Demutig_wind
Oct 24 2009, 01:17 PM
I was just thinking about what PvP wrlds would be like if dieing in a PvP world was the same as dieing in a non-PvP world, with the gravestones and all that. As for PKing reward being at most 1 random item from their inventory.
I think in a world like that skiller clans would reign supreme, they would monopolize various areas and resources killing anybody that tried to use those resources. Politics might incur and wars might break out.
If PvP worlds ran without risk or reward, what would you do in them if you had to use them? I personally would just play normally strong-arming weaker players who were rude to me.
Mohorak
Oct 24 2009, 01:41 PM
Lol I don't know. I think it'd be nice to live life as usual (i.e. like in a non-PvP world) but be able to pwn noobs that took my coal rocks.
Demutig_wind
Oct 24 2009, 02:11 PM
This is actually the type of world I was hoping the PvP worlds would be.
Mohorak
Oct 24 2009, 02:17 PM
QUOTE (Demutig_wind @ Oct 24 2009, 03:11 PM)

This is actually the type of world I was hoping the PvP worlds would be.
I know! Especially after the hypothetical situation Jagex came up with when they were talking about
PvP Worlds:
QUOTE (Jagex @ Oct 1 2008)
Ever found yourself wanting to say, “Look, it’s my tree. If you don’t stop chopping it...I’ll chop you!” Sounds cool, right? Yeah, but where could you do it? And when? The answers are PvP worlds and October!
(If you'll note the last item on the list, you'll see they promised MA in October of last year

)
Kemosabe
Oct 24 2009, 02:42 PM
If there was a PvP world without risk, I'd be in it testing out methods, practising, etc.
Redicaluss
Oct 24 2009, 03:04 PM
That actually sounds fun. It's also adds some possibilty to just pwn noobs once in a while, or you can go to lumby and do a massacre to relieve some stress...
Lol
Oct 24 2009, 04:39 PM
There'd always be the goosedown that came to your spot and beat the crap out of you. For fun.
Redicaluss
Oct 24 2009, 04:56 PM
QUOTE (Lol @ Oct 24 2009, 04:39 PM)

There'd always be the goosedown that came to your spot and beat the crap out of you. For fun.
*Raises hand* I'll keep it real and say that would be me. Sorry.
Mohorak
Oct 24 2009, 04:58 PM
QUOTE (Redicaluss @ Oct 24 2009, 05:56 PM)

QUOTE (Lol @ Oct 24 2009, 04:39 PM)

There'd always be the goosedown that came to your spot and beat the crap out of you. For fun.
*Raises hand* I'll keep it real and say that would be me. Sorry.
Me also.
It's just so fun.
5_bucks123
Oct 24 2009, 04:59 PM
I think clans would start owning areas of land. I definetly think it'd be sweet to be "The King of Falador". Or on a smaller scale, "The king of this 5x5 piece of land!"
Mohorak
Oct 24 2009, 05:01 PM
QUOTE (5_bucks123 @ Oct 24 2009, 05:59 PM)

I think clans would start owning areas of land. I definetly think it'd be sweet to be "The King of Falador". Or on a smaller scale, "The king of this 5x5 piece of land!"

Isn't that the area-of-affect for ice barrage?
King of Khairo
Oct 24 2009, 09:07 PM
I'd try to find a way for people not to kill me when I'm skilling because I'm lvl 3...
Redicaluss
Oct 25 2009, 01:13 AM
I like the idea of hoarding a certain space for youself... But once you log out, you never know who takes it...
John_And_Edward
Oct 25 2009, 03:54 AM
Falador with be filled with clans all with AGS or Claws.
Everyone will get there best weapon.
But if it was me, I'd keep trying to kill a AGS guy in hope I could get one.
killure_self
Oct 25 2009, 06:29 AM
If runescape adopted the pvp system of other games, we could have fun.
you just have to do /pvpon
and you can start running riot killing people
BUT if you kill people far below your level, you get penalized, like a curse that lowers your levels by half for 30 mins.
i used to play rappelz, and they use this system.
but when you died because of another player, you didn't lose anything.
but if a monster killed you, you'd lose 10% of your exp.
Mohorak
Oct 25 2009, 01:54 PM
I think RSC had the option (outside of Lumbridge) to PvP anyone if they had the option turned on. Why can't we have this again?
Demutig_wind
Oct 25 2009, 02:19 PM
Whoa I'm surprised I'm not the only one who would like this. I also like the idea of Roleplaying on a world like that.
Yoko
Oct 28 2009, 08:29 PM
Personally the only reason I don't go out on pvp worlds is because I'm scared of losing my items because I KNOW there are HARDCORE BEASTS out there that are like, killing machines D; it's scary.
A pvp world where you lose NOTHING AT ALL, would be amazing <3
Lol
Oct 28 2009, 08:47 PM
QUOTE (Mohorak @ Oct 25 2009, 02:54 PM)

I think RSC had the option (outside of Lumbridge) to PvP anyone if they had the option turned on. Why can't we have this again?
With that, you could choose to be a fighter, or a skiller. Not both.
Gee
Oct 29 2009, 01:09 AM
Well, I'd use it to test out various PvPing techniques then go on to a risk PvP world to see how it goes. No risk or reward would be a nice add

.
Demutig_wind
Oct 29 2009, 01:36 AM
If I felt that suggestions on a fan site held any weight I would suggest it.
ez slayer2
Oct 29 2009, 02:24 AM
I would find it fun to kill people after a bit of akilling and not losing anything
Morte
Oct 29 2009, 12:35 PM
It would become like the real world

Skillers would hire people to protect them, which would increase the prices of the product since you want to maintain a stable profit rate. The combat people, would, of course, benefit from protecting the skillers.
Demutig_wind
Oct 29 2009, 10:15 PM
Has this ever been suggested before on the official Runescape forums?
Cal
Oct 30 2009, 08:15 AM
don't we have clan wars free for all?
Mohorak
Oct 30 2009, 11:32 AM
QUOTE (Lol @ Oct 28 2009, 09:47 PM)

QUOTE (Mohorak @ Oct 25 2009, 02:54 PM)

I think RSC had the option (outside of Lumbridge) to PvP anyone if they had the option turned on. Why can't we have this again?
With that, you could choose to be a fighter, or a skiller. Not both.
How do you figure that? It'd be like another tab below the chat box, like Trade or Assist. And you don't have to have the option on to fight regular monsters. I don't think you understand what I said.
Spectre
Oct 31 2009, 02:25 PM
It is incredibly unlikely that this would happen and if it did, it would be completely pointless and a total waste of money unless you are practicing and even then you could use duel arena or clan wars.
It is also very unlikely that this will happen because it will obsolete pures. And it will do that because pures beat mains due to the fact that no main goes into pvp in their best armour.
This never happens in pvp making mains easily killed, and pures currently have the advantage as every level they bring to a fight they usually use - apart from 44 runecrafting though

.
Lol
Oct 31 2009, 02:26 PM
QUOTE (Mohorak @ Oct 30 2009, 12:32 PM)

QUOTE (Lol @ Oct 28 2009, 09:47 PM)

QUOTE (Mohorak @ Oct 25 2009, 02:54 PM)

I think RSC had the option (outside of Lumbridge) to PvP anyone if they had the option turned on. Why can't we have this again?
With that, you could choose to be a fighter, or a skiller. Not both.
How do you figure that? It'd be like another tab below the chat box, like Trade or Assist. And you don't have to have the option on to fight regular monsters. I don't think you understand what I said.
No, I meant in RSC that's what they had.
Micronblast
Oct 31 2009, 02:30 PM
It would be full of people hoarding bosses. No risk would mean that if the Corporeal Beast killed you, you don't lose that full Bandos, fury, Dragon Boots, Zammy Spear and any other fanciness you brought along.
Demutig_wind
Oct 31 2009, 06:51 PM
QUOTE
It would be full of people hoarding bosses. No risk would mean that if the Corporeal Beast killed you, you don't lose that full Bandos, fury, Dragon Boots, Zammy Spear and any other fanciness you brought along.
I meant no risk as in you get a gravestone. I said that in my OP. Like in normal Runescape.
Mohorak
Nov 1 2009, 12:26 AM
I think it would be great for a world where you exclusively get valuable, untradeable drops (like brawlers) instead of expensive, tradeable drops, like the PvP World artifacts. That would solve the 76king problem for the most part by ensuring that the economy would not be directly affected by rare and expensive drops coming into circulation more than they should and creating economic problems.
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