There are a number of ways you can train your Prayer level, and this guide will cover some of the best ways to raise your Prayer level quickly and efficiently.
Table of Contents
- Free to Play
- Related Links
Free to Play
The only major goals that F2P can hit in Prayer are being able to use the Protect Prayers at level 37 for Protect from Magic, 40 for Protect from Missiles (Range), and 43 for Protect from Melee. At level 45 you will be able to use all the F2P Prayers (up to Mystic Might). Level 99 is a rather unrealistic goal for this skill if you are training in F2P and there is nothing much else to achieve in Prayer other than being able to use prayer longer.
There is no Prayer level requirement for burying any bones so the best way to get your level up is only using the best bones from the start. The best bones to bury in F2P are Big Bones, they give 15 experience each. You can either buy them if you have plenty of money to spend on them (prices vary, but in any case they are expensive to buy in bulk), or kill various larger creatures (Hill Giants are most commonly killed for Big Bones) if you have a good combat level and aren't in much of a hurry.
It will take 3,356 Big Bones to get from level 1 to level 43 (with Regular Bones it will take 11,187). It will take 4,101 Big Bones to get from level 1 to level 45. It will take 868,963 Big Bones to get from level 1 to level 99.
Normal (tons of creatures) and Burnt Bones (Greater Demons) give 4.5 experience each. Monkey Bones (Karamja Monkeys) give 5 experience each.
You can also just pick up regular bones at the chicken coop east of Lumbridge if you want to get free experience that's fast for low levels, but after about level 30 it's really slow. And in case you really want to know, it takes 2,896,541 regular bones until 99.
Collecting & Burying Bones to Earn 1,000xp
- Chaos Temple (in the wilderness, bones respawn there) - 20 minutes
- Boneyard (in the wilderness, bones respawn there) - 18 minutes (a bit faster once the skeletons stop auto-attacking after 20 minutes)
- Chickens, Goblins, Cows, scavenging and picking up your drops - 25 minutes
- Chickens - kill and bury - over 60 minutes
- Hill Giants - kill and bury (average 3-hit kill) - over 60 minutes
- Banked (bought) Bones - 6 minutes
- Banked (bought) Big Bones - under 2 minutes
- Restless Ghost - 1,125 exp
Prayer Level Requirements
There are no F2P quests that require a Prayer level, though Protection Prayers may be useful in some combat oriented quests.
The major goals in Prayer for Members are firstly 20 Prayer, at this level you will be able to wear the Treasure Trail Priest Robe Top and Bottom which give prayer bonuses.
Next is level 40 at which point you can wear the Priest Cloak and Hoods (Mitres).
Of course at level 43 you will be able to use Protect from Melee, and from Range, and from Magic.
At level 52 you will be able to use all the Prayers up to Smite.
At level 60 you will be able to use the Chivalry Prayer (a good Melee boosting Prayer that requires the Knight's Training Ground Activity completed to use) and you will be able to wear the Priest Stole (a sort of necklace) and Crozier (staff).
At level 70 you will be able to use the Piety Prayer (a very good Melee boosting Prayer that requires the Knight's Training Ground Activity completed to use)
Finally at level 99 you will be able to buy your own Prayer Cape!
There are many more ways to raise your Prayer level with Membership and many more efficient ways as well. There are also greater rewards for gaining higher Prayer levels.
To start with there are Dragon Bones, the most commonly used bone to gain prayer with. Dragon Bones give 72 experience each and can only be acquired by killing the Dragons yourself (don't forget your anti-dragon shield!) or buying the bones for exorbitant prices. Luckily there are much more efficient ways to train your Prayer level in members and even profitable if slow ways.
|Level||Number of Dragon Bones|
Gilded Altar & Marble Burners
The first thing you should do before you start training is to turn your mouse option to one-click. This way, you will be much less likely to bury your bones accidentally. Changing your mouse button settings to one-click will cause menus to appear whenever you click on an object. It's equivalent to right-clicking on an object, except that you can use your left mouse button instead.
This requires you to have a house and at least 66 Construction (The Gilded Altar requires 75 but you can get a bonus of +3 construction from a Crystal Saw, and from a -6 to a +6 bonus from Evil Dave's Stew [3 Orange Spices], or you can use Tea from a Teak Shelf in your kitchen to get a +3 bonus) to install a Gilded Altar and Incense Burners, plenty of House Teleportation Tablets and an Amulet of Glory installed in your house (close to your Chapel), 51,724 Dragon Bones, a Tinderbox, and about 2000 Marrentil (incense) or a friend who is willing to stay in your house and relight the incense burners while you train.
To make this as fast as possible you will want to equip only Boots of Lightness (-4kg), a Spottier Cape (-5kg), and Penance Gloves (-4kg). That -13kg plus the other items you will take on each run comes to about 12kg with 24 Dragon bones, 14kg with 27 Dragon Bones, or 15kg with 28 Dragon Bones.
In your invent you will need a Tinderbox, 2 Marrentil (make sure to get 2 more every trip), 2000 House Teleportation Tablets (you could put your house in Yanille and just walk back and forth if you don't want to use the House Tele/Glory system, or you could use the butler system which I will explain later), and 24 Dragonbones for every trip. Or you can have a friend light the incense whenever it goes out, this will take a lot less Marrentils and save you 3 inventory spaces and use all 28.
You'll want your Chapel to be placed in the square closest to the side of the house portal you come in on and your Quest Hall placed on the other entrance to your chapel (with the Amulet of Glory building spot on the chapel entrance side).
Teleport to your house (with a House Teleportation Tablet) go straight to your Chapel and light the incense burners (or go ahead to the next step if you have a friend do this). Now offer your bones at the altar (the one click option will probably save you a lot of bones here once you get going) and once they are all gone than go to your Quest Hall and use the Amulet of Glory to Edgeville. Bank, refill, and repeat until your at your goal!
This will take 2156 trips at 24 bones per trip (normal), 1916 trips at 27 bones per trip (with a friends help), and 1848 trips and 28 bones per trip (Yanille). And if you use one of the 3 travel methods than a Familiar is highly suggested for helping you carry more bones with you, a Familiar could bring down your total time by from 1/8th to 1 half the normal time.
Note: You cannot use a butler to un-note bones. They won't do it.
|Level||Number of Dragon Bones|
This gives 4x experience on all bones but it's not nearly as fast as with a house altar. You must have completed the Ghosts Ahoy quest to use this. See the Worshipping the Ectofuntus guide to see how this is done.
|Level||Number of Dragon Bones|
Jiggig & Undead Ogre Bones
Some of the bones that you can get here provide quite a bit more experience than Dragon Bones. It is quite a bit slower than Dragon bones but you will also get some Ranged experience while killing Skogres and Zogres. See the Jiggig Guide to learn how to kill Skogres in Jiggig.
Using Undead Ogre Bones with the Ectofuntus you will need about 25-26 thousand (an approximation based on getting some of each of the 3 bones) to get to level 99.
Wyvern Bones give 50 experience each but you have to kill Skeletal Wyverns to get them, this may be worth it though because you may get some Granite Legs and, if your lucky, a Draconic Visage, while you train. Skeletal Wyverns require 72 Slayer and an Elemental Shield to kill and are level 140. There is no guide to killing Wyverns yet.
Dagannoth Bones give 125 experience each but you can only get them by killing the Dagannoth Kings which are extremely powerful level 303 creatures that you can get to after the Fremennik Trials Quest.
After completing the Nature Spirit quest you can kill Ghasts, for each Ghast you kill you get 30 Prayer Experience. You will need Druid Pouches to attack Ghasts and they don't drop anything worthwhile so I don't suggest this.
Shades of Mort'ton
After completing the Shades of Morton quest you can play the Activity in which you kill Shades and burn their remains for Prayer experience. With this method you can make money, gain Prayer, Firemaking, and Combat. Of course you can buy all your Shade Remains and Olive Oil and just build the temple but not many people sell Shade Remains or Olive Oil. You can get up to 100 experience from burning Fiyr Shade Remains and you can also get Rune items and tons of other stuff as rewards. Here is a guide to getting splitbark armor that includes how to use the Shades of Morton Activity.
Cremating only Fiyr remains you will need 130,345 (about 10,800 trips at 12 per trip) to get to 99 but you will also get a lot of Firemaking experience (15 million xp for Willows, 25 million xp for Maple, 35.5 million xp for Yew, and 59.4 million xp for Magic), quite a bit of Combat experience (57.3 million xp combined, and 14.3 million Constitution xp) and some good rewards along the way just to make it worth while.
Pyre Ship Burning
With Barbarian Training you can get Firemaking and Prayer experience from burning Pyre Ships but this is extremely time consuming and requires a lot of combat and doesn't give any better experience than a Marble Altar. It's not worth it.
You can also get Prayer experience through the Pest Control Activity.
Tears of Guthix
And if Prayer is your lowest skill you can get experience for it from the Tears of Guthix Activity.
Of course you can always use the lamps and books you get from the Genie and Exam Random Events to gain prayer experience. 10x the number of your level is given in experience from the lamps, and 15x from the books.
The Summoning skills gives you the ability to summon familiars to aid you. Some of these familiars can benefit you while training prayer by holding additional items for you, and by providing additional benefits.
|Level||Familiar||Holds # Items||Other Effects|
|40||Bull Ant||9||Restores run energy based on level.|
|52||Spirit Terrorbird||12||Restores run energy based on level; +2 Agility|
Any quest with an asterisk (*) next to its name is a Freeplay quest.
- The Holy Grail - 11,000 exp
- Summer's End - 10,000 exp
- Swan Song - 10,000 exp
- Spirits of the Elid - 8,000 exp
- Dealing With Scabaras - level 7,000 exp
- Rum Deal - 7,000 exp
- The Great Brain Robbery - 6,000 exp
- Spirit of Summer - 5,000 exp
- Another Slice of H.A.M.- 3,000 exp
- Ghosts Ahoy - 2,400 exp
- Land of the Goblins - 2,000 exp
- Mountain Daughter - 2,000 exp
- Priest in Peril - 1,406 exp
- Restless Ghost* - 1,125 exp
- Recruitment Drive - 1,000 exp
- Making History - 1,000 exp
- Rag and Bone Man - 500 exp (plus an additional 5,000 exp from completing the Activity afterwards)
- Goblin Priests - This is a miniquest you can do after the Land of the Goblins quest, it gives a total of 13,750 Prayer experience.