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Neo Avatars
Fairy Area Improvement: Animating

Hello, I am Mod Biscuits and I would like to take you through the experiences I had producing the new fairy quest.


A fairy flying around Zanaris

With the fairy concept art and models looking great it was up to me as the animator to give them personality and life. It was the first time I had responsibility over the animation of an entire race in RuneScape. Before I could start I needed a clear understanding of how these fairies would behave. To do this I worked closely with Mod Alec, Mod GG and Mod Ingrid to discuss how they would move and interact in the world of RuneScape.



Developing the characteristics of the fairies



Two frames of animation

We decided to make the fairies quite similar to insects with very fast beating wings and fast, erratic movements. I also wanted to stay clear from the stereotypical ‘cute’ fairy, while still keeping a delicate and feminine feel to them. Previously, all the fairies moved in a similar way, now the Fairy Queen, Godfather and his henchmen all have unique animations that set them apart. The Fairy Queen and Godfather’s movements are less erratic than the generic fairies to give them a more regal feel. The Fairy Queen’s motions are steadier and more graceful, reflecting her royalty. The Godfather is very similar to the Fairy Queen, with less movement compared to his henchmen, and he hovers with his hands behind his back to show superiority. The Godfather's henchmen both have their own unique style also. Slim Louie looks dangerous and ready for a fight and Fat Rocco is awkward and unfit - he holds on to his hat when he moves and occasionally needs to pull his trousers up.



Techniques used in animation


Best viewed in Mozilla Firefox

I wanted to produce the effect of motion blur on the fairies' wings to enhance the feeling of speed, but it is very difficult to achieve this effect without processor-heavy graphics techniques. Motion blur is an effect usually seen on film when something is moving too fast for the shutter to capture, thus resulting in a blurred image. In a game, the image is drawn to the screen as quickly as the screen can refresh, resulting in no blurred effect. In order to make the wings look as though they are moving fast enough to blur, I’ve modelled the path of the wings' motion with polygons. I can then animate the transparency value of these polygons to fake the effect of motion blur. This makes the wings look like they’re beating faster than they actually are.
I’m glad I had the chance to animate such a unique race in Runescape. This project has been a lot of fun and I hope everybody likes what we have done with the fairies.

We've animated a few of the fairies, as you can see, but we still have a fair few more to finish off before the project can to go to QA.
Shpendi
Very interesting, these Dev Blogs are brilliant cause it's quite interesting to see Jagex's way of producing the game.

i lol'd at the authors surname.
Keldo
That looks amazing. ohmy.gif I'm really looking forward to seeing them update this place. Maybe that will attract more visitors to this almost abandoned city.

When some future items get leaked and then posted onto the forums here, the program is the same as the ones Jagex uses. That gives me a reason to believe that some of items that are leaked could actually be true.
Neo Avatars
The fairies are tiny adorable little cute things with erratic head movements which are momentarily stopped by chewing their fingers. wub.gif

QUOTE (Keldo @ Jul 3 2009, 05:23 PM) *
When some future items get leaked and then posted onto the forums here, the program is the same as the ones Jagex uses. That gives me a reason to believe that some of items that are leaked could actually be true.

If you're talking about there being a grey background with a grid - every piece of 3D modelling software I've used (1) has had a background like that. unsure.gif
Shpendi
QUOTE (Neo Avatars @ Jul 3 2009, 05:36 PM) *
The fairies are tiny adorable little cute things with erratic head movements which are momentarily stopped by chewing their fingers. wub.gif

QUOTE (Keldo @ Jul 3 2009, 05:23 PM) *
When some future items get leaked and then posted onto the forums here, the program is the same as the ones Jagex uses. That gives me a reason to believe that some of items that are leaked could actually be true.

If you're talking about there being a grey background with a grid - every piece of 3D modelling software I've used (1) has had a background like that. unsure.gif


He's talking about RSMV.
Sparhawke
I am not too sure about the antennae on their heads but it all looks very pretty smile.gif

(As a sidenote I had to post, as this was the 66th topic, and the post above was 666th to post in this area ohmy.gif Had to break the seal Muwhahahahaha!)
John_And_Edward
That Fairy animation looks pretty cool. smile.gif Zanaris looks great as well. I hope some other feature will be added as well because Graphics aren't much a big deal for me.
finisterra
QUOTE (Sparhawke @ Jul 3 2009, 11:51 AM) *
I am not too sure about the antennae on their heads but it all looks very pretty smile.gif

(As a sidenote I had to post, as this was the 66th topic, and the post above was 666th to post in this area ohmy.gif Had to break the seal Muwhahahahaha!)


And you're the 6th poster in this thread. bleh.gif

The new fairy area looks nice, although I don't think it needed a rework. Hopefully we'll get a new quest in that area soon.
Uther
QUOTE (finisterra @ Jul 3 2009, 06:46 PM) *
The new fairy area looks nice, although I don't think it needed a rework. Hopefully we'll get a new quest in that area soon.

Maybe not the area, but the fairies looked too much... dunno, RS2. Lol.
It may not be needed, but oh crap does it look nice! I'm looking forward to this. biggrin.gif
Warrior Zynk
Everything is looking most definitely fantastic, but the "fake motion blur" isn't really appeasing to me. Perhaps if they removed that conish-shaped color in the animation it would look better. Then again, if they corrected the area of the motion blurring it would look even better. smile.gif

In the 2-step picture it looks fine, but in the animation it's just too big.
Zon70
"We decided to make the fairies quite similar to insects with very fast beating wings and fast, erratic movements."
That kind of reminds me of what they did in Pan's Labyrinth with the fairies. That's pretty cool.
Arianna
Can't wait for Mod Crumpets to detail the QA step.
Simple013
QUOTE (finisterra @ Jul 3 2009, 11:46 PM) *
The new fairy area looks nice, although I don't think it needed a rework. Hopefully we'll get a new quest in that area soon.

Hold on, wasn't a new quest the reason for the make-over? The final part of the fairy trilogy?
Arianna
QUOTE (Simple013 @ Jul 4 2009, 02:18 PM) *
QUOTE (finisterra @ Jul 3 2009, 11:46 PM) *
The new fairy area looks nice, although I don't think it needed a rework. Hopefully we'll get a new quest in that area soon.

Hold on, wasn't a new quest the reason for the make-over? The final part of the fairy trilogy?

Ambientation: Fairy Godfather at top of a large central flight of stairs in his villa...
armpitfarts
Looks great. I think ill like the new Zanaris. the animation of the wings looks slow and kinda awkward. but it looks cool.
Lord Earth
Wow, anyone else notice how much smoother the animations have been getting lately?

Looks good.
Sonata
*giggles* Mod Biscuit

Looks very nice!
Click This
Well, it all looks alright... But the antennaes...

Mod Biscuits sounds like something out of a cartoon or edutoon show.
Gazisultima
I must admit I loled a little when I saw Mod Biscuits but the blog did interest me I must admit.
Goggie
QUOTE (Arianna @ Jul 4 2009, 02:42 PM) *
QUOTE (Simple013 @ Jul 4 2009, 02:18 PM) *
QUOTE (finisterra @ Jul 3 2009, 11:46 PM) *
The new fairy area looks nice, although I don't think it needed a rework. Hopefully we'll get a new quest in that area soon.

Hold on, wasn't a new quest the reason for the make-over? The final part of the fairy trilogy?

Ambientation: Fairy Godfather at top of a large central flight of stairs in his villa...


I hate to think how little his little friend is, if that is the case tongue.gif
Looks very nice, but I don't think it needs a graphical update really.
Spectre
Very interesting and quite complex as well!
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