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We've recently released a developer blog about what we've been doing with RS Classic and our future plans for it, particularly the possibility of player-owned virtual servers. To read the blog, please click here.

If you've got any questions or comments about the blog, please post on this thread (16-17-161-59579840) - I'll do my best to answer any questions, and it'd be great to know what you think of our plans.

Thanks,
Mod Jack H

What is Classic?


RSC's bank interface

For those who do not know, RuneScape Classic is the name we now use to refer to the very first version of RuneScape, the original basis for RuneScape as it is today. As discussed in the RuneTek 5 blog, RuneScape Classic was RuneTek 2. When we upgraded the game engine to RuneTek 3, we renamed the first game to RuneScape Classic, and the RT3 engine took over the RuneScape moniker.

That RT3 engine has long since evolved, through RT4 (High Details) and the now all-encompassing RT5 (the version of RuneScape we all play today). But we do still run a version of RuneScape Classic on our servers for those people who have continued to play it over the years. We’re currently working on a project to revamp RuneScape Classic and open it up again to everyone who wants to play.

Introduction from Mod Mark


Baxtorian Falls, Classic-style

Mod Mark: When Mod MMG joined the company, the first thing he and I spoke about was RuneScape Classic (often just called ‘Classic’). He wanted to know more about this "retro" version of RuneScape, and was surprised when I told him we had closed account creation, but that the game was still running. Despite the fact we had not supported the product for years (with updates), we still had an active player base. He was keen for me to liaise with the other Classic fans in the company to work out what needed to be fixed in order for us to relaunch it.

This was the best news I had heard in ages, because Classic has always been very important to us as a company, and as individual players of the game. Without Classic, the current versions of RuneScape simply would not exist. It made us who we are today. Not supporting it was really quite painful for us, but it had just become impossible to support due to the movement in technologies in the new version of the game. I’ll hand you over to Mod Jack H, the developer for this project, to give some more details.

Over to the developer


Classic 'Claws of Guthix'

I have to admit it was a bit of a surprise when I was told that I would now be working on RuneScape Classic! The game had not been updated for years, only a few people who had worked on it were still with the company, and nobody could really remember the details of how it worked. But Classic was about to become the basis for a totally new idea for Jagex: player-owned virtual servers. But I’m getting ahead of myself...

My first job was to get Classic into a state in which we could release it again. The Jagex systems which handle updating and releasing new content and game engine updates have moved on a long way since Classic was last released. In order to be able to make changes to the game again, I had to fit it out with the same systems that RuneScape uses to handle things like loading the game code, downloading the content (such as maps, 3D models and sprites), managing your Friends and Ignore lists, and sending abuse reports. I also had to add support for the new display names system that Mod Duncan is working on, and we got some bonuses, like the ability to private chat between Classic and RS2.

So far, we would have had to do all this anyway, because the display names project affects all our games (including Classic), so it had to be updated to support it and we had to be able to release it again. But Andrew and Mod MMG had much bigger ideas for Classic. They wanted to make it available to new players again, and solve the problems that caused it to be restricted in the first place.

The problem that needed solving was how to stop the macroing which was crippling Classic without changing the game. We didn’t want to add to Classic all the measures to stop macroing and cheating that we’ve developed for RuneScape, because that would stop Classic being Classic. We could have just enabled all the cheat codes in the game so macroing would become pointless, but that would make the game quite pointless too. So here’s what we came up with...

And then over to you...?


Demon Slayer's first incarnation

How about if players could rent and administer their own Classic servers? As a server owner, you could enable or disable any cheat codes you liked, add people to the invite list or banned list, or give individual friends any privileges you liked within your world. In this way, the activities of macroers would become pointless, as you could go on to a cheating-enabled world and get all the stuff you wanted for free if you wanted, but there would still be worlds where you’d have the satisfaction of knowing you worked for your stuff. I should explain that your character would be saved separately for each world, so you couldn’t cheat on one world then use the stuff you gained on a non-cheating world. The different rules set by the owner of each world would really make each world a different game, with different people in positions of power, wielding cheat codes and unleashing Classic’s most awesome spells and items, or making everyone work to get ahead...

Finally, to reassure our loyal Classic members who’ve stuck with the game all the way through, these new ‘player-run’ Classic worlds will be in ADDITION to the two restricted Classic worlds we already operate. We plan to leave those unchanged and not invaded by lots of newcomers or cheat codes.

We reckon this will be a lot of fun, but what do you think of the idea? It’s going to be a lot of work for us to make it a reality as we’ve never done anything like this before. Would you rent a server? How much would you be willing to pay? What sort of features would you want to see? Do you have any other comments or suggestions? Let us know.

Answers to questions
Spoiler: Click to Toggle the Spoiler.
Page 3

Mikturtle: The current cheat codes are things like teleportation to anywhere, giving yourself items, boosting stats, etc. If you've got any ideas for new ones I'd like to hear them!

Darkhemming: You just pay to own the server, not play on it. As long as you are allowed to play on that server by the server's owner, you will be able to play (i.e. as long as you're not on the banned list if it's a public server, or you are on the invite list if it's a private server).

Randyarnold1: You use your existing RS2 account, but your character would be saved separately for each server, so you can't gain items by using cheat codes then transfer them, but you won't have to have a seperate account for each server.

Page 7

In response to questions like whether free players could play, how much servers would cost, etc: these sorts of things are not decided yet. There's a lot of tech work to do first, which is my job smile.gif

Condor85 asked: what happens if the owner doesn't renew the server you play on?

Our current idea for this is that, when purchasing a server, you would be able to 'clone' an existing server, or one that recently lapsed, so if your favourite one lapses, you can create a new one that's an exact copy of the old one (except that you would be the owner).

Page 18

A lot of people have been asking about whether they could edit the code of the server, or add their own content. With regard to source code, I'm afraid we simply can't release it: although it's old, it ties in to too many of the modern RS2 systems and libraries.

Player-created content is in principle a great idea, but would push the cost, both in time and money, of this project up a long way. There are a number of reasons for this. First, all the game content has to be stored on the server, and takes up space. Also, game content is distributed centrally from Jagex to all the gameworlds: there is just no ability in the system as a whole at the moment to accept content from any other source. To make it do so would be a massive change.

So in summary, I'd love to be asked to work on player-created content, but at the moment we have no plans to do so. The existing plans are tricky enough to do smile.gif

By the way, I see people mentioning RuneScript a few times. I can tell you, our content developers have nightmares when they remember programming in Classic RuneScript - it's a little, um, primitive, compared to modern-day RuneScript. wink.gif



[Close]
Easl
OMG A WHOLE WORLD FOR SALS!
-82-
Hehe, awesomeness. I'd rather not pay but still, I would if I wanted to.

Although if I did rent a server then I'd just have it not that much cheating, just some nice rare items for myself and teleporting aware.gif
Lord Earth
I'm glad to hear the real unchanged Classic Worlds will be unchanged. Even though I didn't play Classic, I know I would really hate if Jagex basically said "Hey you can do whatever you want now and feel no sense of achievement!" after working for years and years and years on my account. slanty.gif

Gonna be cool, can't wait for this. It's like waiting for an entire new game. Sals having our own world(if we do this) would be quite fun too, as long as cheating wasn't enabled. tongue.gif
Emanick
JAGEX I LOVE YOU. wub.gif wub.gif wub.gif wub.gif wub.gif

This will be so incredibly cool. I've always wanted to do Legend's Quest on Classic. biggrin.gif
Darren
Can't wait to play RSC again. biggrin.gif
Simple013
SNEEZE where are you? This is right up your alley.
Sea Rayn
I am a old school RPG'er. I love a lot of the old favorites and played them on numerous different platforms, pc and paper (D&D, AD&D lol). I can't wait to try out RSC as the graphics and the interface remind me more of those games I loved so much. I always wished I had found out about RuneScape sooner and could have played it.

I am not interested in cheats though. I want to play it the way it was intended. It would be awesome if Sal's had a server, eh?
Mohorak
I played RSC once, but the fact that NPCs could only be talked to by one person at a time put me off at Tutorial Island because I couldn't advance.
G1nger K1d
This is the best thing Jagex has done in a long time in my opinion. I was so sad when they slowly phased out RSC, first making it members, then no new accounts, then not being able to play after a certain time of no activity. I can't wait to get back in and relive my noob days laugh.gif
tdam94
Can't wait!!!!
Chris
I would easily pay a lot to run a RuneTek3 server (early RS2) if I could add or change content.

$300/year to run one, $500/year to run one with content changes. happy.gif
Tree
QUOTE (JaGEx)
RuneScape Classic was RuneTek 2.


Makes me wonder...

Was deviousMUD RuneTek 1?
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