Coding and Writing

The implementation phase involves two main tasks. I've got to write the code to make everything work, and I've got to write all the in-game text. One of the exciting things about this job is that the same developer gets to do both of these tasks, whereas in other games companies they might be divided between different people.

Coding

You may know that RuneScape is written in Java - our company name, Jagex, stands for JAva Games EXperts. It may come as a surprise, then, that my job as a content developer involves no Java at all.

We write in a scripting language called RuneScript, which our Game Engine team has created specifically for making RuneScape content. The Java-based game engine then reads this RuneScript code and makes it all work. RuneScript is constantly being changed and expanded as we add new features to it to allow it to do new things.

Writing

Writing the in-game text (character dialogue, messages, item descriptions, etc) requires a different set of skills and techniques from writing the code. It is also difficult to know when it is good enough. A piece of code either works or doesn't work, but a piece of dialogue can be quite bad without being wrong in any definite way. It's a delicate balancing act conveying all the necessary information, while also being entertaining and dramatic, and doing all that in the smallest amount of text that I reasonably can.

Most of the time, I write dialogue straight into the code as I am coding it. For some of the more important passages, I plan them out first in a text file using a screenplay-like format. Whichever technique I use, it's important to then test the dialogue in the game to see how it looks.

One of the trickiest parts of writing is making sure that each character has their own voice. I have to be aware of that character's personality traits, how they are feeling, and their relationship to whoever they are talking to. This is especially tricky when dealing with existing characters such as Commander Veldaban, who already have some dialogue in the game.

Placeholder graphics


Blue placeholder graphics

The new quest involves NPCs, objects and areas that the Graphics team haven't created yet. I need to be able to test the content I'm writing, so I'm using placeholder graphics to stand in for them. These placeholder graphics tend to be bright blue and blocky – they're designed to be clearly visible rather than to look good. They're a little like a 'blue screen' in movie-making.

Once I've got the quest working with these placeholders, the Graphics team will go through and replace them with the final graphics for the quest. In a later diary, I’ll be able to show screenshots that give a better idea of what the final quest will look like.

Right now, the 'bare bones' of the quest are just about playable using these placeholder graphics. It's ugly and obviously incomplete, but it basically works. My task now is to fill in all the gaps and add polish, which is a larger job than getting it working in the first place.

Graphical rework

Last time, I told you that we were planning to graphically rework all dwarf NPCs, but I didn't know whether or not this rework would go live with the new quest. Since then, it has been decided that the dwarf graphical rework will not be going live with the quest; the quest will go live with old-style dwarf graphics, and the dwarf NPC rework will happen later. This means that the Graphics team now have time to rework every dwarf in the game, without having to worry about getting them ready in time for this quest.

Mod John A
RuneScape Content Developer

Ambo100


Lol, do you think they just forgot to add graphics to Zanaris?
Arbitrary M
QUOTE (Ambo100 @ May 28 2009, 02:04 PM) *


Lol, do you think they just forgot to add graphics to Zanaris?


Looks like the graphics guys have been doing a little of the "puff puff", lol.
The Who?
It looks cool, but not be honest I'd be more interested in them talking about other content. They've done 4 of these now, and most of the content itn't that enthralling. I want to hear about the new mega skill instead.
Blyaunte
Yes - we're all excited about the new Dwarf Quest. rolleyes.gif

Now, how about they finish some of the OTHER STUFF that hasn't been finished yet? You know, like the Elven City that no one can go into but everyone can see on the map?

dry.gif

El Geras
Dwarf Quest..
I am midly intersted about this one, altough I can't get that GrandMaster Quest, that will finish this story-line..
And the (possible) release of the Dragon Pickaxe tongue.gif
Wiltingplant
These diaries aren't meant to get you interested in the quest, they're meant to show people who might be interested a bit of behind-the-scenes things that go on. I, as a freeplayer, could care less about the new quest, but the process which goes into them is quite fascinating.
Islywn
QUOTE
These diaries aren't meant to get you interested in the quest, they're meant to show people who might be interested a bit of behind-the-scenes things that go on. I, as a freeplayer, could care less about the new quest, but the process which goes into them is quite fascinating.




I also enjoy these development diaries, especially ones like these which talk about the coding, because I'm an amateur game developer and it's interesting to see how Jagex makes rs.

My first post ever!!!!!!!!!!!!!!!!!

W0000000000000000000000T!
rade775
WOw seems good
Emanick
QUOTE (Blyaunte @ May 28 2009, 02:49 PM) *
Yes - we're all excited about the new Dwarf Quest. rolleyes.gif

Now, how about they finish some of the OTHER STUFF that hasn't been finished yet? You know, like the Elven City that no one can go into but everyone can see on the map?

dry.gif


I love dwarves; some of are ARE excited about it. tongue.gif

I'd love to see the elven city too, but Jagex has said that the quests have just gotten more and more massive and the next quest in the plotline would have to be so large that they don't have time to do it right now. So we'll just have to learn to live without an elven expansion for a bit longer.
Is there anything else that's been in the pipelines for a long time? Besides the door in the God Wars Dungeon and the trapdoor in the Grand Exchange? I can't think of anything, but I thought there was something else...
Ambo100
QUOTE (Blyaunte @ May 28 2009, 06:49 PM) *
Yes - we're all excited about the new Dwarf Quest. rolleyes.gif

Now, how about they finish some of the OTHER STUFF that hasn't been finished yet? You know, like the Elven City that no one can go into but everyone can see on the map?

dry.gif

Agreed, I would also like to see menaphos but I'm not sure if its ever going to open. slanty.gif
Emanick
QUOTE (Ambo100 @ May 29 2009, 06:16 AM) *
QUOTE (Blyaunte @ May 28 2009, 06:49 PM) *
Yes - we're all excited about the new Dwarf Quest. rolleyes.gif

Now, how about they finish some of the OTHER STUFF that hasn't been finished yet? You know, like the Elven City that no one can go into but everyone can see on the map?

dry.gif

Agreed, I would also like to see menaphos but I'm not sure if its ever going to open. slanty.gif


The plotline that revolves around it is at least active. And we've reached some tunnels under the city (though I suppose that goes for Pffriddinas too). The city has been out for nearly as long as the elven place, but we're seeing a frequently updated storyline that has to do with Menaphos. (One criticism of the plot, though - after Dealing With Scabaras, there's not even a clear villain in the story! That makes it less exciting.)

And YES! I spelled Pffriddinas right (or I assume so since Firefox Dictionary is leaving it alone)!!!! First time ever! biggrin.gif
Bundy9876
Why can't they just hurry up and put it out.
mail12345100
QUOTE (Blyaunte @ May 28 2009, 02:49 PM) *
Yes - we're all excited about the new Dwarf Quest. rolleyes.gif

Now, how about they finish some of the OTHER STUFF that hasn't been finished yet? You know, like the Elven City that no one can go into but everyone can see on the map?

dry.gif


I agree, there are better things to do than try to revive an old quest series that we all thought was dead blah.gif blah.gif blah.gif blah.gif blah.gif
King Reaper
When is this coming out box.gif
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