I did not manage to finish my Livid Farm during double minigames weekend, because I had an exam on the following monday.
I cooked this up out of boredom while I was away for the holidays without a capable computer to scape on.
took about 2 hours to write not counting the documentation.
Not particularly easy to use, but I wrote it mainly for my own use. I don't really expect many other people to attempt scouting livid worlds by themselves without a FC.
#livid.py by Leaf
#Development:
Dominion tower Rumble mode normally spawns 10 quest bosses at once for a group of 4-5 people.
It appears that if one player has not unlocked a quest boss, that boss will not show up for the entire group.
Now here's the question:
Is it possible to manipulate boss spawns such that only 1, or even zero bosses can spawn?
There are 47 quests for the DT bosses, of which only 20 is needed to access the tower. One would expect that it is possible to have 4 players whose quest lists
With the new old combat level calculation, it is possible to build an interesting melee pure account, by maxing Attack while completely neglecting Strength - similar to the concept of obsidian maulers in reverse. I'm talking about being able to use Lv90 weaponry at as low as 30 combat with stats of 90/1/1/1/1/1 (att/str/def/hp/pray/sum), and maxing at 60 combat with stats of 99/1/1/99/25/1.
The damage output from this pure should be about 60% as much as someone with 99 Att/Str, but a pure wi