The plan was to get the Attack Cape and the 138 Combat level while delivering the final blow to Thunderous. Didn't quite work out that way, lolz. Still, I'm happy with the result
I’m now about 50k away from 99 Attack and I’m thinking of doing something cool to get it, which may or may not involve a certain Boss in Dungeoneering. Hopefully it will be more interesting than my Defense Cape achievement where I kicked a goblin in the stones as the final blow – a poignant moment for me as Lumby goblins were the object of my early defense leveling, but nonetheless unspectacular. I’ll let you know how it goes.
All this has gotten me thinking about which are the most worth
I’m still trying to decide if I like Runespan or not, but what is certain is that my clan has been nearly obsessed with it, temporarily replacing (I hope) the long-term obsession with Dungeoneering. Dozens of Nitehawks were camped there over the double-reward weekend, raising levels, opening songs, chasing wizards and of course siphoning esshounds, esswraiths other nodes with names like Blood Pools and Undead Souls. Several members with undone Completionist capes vapor-locked on the goal of Ran
I had origionally posted this as a response to Fred's 'Summing-up' post, but I think it needs its own thread.
"The stated concerns from players regarding RWTing, gambling or using the Squeal of Fortune to buy their way to success are simply not true, and not possible given the design of the system. Whilst we have seen most players take advantage of the new rewards and many choosing to purchase extra spins, we have not witnessed any abuse of the system despite monitoring it extremely closely.
I thought that it would be fun to add journal entries to my blog so that I might recount some of my Runescape experiences in the future. I am thoroughly enjoying reading through Merch’s entries that date back to 2007, to the time when I first started playing – and she’s such a talented writer, but yall know that already :)
This weekend, I was fortunate to be part of a Dungeoneering party when one my clanmates, Dancefever87 reached level 120. (If I can figure out how to post pics, I’ll upd
As mentioned in a previous blog entry, I was muted last Sunday for unknown reasons. A J-Mod removed my mute only a few hours after I sent an email to Account Help, which kinda made everything OK.
What I have since learned is that I was likely the victim of a recent update for Auto Muting. Auto Muting works by identifying certain key words that are typed in-game and automatically silencing the speaker in a shoot-first-ask-questions-later approach. In theory, this can apply to public, priva
There has been much discussion about the SOF and other ‘sell-out’ decisions that Jagex has made of late, so I figured that I would try to make some sense of why these things are happening and what it means to the serious Runescape player.
In January 2001, Jagex first released Runescape (now referred to as ‘Classic Runescape.’) The program was based on a game that Andrew Gower had created in the late 1990s called ‘Devious MUD’ with MUD an acronym for ‘Multi User Dungeon’ or ‘Domain’ or ‘Dime
So yesterday morning I was in a few dungeons with fellow members of the Nitehawks clan, logged out for a bit to drop the kids off at their various activities, and when I logged back in... I was muted.
At this point I should add that I infrequently speak in the public or clan chat as Nitehawks is a big user of TeamSpeak (which BTW is wonderful.) In other words, I didn't do anything.
I know what you’re thinking: 'Sure, that's what they all say'. And that's exactly what I said, via TeamSp
The world of RS is very different from the one I first encountered when I began playing in September of 2007: Wildy was there in its first incarnation, bank space was more limited, there were fewer teleports to get around with, there was no Dungeoneering, no Living Rock Caverns, no Nex and there was no GE with its organized market-making. In many ways, the game was a harder, less user friendly – and like millions of other players, I loved it. Or perhaps more accurately, I loved to hate it. T
With several mileposts just around the corner, I've been reflecting with unexpected dismay on what I'll do once these long-wished-for goals have been met:
Presently I teeter on the verge of max combat with only two 98s left before the coveted threshold is reached. With one more level of any kind, I’ll have 2,400, and I only need to escort Smiddy and that old fart through the swamps for about 5 more hours before I reach Task Master and its truly marvelous emote.
Truth be told, I have pur