Help - Search - Members - Calendar
Full Version: Within The Light
Sal's RuneScape Forum > Everything RuneScape > RuneScape Updates & News
Pages: 1, 2
Sparhawke


Those who have unraveled the mysteries of the plague in West Ardougne, met with the elves and infiltrated the Death Guard will find themselves able to help Arianwyn once again, as they go Within the Light.

In reactivating the Temple of Light’s safeguards, you may have thwarted the Death Guard’s plans to harness the ancient elven power of a certain altar – at least for the time being – but just what is so special about this altar? Why did the elder elves go to such trouble to protect this one particular altar? Find out as you further explore the mysterious Temple of Light.

This quest is a continuation of RuneScape’s longest-running quest line, the first three parts of which – Plague City, Biohazard and Underground Pass – were originally released for RuneScape Classic. Four further quests later – Regicide, Roving Elves, and Mourning’s Ends Parts I and II – plus the Catapult Construction side story, and we reach Within the Light.

As it has been a while since those quests were released, this quest introduces a new NPC in Lletya – the elven scribe – who will happily help you to recall your past elf-related glories. Within the Light ties together some of the strands of this storyline, which will start to give you a better idea of what is to come.

Mod Chris L
RuneScape Content Developer


Summary:

Where to start Within the Light:
Speak to Arianwyn in Lletya.

Requirements to complete Within the Light:
69 Agility
70 Fletching
75 Woodcutting
75 Ranged
Mourning's Ends Part II: The Temple of Light


In other news...

The last suggested name for Clan Chat channels persists when changing worlds and between logouts, and will attempt to rejoin the channel if it still exists.

The Wilderness Agility Course has been added to the allowed areas for Bounty and Bounty (+1) worlds.

When inputting numbers (for example, when withdrawing items from your bank) you can now use 'k' (or 'K') for thousand, and 'm' (or 'M') for million.


Patch Notes

The following small fixes and adjustments have now been made to the game. If you spot any further bugs in-game, please use the Bug Report feature ('Submit a Bug Report' under the 'Help' drop-down menu of the website).

Graphical
  • Fixed a selection of headgear problems revealed by forum avatars.
  • Improved the code and animations for the wall grapple in Yanille.
  • Updated some of the mapping in Taverley so that roofs are properly removed if applicable.
  • Added some lighting effects to wall lights in dungeons that were missing it.
Audio
  • Prevented music looping in some circumstances (such as the end of cutscenes).
Minigames
  • Fixed a bug with the team balancing in Trouble Brewing.
  • Fixed an issue with the Great Orb Project waiting room.
Miscellaneous
  • Removed a safe spot from PVP Worlds.
  • Fixed several typos and grammar mistakes.
  • The coal trucks west of Seers’ Village shouldn't disappear under some circumstances.
  • Clarified the usage of crystal equipment in the Agility skill guide.
  • Casting the lunar Make Plank spell now returns you to the spellbook after casting.
  • Removed a few references to the Lumbridge Guide (now Sage).
  • Added worlds 170 and 171 to the world list for Quick Chat purposes.
  • Aligned some components correctly on the sawmill interface.
  • Fixed a bug whereby a selection of Summoning familiars wouldn't actually 'stun' their target due to faulty logic.
  • Clarified the location you can purchase a Woodcutting skillcape from in the skill guide.
  • Added a missing shortcut icon to the Fremennik Slayer Dungeon.
  • Removed the members’ options from spirit trees from free to play.
  • Corrected the logic regarding the amount you can trade or receive with other players. Note: this only affected the displayed value.
  • Streamlined the chat for the Zamorak mage and made it slightly less confusing after you've run his errands.
  • Updated Ava's Attractor and Accumulator to collect additional arrows/bolts.
  • Ensured the camera doesn't get locked into one position/view after random events.
  • Modified crossbows have a string on their inventory image.
  • Prevented Ranged special attacks from working in the Mage Arena while casting spells.
  • Added the level 70 Earth Wave spell back to the level-up messages.
  • Added a missing travel icon in the desert.
  • Stopped players temporarily losing their bed sheets if they left Port Phasmatys via Teleother spells.
  • Improved the Prayer level-up messages to be more informative.
  • The temporarily 'discontinued items' due to the tutorial changes can now be purchased from Beefy Bill near the cows in Lumbridge.
  • Improved script dealing with some of the mourners’ chat and related code.
Dr Mitchell
Finally another part that was long due!
i8u4lunch6
The long awaited MEP3! Too bad I'm non members, I have all reqs too sad.gif

Someone post rewards and a summary of the quest for me? smile.gif
Zamma
Finally, MEP3 is finally out, so many people wanted this.

I hope it lets you into that elven city. That would be awesome.

I have all the requirements and did all the quests, so I'm set to go. I might wait for a guide though. The requirements are fairly high, but the quest length is medium, so that's interesting. Jagex labeled it as a master quest though, so maybe it's just really hard but not very long.

Hopefully will be followed up with another elf quest soon?
sUkRaM
Omg 69 Agility and 75 Ranged....Why Jagex making only new quests...I want a new minigame or something..But not a new quest..There is already 158 of them...Argh! angry.gif
Egghebrecht
dang that is some high lvl req's

i need 3 more wc lvls (and mourning ends box.gif)
Ming Der
They are aiming for higher level content, and also I wonder if they will ever update the rewards for old quests (more).
Right now some are not too good at the standards of NOW.

-Ming happy.gif
Ambo100
The Elf City hasn't been added this time sad.gif

Maybe it never will
iJaCo
cool, not going to bother with it though unless the reward is good. the quests in this story line tend to take a while to do.
texgnome1
Gonna take some work to get the requirements for this one. Only one I have now is the Firemaking level lol. Back to the grind I guess - I want my quest cape back! biggrin.gif
Russki Niko
Reward:

Spoiler: Click to Toggle the Spoiler.


[Close]


Reward [text]:

Spoiler: Click to Toggle the Spoiler.
Agility, Fletching, Ranging, Woodcutting XP + 2 quest points. I don't know the exact numbers. pfft.gif

[Close]
iJaCo
QUOTE (Russki Niko @ Oct 13 2009, 09:49 AM) *
Reward:

Spoiler: Click to Toggle the Spoiler.


[Close]


could you type out the reward, my computer cant load the image atm.
Easl
69 Agility
70 Fletching
75 Woodcutting
75 Ranged
Mourning's Ends Part II: The Temple of Light

2 wc lvs, 7 agil, 2 wc, doesn't sound that bad smile.gif
Goggie
There are probably other better rewards, but I doubt they'd give them away in an Objective.
To be quite honest, it'll be a while before I do it, and even if there wasn't I'd wait for a Guide. I'm lazy tongue.gif
Extreme Steak
Awww, was hopeing for a f2p update. Oh well guess we'll have to wait until next week biggrin.gif bigdrink.gif
iSummon
High requirements, but high levels have been complaining for high requirements so they got 'em. tongue.gif
Rene
Reward Scroll:

Spoiler: Click to Toggle the Spoiler.


[Close]


(not mine)
Arianna
SEXUAL INTERCOURSE YEAH FINALLY THE FOLLOW-UP TO MEP2

capslockiscruisecontrolforCOOL

@Rene: holy crap, that's a LOT of xp.

EDIT @below: aw, crap, me too. bleh.gif
Ashen Verdict
HOLY ****! FINALLY!

Wait, no membership anymore. Crap. sad.gif
B0b did it
I JUST finish getting the quest cape, then they release a quest which I only have one out of four requirements for 4 days later. sad.gif
Shmoe

Naise update biggrin.gif

I like the withdrawing with 'K' or 'M' and that you can get training swords/bows again.
Shpendi
The K and M update is pretty nice.

Good quest too, looks pretty interesting.
Azarath
Easy quest is easy, conclusion is also disappointing.
Goggie
Grandmaster Quest my ass. It got completed around half an hour after the update.

sad.gif
texgnome1
It will only be disappointing if it's another 5 years before they do the next quest in the series. Otherwise, 90k xp for about an hour's work, plus it advances the story? Won't find me complaining.
Ambo100
Is this the end of the series?
Uther
MEP3 wub.gif
Too bad I don't have the Ranged level. Working on it though. biggrin.gif
And no Prifddinas until 2 more quests or so, says Jagex.
error404
The last suggested name for Clan Chat channels persists when changing worlds and between logouts, and will attempt to rejoin the channel if it still exists.

The Wilderness Agility Course has been added to the allowed areas for Bounty and Bounty (+1) worlds.

When inputting numbers (for example, when withdrawing items from your bank) you can now use 'k' (or 'K') for thousand, and 'm' (or 'M') for million.

1st and last updates are exceptional, after all this campaigning the word has finally gone to jagex, Thank you Jagex!
sionnach dhu
Aaaah! Just a bit more than one Ranged level to go (I'm 5k from 74) before I can get my quest cape back... but I hate Ranged. blink.gif
Neo Avatars
QUOTE
The last suggested name for Clan Chat channels persists when changing worlds and between logouts, and will attempt to rejoin the channel if it still exists.

If it works (as a single test has done), wub.gif , but it would probably be helpful if there was an option to disable it (rants on the RSOF). If it doesn't work every time, add that to the list of (at least) half a dozen other bugs with Clan Chats. biggrin.gif
Azarath
I forgot to free the dwarf! Oh no!
Lord Earth
Woo! Finally glad to see this quest released. biggrin.gif

To bad the Elven City isn't unlocked and the reward is horrible though. sad.gif One day... Maybe.
Kafei Nation
QUOTE (Azarath @ Oct 13 2009, 12:30 PM) *
I forgot to free the dwarf! Oh no!


I spoke to the head mourner... but I haven't followed up to see what comes out of freeing him. Got a star to catch in 10 minutes.
Hawkeye93
Won't be doing the quest anytime soon, but I like the thing about being able to put K/M, could be pretty useful.
Tabt
Yess! a new quest! and one I dont have all the levels for! A reason to start training things again! wub.gif
Poke
4 more Agility levels and 3 more Fletching.
Going to take a while. bleh.gif
Stella
Not planning on doing it.
Don't have half of the requirements, not planning to train them up just for a long quest.

The Who?
Yowzer, looks like a sweet quest! (35k agility reward!). I also like the M and K updates, makes counting those 0's allot less important (as a free player with 300+ items in bank, if I accidentally take out all of my cash, I can't put it back it)
TehBlackDrag
Looks interesting and i would like to have done it but i just can't justify getting 14 woodcutting levels just for more exp sad.gif
tykiller777
wow. another quest to add to the Mourning's End line. nice. can't wait to try it, once i get the reqs. xD
Birthday
QUOTE
In other news...

The last suggested name for Clan Chat channels persists when changing worlds and between logouts, and will attempt to rejoin the channel if it still exists.

The Wilderness Agility Course has been added to the allowed areas for Bounty and Bounty (+1) worlds.

When inputting numbers (for example, when withdrawing items from your bank) you can now use 'k' (or 'K') for thousand, and 'm' (or 'M') for million.


These are long over due. I need a few range levels and agility levels. Next time I get members I'll get the levels
mustafanoor1
not bad. runescape could use more quest biggrin.gif
stonewall337
QUOTE (sUkRaM @ Oct 13 2009, 08:33 AM) *
Omg 69 Agility and 75 Ranged....Why Jagex making only new quests...I want a new minigame or something..But not a new quest..There is already 158 of them...Argh! angry.gif


You are in the minority, "friend".
Rocky
Dang, I hate agility sad.gif

Probably going to be a bit before I can do this.
Dad
Ffs, agility.
Arctic Wolf
4 agility levels left sad.gif
Kafei Nation
The scribe Gwir, in the room next to Arianwyn in Lletya, will talk to you after the quest. You get a chance to tell the entire story of the Plague City series to her. There are also four books on her bookshelf which you can take and put in your POH:

The Creation of Prifddinas
Eastern Discovery
Eastern Settlement
The great divide

which are medium length tomes about the olden days of elves in Gielinor.
John_And_Edward
I just finished Plague City. sad.gif Then they release another quest. I thought I was closer to finishing a quest series. cry.gif

sionnach dhu
QUOTE (Kafei Nation @ Oct 14 2009, 10:22 AM) *
The scribe Gwir, in the room next to Arianwyn in Lletya, will talk to you after the quest. You get a chance to tell the entire story of the Plague City series to her. There are also four books on her bookshelf which you can take and put in your POH:

The Creation of Prifddinas
Eastern Discovery
Eastern Settlement
The great divide

which are medium length tomes about the olden days of elves in Gielinor.


As a point of note, the books aren't new - IIRC, I found them on the shelves when I first gained access to Lletya, which was about 2 years ago.
Vorgore
Great news to me. Already got all levels needed, and this gives me inspiration to finally do ME I and II. Perfect for taking a break from my current "road to 99 woodcutting" efforts.
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Invision Power Board © 2001-2009 Invision Power Services, Inc.