Jump to content
Sal's RuneScape Forum

-Leaf-

Forum Member
  • Posts

    3271
  • Joined

  • Last visited

  • Days Won

    28

-Leaf- last won the day on October 25 2016

-Leaf- had the most liked content!

Reputation

197 Admirable

About -Leaf-

  • Birthday 11/27/2005

Contact Methods

  • Website URL
    http://u.mad.bro
  • Skype
    slashed_leaf

Profile Information

  • Gender
    Male
  • Location
    where you least expect
  • Interests
    I'm interested in why you are looking at my profile.

About My Character

  • RuneScape Name
    Leaaf
  • RuneScape Status
    Member
  • RuneScape Version
    RuneScape
  • RuneScape God
    Guthix
  • Favourite Skill
    Dominioneering (Favourite minigame: Dungeons of Daemonheim)
  • Combat Type
    Balanced
  • Combat Level
    12x.x+12.75
  • Overall Skill Level
    >2400
  • RuneScape Clan
    DeeGeeEss

Recent Profile Visitors

4526 profile views
  1. https://imgur.com/BZXHGDq the xp rates in the beta are very balanced right now

  2. -Leaf-

    Leaf

    Completely messed up the screenshot because I saw a FC coming and panicked. I had comp cape in my inventory and was supposed to put it on as soon as I got the 120 slayer Slay cape looks good with my colors other stuff The xp rates in the beta are very balanced right now
  3. -Leaf-

    Leaf

    codex screenshots are boring as hell and I'm losing track anyway so this is the last time I will be posting them. I dissolved my augmented achto because I want to go for a second copy of the armor. Rip perks. Also means that I have to go mage yaka for a while which I don't really like doing Mawile's 9th Leaf has both derpzag pets now lol moar pets pls jagex I don't even like pets Next post is going to be comp cape
  4. -Leaf-

    Leaf

    Got my 2nd nox component drop from scavenging. Free Biting 3 without having to break a nox weapon! My 120 dung engineering, invention, and invention party
  5. Oh sals, you and your legendary grats message timing... (gud job army)
  6. -Leaf-

    Leaf

    A little bird told me that this forum is deader than the Bounty Hunter rework. Yes I did change my name, and will be keeping it for the forseeable future. So here's a dump of a bunch of pics that are probably not in the right order because I've been gone for a year and forgot what I've been doing.
  7. -Leaf-

    Leaf

    I am so legitimately steamed
  8. *for the purposes of monster spawn rates. Item spawns not changed with the update. Spawn rates are fixed at the rate equivalent to a 1000-population server prior to the update. World 2 itself now technically spawns stuff at a lower rate. If you experience rage, butthurt, or high blood salinity as a result of this update, please consider a different MMO as Runescape may not be right for you. Battery[1] of item doublers at grand exchange not included. Biggest update of the year. http://services.rune...16,542,65890651 this patch week is pretty impressive.
  9. Combat These perks directly improve your ability to fight. Strength: Dismember lasts an additional 2 seconds. Once again Jagex demonstrates their annoying habit of using seconds (and a grossly incorrect value too) when talking about combat abilities. What this actually does is increase Dismember from 5 hits to 8 hits. In terms of time, Dismember increases from 6.0 seconds to 9.6 seconds. (Dear Jagex, 3.6 does not equal 2) If you are fighting things with enough hp to take a full dismember, this increases the mean damage of the ability from 120.6% to 192.9%. Stacks with lunging perk. Lunging 3 dismember has a mean damage of 230.6% for 8 hits. To put that in perspective, Sever has a mean of 112.8%, Snipe is 172%, and Slaughter is 145% not counting the triple on movement. Defence: Acts as a sign of life. Same cooldown. Effectively, this saves one inventory slot, which is a bigger deal than you'd think. If you are below ~89-99 div (pulse core boosts), this also frees the pocket slot which is a VERY big deal. Also provides a nice safety net if you forget to bring your sign/port of life. Constitution: Doubles life points regained over time. With Fortitude, this increases your regen from 2% per minute to 3% (NOT 4% it stacks additively). Resource Giving/Saving These perks save you money, or help you earn more when performing the relevant action. Attack: Gives a chance for degradable items not to degrade. Saves you 2% of the degrade cost of non-augmented items. Invention: Slows the drain of invention charge. Saves you 2% of the degrade cost of augmented items. Ranged: Acts as Ava's devices. Useful if you do not own Ava's alerter, or if you have a max cape but not comp. Otherwise, Ava's alerter itself is better due to having better combat stats. Construction: Reduces the cost of creating planks. Reduces plank creation costs by 10%. Together with portable sawmills, planks can be made at 80% base cost. Agility: Gives a chance of double tickets from the Brimhaven Agility Arena. Stacks with the Karamja task set reward. TBC: Activation rate Useful if you are going for pirate hooks for whatever reason. Fletching: Gives a chance of automatically stringing a bow when fletching unstrung bows. TBC: activation rate, exceptions Gives the extra stringing xp upon activation. Generally, this increases the value of the bow produced. Fishing: Gives a chance to get a double catch. TBC: activation rate, exceptions Does not give double xp. Cooking: Prevents food from being burned. Saves money if you do not have cooking gauntlets for some reason, or if there are any items that still burn at 99 cooking. Summoning: Gives a chance to save charms when infusing pouches. TBC: Activation rate, stacking, tertiary charms Divination: Gives a chance of saving divination materials. TBC: Activation rate, exceptions, secondary materials, activation when converting mem+energy Probably good for transmuting charms. Woodcutting: Provides an increased chance at finding bird's nests and crystal geodes. TBC: Activation rate kinda useless tbh Convenience These perks are generally quality-of-life improvements which are not super important to have. Runecrafting: Activate to reveal the required rune for the Rune Goldberg Machine. Note that this reveals the 3rd rune. Saves you money on trial and error. Magic: Activate to swap spellbooks at banks. Saves a lot of time if you do not have book switchers from Invention. Saves the cost of components for making said book switchers. Note that this cannot switch prayers. Prayer: Imparts the same benefits as lit burners in a player-owned house. Saves time and effort, increases XP/h if you do not have someone lighting for you. Crafting: Thread is no longer needed when crafting. Allows you to craft more shields per inventory. Slayer: Activate to teleport to any Slayer master in the game that you can access. Good not just for getting tasks, but also for general travel Hunter: Activate to give your Herblore Habitat vine plant the effects of its hunter potion. Smithing: Gives the same effect as the goldsmithing gauntlets. Actually useful if you are using the glove slot for brawlers or smithing outfit Firemaking: Activate to light a fire on the spot you're standing on. Make a fire at fishing spot and train 2 skills at once? idk Dungeoneering: Teleport to any available resource dungeon. TBC: Does it work for a dungeon you haven't entered before Saves hoardstalker rings Farming: Gives a chance of instantly harvesting a patch. TBC: activation rate Chance of activation is per item rather than per patch All harvested items become noted Other Herblore: Activate to clean all herbs in your inventory for no XP. Note that the nardah person can mass-clean herbs, but charges an exorbitant 200gp each. Thieving: Lowers your stunned time when caught from 4.2 seconds to 3. Doesn't work for elves but probably makes dwarves even more OP Mining: Gives an invisible +2 skill bonus. Quest Points: Adds 30 seconds onto your Tears of Guthix time. Perks to consider putting in Max/Comp cape (pick 3): Strength Defence Constitution (only if you base tank a lot) Attack Invention Slayer Dungeoneering Thieving (only with comp for Ardougne effect) Capes to keep in bank at all times: Runecrafting Magic Slayer Dungeoneering Capes to remember to grab from cape rack when the situation calls for it: Construction Fletching Fishing Summoning Divination Prayer Crafting Farming Herblore Thieving Mining Capes to forget: Ranged Agility Cooking Woodcutting Hunter Smithing Firemaking Quest
  10. Your ratio of dobrev to rs pics is going up. pls make your thread less nsfw so I can actually read it kthx Also come tank some nex for me so I can get my defender drop oh and grats on 2k posts army
  11. horrible screenshot :| Leaf has no pet of course If I had realized how close I was to rank 8k I would have aimed to hit it on the dot. O well... honestly kind of sad that there are over 300 pages of maxed engineers of dung
  12. -Leaf-

    Leaf

    finally found a good team and did 2 feats back to back kool
  13. -Leaf-

    Leaf

    maw achto #8 and an effigy too I was thinking "about time, finally got pet at 196m dg xp..." then realized that I got it on the wrong account. Mawile you and your pet luck srsly You know, I've been purposely using the mahjarrat aura on nex every month to try and get my defender while keeping my pet kc minimal. Fast forward to the end of the goddamn year and over 300 nex solos, and I still don't have the defender drop. I don't even. leaf achto number... 16? I think I missed the screeny for 15. I remember getting that right before hayley got a glacor boot drop Leaf achto #17 Come to think of it I've had 3 achtos from bm in a row now without any loot from yaka, even with rerolling yaka every time. Haven't had a codex in ages either.
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines and Privacy Policy.