Sal's Realm of RuneScape
Darkness of Hallowvale
Written By Bboyjyoung
Fast Quest Walkthrough By Freedom
Special Thanks to Neo Avatars, Simple013, Thomas154321, Dissentor, Geokido, Mrcsupertrain, GrandTheftGamer, Ph201, Irplop, Spirit Carries On

Start: Begin by speaking to Veliaf Hurtz in the Myreque base camp in Burgh De Rott.
Skills: 5 Construction, 20 Mining, 22 Thieving, 26 Agility, 32 Crafting, 33 Magic, and 40 Strength.
Quests: In Aid of the Myreque.
What You Need: 2 Planks, 8 Nails, Hammer, Telegrab Runes.

Recommended Items: A good Weapon, a few energy pots and food, your own Knife, A Teleport (Ectophial Or Kharyll), Silver Sickle (If you want), A Pickaxe.

Scroll down to the end of the guide to find a 'Fast Quest Walkthrough'.


Getting Started

Veliaf Hurtz

Begin by going to speak with Veliaf in the New Myreque hideout at the basement of the Burgh De Rott Inn. Ask him if there's anything you can do to help out. Afterwards, Ask him the last option to start the quest.

After repairing it, push the boat down the ramp.

Get your planks and nails ready, and head south of town until you find a large dock with a boat on it. Use a plank on the boat. Now, look at the boat chute and use a plank on it. Push the boat down the ramp, and board it.

Your new location.

You should be relocated near some ruined walls. Be careful here, DO NOT ATTACK the Vyrewatch, as they are invulnerable to all weapons! They won't attack you, though. If they decide to take your blood, choose to distract them. However, this may not always work, and they will drain life from you. You can also purchase citizen or Vyrewatch clothes from Trader Sven. The clothes will allow you to pass unnoticed from the Vyrewatch more often.

At this point, just keep running on the wall to the North, until you get to the sections of the wall where there are some planks

Kick the planks.

Search the first section, and kick it down. Go Down. A little tad north you should see a few rubble that go over the wall and on to the city. Climb them. Talk to any citizen, and ask them about the Myreque twice (WHISPER!). After, they should point you to Old Man Ral.

Meiyerditch Citizen

The City is HUGE. It's very easy to get lost in here, so pay attention to your surrounding and following instructions closely. Here's a map that could be very useful while you do the quest:

Click for a full-sized map

To Find old man Ral, go a little bit north. He is located in this building:

Ral's house

When you speak to him, he will ask you how they call him. Call him the Sage of the Sanguinesti. Tell him that you need to find some "Hidden" people, And then tell him you need to contact the Myreque. He will tell you that you need to head to sector 3, and that it is a hard route.

Old Man Ral

He tells you to follow the Sickle Logos:

Sickle Logo

Begin by climbing the ladder in the house south-west of Old Man Ral.

Up the ladder

Now begins the Agility course. Beware: Most ladders are misleading, so follow the instructions carefully. While on Rooftops, you should observe for awkward things and walls. Right Click everything you see if you are lost. Also, for jumping parts, be on the watch for Breaches on the walls on the minimap, and also look for buildings close to one another (As demonstrated in the below figure).

Agility Course

Now, go under the wall straight after, and you should see a bed and a sickle logo. Push the wall near the bed, and cross it. Climb Down the ladder, and you should see 2 tables. Search them, and one of them has a trapdoor under it. Open it, climb under it, and you should be in yet another house (The one with the logo painted on it). You should see some shelves (Keep on the lookout for these) near a logo, climb them. Upstairs, crawl under the east wall, and then jump to the next roof. Climb down the ladder. To the east you should see another logo, a few pots and a locked door. Search the Pots and open the door with the key you have just found.

Climb the next ladder, then jump to the next roof to the south, and head south and look for some more shelves that you can climb up. Head all the way to the top, and there should be a building to the south. Jump there, head down until you see a washing line and cross it. Head down the ladder, and push the northern wall and cross it. Head a bit north until you see more shelves (They are located on the outside wall of the building), climb them. On that rooftop, there should be more shelves to climb down on the north-east corner. Head north, and jump to the roof. Keep jumping ahead, until you find another logo and 2 ladders. The one that leads down is broken... Climb the one that leads up, and search the west wall for a ladder top. Use the ladder top with the broken ladder. Go Down. Head north until you find a building like this:

Building hilighted in green

Climb the ladder, jump to the next building, go down the ladder and search the Wall. You will need a Knife to go in there. If you brought your own, you can proceed straight ahead.

Knife Spawn: On a table upstairs of the room with the fireplace and portrait. It's one ladder away from where it's first used.

Knife spawn

You will now be In the room with an Odd tapestry on the floor and a sickle on the wall. Push the sickle and search the rug. You should find a hidden staircase. Climb down, and head north to find Vertida Sefalatis. Talk to him, and tell him you where sent by Veliaf. He should give you a Message to deliver to Veliaf.

Vertida Sefalatis

You can teleport or make your way back through the city. I suggest using the Ectophial. Go back to the Inn in Burgh De Rott, and give your message to Veliaf. He will tell you that the situation is dire, and that odd things are happening at Paterdomus as well. He will suggest calling aid from King Roald of Varrock. He will ask you to go speak with Drezel, in the Salve temple, Paterdomus.

Veliaf Hurtz

Speak with Drezel, and select all possible options. He will tell you about strange noises... Go outside to the West, and search the bush patches on the south side of the road.

Shadowy Figure

You will get bashed, and you will see a short cinematic of two werewolves discussing with each other. Go back inside the temple and speak with Drezel Again. He will tell you to go speak with Roald and will give you a Varrock Teleport to get there faster.

I have for some time now been helping a collection of brave freedom fighters

Speak with the king, and you should be able to explain a lot of the current situation to him, however, his advisor keeps arguing that they cannot do anything without asking the Saradominist church and disrupting the balance set by Guthix. He says that another god war will ensue if they send an army immediately. After the long discussion, ask him every possible options.

You will need to return to Veliaf. Roald will ask his advisor to teleport you to Paterdomus. Accept. Talk with Drezel again and explain to him the current situation. You may ask him what the Guthix edicts are, and you may also proceed by asking him what to do next. Head to Veliaf. Explain to him that you got attacked near the temple and that Roald cannot send troops. You must head back to the Meiyerditch Hideout.

Take the small boat to Meiyerditch again. This time, you don't have to go all the way through the city, there is a shortcut there... If you want, bring your own pickaxe for this part. And If you don't have one, talk to one of the miners they will give you a bronze one for free. Walk around and draw the Attention of one of the Vyrewatch. Ask them to send you into the mines.

Mining

Daeyalt OreIn the mines, you have to mine 15 Daeyalt Ores and put them in the cart in order to get out. The Daeyalt Walls contain 3 Ores each. And they mine pretty fast too. (More details about the ore at the bottom of the guide) Once you have done that, speak with one of the Juvinate guards, and you will be relocated in the northernmost part of the city. Now, just head south to the building that you used to climb and jump to the next roof to go back to the hideout.

Talk with Vertida Again, and tell him what happened. He will tell you to Seek Safalaan, who is gone to sketch the Drakan castle. He will tell you that he took the wall route.

Vertida Sefalatis

Ask him every other options, and he will tell you he needs to go to the wall, and he will lead you there. Accept. You will be near Old Man Ral's house. Go south, and climb over the wall rubble that lets you go in the city again. Go up the wall. Now that you are up on the wall again, Run north until you see a ladder. Climb down.

Over the Wall!

Push the Odd stone on the East wall, and go through the secret barricade. Head north, climb the ladder, run north until you see another ladder, climb up, go to the next ladder, climb down. Now, run north until you find Safalaan. He is near a Dome and intersection on the wall.

Tell him about Both the King and your attack on the temple. He will tell you he needs to run off to the base, and ask him if you can help in any way. He will tell you to sketch the Castle, and he will give you papyrus and charcoal. He tells you that Old Man Ral can give you more. You must have 4 empty inventory slots in order to receive his items.

Sketch the castle

Now, head west on the other type of wall, then on up on the north wall until you see a Floor Sickle logo. If you want, you may also check the Quest Map for further reference on the Sickle logos. Stand on it, and use your Charcoal on the papyrus. Head to the Western wall section and stand on the logo. Start sketching... and you should be interrupted by a short cutscene involving Vanstrom and the Drakan lords...

The Draken LordsVanstrom

After the cutscene, head on to the first sickle sign you saw (The south one) and prepare for battle. I suggest using protect from melee. When you try sketching, Vanstrom will appear! He will attack you, and knock you out after 3-5 turns. Fortunately, a servant of Vanescula Drakan will appear and save you.

Sarius Guile
Sarius guile

Check if your third sketch is done. If not, do it again. Now, attract the attention of a Vyrewatch, mine some Daeyalt, and head to the Hideout again.

Building hilighted in purple

Before going in the hideout, go in the purple highlighted house, use your Knife on the portrait, and search it for a key. Use your knife on the fireplace afterwards to uncover a Hidden Message. Read it if you want.

Use the knife on the portait to get a key
No I'm pretty sure I wasn't followed

Speak with Safalaan once inside. Tell him you got attacked by Vanstrom, and also you will tell him about Guile. Show him the Hidden Message you found on the fireplace. Now, You will have to find Guile's Lab.

Look for this highlighted building up north:

Building hilighted in cyan
Vampire Statue

Use your knife on the tapestry, then place the ornate key on the Vampyre Statue. The door should now be unlocked. Walk through it. Go down the stairs, and you should be inside the laboratory. Search the rune case for some runes.

Laboratory

Shortcut KeyNow, you will see book on a table... It is out of reach. Cast Telegrab. Head out the laboratory and go back to the Hideout. Give the book to Safalaan, and he will give you a Shortcut Key and a Sealed message for Veliaf.

Safalaan

Now, you can use the shortcuts. Remember those odd painted doors? Those are the doors you can open. Just use your new key on them to open them.

Painted Door

The shortcut doors are marked as pink on the map. There is also an explanation of the shortcuts at the bottom of the guide.

Veliaf Hurtz

Now, make your way back to the Boat and Board it, or teleport, and head back to Veliaf. Show him the sealed message. He will also promote you to Private within the Myreque ranks, and give you a Tome of Experience!

Veliaf gives you a three-charge Tome of Experience.

Quest complete!

Congratulations, Darkness of Hallowvale Quest complete!

Rewards

  • Tome of ExperienceA Tome of Experience (3) that gives 2,000 Experience of your choice per chapter. There are 4 options: "Read," "Use", "Destroy" and "Examine."
  • Myreque Private Rank.
  • A Shortcut Key (See Below).
  • 7,000 Agility, 6,000 Thieving, and 2,000 Construction Experience.
  • Daeyalt OreAbility to mine Daeyalt ore. [17 XP, 20 Mining, 3 ores per rock and You can powermine these... However, no other uses yet]
  • Ability to Purchase Vyrewatch and Citizen Clothes from Trader Sven in sector one (You just need to be able to reach him, and you don't need to complete the quest to buy/trade them)
  • 2 Quest Points.

The Clothes

The sets increase your chance to have the 'Distract' option work more frequently and thus needing to give a 'Bloodtithe' less often. They are made of 3 pieces, Top, trousers and shoes. They look slightly different on females as well. Vyrewatchset costs 650GP A piece while citizen clothes cost 6GP a piece.

Citizen clothesVyrewatch Clothes

Shortcuts

Shortcut KeyWith the shortcut key, the time to reach sector 3 from the start is cut to around a third. There are two shortcut doors, and can be easily identified by the symbol of the key on it

Painted Door

The first allows access to the most northwestern house in sector 1, from which you climb the shelf, crawl under the wall, jump the gap and climb down the ladder. This brings you to a room with a passage heading east, and a door which you unlock during the quest. Pass through the door, and instead of continuing up the next ladder, open the door on the northern side of the next room. Then continue out of the door, and open the second shortcut door, which is one room to the east. Climb the ladder in this room and then climb the shelf. You are now back on the original route, but much closer to the end. Climb down the next shelf, jump across three gaps, and then descend the staircase. You are now in sector 3!


Fast Quest Walkthrough

  1. [^] Speak to Veliaf
  2. [^] Fix the boat
  3. [^] Fix the boat ramp
  4. [^] Push the boat
  5. [^] Kick the floor
  6. [^] Go down
  7. [^] Climb over the rubble
  8. [^] WHISPER to any citizen
  9. [^] Speak to old man Ral
    The Agility Course:
    Note: Follow the instructions carefully because of the mass of misleading ladders.
  10. [^] Climb UP the ladder NORTH-WEST of Old Man Ral’s house
  11. [^] Go under the wall
  12. [^] Push the wall near bed
  13. [^] Cross the wall
  14. [^] Climb DOWN the ladder
  15. [^] Search the tables
  16. [^] Open and climb down the trapdoor
  17. [^] Climb shelves
  18. [^] Go under EAST wall
  19. [^] Jump to the next roof
  20. [^] Climb DOWN the ladder
  21. [^] Search the pots to the EAST
  22. [^] Unlock the door with your key
  23. [^] Climb up the ladder
  24. [^] Jump to the roof to the SOUTH
  25. [^] Climb the shelves to the SOUTH
  26. [^] Jump to the SOUTH
  27. [^] Head down
  28. [^] Cross the Washing Line
  29. [^] Go DOWN the ladder
  30. [^] Push and cross the NORTHERN wall
  31. [^] Climb the shelves to the NORTH
  32. [^] Climb down shelves in the NORTH-EAST corner
  33. [^] Jump to roof to the NORTH
  34. [^] Keep jumping ahead
  35. [^] Climb UP the ladder
  36. [^] Search the WEST wall
  37. [^] Use Ladder Top with Broken Ladder and climb it
    The Hideout
  38. [^] Head north
  39. [^] Climb up the ladder
  40. [^] Jump to next roof and climb down
  41. [^] Search the wall
  42. [^] Push the sickle
  43. [^] Search the rug
  44. [^] Climb down
  45. [^] Talk to Vertida Sefalatis
  46. [^] Give the message to Veliaf
  47. [^] Talk to Drezel
  48. [^] Search the bushes
  49. [^] Speak with Drezel
  50. [^] Speak with King Roald
  51. [^] Talk to Drezel
  52. [^] Talk to Veliaf
    Sketching the Castle Drakan
  53. [^] Speak with Vertida
  54. [^] Climb the rubble
  55. [^] Go up the wall
  56. [^] Climb down the ladder to the north
  57. [^] Push Odd Stone on east wall
  58. [^] Climb ladder to the north
  59. [^] Climb ladder to the north
  60. [^] Climb down the next ladder
  61. [^] Speak to Safalaan
  62. [^] Draw the northern sketch
  63. [^] Draw the western sketch
  64. [^] Draw the southern sketch
  65. [^] Go to the house south of the hideout
  66. [^] Use Knife on Potrait
  67. [^] Search the slashed portrait
  68. [^] Use Knife on Fireplace
  69. [^] Speak with Safalaan
    Guile’s Lab
  70. [^] Use Knife on Tapestry
  71. [^] Place the Ornate Key on Vampyre Statue
  72. [^] Walk through the door
  73. [^] Go down the stairs
  74. [^] Cast Telegrab on the book
  75. [^] Give the book to Safalaan
  76. [^] Speak with Veliaf
  77. [^] Quest Complete!

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