Sal's Realm of RuneScape
Waterbirth Island
Written By Jeremy Yak
Special Thanks to Half an Hour

Waterbirth Island is an area in RuneScape that's practically crawling with Dagannoths of various levels. Some are melee, while others are magic or range-based. You can also gather some of the materials to make the new armor from the Fremenniks, although you must have already completed the Fremennik Trials Quest in order to have them make it for you.


Getting Started

There are a few things you'll need to know before even starting out.

Requirements

You must have already completed the Fremennik Trials Quest in order to make the new armor. However, you don't need to complete the quest to get to Waterbirth Island.

Also, you should have the ability to defeat level 88, 90, 98 and 137 monsters. It's recommended to have at least level 43 Prayer so that you can use Protect From Melee to defend against the Dagannoths.

What You Need

You should bring a partner with you if you wish to have access to some of the different areas of the dungeon. The following equipment are also very helpful:

  • Armor - Rune, Dragon, Barrows, Dragonhide; whatever suits you.
  • A Dragon weapon or better.
  • Food - this is a must!
  • Potions - Prayer Restore and stat-boosting potions are especially useful if you're a lower level.

Waterbirth Island

First off, you should complete the Fremennik Trials Quest. You'll get free passage to the island, and you'll even be able to make the new armor. If you've already done that, you're good to go! Head to Rellekka and speak to Jarvald on the far west dock and he will bring you to Waterbirth Island. Once you arrive there, follow the path there until you find the dungeon entrance, marked by a (!) on your map.

Monsters

The Waterbirth Island Dungeon provides some new monsters that you must defeat if you wish to obtain some new armors. They are as follows:

Dagannoth (level 90) - Drop Dagannoth Hides
They attack you with melee-based attacks.

These next monsters are behind the gates. To gain access and get behind the gates, you must stand on one switch while your partner stands on the other switch.

Giant Rock Crab (level 137) - Drop Rock Shell pieces and Rock Shell gloves and boots.
They attack you with melee-based attacks as well.

Wallasalki (level 98) - Drops Ribcases, and Fibulas, as well as Skull and Skeletal gloves and boots.
They attack you with magic-based attacks.

Dagannoth (level 88) - Drops Stretched, Flat, and Round Hides, as well as Spiny gloves and boots.
They attack you with range-based attacks.


Making the Armor

If you plan on making the armor, you need to have completed the Fremennik Trials Quest. If you have already done it, you can make these armors, provided that you have the equipment to make them.

Materials Needed For...

Mage Armor:

  • 6 Dagannoth Hides
  • 1 Ribcase, 1 Fibula and 1 Skull
  • 25,500gp

Melee Armor:

  • 6 Dagannoth Hides
  • 1 Rock Shell Chunk, 1 Shard, and 1 Splinter
  • 25,500gp

Ranged Armor:

  • 6 Dagannoth Hides
  • 1 Round, 1 Flat, and 1 Stretched hide
  • 25,500gp

How to Make It

To make the armor you want, you need to speak to different people. All of these people are located in Rellekka and you must be a Fremennik to get them to make it for you.

Peer the Seer: Makes Mage Armor - outside the puzzle room
Skulgrimen: Makes Melee Armor - helmet shop
Sigli: Makes Ranged Armor - at the entrance

Stats & Pictures

Mage Armor

Mage Armor

Attack:
Magic: +16
Ranged: -19

Defense:
Stab: +67
Slash: +56
Crush: +80
Magic: +28
Range: +0

Melee Armor

Melee Armor

Attack:
Magic: -57
Range: -19

Defense:
Stab: +163
Slash: +163
Crush: +149
Magic: -11
Ranged: +0

Ranged Armor

Attack:
Magic: -31
Range: +29

Defense:
Stab: +68
Slash: +56
Crush: +78
Magic: +34
Range: +62


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