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Mobilising Armies: What To Expect



When developing a piece of content, how long it takes to develop is generally a combination of two factors.

1. How big the piece of content is.
2. How different the content is to anything we’ve done previously.

This post takes a look at the trade-off we have to make between these two factors when designing a piece of content.

There are some pretty massive pros and cons of doing something very new VS doing something big and polished using techniques we have already perfected.

The advantages of doing something totally new and innovative include:
  • It leads to whole new features and new techniques, which can then be re-used (and further refined) in future content.
  • It keeps the game fresh and varied, rather than just doing more of the same.
  • It’s essential to keeping the game cutting edge and keeping ahead of the competition.
  • All this means it’s very good for the long-term of the game.
The disadvantages of doing something new and innovative include:
  • It’s high risk - because we haven’t done it before, we don’t know so clearly how well it work or how long it will take.
  • It takes a lot more time. We have to add in whole new systems to support the new things we are doing. It is also quite likely to need repeated attempts and redesigns before getting something that works well.
  • It results in a smaller piece of content, because a lot of the time instead goes into trying new techniques.
  • Its often not quite as polished as content made using tried and tested methods, because it’s pioneering new systems.
  • It can result in unrealistic player expectations, because many players assume that long development time = huge, very polished content.
  • All this means it’s not so great for the immediate short-term.
As you can see, it’s a very difficult balancing act when deciding how adventurous to be when trying new ideas and new techniques! Because we expect to be running RuneScape for years to come, we tend to take a more long-term approach with content design, which means we try quite a lot of new and innovative content.

Sometimes we come up with something so useful it’s hard to imagine how we ever did without it. I still fondly remember the first quest we did that permanently changed the appearance of the world to the player, rather than everything just resetting back again a few minutes later. At the time, it was massively difficult to do, because we had to rethink the way we did a lot of things. These days it’s completely standard, is used everywhere, and it’s hard to imagine doing without it!

Mobilising Armies is a great example of something quite experimental, which is very different to anything we’ve done before. I’m sure you’ve noticed how that has impacted on its development time. As you know, Mobilising Armies has been in development for many months, and has been quite delayed. This ISN’T because it’s the most epic, mammoth, huge, polished piece of content you’ve ever seen, but rather because we’ve really tried to do something very new and different.

Just some of the new things we’ve tried for the first time in Mobilising Armies are:
  • It has a totally different camera view and controls to previous content.
  • It adds the ability to select and control multiple units at once, rather than just moving a single avatar around the map.
  • To cope with the fact that there are more things going on at once than usual, and so there is a lot more information to convey simultaneously than we are used to, we developed a variety of new information display features. These include NPC stack icons, timer bars and dynamic mouse cursors.
  • It has a very different graphical scale to content we have designed previously. Everything is much more zoomed out.
So, when playing Mobilising Armies, as well as enjoying the game itself, take a look at all the things it does that you’ve never seen done in RuneScape before. This is just the very first pioneering attempt at a whole load of new features added to the engine. Over time, the best of those new features will be refined and used elsewhere, which, when you start imagining the possibilities, is quite exciting.

Mobilising Armies should be with you in the next few weeks. Thank you for reading and we hope to see you on the battlefield!
Doomsicle
Ooohh

Maybe they should release this sort of stuff before they announce it, rather than 6 months after the original behind the scenes. tongue.gif
But sounds good, I can't wait to try it out. smile.gif
error404
Sounds interesting, I am not hoping for it to be perfect but trying out a new sort of minigame would be quite exciting.
Can't wait till it is out.

Sounds interesting, I am not hoping for it to be perfect but trying out a new sort of minigame would be quite exciting.
Can't wait till it is out.
Dr Skull
Ever since Jagex announced they were in the process of making this minigame, I was hooked. It immediately reminded me of Castle Wars, but in a different way. Instead of you being on a team, you are the team. And instead of a flag, I'd imagine you need to destroy the other team and it's castle.

I am eagerly awaiting this game, and all I can hope for is that it comes out while I'm still a member. tongue.gif
_Ej
To be honest, I got sick of waiting for it.
Wasn't it due for November or December 08? Over 6 months late, can't take that long to 'finish' it off or whatever.
If I turns out to be bad I will just laugh at jagex, and I wouldn't normally say that.
Yippee
QUOTE (error404 @ Jun 26 2009, 10:01 AM) *
Sounds interesting, I am not hoping for it to be perfect but trying out a new sort of minigame would be quite exciting.
Can't wait till it is out.

Sounds interesting, I am not hoping for it to be perfect but trying out a new sort of minigame would be quite exciting.
Can't wait till it is out.

Same. I'm thinking about what would happen if these mechanics are used in quests. Army verses army, mass scale wars, that would be one sick grand master quest. biggrin.gif

QUOTE (President-Elect Skull @ Jun 26 2009, 10:54 AM) *
Ever since Jagex announced they were in the process of making this minigame, I was hooked. It immediately reminded me of Castle Wars, but in a different way. Instead of you being on a team, you are the team. And instead of a flag, I'd imagine you need to destroy the other team and it's castle.

I am eagerly awaiting this game, and all I can hope for is that it comes out while I'm still a member. tongue.gif

Yeah, complete destruction is much more effective than running back and forth with a dumb flag. It's a whole lot more fun too. evil.gif

But yeah, the only mistake I think Jagex has made with this game is not telling us what was going on with it. We still don't know exactly why it was delayed. Regardless, I'm glad it's finally coming out, and I swear I'm going to drop everything and play this new minigame as soon as I see that it's released.

And the castle pic looks awesome. biggrin.gif
Rene
It sort of reminds me of Age of Empires. From the description.

I hope it'll be that epic as well. tongue.gif Despite the fact that I don't even play anymore.
Easl
Daaam! I wonder what rewards they'll have, anyway I'm decent at rts, I'll see you on the battlefield
The Who?
I hope they realise that they've hyped this so much that it has to be friggin' awsome. I wish them luck.
Jure
  • It adds the ability to select and control multiple units at once, rather than just moving a single avatar around the map.

Sounds like a strategy game of some sort. Anyway, idea seems to be interesting.
Erebus
Looks fun. Might be yet another reason to get members back and start playing on a regular basis. Although now i'm wondering whether this announcement will lead to another six month long period of it not coming out since that's what happened with the last announcement about mobilizing armies.. laugh.gif
Master Me
This sounds like a disclaimer to me. "Don't get annoyed with us because it's not great, we don't quite know how to do this, OK?"

However, Mobilising Armies does sound good to me, I just hope it comes out before my membership runs out.
chaos9999
There is a danger with teasing about stuff for months before releasing it. People may simply not care. Or Mobilizing Armies may be cool, but not up to what people have decided to expect.
Lord Earth
I seriously love how this looks like a Total War game. Those games are simply awesome.

I'm really hoping it turns out to be like that. In fact, looks like it really WILL turn out like them anyway. biggrin.gif
storm2007
wow i wish players actually read that it really has some key points to make people stop ranting,
now i'm sure jagex could have told us about this earlier but then again we will just be like what the this posted and still we have to wait like 3 months??? jagex posted this now so like we dont have to still wait that much longer.


alot of people says jagex needs to make it perfect but jagex says it as something completely new and although

it is very "con" / unpopular short term it can be very "pro" long term, which is right and like they said you should look

at all the stuff that are new and unseen and how they can be applied to even newer stuff rather than how much the game

sucks based on your expectations, because there's plenty of people who's going to say that anyways and jagex can't ban people who whine i think jagex is right

if you dont put new stuff in then you cant get cool stuff <--- a bit vague right there ya....
Click This
It took them eight months+. Since then, I've canceled membership and quit. Now I have to go miles and miles out to Long Island to a Wal-Mart to purchase a 30-day card. Joy.

This kind of mini-game/game is my favourite; turn-based tactical strategy games. Let's hope it's not overhyped and worth the effort of getting a game card.
Mike plus Lexy
My god, this looks just how i saw it in my dream!
_Ej
QUOTE (Michael H @ Jun 29 2009, 05:16 AM) *
My god, this looks just how i saw it in my dream!


You dream about RuneScape? doubt.gif
Aussie Pride
QUOTE (_Ej @ Jun 30 2009, 02:57 AM) *
QUOTE (Michael H @ Jun 29 2009, 05:16 AM) *
My god, this looks just how i saw it in my dream!


You dream about RuneScape? doubt.gif


You talk to Michael? doubt.gif

Well anyway, I can't wait for this, sounds truly amazing and interesting!
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