Those who have unraveled the mysteries of the plague in West Ardougne, met with the elves and infiltrated the Death Guard will find themselves able to help Arianwyn once again, as they go Within the Light.
In reactivating the Temple of Light’s safeguards, you may have thwarted the Death Guard’s plans to harness the ancient elven power of a certain altar – at least for the time being – but just what is so special about this altar? Why did the elder elves go to such trouble to protect this one particular altar? Find out as you further explore the mysterious Temple of Light.
This quest is a continuation of RuneScape’s longest-running quest line, the first three parts of which – Plague City, Biohazard and Underground Pass – were originally released for RuneScape Classic. Four further quests later – Regicide, Roving Elves, and Mourning’s Ends Parts I and II – plus the Catapult Construction side story, and we reach Within the Light.
As it has been a while since those quests were released, this quest introduces a new NPC in Lletya – the elven scribe – who will happily help you to recall your past elf-related glories. Within the Light ties together some of the strands of this storyline, which will start to give you a better idea of what is to come.
Mod Chris L
RuneScape Content Developer
Summary:
In other news...
The last suggested name for Clan Chat channels persists when changing worlds and between logouts, and will attempt to rejoin the channel if it still exists.
The Wilderness Agility Course has been added to the allowed areas for Bounty and Bounty (+1) worlds.
When inputting numbers (for example, when withdrawing items from your bank) you can now use 'k' (or 'K') for thousand, and 'm' (or 'M') for million.
In reactivating the Temple of Light’s safeguards, you may have thwarted the Death Guard’s plans to harness the ancient elven power of a certain altar – at least for the time being – but just what is so special about this altar? Why did the elder elves go to such trouble to protect this one particular altar? Find out as you further explore the mysterious Temple of Light.
This quest is a continuation of RuneScape’s longest-running quest line, the first three parts of which – Plague City, Biohazard and Underground Pass – were originally released for RuneScape Classic. Four further quests later – Regicide, Roving Elves, and Mourning’s Ends Parts I and II – plus the Catapult Construction side story, and we reach Within the Light.
As it has been a while since those quests were released, this quest introduces a new NPC in Lletya – the elven scribe – who will happily help you to recall your past elf-related glories. Within the Light ties together some of the strands of this storyline, which will start to give you a better idea of what is to come.
Mod Chris L
RuneScape Content Developer
Summary:
Where to start Within the Light:
Speak to Arianwyn in Lletya.
Requirements to complete Within the Light:
69 Agility
70 Fletching
75 Woodcutting
75 Ranged
Mourning's Ends Part II: The Temple of Light
Speak to Arianwyn in Lletya.
Requirements to complete Within the Light:
69 Agility
70 Fletching
75 Woodcutting
75 Ranged
Mourning's Ends Part II: The Temple of Light
In other news...
The last suggested name for Clan Chat channels persists when changing worlds and between logouts, and will attempt to rejoin the channel if it still exists.
The Wilderness Agility Course has been added to the allowed areas for Bounty and Bounty (+1) worlds.
When inputting numbers (for example, when withdrawing items from your bank) you can now use 'k' (or 'K') for thousand, and 'm' (or 'M') for million.
Patch Notes
The following small fixes and adjustments have now been made to the game. If you spot any further bugs in-game, please use the Bug Report feature ('Submit a Bug Report' under the 'Help' drop-down menu of the website).
Graphical
Graphical
- Fixed a selection of headgear problems revealed by forum avatars.
- Improved the code and animations for the wall grapple in Yanille.
- Updated some of the mapping in Taverley so that roofs are properly removed if applicable.
- Added some lighting effects to wall lights in dungeons that were missing it.
- Prevented music looping in some circumstances (such as the end of cutscenes).
- Fixed a bug with the team balancing in Trouble Brewing.
- Fixed an issue with the Great Orb Project waiting room.
- Removed a safe spot from PVP Worlds.
- Fixed several typos and grammar mistakes.
- The coal trucks west of Seers’ Village shouldn't disappear under some circumstances.
- Clarified the usage of crystal equipment in the Agility skill guide.
- Casting the lunar Make Plank spell now returns you to the spellbook after casting.
- Removed a few references to the Lumbridge Guide (now Sage).
- Added worlds 170 and 171 to the world list for Quick Chat purposes.
- Aligned some components correctly on the sawmill interface.
- Fixed a bug whereby a selection of Summoning familiars wouldn't actually 'stun' their target due to faulty logic.
- Clarified the location you can purchase a Woodcutting skillcape from in the skill guide.
- Added a missing shortcut icon to the Fremennik Slayer Dungeon.
- Removed the members’ options from spirit trees from free to play.
- Corrected the logic regarding the amount you can trade or receive with other players. Note: this only affected the displayed value.
- Streamlined the chat for the Zamorak mage and made it slightly less confusing after you've run his errands.
- Updated Ava's Attractor and Accumulator to collect additional arrows/bolts.
- Ensured the camera doesn't get locked into one position/view after random events.
- Modified crossbows have a string on their inventory image.
- Prevented Ranged special attacks from working in the Mage Arena while casting spells.
- Added the level 70 Earth Wave spell back to the level-up messages.
- Added a missing travel icon in the desert.
- Stopped players temporarily losing their bed sheets if they left Port Phasmatys via Teleother spells.
- Improved the Prayer level-up messages to be more informative.
- The temporarily 'discontinued items' due to the tutorial changes can now be purchased from Beefy Bill near the cows in Lumbridge.
- Improved script dealing with some of the mourners’ chat and related code.



