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Jadinko Lair 12-Jul-2011


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#1 OFFLINE   finisterra

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Posted 12 July 2011 - 09:27 AM

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On Karamja, a druid with a scholarly glint in his eye and an adventurer who’s seen it all are investigating a newly emergent strain of violent, mutated jadinkos. Underground, the beleaguered Jadinko Queen fights for the future of her brood. The living environment of the lair, symbiotic with the Queen and serving for both defence and reproduction, has also begun to mutate and to turn against her. The lair is in turmoil, and the Queen cries out for help.

Follow the Jade Vine to the north of Papa Mambo’s Herblore Habitat to find Dotmatrix and Maverick, and the entrance to the Jadinko Lair; a new, high-level skilling and combat area that offers tremendous opportunities to players looking to train their Firemaking, Fletching, Woodcutting, Combat and Slayer, either alone or in co-operation with friends. Performing tasks within the lair will increase your favour with the jadinkos, who will reward you with fruit imbued with beneficial properties, seeds and juju teleport bags. Finally, fortunate combatants will have the chance to obtain a special vine which can be used to upgrade their abyssal whip.
The Jadinko Lair is a great new place for high-levelled players to train their skills in a dynamic environment. Full details are given in the Manual. While there are no skill requirements to enter the Jadinko Lair, the skilling tasks therein require at least the following levels:

Fletching – Level 83
Firemaking – Level 83
Woodcutting – Level 83
Slayer – Level 80

Enemies range from level 90 to level 201

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Edited by finisterra, 12 July 2011 - 09:28 AM.


#2 OFFLINE   Easl

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Posted 12 July 2011 - 09:30 AM

Thank god, the vine whip is +4 slash and +2 strength

Wonder what it's spec is
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#3 OFFLINE   finisterra

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Posted 12 July 2011 - 09:36 AM

Abyssal Vine Whip
Vine Call
This attack summons a vine that will hit your opponent 10 times for 125% of your accuracy, and 20% of your strength. The attacks will only hit as long as your opponent is in range.

#4 OFFLINE   Not Dead Yet

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Posted 12 July 2011 - 09:42 AM

Wow the starting price for the whip vine is 25m, seems like an awful lot since chaotics still have more base power.

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#5 OFFLINE   Samsara

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Posted 12 July 2011 - 10:30 AM

View Postfinisterra, on Jul 12 2011, 09:36 AM, said:

Abyssal Vine Whip
Vine Call
This attack summons a vine that will hit your opponent 10 times for 125% of your accuracy, and 20% of your strength. The attacks will only hit as long as your opponent is in range.

Does anyone else think that this special is super overpowered? :(

#6 OFFLINE   Fabio

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Posted 12 July 2011 - 10:38 AM

View PostSamsara, on Jul 12 2011, 04:30 PM, said:

View Postfinisterra, on Jul 12 2011, 09:36 AM, said:

Abyssal Vine Whip
Vine Call
This attack summons a vine that will hit your opponent 10 times for 125% of your accuracy, and 20% of your strength. The attacks will only hit as long as your opponent is in range.

Does anyone else think that this special is super overpowered? :(
No. Step 1 tile away from your target and problem solved.
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#7 OFFLINE   Forrest Jump

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Posted 12 July 2011 - 10:42 AM

View PostSamsara, on Jul 12 2011, 11:30 AM, said:

View Postfinisterra, on Jul 12 2011, 09:36 AM, said:

Abyssal Vine Whip
Vine Call
This attack summons a vine that will hit your opponent 10 times for 125% of your accuracy, and 20% of your strength. The attacks will only hit as long as your opponent is in range.

Does anyone else think that this special is super overpowered? :(

It almost seems like it may be in a PvM environment, but we'll see in time.

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#8 OFFLINE   Egghebrecht

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Posted 12 July 2011 - 12:54 PM

bought a vine whip for 26,25m
here is a picture of the special and the whip itself

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RUNE = STONED BLUE GOBLINS and GOBLINS DON'T RUST! => RUNE DOESN'T RUST

if you agree support me and put this in your sig!

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#9 OFFLINE   Joyful Lemon

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Posted 12 July 2011 - 01:21 PM

View PostEgghebrecht, on Jul 12 2011, 05:54 PM, said:

bought a vine whip for 26,25m
here is a picture of the special and the whip itself

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Why not wait until it inevitably crashes when the hype ends? :(

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#10 OFFLINE   Gary Oak

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Posted 12 July 2011 - 01:21 PM

Buying that Vine Whip is like buying a TM in Pokemon. You either pay to get the better move now, or wait and level till you get the move naturally :(

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#11 OFFLINE   Joyful Lemon

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Posted 12 July 2011 - 01:24 PM

View PostTsunayoshi, on Jul 12 2011, 07:21 PM, said:

Buying that Vine Whip is like buying a TM in Pokemon. You either pay to get the better move now, or wait and level till you get the move naturally :(
Thing is many people already have a superior move (Chaotics)

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#12 OFFLINE   Micael Fatia

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Posted 12 July 2011 - 01:53 PM

View PostJoyful Lemon, on Jul 12 2011, 06:21 PM, said:

Why not wait until it inevitably crashes when the hype ends? :(
He's rich, why wait? :D

Ugh 83 Firemaking/Fletching required, gonna have to train two skills I absolutely hate.

Edited by Micael Fatia, 12 July 2011 - 01:54 PM.

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#13 OFFLINE   -Leaf-

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Posted 12 July 2011 - 02:42 PM

View PostMicael Fatia, on Jul 12 2011, 11:53 AM, said:

Ugh 83 Firemaking/Fletching required, gonna have to train two skills I absolutely hate.
Same except for me it's Woodcutting/Firemaking. FM is ok, but I hate WC.

View PostSobend, on 15 June 2014 - 07:45 PM, said:

I never read posts more than 3 lines.

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#14 OFFLINE   Forrest Jump

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Posted 12 July 2011 - 03:04 PM

Can you get the vine as a drop if you don't have the slayer level?

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#15 OFFLINE   -Leaf-

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Posted 12 July 2011 - 03:23 PM

View PostForrest Jump, on Jul 12 2011, 01:04 PM, said:

Can you get the vine as a drop if you don't have the slayer level?
No but you can buy it.

View PostSobend, on 15 June 2014 - 07:45 PM, said:

I never read posts more than 3 lines.

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#16 OFFLINE   Moog

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Posted 12 July 2011 - 03:39 PM

the whip vine is gunna be merched to death tbh.

It will always cost a lot.
>implying

#17 OFFLINE   Egghebrecht

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Posted 12 July 2011 - 04:14 PM

View PostJoyful Lemon, on Jul 12 2011, 07:21 PM, said:

Why not wait until it inevitably crashes when the hype ends? :D
because Im too rich to be bothered with waiting :P



View PostMicael Fatia, on Jul 12 2011, 07:53 PM, said:

Ugh 83 Firemaking/Fletching required, gonna have to train two skills I absolutely hate.
didn't even know about those requirements :(

RUNE = STONED BLUE GOBLINS and GOBLINS DON'T RUST! => RUNE DOESN'T RUST

if you agree support me and put this in your sig!

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#18 OFFLINE   Helm Lardar

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Posted 12 July 2011 - 05:31 PM

Oh, so the new whip is useless, despite having higher requirements than a chaotic?

...right.  How stupid of me to expect something that made sense.

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#19 OFFLINE   Hunter

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Posted 12 July 2011 - 05:36 PM

Does the whip require 80 slayer or just the monsters that drop it?

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#20 OFFLINE   Easl

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Posted 12 July 2011 - 06:11 PM

View PostHelm Lardar, on Jul 12 2011, 10:31 PM, said:

Oh, so the new whip is useless, despite having higher requirements than a chaotic?

...right.  How stupid of me to expect something that made sense.

Yes because making dung part redundant after a year by replacing it with a 5 year old weapon makes even more sense
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