Flowing meltwater from Ice Mountain, coupled with some rather over-enthusiastic dwarven mining, has opened up an entrance to what the dwarves have named the Living Rock Caverns. This previously sealed-off area offers a rich source of ore for the dedicated miner, plus two new species of fish for the keen angler.
The caverns are home to more than fish, however! The living rock guardians of the caverns take umbrage with adventurers plundering their home, so be on your guard, and beware of the rock of the caverns themselves! Particularly lucky (or should that be unlucky?) adventurers may even encounter a living rock patriarch, which are rumoured to wander the caverns in search of careless individuals to smite with its mighty fists.
Mod Rathe
RuneScape Content Developer
The caverns are home to more than fish, however! The living rock guardians of the caverns take umbrage with adventurers plundering their home, so be on your guard, and beware of the rock of the caverns themselves! Particularly lucky (or should that be unlucky?) adventurers may even encounter a living rock patriarch, which are rumoured to wander the caverns in search of careless individuals to smite with its mighty fists.
Mod Rathe
RuneScape Content Developer
Summary:
Where to access the Living Rock Caverns:
Enter the caverns at the northern end of the Dwarven Mine.
Requirements:
85 Fishing (to bait cavefish)
90 Fishing (to bait rocktail)
73 Mining (to mine living rock remains)
77 Mining (to mine concentrated coal deposits)
80 Mining (to mine concentrated gold deposits)
88 Cooking (to cook cavefish)
93 Cooking (to cook rocktail)
The ability to defeat level 120+ foes would be a distinct advantage
Enter the caverns at the northern end of the Dwarven Mine.
Requirements:
85 Fishing (to bait cavefish)
90 Fishing (to bait rocktail)
73 Mining (to mine living rock remains)
77 Mining (to mine concentrated coal deposits)
80 Mining (to mine concentrated gold deposits)
88 Cooking (to cook cavefish)
93 Cooking (to cook rocktail)
The ability to defeat level 120+ foes would be a distinct advantage
In other news...
We've added a caret (aka text cursor) to the chat box to allow you to move within any text you type to correct typos or insert extra words. To move the caret through your text either hold down 'Shift' and use the arrow keys, or simply click where you'd like the caret to be. This should save considerable time when correcting typos!
As promised in the RuneScape Content Live Q&A, we've increased the POH room limit from 30 up to 32. These two extra rooms become available at Construction levels 38 and 44 respectively.
The dragon pickaxe has been added to the list of items you can CoinShare via the LootShare system.
We've removed more delays (e.g. when drinking potions and running).
We've increased the shop stock of bone bolts.
Bounty Hunter worlds have been changed slightly to allow players to access the Grand Exchange area of the map for all your combat needs.
We've added a caret (aka text cursor) to the chat box to allow you to move within any text you type to correct typos or insert extra words. To move the caret through your text either hold down 'Shift' and use the arrow keys, or simply click where you'd like the caret to be. This should save considerable time when correcting typos!
As promised in the RuneScape Content Live Q&A, we've increased the POH room limit from 30 up to 32. These two extra rooms become available at Construction levels 38 and 44 respectively.
The dragon pickaxe has been added to the list of items you can CoinShare via the LootShare system.
We've removed more delays (e.g. when drinking potions and running).
We've increased the shop stock of bone bolts.
Bounty Hunter worlds have been changed slightly to allow players to access the Grand Exchange area of the map for all your combat needs.
Patch Notes
The following small fixes and adjustments have now been made to the game. If you spot any further bugs in-game, please use the Bug Report feature ('Submit a Bug Report' under the 'Help' drop-down menu of the website).
Graphical
Graphical
- Changed the ladders in the Barrows to ropes, so they can no longer be used as safe spots.
- The Saradomin carving inventory icon has been centred.
- Adjusted the booth animations when changing your appearance.
- Fixed animations for alchemy when in the Mage Training Arena.
- Fixed a graphical issue with the Varrock west bank stairs.
- Resolved the issue of a broken inventory model for some staves.
- Added texturing to some areas of the game where it was missing.
- Fixed an animation issue on the Ape Atoll Agility course.
- Adjusted some animations in the circus, specifically for spellcasting.
- Improved the look of the Blast Furnace conveyor belt in lower-detail modes.
- Removed some black triangles that were erroneously appearing on a cave floor.
- Updated the animations for various melee weaponry and the various metal types you can obtain them in.
- Added sound effects to dwarf hand cannoneers.
- Forgiveness of a Chaos Dwarf is now correctly classed as a Master quest.
- Solved a problem where you couldn't defeat the Bandos avatar.
- Mobilising Armies investments have been better linked to Grand Exchange prices.
- Fixed a bug with some of the special units in Mobilising Armies.
- Fixed a problem where items from Stealing Creation could degrade quicker than intended.
- A dungeon ladder wasn't very clear on the minimap.
- Home Teleport wasn't being interrupted by combat.
- The POH telescope interface’s close button didn't do anything.
- Fixed a combat issue with the phoenix familiar’s special move.
- Fixed some route-finding issues with Zanik during a cutscene.
- You can no longer use Telegrab in the Bandos throne room before having completed Chosen Commander.
- Fixed dragging on the Runecrafting Guild’s map interface.
- Fixed a typo in some chat in Yanille Dungeon.
- Corrected a typo with the player clothing selection names.
- Fixed the open bank booth at the top of Lumbridge Castle.
- Corrected the message for reclaiming Stronghold of Security boots.
- Added various missing pickaxes to the Quick Chat system.
- Stopped QuestHelp links appearing when they were not necessary.
- Fixed a typo in the Magic skill guide.
- Removed dead space between right-click menu options.
- When going to other players’ houses or joining clans, the game now suggests the name of the last person's house or clan channel you entered.
- Prevented players getting stuck in Brimhaven Agility Arena.
- Fixed the hangman interface for certain languages.

