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Chat Changes & Camera Controls 04-Oct-2011


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#1 OFFLINE   Kemosabe

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Posted 05 October 2011 - 03:40 PM

Mods are slacking, again. :(

Today sees the release of a myriad of much-requested technical updates that’ll streamline your RuneScape experience.

The RuneScape chat system has served us well, but it’s high time for an overhaul. The old, familiar chat box has been reworked in order to bring you a range of new features:

- All messages, no matter the source, will now automatically wrap if they’re too long.
- This also means that you can type longer messages. The entry line of the chat box will scroll left and right with the cursor.
- Private messages are now entered into the chat box, just like public messages.
- You no longer need to enter multiple forward slashes to denote a message as a friends’ chat message or a clan chat message. It is now possible to move between persistent chat modes by entering one of the following codes and pressing Enter or Space:

  • /p – Public chat
  • /f – Friends chat
  • /c – Clan chat
  • /g – Guest clan chat
Visit the manual for full details of the newly revamped chat box.

It is now possible to control the camera by holding down your middle mouse button or mouse wheel; rotating through a full 360 degrees of motion and pitching in and out by simply moving the mouse. Traverse and admire Gielinor with seamless ease!

A new button has been added to the “Options” menu entitled “Adventurer’s log settings”. This allows you to select which categories of in-game activity you wish to display on your adventurer’s log and which you would rather keep to yourself.

The Wise Old Man’s no stickler for the obsolete trappings of yesteryear and readily embraces new innovations as he helps players to maintain an uncluttered storage area. His service of scanning banks for unneeded quest items from all free-to-play quests, as well as selected members’ quests, is now performed through a slick, tidy new interface.

RuneScape looks and feels better than ever before, but your feedback is essential in our continued efforts to improve the game. If there’s a new feature you’d like to see implemented, please post it in our suggestions forum.

The RuneScape Team

In other news...

- Rangers should listen out for a complete rework of ranged combat sounds, including samples of real bows and crossbows being drawn and the hefty thwacks of projectiles hitting their targets. There are also all-new sound effects for enchanted bolts and ranged special attacks.

- A number of improvements have been made to Temple Trekking:

  • Players will now receive 25 Ghastly Attack scrolls instead of 15.
  • Attacking an enemy that is fighting your companion will now pull threat away from him/her.
  • "Hard" companions now receive slightly more experience for completing an event.
  • Ranger and mage companions’ accuracy has been increased.
  • Trekkers will now eat at below 50% health instead of 25%.
- The tome of frost reward from Dungeoneering now reduces the amount of damage you receive from being dehydrated in the desert.

- Demons in Daemonheim now drop impious, accursed and infernal ashes.

- Anvils across RuneScape have been given a "smith" option, and can now be used by left-clicking on them.

- The completionist cape has been given the following:

  • The enchanted bonesack teleport.
  • An option to manually set its colours.
  • An option to give it the functions of a spirit cape.
  • A longer particle trail.

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#2 OFFLINE   Hunter

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Posted 05 October 2011 - 04:22 PM

We forgot to feed them! Quick throw in a piece of gristle or something to keep em alive!

As for the update, I'm not all that excited :(

Edited by Hunter, 05 October 2011 - 04:22 PM.

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#3 OFFLINE   Ambo100

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Posted 05 October 2011 - 05:00 PM

The camera updates really the only thing I care about this week. It should help when I'm on a PC with a faulty keyboard :(


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#4 OFFLINE   Chaoss

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Posted 05 October 2011 - 09:06 PM

Smith feature is the best one on there :(

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#5 OFFLINE   Moog

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Posted 05 October 2011 - 09:11 PM

TEXT WRAPPING WOO!!!!!

That is all.
>implying

#6 OFFLINE   Erebus

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Posted 05 October 2011 - 09:21 PM

View PostZar0s, on Oct 5 2011, 05:11 PM, said:

TEXT WRAPPING WOO!!!!!

That is all.

Now they just need to increase the character limit so text wrapping is mildly useful. As is it only allows for roughly 3 more words.

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#7 OFFLINE   Beret

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Posted 05 October 2011 - 11:05 PM

- All messages, no matter the source, will now automatically wrap if they’re too long.

dear god finally

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#8 OFFLINE   Minerex

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Posted 06 October 2011 - 08:47 AM

Err... now players a gonna type essays in their chat box

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#9 OFFLINE   Conspicuous

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Posted 06 October 2011 - 04:48 PM

erm
the adventurers log thing is covering up a bots ass
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#10 OFFLINE   Jethraw

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Posted 06 October 2011 - 04:51 PM

View PostConspicuous, on Oct 6 2011, 09:48 PM, said:

erm
the adventurers log thing is covering up a bots ass

Definitely. Can't say I'll be sorry to see the elimination of "I have killed bla bla bla dungeoneering boss named bla bla bla 4858 times" from my log though :(

#11 OFFLINE   Evor

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Posted 12 October 2011 - 01:12 AM

View PostErebus, on Oct 6 2011, 03:21 PM, said:

View PostZar0s, on Oct 5 2011, 05:11 PM, said:

TEXT WRAPPING WOO!!!!!

That is all.

Now they just need to increase the character limit so text wrapping is mildly useful. As is it only allows for roughly 3 more words.

I've heard this suggestion a few times and definitely agree with it. It's strange to see the text wrap only 1-3 words on the second line. Tweaking it to wrap enough words to form two sentences would be better in my opinion.

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#12 OFFLINE   Hunter

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Posted 12 October 2011 - 03:53 AM

Or they could accurately stop text instead of allowing overflow. I liked it without text wrapping.

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#13 OFFLINE   Evor

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Posted 12 October 2011 - 08:55 AM

View PostHunter, on Oct 12 2011, 09:53 PM, said:

Or they could accurately stop text instead of allowing overflow. I liked it without text wrapping.

Or maybe have an option to let people choose whether to wrap text or not? :(

By the way:

RuneScape News Page said:

You can now type up to 255 characters in a private message.

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#14 OFFLINE   Guitarguy

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Posted 12 October 2011 - 11:57 AM

View PostKemosabe, on Oct 5 2011, 04:40 PM, said:

It is now possible to control the camera by holding down your middle mouse button or mouse wheel; rotating through a full 360 degrees of motion and pitching in and out by simply moving the mouse. Traverse and admire Gielinor with seamless ease!
Thanks for being so considerate of us mousepad users :(.

Edited by Guitarguy, 12 October 2011 - 11:57 AM.

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#15 OFFLINE   Hunter

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Posted 12 October 2011 - 11:58 AM

View PostGuitarguy, on Oct 12 2011, 04:57 PM, said:

View PostKemosabe, on Oct 5 2011, 04:40 PM, said:

It is now possible to control the camera by holding down your middle mouse button or mouse wheel; rotating through a full 360 degrees of motion and pitching in and out by simply moving the mouse. Traverse and admire Gielinor with seamless ease!
Thanks for being so considerate of us Magic Mouse users :(.

Fixed, thanks.

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