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Citadel Tiers


Common Sense

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I'd speculated that the restrictions looked like this:

 

Tier 2: tier 1 tree

Tier 3: tier 2 tree, tier 1 mine

Tier 4: tier 3 tree, tier 2 mine, tier 1 firemaking/smithing

Tier 5: tier 4 tree, tier 3 mine, tier 2 firemaking/smithing

Tier 6: tier 5 tree, tier 4 mine, tier 3 firemaking/smithing, tier 1 crafting/summoning

Tier 7: tier 6 tree, tier 5 mine, tier 4 firemaking/smithing, tier 2 crafting/summoning, tier 1 cooking

 

However, here's what I discovered when trying to upgrade to tier 4:

 

restriction.png

 

This makes it a little harder to discern a pattern. It could be that tier 5 will require every skill plot to be tier 3+, but this is sheer guesswork. We can only be sure that a tier 4 mine will be needed for precious metal bars.

 

Tier 2: tier 1 tree

Tier 3: tier 2 tree, tier 1 mine

Tier 4: tier 2 tree, tier 2 mine*, tier 2 firemaking/smithing

Tier 5: ?

 

*a tier 3 mine is a de facto requirement, since bars are needed to upgrade further.

 

We can still lay out how the next few weeks will look (it's currently week 6):

 

w113.png

 

If we're able to upgrade to tier 5 on week 10, then week 11 can be skipped. After weeks 12/13, there's too much uncertainty.

 

Finally, here are the calculations for next week. We'll be working toward a tier 4 upgrade, so it'll be the most demanding week yet. Fortunately refining charcoal does not require timber.

 

week7reqs.png

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We'll just have to rally the troops up!

 

Is it true that the more people getting resources at the same time the more you get? If so we could maybe a do en event? It'll be more fun with lots of people there.

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We'll just have to rally the troops up!

 

Is it true that the more people getting resources at the same time the more you get? If so we could maybe a do en event? It'll be more fun with lots of people there.

You get resources in bulk, but the amount of resources you get is dependent on the Tier of the gathering station.

 

Since we have a low-tier Tree, we should probably look at that for the moment.

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We'll just have to rally the troops up!

 

Is it true that the more people getting resources at the same time the more you get? If so we could maybe a do en event? It'll be more fun with lots of people there.

You get resources in bulk, but the amount of resources you get is dependent on the Tier of the gathering station.

 

Since we have a low-tier Tree, we should probably look at that for the moment.

 

Yeah, this is right. I am not sure if it further depends on your level in the respective skill. A resource gathering event is nevertheless a good idea. :D

 

We'll be prioritizing woodcutter upgrades whenever possible as motivating people to chop timber is difficult.

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We'll be prioritizing woodcutter upgrades whenever possible as motivating people to chop timber is difficult.

yeah I need WC xp and usually I'm the only one there :/

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