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Prisoner Of Glouphrie


I loved this quest! Absolutely loved it! It was my kind of quest, in that it involved lots of puzzles, quizzes and no fighting whatsoever. Turn up in whatever clothes you like, you won't be called upon to change. Plus you don't need to take anything. You have Golrana with you, ostentaciously to teach me how to quest... *looks at questcape in my bag* *looks at 313 quest points* *smiles graciously at Golrana* Mind you, I shouldn't grumble about her. I hope that I'm that adventurous when I'm 200 years old. *nod nod*

 

I didn't know about the quest, when I first logged in. I should have, because the first week of the month is traditionally quest week. Last week had slightly bigger news, that's all. :P I'd been in to check the forums for this week's penguin locations. The big news there, of course, is that Canada Grrl has relaxed the rule on not calling out Wilderness locations.

teampenguinallowswildca.png

 

However, I've been nowhere near the penguins, because quest time is now! :wub:

 

PLEASE NOTE: THERE WILL BE SPOILERS! STOP READING NOW IF YOU DON'T WANT THEM!

 

I love doing quests in the first few hours, when there are no guides. That way I get to experience them as they were written, without being tempted to look up the difficult bits. Therefore my first big element to this quest was working out how to start it. Golrie was underneath the Tree Gnome Village. Fair enough. That sounds like the place with the boulders that you have to push, when you have to nerf your crystal saw in order to kill mutated tortoises. I was half right. It was through that room, into the crawl hole at the back, then several rooms along on the other side. Thereon, things got easier.

 

Golrie's grandad went missing years ago. He's just found a letter, which never quite made it to his nan, before she died. The letter was an SOS from grandad. Golrie's been using it as a bookmark. Nub. :/ Anyway, he patently needs a brilliant quester to go and rescue grandad... and I agreed to accompany her. Golrana is Golrie's Mum and she's a bit of a gnomish Lara Croft. She put up with me.

 

pog2.png

 

Yes! Me! I've only saved your people about a billion times! >:wub:

 

I really enjoyed the next bit. We had to find a pathway through the woods and under the mountain. My sort of terrain IRL that, so the pixel version engaged me too. Not much else to tell about it; other than the advice to test everything, as there are clues to the pathway hiding in all kinds of rocks and trees. We ended up in Lletya, where the puzzles really began.

 

You will be given a novel to read. I swear that this is the longest book in the game. I sat and read it all though, before plunging on. The important pages are: the list of materials to build a device; the chapter on output intensity; and the list of combinations for 'pure yellow', 'pure cyan' and 'pure magenta'.

 

However, if you're a lazy git, then here's the relevant info:

 

* Certain materials are needed to build the device and they are all in the room. If you search every box, crate, light, picture and shelf, then you'll get those materials. You don't have to memorise them (after I did), as you automatically take the required amount. I do recommend checking the lecturn, then clicking on the chapter titles. You get two little films to watch! :yay:

 

* Different shapes produce different output intensity. The weakest is a circle, as it has one side. The highest is an octagon, as it has eight sides. Sides = intensity.

 

* Different shapes are dependent upon the amount of water in the crystal bowl. Just right-click it to automatically fill or empty the water. Crystals, for making shapes, are in the box beside it.

 

* You turn the middle prism to change the colour.

 

I don't know if it'll be different for everyone, but this is what worked for me. Please note BOTH shapes and colours:

pog1a.png

 

This part could be a nightmare for colour blind people. However, each of the coins and shapes do have a right-click option, which reveals their colour. The singing bowl doesn't. It starts on red and goes through the rainbow: Red, Orange, Yellow, Green, Blue, Indigo, Violet. It never deviates from that pattern. If the requirements are the same for every player, then you'll only need red, yellow, green and blue. Once you have your shapes, you should be fine, as you can read the colours.

 

After the box is calibrated, then it's out to rescue Bolrie (grandad of Golrie and dad of Golrana). The quest is pretty straight-forward, so nothing really to tell. Thoroughly enjoyable though! Bolrie does ask some questions to ensure that you're not an illusion. If you've been paying attention throughout the quest, they'll hold no hassles. I didn't have to look anything up. If memory serves, he asked me his wife's name: Gena. The picture on his wall in his cave: The Grand Tree. The name of the elf who helped him: Ifreen. How many combinations of shapes and colours are there? 42. Ok, the latter did involve me looking at the screenie I'd taken, for the above picture, which showed my inventory at the time. I can count, oh yes! :/

 

Rescue completed and it all got really lovely. Reunion ftw!

 

pog3.png

 

There's me, in my quest outfit, with the longbow that I didn't need. :/ I love the updated gnome graphics, by the way. It looks really great over in the Grand Tree and the Tree Gnome Village.

 

Talking of the latter, we returned there for more reunions. *little tear* I do love happy endings. :) And the rewards weren't bad either! :o

 

pog4.png

 

All told, it's taken me around two hours to both do the quest and write this blog. It's a master quest, but not a massively long one.

 

More quests like this! Bravo!

20 Comments


Recommended Comments

Helm Lardar

Posted

Arrgh I really want to go to ape atoll to check out the 10th squad, but that means getting membs >:-(

kuemper

Posted

However, if you're a lazy git Kitt Fox, then here's the relevant info:

 

Fixed. :P

 

I haven't looked at it in game, but I'm glad gnome looks are updated and we can get a second spirit tree.

Rachy

Posted

"And the rewards were bad either!"

 

Looks fab ;)

Merch Gwyar

Posted

Helm - I'll nip over there and get pics for you.

 

Kuemper - LOL Yes! I'm wishing that I had a spirit tree seed now!

 

Rachy - Ooops! Typo ftl! I've altered that. <3

fred_lay

Posted

Gratz you! Love this quest, it was awesome and the new gnomes are ftw (check the little Roman legionnaires at Gnome Strong) and fr33 200k xp woot woot

Easl

Posted

Quest was great, and then it sort of stopped. It felt like half a quest, especially next to the recent dwarf and monkey monsters we had. We see the start of the gnome city, talking t birds and some master plan, then its forgotten about and "awww, we're showing new our new hug animation"

kuemper

Posted

Oh Guthix. I thought there would be a new spirit tree patch in/near Lletya, but it's just the ability to plant a second tree in one of the regular spots. :mad:

teacuptime

Posted

Great, loads of runecraft and construction xp, just what I need! :doubt:

Josh

Posted

Nice to see Canada Grrl listened to my (and probably many other people's :P) idea for a solution. :)

Tabt

Posted

I like all the hugging best. I hope they add that into RS at some point. :)

ZacharyB

Posted

You can examine the singing bowl to figure out the color@color blind people <3

Dimosthimise

Posted

Do you agree with me that many quests ranked as 'master' are getting too easy?

Wolfhe

Posted

Wait, that was a Master rank quest? I thought it was pretty easy. :3 To be honest, once I figured out some basic algebra with the color puzzle the rest was smooth sailing... and they hugged too much. >( Why do they have to hug more than once? I mean, really.

 

Oh, and my legs aren't freakishly long and my head is not hollow, you silly gnome. You look funny. So there.

Helm Lardar

Posted

Wow, thanks Merch! I look forward to them, especially seeing if karam is still stealthy.

Avicile_Mohaili

Posted

She kept going on about my agility... *looks at agility cape on my back* :lol:

sionnach dhu

Posted

I loved this quest also! Since getting my quest cape a couple years ago, I, too, enjoy doing quests early on when there's no guide. I did get a wee bit of help from clan-mates twice when I got stuck - most notably at the grate, when the game was telling me to do something with the huge boulder opposite it! - but in both cases I would, eventually, have figured it out.... clan just saved me a bit of time and frustration. :) (Mostly I was feeling pressure because I was silly enough to start doing the quest at around 9:45 a.m.when I had to leave for work at 11:15!)

 

And I loved the puzzle - initial reaction was "OH MY GOD WHAT IS THIS???", then after going back and re-reading, I got out a pen and paper and enjoyed myself figuring it out. The numbers are random, incidentally - I had 36 cyan, 18 magenta, and 5 yellow, which luckily are relatively easy to do the math for.

 

Re the quest ending....it did leave questions unanswered, but that simply tells me we'll be getting another quest in the series!

sionnach dhu

Posted

Oh, and .... loved loved loved it that I DID NOT HAVE TO FIGHT ANYBODY OR ANYTHING for this quest, especially after the extended period of time I was quest-capeless because I couldn't manage to kill Nomad and the Void Queen.

Wolfhe

Posted

Actually I greatly enjoyed this quest as well. It was fun, well thought out, and even though there was too much hugging, it was still pretty exciting to run around Arposandra. :D

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