Sal's Realm of RuneScape
Classic Magic:
Casting Spells

With all this new found knowledge of Runes and Staffs, it's time to learn how to cast a spell. They can come in handy sometimes, when you want to get someplace in a hurry, or grab an item that's just out of reach.

Quick Links
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Casting Spells

To start using some magic right away, you should get the needed Runes to use the spells by either fighting monsters, or buying them from a magic shop.

Successful Spells

The first spells you can use are attack spells, so find a monster that you want to fight  and click on the spell in your spell menu. Now, click on your target, and if it's successful, a message will appear sayingsuccess!

When Spells Fail

Sometimes spells don't work if you have just learned it. If this happens, you will get a message that saysthe spell fails. This means that you need to wait to try again, but don't worry because you will eventually be able to cast it, and as you get better at magic, you will fail less often.

Notes:

  • Remember that once you hit an enemy with magic it will go after you.
  • Items like robes, hats and staffs will raise your magic. This makes your magic stronger and increases the chance your spell will be successful.

Magic Info

There are a total of 47 magic spells to cast in RuneScape, 18 of those belonging to Members. For your reference, here is a spell-list with some need-to-know info that every spell caster needs.

Magic Levels

Spells are also divided into sections of 10 spells, for easy finding. You can click the link for the specific range of spells you wish to see.

Spells: Levels 1-19

Magic Level Spell Runes Magic Experience
1 Wind Strike 1 Mind, 1 Air 22
3 Confuse 1 Body, 2 Earth, 3 Fire 26
5 Water Strike 1 Mind, 1 Air, 1 Water 30
7 Enchant Level-1 Amulet 1 Cosmic, 1 Water 34
9 Earth Strike 1 Mind, 1 Air, 2 Earth 38
11 Weaken 1 Body, 2 Air, 3 Earth 42
13 Fire Strike 1 Mind, 2 Air, 3 Fire 46
15 Bones to Bananas 1 Nature, 2 Water, 3 Earth 50
17 Wind Bolt 1 Chaos, 2 Air 54
19 Curse 1 Body, 2 Water, 3 Earth 58

Spells: Levels 21-39

Magic Level Spell Runes Magic Experience
21 Low Level Alchemy 1 Nature, 3 Fire 62
23 Water Bolt 1 Chaos, 2 Air, 2 Water 66
25 Varrock Teleport 1 Law. 3 Air, 1 Fire 70
27 Enchant Level-2 Amulet 1 Cosmic, 3 Air 74
29 Earth Bolt 1 Chaos, 2 Air, 3 Earth 78
31 Lumbridge Teleport 1 Law, 3 Air, 1 Earth 82
33 Telekinetic Grab 1 Law, 1 Air 86
35 Fire Bolt 1 Chaos, 3 Air, 4 Fire 90
37 Falador Teleport 1 Law, 3 Air, 1 Water 94
39 Crumble Undead 1 Chaos, 2 Air, 2 Earth 98

Spells: Levels 41-56

Magic Level Spell Runes Magic Experience
41 Wind Blast 1 Death, 3 Air 102
43 Superheat Item 1 Nature, 4 Fire 106
45 Camelot Teleport 1 Law, 5 Air 112
47 Water Blast 1 Death, 3 Air, 3 Water 116
49 Enchant Level-3 Amulet 1 Cosmic, 5 Fire 118
50 Iban Blast 1 Death, 5 Fire 120
51 Ardougne Teleport 2 Law, 2 Water 122
53 Earth Blast 1 Death, 3 Air, 4 Earth 126
55 High Level Alchemy 1 Nature, 5 Fire 130
56 Charge Water Orb 3 Cosmic, 30 Water, 1 Orb 132

Spells: Levels 57-65

Magic Level Spell Runes Magic Experience
57 Enchant Level-4 Amulet 1 Cosmic. 10 Earth 134
58 Watchtower Teleport 2 Law, 2 Earth 136
59 Fire Blast 1 Death, 4 Air, 5 Fire 138
60 Charge Earth Orb 3 Cosmic, 30 Earth, 1 Orb 140
60 Claws of Guthix 2 Blood, 4 Air, 1 Fire 140
60 Saradomin Strike 1 Blood, 4 Air, 2 Fire 140
60 Flames of Zamorak 2 Blood, 1 Air, 4 Fire 140
62 Wind Wave 1 Blood, 5 Air 144
63 Charge Fire Orb 3 Cosmic, 30 Fire, 1 Orb 146
65 Water Wave 1 Blood, 5 Air, 7 Water 150

Spells: Levels 66-80

Magic Level Spell Runes Magic Experience
66 Charge Air Orb 3 Cosmic, 30 Air, 1 Orb 152
66 Vulnerability 1 Soul, 5 Water, 5 Earth 152
68 Enchant Level-5 Amulet 1 Cosmic, 15 Water, 15 Earth 156
70 Earth Wave 1 Blood, 5 Air, 7 Earth 160
73 Enfeeble 1 Soul, 8 Water, 8 Earth 166
75 Fire Wave 1 Blood, 5 Air, 7 Fire 170
80 Stun 1 Soul, 12 Water, 12 Earth 180

Notes:

  • All italicized spells are Members-Only.
  • Orbs are also Members-Only and can be crafted.

Back to: Runes & Staffs


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