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Dragonclaw

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Everything posted by Dragonclaw

  1. Dragonclaw

    Football

    Everybody I know is of the same opinion. Idk what Real Madrid's higher ups were thinking. And Real (Without Ronaldo) is losing 4-2 against Real Sociedad as I post this... That was a nightmare. I hope we can bounce back though, Kroos is looking promising imo That result was disastrous. I wasn't pleased at all with the performance. The first fifteen minutes I was watching the game and laughing at the dominance they were exerting and it just all went to shambles. I believe Kroos was a fantastic signing for Real but he doesn't deputize the midfield in the way Alonso did. Alonso was a quintessential holding midfield player. All of the transition from the back line to the midfielders and beyond came through him. The Di Maria loss was also hard to bear considering he had the work rate of a race horse and pace and creativity all mixed with loads of other things. It was hard to see him go and I do question a lot of Perez's transfer activity this summer. Ancelotti is responsible for finding the balance in the Real side again similarly to last season. My best guess is that he would use Sami Khedira or Illara in the holding midfield role to replace Alonso to give Kroos more attacking freedom, or make Kroos be more disciplined and sit closer to the back line. The 5-1 result in the CL during the midweek looked a lot more promising to me though, hopefully it progressively gets better as the season goes on.
  2. Dragonclaw

    Popping In For A Visit

    I appreciate the warm welcome! Welcome back to you as well!
  3. Dragonclaw

    Popping In For A Visit

    It's been quite a while... In fact a bit too long. The last post I made was about a year ago, and even then I came out of inactivity to see how the community was doing. I just received an email about my 6-year anniversary not too long ago, and I figured it'd be worth it to pop in to see who still exists or even remembers who I am. So anyways I'd just like to make sure all is well. I can't exactly say I've retired from RuneScape yet because its still in my intentions to return to actively playing when I find some time, but I'm not quite sure when that will be. To be honest I truly miss making guides for the website... I'm going to have to use those now to even know how to play...
  4. Dragonclaw

    Popping In For A Visit

    Me too! :o I'm glad I still have a few who do. :) I seriously miss the game and the community and I'm going to do my best to come back and play an active part. Off to college for me this year, so it's just difficult to find any time.
  5. Dragonclaw

    Jagex Emails

    While not an in-game question, I was wondering why I am receiving multiple e-mails from Jagex saying my account has been accused of RWT (which I have never done). Apparently I am to be fined $2,500 multiple times but when I log into my account, there are no warnings, no accusations, nothing against me or my only account. I feel that it's possible that someone may have used my email for their account and their account is being accused, however, I really don't want the annoying emails and I'm not sure of how to approach Jagex to let them know because I can't even appeal these warnings because there are none. Any suggestions?
  6. Dragonclaw

    Jagex Emails

    The emails are from [email protected] I did not directly click on any links but is that their true e-mail or not? I don't think Jagex would be sending out phishing attempts. I'm just worried that these charges will be given to me when I did not even deserve them. They are not from Jagex. If you reply, it gets sent to the REAL [email protected], and they send you confirmation that it is fake. I don't mean to offend, but I really can't word "they aren't from Jagex" any simpler. Okay, much appreciated. I'll flag them all and get those out of my inbox, thank you very much!
  7. Dragonclaw

    Jagex Emails

    The emails are from [email protected] I did not directly click on any links but is that their true e-mail or not? I don't think Jagex would be sending out phishing attempts. I'm just worried that these charges will be given to me when I did not even deserve them.
  8. I'll try to come out of RuneScape retirement to see some old friends at this event. It is my 5 year anniversary at Sal's, after all.
  9. Dragonclaw

    Runescape Hd Picture Updates

    RuneScape HD Picture Updates Well, as the site progresses, it is suitable enough that we move on to using HD pictures. While it is not entirely true that all guides need an update/rewrite, some pictures on the site do. If you believe that a picture on the site needs to be updated, post here. We ask that you help us update all images that aren't in RuneScape HD mode. You must follow the guidelines below to make a submission! Screenshots should be taken using the 800x600 resolution of RuneScape. anything higher than that makes it more difficult for Standard Detail users to use, and it makes the image's dimensions far too big. It is encouraged that you use the smaller version of RuneScape HD Transparent chat box images are discouraged. Images must be saved as a PNG file. Unnecessary chat text is discouraged. Do not replace current HD pictures on the site. The URL of the original image should be listed. If possible, show the original image you are replacing. For the sake of space and forum lag, please place more than one picture replacement in a spoiler. It is recommended that you use the smaller version of RuneScape HD, as it helps stay within the limits, and gets more information out of the screenshot itself. For the sake of organization, it is encouraged to submit all images you have for one guide at once to make things easier to keep track of. Here is a sample outline of what you should use to make a replacement: [b]HD Screenshot:[/b] [b]URL of screenshot replaced:[/b] [b]Original Screenshot (Optional):[/b] [b]Credits to:[/b] If you do not believe a picture posted should be submitted, speak out and let us know. It'll be determined on if it needs a replacement or not. Thanks for contributing! Let's get those HD pictures out! List Of Submitted Pictures If there is something on this list that has already been submitted, please do not submit twice. If you have submitted images and they are not on the list, it is either because I have not gotten around to the editing yet, or because the images were only partially submitted for a guide. Please send me a PM if you have any questions about this list and what should/shouldn't be on it. Last updated: January 19, 2011
  10. Dragonclaw

    The Tale Of A Hero

    The Tale of a Hero Authors Note- Hello everyone! I've posted a story much similar to this one way back when. I was digging through my computer files and suddenly, this old story appeared before my eyes. I looked at it, and made so many major tweaks to the storyline. I have already planned out most of the story and I will be releasing bit by bit every little while to keep the suspense coming. Please post any constructive criticism you have because I truly value what you have to say! Thanks guys, enjoy! -Dragonclaw Prologue:A long cold, dreary winter night passed. Hours were wasted generously as many fell or in fact were asleep. Towards midnight, it all seemed awfully quiet, as a normal night might normally suggest. Tonight though was much different. By this hour, it was apparent that many if not all were sleeping. As the dust rose from the very foundation of mighty, brick-built fortress, six shadowy figures encroached upon it without a whisper that their current location was established successfully. More and more dark silhouttes came by the minute, with a dark and mystifying horror that surrounded their approach. Hundreds, if not thousands were in attendance. The fires upon the torches of these operators cackled angrily with the brittle air of winter, but this sound was quickly overturned by the mystery of a dignified hum that began amongst them. A common lad would believe them all to be mad. These hums slowly ascended into a deep-seated chant, but the echo could not be heard within a mile of them. The dark of night swallowed any sound they might have made. An old Mahjarrat tune began to be played on the drums of younger marching boys, and the sound of war was in the air. This regime was beginning to threaten the peaceful atmosphere throughout the area. Death would be rewarded to the man responsible for this, though he was not hard to distinguish from the rest. A tall, firm man. Heavily dressed in a deep crimson-color, similar to the blood that has been shed at the hands of this parasitic creature. Him and his undying lust for rebellion, and a defying thirst for power made all shudder when they heard the name... Zamorak. Still standing in the stillness of night, the sound of war grew larger, the sickening chants grew louder, and the emotional hostility grew stronger. All this was broken, as an axe beheads a man, this man's voice made all fractions of commotion subside. "Let's go." he spoke, in his sharp demanding tone, as a massive amount of Mahjarrat behind the five commanders followed him inside the fortress. "Men, you are to kill any obeyer or protector of Zaros. Do not let any get away, keep attacking even if the next man falls. Your eyes are to be fixed on what is ahead, and not to your sides or rear. This loss we cannot endure." Lord Drakan commanded. Everyone marched forward and nodded. They knew the importance of this rebellion. "For ZAMORAK!" they yelled, charging, as they all ran for the main fortress door. Armed with logs to charge the door, they made a swift stampede. Without breaking a sweat, the lead men broke in the door. Laughter erupted as they piled in. "You call this a heavily guarded facility?" Thammoran chuckled, stepping in through the main gate, behind him were the other cheifs. Upon entering, they gazed upon the inside of the fortress, and surveyed the battle ground. Silence broke out once more as they began to establish themselves in a position. Finally, the commanders fired spells to give a rude awakening to the residents without hesitation. There was no delayed reaction from the opposition as they quickly began to retaliate. Now, a sea of spells flooded throughout the fortress as it broke out in an intense warlike situation. All combatants were in an intense melee. The rangers fought from behind men and the mages were screaming out all kinds of spells. Magic was the main portion of battle. Zamorak slowly made his way into the building, as to not be detected. Walking through the melee, he dodged many of the attacks. Once it became apparant who he was, the Zarosian loyalists turned their attention to him, as to look to recieve orders. He was, in fact, their army leader. He looked upon them with a smile on his face, and ordered them to assume the position. They followed his orders precisely. "I want all this combat to end, now," Zamorak said. He then began to speak in a language which was not understandable. It seemed to be a Mahjarrat dialect. "Meco oijn su ni er yramy, erbtay Zaros, ro ied tiwh het sert fo hemt." Quickly, a few Zarosian loyalists walked toward the opposition's side, and faced their own in treason. Others dropped their weapons, and some had their mouth's gaping wide open in shock as to what just occurred. Zamorak began to laugh as he screamed "ATTACK!" The Zarosians turned around to regroup, some ran away, and the some stayed to hold thier ground. The combat resumed as more and more Zarosians fell. It was apparant Zaros' fortress was not holding up well against this surprise attack. Suddenly, more and more Zarosians appeared to replace the fallen combatants, and began to give a decent challenge to the Zamorakian army. "I hope you know that the Mahjarrat population is split. Many are still loyal to Zaros." Hazeel shouted, while in combat. "There just might be too many to handle here!" "I know," said Zamorak, "Just continue attacking. Don't give up." The Mahjarrat are an elite race that enjoy war very much in Zamorak's eyes. They originated in the realm of Freneskae and many came into the realm of Gielinor. Zamorak was one of these people. If there are any on the other end like Zamorak, they won't go down without a fight, and a good fight at that. Soon after the combat began to take its toll on both armies, Zamorak quickly fled to find what he came to take. He brought some loyalists with him, as he began to make his way toward the heart of the fortress. There he would find the power he wanted. As he approached the heart of the fortress with his followers, he was greeted by an unwanted guest... They stared at eachother. No one dared say a word. It was a while before any action was taken. Zamorak then continued running to the throne room, as if nothing stood in his way. The guest blocked his path by following him closely. Then, he spoke. "Zamorak! Stop, you fiend!" Brayet shouted, running after Zamorak. "He's got the staff! Get him... GET HIM!" He alarmed his army, as Zamorak held the staff tightly and made a run for it. Everyone was alarmed and knew exactly where he was going. Quickly, massive amounts of people hurried towards the chase of their master. Zamorak then made his way into the palace, he was almost there, panting heavily with the rush of adrenaline tingling up his spine. He was at a full sprint. "Fools!" he yelled, cutting a corner, "You dare oppose me?" He was cornered after the next turn in the palace hall, his face was red with anger. He screamed an incantation to throw about fifty people into the air as a fire spell burned them all. There was quite some chatter going on in the fortress now. Some that saw this were frightened, others even ran away from this monstrosity. The assistance to the rebellion, Thammaron, Hazeel and Lord Drakan cleaned up what Zamorak didn't kill. Corner after corner, Zamorak continued to fight his was through the multitude of people to get to entrance of the sacred room. Finally, he turned to the last corner when he had one last person standing in his way, the same person it had been all along. "We cannot allow this to happen Zamorak!" Brayet shouted. Zamorak did nothing but ignore it. Brayet was his co-commander in Zaros' Army, and one of his closest friends, it was apparent that Zamorak was hurt emotionally by this opposition, "What are you doing? Have you gone mad?" "You can say so." Zamorak said, "Just know that I am not like any of you pitiful Mahjarrat. I won't allow Zaros to continue to be the storm raging over my head. I have an undying lust for power. I feel there is an evil in my heart that only Godhood can cure!" "You are going against everything! Zaros did everything for you!" Brayet said, "He made you the leader of his army, he gave you fame, and he granted you the fortune you desired. After all of this you return for more? Zamorak... That's enough!" "Zaros may be my master, he may rule over me, but I know I am a more eminent force to be reckoned with. I can do greater, more extraordinary things than he ever will!" he protested. It seemed the projection of his voice made the palace begin to shake in fear. The walls began to crumble. "He's the only one standing in my way! I am an elite of Mahjarrat race, and as such I want him out! Nobody will stand in my way! Not even you!" Zamorak screamed. "Shut up!" Brayet said, "I am your friend, I want you to be the best in whatever you can, but Zaros is too much of an elite for you to take, he'll kill you on the spot for a rebellion like this! If you were to take Zaros' spot, you wouldn't know how to control that kind of power! I am not betraying Zaros because of your selfish desires!" "I don't care anymore! I told you, I am more distinguished! I am going to remove Zaros from my life, he is the only thing that haunts me!" Zamorak argued back. "With a massive ego like mine, you don't want anybody to be better than you! NO ONE!" The dust from the crumbling walls began to rise and fill the empty gaps of the room. "Then I have no choice, my friend," Brayet coughed, with dust in his face, as he drew his sword. He prepared to kill his best friend. Zamorak, full of anger, only replied, "So be it," as he walked towards his opponent. A long silence arose. Finally Brayet rounded up the emotional strength that he could and began to charge at Zamorak. Zamorak looked at this with an ugly enthusiasm, as he drew the staff to prepare a deadly spell. However, his conscious couldn't seem to find the strength to attack him. He had a fury in his eyes, but it couldn't find a way to break through and let it control him. He looked at his peer, and dodged the attack that Brayet ran at him with. "What's the matter Zamorak?" Brayet chuckled, "Can't seem to find it in your heart to kill me?" Brayet continued to laugh, where then Zamorak interrupted, "I, I can't," he sighed. "This is why you cannot face Zaros, I see you have the intentions to be better in your heart but you don't know what to do with them. You don't know how to let your anger control you. If you did you could kill me with no regret." Brayet said, still laughing. "You dare mock me, Brayet?" Zamorak said, looking more infuriated by the moment. "I'll kill you, believe me." "Prove it," Brayet said as he once again charged at his friend, ready to slash him with the sword that might save Zaros, "You're weak... I am disgusted." Zamorak just stared as he came closer. He was coming within such a close range and Zamorak did nothing, he just stood. Brayet screamed at the top of his lungs, "Goodbye, my brother!" The dust in the room covered just about everything by now, but the two men were eyeballing each other and with an intense accuracy that could not be diminished. Finally, Zamorak looked up at Brayet once he was just about slashing his sword at him. He knew he was finished. Brayet's sword swung and made contact with Zamorak, right across the head. As Brayet smiled to know that the opposition was destroyed, his chuckles immediately diminished once he found that no injuries occurred whatsoever. No blood, not even a scratch. Brayet looked on, surprised. "What the-". "I have beaten you, Brayet." Zamorak said, now chuckling, as he eyed him with such a fury that his entire body was in a deep crimson-red color and it began to glow. He looked up and drew the staff of Armadyl. As he threw spells and curses at Brayet, he saw nothing but a bright red light. Unfortunately for Zaros, this was the last thing Brayet ever saw. The curse killed the mighty co-commander of the Zarosian Army. Zamorak looked on without a bit of remorse at his fallen foe and one time friend. With an evil laugh, he spoke beyond the dust and debris that rose in the air, with a thunderous noise that the entire fortress could hear, "Disgusting- all of you. So evil, yet so weak." To add insult to injury, Zamorak took him and burned his body. "Farewell... my friend," he said, as he watched the flames eat at Brayet's body. Once the fire extinguished, he bent over to pick up the ashes, and stored them in a container which he placed under his cloak. Thammaron, Hazeel and Lord Drakan chuckled at the sight of the death. Zamorak was also pleased, but he didn't lose focus. "Go look around for anymore disturbances," he commanded, "I'm going to take care of Zaros." They nodded without saying a word. "I don't believe there are anymore Zarosian loyalist trash here, if any, our army cleaned it up for sure." Thammaron said. The other two nodded and laughed triumphantly. However, interrupting the celebration were the mighty Dragon Riders and Azzanadra to take out the assistance. Zamorak's army showed up just in time to assist in the fight. They all assembled against eachother outside the throne room door, however it was too late. Zamorak was undetected in the madness, and made his way into the throne room. Azzanadra laughed as he spoke, "You're all finished. If it's Zaros who you chose to oppose, you will lose. My power is too much for you... All of you!" And the fight outside the throne room began. Azzandra brilliantly fought against the army and took down the numbers a big amount. The commanders and the Dragon Riders fought. While after a while Azzandra began to fight the commanders as well. It was a very well fought battle. However, it seemed to be getting nowhere. Zamorak creeped open the door and ran up to Zaros. He pulled out the sacred staff and held it right before his eyes. His hands were trembling, and he was very nervous. This was the moment he was waiting for. Zaros did nothing but stare at the marvelous site. "This is the staff that will give me Godhood?" Zamorak asked. Zaros answered, with his voice so mighty it shook the fortress walls as they crumbled more and more, "Why do you come forth to me and ask such a question?" Zamorak did not speak, he just gazed at the staff in his hands, and peered up at Zaros. "If it is my knowledge that you seek, it is a thought that tells me you would like something." "Of course Master, I seek your knowledge to become mighty much like yourself," he joked, "I want to know the true power of this staff. It gives me Godhood no doubt and I know you have something to do with it, so make this easy on yourself and tell me." "I refuse," Zaros said, very pompously. "Tell me you fool!" Zamorak said, "Tell me before this has to get ugly." "Has it not already? You came in here, uninvited, when I have given you everything you could possibly want, you knocked out most of my army, you killed my co-commander, and as we speak, you have minions outside fighting my guards." Zaros said, "Is this your definition of wisdom and true Godhood, Zamorak?" Zamorak began to build up in his rage. "I want Godhood, Zaros, I want it now!" "No need to swim in your despicable fury," Zaros said, "You'll be too caught up in your own ambition that you cannot possibly do anything to take my power from me, or put yourself in my place. If this is what you truly want, I can only tell you... If you want it, you need to earn it." Zaros stood up, and he stared blankly. "Master," Zamorak said, "I have no choice," Zaros angrily looked down and made eye contact with Zamorak. "I am better than you!" He yelled, "I can do things you couldn't dream of doing, I want more than I already am! My thirst for never ending power will get me places you'll never be able to! This is it, my Master!" "You have brought this upon yourself Zamorak!" Zaros exclaimed, "You give me no choice as well." A rage built up in both of them, as they threw spells at each other. Zaros began to collect power to make a Godly, and deadly incantation to rid himself of Zamorak. The throne room seemed to explode with a mighty power. They both knew the fortress would not last much longer. Zaros knew how to control his rage, and made it his power. Zamorak, on the other hand, fought with the sole purpose of winning and used his rage to get there, without controlling it. The battle went on for a while as spells continued to launch back and forth. The battle seemed to be going no where. Zamorak seemed to have trouble holding his own, and his defenses were lacking. Zaros nearly broke all of Zamorak's defense and was just about to fire his Godly incantation. Zamorak was struggling, he couldn't risk another mistake. Eventually, he did make a mistake and the incantation was fired. Zamorak fleed very luckily, and as he did he ran towards Zaros with the staff. Zaros, shocked at the sight of Zamorak running at him began to make a run for it. Zamorak eagerly slammed the staff on his cloak, causing him to trip. Zamorak immediately picked up the staff and impaled it directly into the back of Zaros.The room instantly shot up with white lights, "NOOOOO!" Zaros screamed, as it donned Zamorak with Godhood. Immediately, Zamorak grew in height, his muscle mass increased, and a lifetime's amount of knowledge all changed him. The soul patch that was on his face now became a full-grown beard, and his hair began to recede and gray. His senses immediately became acute, his hearing could hear anything he'd like all over Gielinor, his touch became so sensitive that he could feel the item he touched right down to the atom, his sight immediately sharpened, allowing him to see even the tiniest of objects, his smell also sharpened which allowed him to detect even the scent of a human being within thousands of feet of him. The only detection he could not sense, was the whereabouts of Zaros. They were nowhere to be found, but his power was felt inside the staff of Armadyl. However, as he searched the grounds, the legendary Godsword appeared before his eyes. "Is this the Godsword that Zaros created?" Zamorak said, pondering. "Ah, I understand, it has to be given to the one who defeats him." As he laughed very loud in such an evil tone, it shook all of Gielinor. "I have defeated Zaros, he is stuck in the staff! He is no longer the one who haunts me!" He went over to touch the sword, and as he did, it rose to the top of the world slowly, and shattered, and with the pieces spread out upon all of Gielinor. "Hm? How did this happen?" Zamorak questioned, "Well, no matter, I will easily retrieve it, and become the most powerful being there is!" And indeed, he did defeat Zaros, and became the one we know now as the God of Evil. As Zamorak continued to laugh, a much greater force entered the throne room. Lights everywhere, green fog and an immense amount of power appeared all at the same time. The great god Guthix, the creator of Gielinor appeared before the new god, infuriated. Zamorak was truly frightened at the sight of Guthix. Then, Guthix spoke, and in the process caused what seemed like an earthquake with every word he spoke, "You!" He said pointing at Zamorak, "How dare you take out one of my own!" Zamorak was speechless, he didn't know what to say at all. Guthix looked at him, "Since you have commited such heinous acts, you have removed balance from my universe. I cannot remove your power, but I can remove you from Gielinor, in which you are hereby expelled and never to return." The expulsion of Zamorak was immediate, and it was known very quickly. A huge split between most of the population occured, whether to stay loyal to Zaros, or convert to the new God of Evil, Zamorak. ... After hours of tossing and turning, I finally woke up from a horrible nightmare. What did this have to do with anything that is occuring in my life right now. I don't know if it was some kind of message sent to me from a higher being. Could it be the diety of Zamorak was toying with my head? I removed the bed covers and jumped out of bed. I quickly draped my cloak on and opened my door to see the encampment outside. It was very early outside, possibly three o'clock in the morning or so. I sought out help but everyone was sleeping, so reluctantly I forced myself inside and read a book for the next few hours until I could speak to someone for the help I seek. My name is Dura, and here is my story... Chapter 1 - Surveying the Salve It seemed like ages for an appropriate time to lift my head from the pages of my book to go outside and seek out help in my encampment. The nightmare that Zamorak cursed upon my mind still haunted my thoughts. Needless to say, I was very paranoid. Even a bird's chirping outside my tent made me think of the sounds of those horrific spells being fired. My german shepherd puppy, Sage, was playing around with various chew toys and whining at me for some breakfast. He seemed completely mellow as well, which bothered me in a way. He usually knew what I was thinking just by the expression on my face. I played with Sage for a little while, but eventually he was too tired and went to sleep once more. As he fell asleep, the sun was just about coming up. I continued to wait. I picked the book back up and read again. Then, I finally set the book down and prepared myself to go about half an hour later. I let an hour pass for it to be seven o'clock, for me to finally head outside. I opened the tent's flaps to head out. I was greeted on the road by a stray dog, who continued to pester me for a bone. I tried shooing it away but it was no help at all. I then found some bones of a dead rat along the road, and gave it the the dog, who was very joyful now. The dog reminded me of Sage quite a bit. I felt bad that I left him in the tent and didn't bring him along. He could've played around with the stray for a while in order to ease what was going on for me. The dog finally left and I followed the road down to find some place or someone who could help me. An idea finally hit my head... I'll visit the elders of the encampment. Their sound knowledge might be able to help me with something like this. I trotted along the road to the heart of the encampment, where a building for town meetings and such is currently being built, as we are beginning to build a city. When I finally made it, I searched the grounds to see if any elders were present, and to my luck, there was one. While I was running towards him, I seemed to have startled him. "Er- hello, young one," he said, "Are you..." he stared at me for a bit, as if he were to say my name, but he finally said, "In need of something?" "Hello sir," I said, "Yes, I am in need of something, but it's a bit odd." "I see," he spoke, "I have a question for you, however." "Yes sir," I said. "Is your name by any chance, Dura?" he said inquisitively. "That would be me," I grinned. "Ah, I see," he said, "Well, I am Elder Jack, I apologize for not knowing you. It is a shame, considering I am one of the main surveyors of these grounds, I should've met you sometime while I was out and about. This is what age does to you, I suppose," he chuckled, while I smiled at the comment. "Nice to meet you sir," I said, "So you're a surveyor..." I smiled at the thought of this. Maybe he had seen something that could help me ease my thoughts a bit. Or at least figure out the mystery of why this evil being sent this vision into my head. "Yes, yes I am dear boy," he said. "You've surveyed most of these grounds?" I responded. "Yes, since I was about your age, sixteen or so," he said. He was remarkably close. I am age fifteen at the moment. "How far have you gotten to?" I asked, "About to the River Salve, way far east of here," he said, "I don't plan on going far beyond it, it's dangerous beyond that point. Many ghosts and other wicked beings occupy the land now." "Interesting," I said, "Is that the Morytania Region? I read it in a book earlier today, that ghosts and other beings occupy a haunted region similar to it in the east." "Yes, it is known as the Morytania Region. We are speaking of the same place." He said, "Those are the lands that Zaros used to occupy largely of, as well as the Asgarnia region where the Avarrocka encampment is located now and a large amount of the Northern Regions." The name Zaros sent shivers down my spine. I forgot about my dream during the conversation, and now I feel paranoid once more. I stalled for a while. "Dura?" He said, "Are you alright, boy?" I remained shocked, and didn't say anything for a few seconds. "Sir, the thing I came to ask you about is... it's about a dream, well, nightmare that I had," I said, "I wanted to see if it meant anything." He looked at me, and nodded. I knew he was paying close attention. "I had a dream about that diety that the Mahjarrat follow, the expelled one. Not Zaros but another one-" "Zamorak," he said hauntingly, "The former leader of Zaros' Army." "Yes," I said, "I had a dream, that he overtook Zaros, with a staff." "A staff?" Elder Jack said. "Yes sir, and there were many people involved in the rebellion. Lord Drakan and Hazeel and Thammaron, do they ring a bell?" I said. He ignored my question, yet proceeded to speak, "Dura, this was no dream here boy." he said, "This was a true event. It happened in the past. The Staff of Armadyl was stolen to rid the world of Zaros. It was taken by a Saradomin follower that was loyal to Lord Drakan, because they wanted Saradomin to be the only powerful diety. Zamorak used the staff to his advantage and became a God by taking it from Zaros. I don't quite know how he was expelled from this realm, however." Everything started to come to me piece by piece. I understood why Guthix said Zamorak took one of his own and expelled him. "I got to know all of these things from going so far out, learning most of the histories of areas," he spoke again. "I believe I know the answer to how Zamorak might have been expelled, sir. During that dream I had, towards the end of it, I saw the God Guthix." I said. Elder Jack gasped, and listened patiently. "Guthix came in the end of my dream, to expel Zamorak from Gielinor, and he was accused multiple times of taking one of Guthix's own, and not knowing how to control his anger." I said, "There was a sword that Zaros left behind too. It shattered into pieces when Zamorak touched it. It's all over Gielinor now." "The Godsword," He said in awe, "I can't believe it," his eyes closed for multiple seconds, and opened them with a sharp look on his face, "I have a mission for you, Dura." I smiled and looked up at him. "You'll find out other things that you are looking for if you do this, such as the location of the Staff of Armadyl" he said filling me in, "Take these maps of the areas I've surveyed and use them to get to the River Salve. Also, take these empty maps to survey some of the land beyond it, and I think you'll find some answers to your dream." He said handing me the maps. "Be careful though, Dura. Be sure to have some weapons with you." He warned. "But what about the Godsword sir?" I questioned. "I have to do further research on that, Dura," he said, "I think you'll find some answers to it as well on your way there, though." I nodded, shook his hand, and thanked him. I had enough weapon skill to survive any beast that attacked me. I also know my ways with the bow and arrow. I began walking back to my tent in a heroic manner. I felt that this mission would take me all the places I wanted to go to and help me grow stronger. It would be quite the sight if I found the Staff of Armadyl as well. I got back into my tent and rounded up my gear: weapons, money, pickaxe, hatchet, tinderbox, fishing equipment, bows, arrows, armor, food and water. After about two hours, I was all set to go. Sage was right behind me. I was ready with all of my gear and I set out eastward, on my journey to the River Salve and beyond with Sage. Chapter 2 - Uprisings Strictly obeying the map's directions, I headed towards my final destination, the River Salve. The map stated I had to head North-East first. I walked up the road to Trotting along the road with Sage was quite interesting. I got a nice view of the scenery, some of which I didn't know existed. One of the sites was a huge lake, which appeared to the west as I walked up the road. I stopped for a second to gaze at the beautiful site. It seemed like I had the perfect view from the location I was standing at. Through all of this, Sage was happily sniffing around the dirt roads. I smiled at him. He replied by eagerly wagging his tail. After about a minute or so of gazing at this beautiful site, we continued on. After about another ten minutes of walking, I met a stranger running down the road. Panting, he approached me. Sage growled at the man, as he stumbled back. "Yes sir?" I said. "Run! Run the opposite direction while you still can!" he yelled, "There's danger!" Sage continued to growl and started barking at the man. I pulled him back. "...Danger?" I asked. This didn't surprise me, I always found trouble, or it found me. This has been a habit for me, lately. "Yes! Turn around and run with me now!" he yelled once more, "This is not the time to ask questions!" He really seemed as if he were in a rush, but I was determined to get to the Salve, so I kept the man longer. "What kind of danger, sir." I said. "Must you ask questions?" he groaned. "Please tell me!" I begged. "Riots, plenty of them." he said, "This is the eighteenth time this week!" "Riots? Why?" I questioned. "Cloaked men... Running from town to town beginning riots," he said, "Nobody knows why! Burning houses, killing innocent citizens, I feared for my life, thats why I ran! They are in the encampment up ahead!" I just stared at the man, I didn't exactly know what to say. I felt sympathy, but there was nothing I could assure him of. "They've basically chased me from over the mountain!" He cried. "Over the mountain?" I questioned, "You're an Asgarnian aren't you?" "Yes, my boy, I am." He was puzzled by my enthusiasm, yet he still looked as if in a hurry. "You must run, quickly! They won't show you any mercy. Anything you hold dear is what they'll take!" I turned my attention from my mission and began to fear for Sage now. That dog was with me since I was seven years old. I knew he was a fighter, he wouldn't back down. If he saw these cloaked men he'd immediately lose control and jump into action. I needed to think of something. "Is there any shelter nearby?" I asked urgently. "There are a few master rangers and apprentices up the road building an encampment there," he said, "If you can prove you're worthy, they'll probably let you in." "Thank you." I nodded, and saluted him as a sign for him to go. The strange man just nodded and procceeded down the road screaming. I stood there staring at him as he idiotically continued to holler and shout as he ran down the road. Grabbing Sage by his collar, I began to make way for the ranger encampment up the road. I walked for about five minutes, and I could see an astoundingly large flame blazing from the town about half an hour away. It brought pain and fear to my heart to watch this from my stand point. I took time to ask myself why these riots were occuring, but nothing seemed to hit me right in the face like they usually did. Sage tried to break free of my hold but I wouldn't let him go, I carried on dragging him by the collar. I saw the encampment up ahead. Taking a deep breath, I looked at Sage, let go of his collar and said, "Let's go Sage! Up there, boy!" Sage wagged his tail and looked at me. I started to run as he followed me. It didn't take long for us to get up to the door. Guards were on their posts. I walked up to the doorway and spoke to the guard. "Hello. I am Dura," I said, "I'm just seeking some shelter to hide from the approaching riot." "We can provide shelter to you, young man. However, there is a deal you must make with us." The guard said. "Anything, sir." I replied. "If you are here, you are here to assist us in defeating the cloaked men approaching quickly. You must take an intense training course over night and be ready to fight by tomorrow." I looked at him and gave him a nod, "But- my dog sir. Will he be safe?" "Yes, he will be in the encampment safe and sound, please come in so we may discuss this to a further extent." He said. I felt relieved. He let me into the encampment and we discussed the different matters that needed to be tended too. I enlisted for the training in combat, ranged, and magic arts. They gave me a tent to use and supplies I would need. I was to report to training at six o'clock, which was nearing very quickly. The tent was very comfortable. Sage enjoyed it very much. I dropped off all of my supplies. I brought all of my needed supplies and put some food and water down for Sage. I left him in the tent and went off to my training. Marching towards the training grounds, I stood for the enlister to inspect me. "Dura Kurandor, six foot two, short black hair, brown eyes, one-hundred eighty-seven pounds." He said as he scribbled this on paper, as I nodded at him. "You are good to go, please step inside and begin your training." Scared, I slowly made my way towards the instructor and his screaming. "Drop and give me fifty!" I hesitantly made my way to the ground and began my pushups, and as I finished my last three, I see the sergaent right over my head, as I'm panting. "Do you call those pushups, dirtbag?" "No sir, please forgive me I'm-" as I felt a whack on the head. He hit me with his club. "Ouch, what was that for?" He hit me again, and I learned that I should just stay quiet. "You are here to give me one-hundred percent effort, or none at all. These riots have to be put to an end, we must enforce the law, now quit your whining and show me another fifty!" "For the love of Guthix," I moaned, and dropped and showed him proper pushups. "That's more like it, keep this work up." He said. After that we proceeded about two hours of nonstop agility training, pushups, sit ups, weight lifting, and the three forms of combat. I excelled within the combat and magic arts, however, I was all but good at my ranged performance. I failed to hit the targets properly, as my hand cramped from the constant sting that the bowtring left on my fingers. Picking up the arrow, I lamely lined it up to take a shot, when finally an instructor showed me the proper form in which I should be ranging. I put up a mediocre performance, but to my luck, we had a dinner break. As I sat alone in the mess hall, I looked through my maps on how I would be getting to the salve, and felt that this training was important for me to survive out in the far east. Morytania had to be dangerous, so I had to take this training seriously. The attendants served lousy food, yet I devoured it thankfully and scarfed at least three plates full. A pretty attendant was watching me the whole time, giggling as I continued to eat plate by plate. I looked at her every little bit with a smile and she smiled back. As I began blushing, I went up to retrieve some more food, as if I hadn't eaten in a million years. Again, she started to giggle, and looked at me as she said, "Any more and you'll get cramps in your next training session, soldier." I began laughing as I said, "Well, if it's you who is serving the food, it must be worth it to come back for more." Her beautiful blue eyes lit up, as she stared into mine. She blushed at the comment and flashed a big smile. She moved her long, dirty-blonde hair out of her face as she pondered what to say. I smiled and just grabbed the tray, and moved out of the way without further comments. She had an inquisitive look on her face as I went and sat down to finish the last bits of my meal. I got up, threw out my trash and proceeded back to the training grounds. While I trained, I began to think about the girl. I felt stupid for not even asking for her name, or anything about her. I took a heavy fall when I was tackled in one of the drills, and decided that it was best to not think about her, just to focus myself on the training. I did just that as I proceeded to train my ranging abilities. Still, I would not hit the target correctly and my hits would not be strong nor quick enough to do sufficient damage. Frustratingly, I began to snap my arrows as I threw my bow on the ground. As the sergeant looked on, he came over to give me a good slap on the head once more. "Dura, focus you scum!" "I can't sir, I've tried over and over but it's not working, maybe I'm not good enough!" "I need you to shut the hell up and get back to your training, frustration will get you nowhere." "But sir-" "But nothing, you listen to me! This is not playtime, this is serious business." "It's not like we're going to break out in war or anything, why does this even matter?!" "That's where you're wrong, child. This could result in the very beginning of a war. Unless you want children younger than you are to die in the streets, animals to perish, and women to be forced to work for the opposition, to be held against their will, then go ahead, give up." I just stared at the sergeant. This was truly something serious, and if there was anything more dear to me, it was my dog Sage. He was the only family I had. I lost both of my parents when I was a baby. It was never told to me why, or how. I was told by my caretaker, the respected Elder Carval that he found me in the dust of Witchaven, and he took me in to the encampment of Venardougvil. He named me and gave me the only friend I ever had, my Sage. As time went on, he aged and I lost another person that was ever close to me. I'm just afraid to ever be close to anyone again, in fear of losing them. If I lost Sage, I don't know what I'd do. After staring for several minutes, the sergeant spoke... "Well?" "...I'm in." I said. "Then get back into this, and don't give up, I've had enough of you today!" After the guilt I felt from that conversation, I felt that this sergeant was becoming attached to me, he felt like a father figure, to push me to my limit. I felt that it was my responsibility to protect everyone at the guild. I continued at my training until about three in the morning, at which I called it a night and went back to my tent. As I walked out of the training ground, sweat and all, the girl was outside waiting for me. "Working hard, soldier?" she said. Blushing, I just flashed a smile and continued to walk. Again, with a puzzled look on her face, she persued me and then spoke again, "Please, allow me to escort you back to your tent." She said. "That's a generous offer miss, but I should be okay." "Miss? You're referring to me properly and with dignity?" "Yes, isn't this a common way to speak to a woman?" "Yes- but, I've never been spoken to that way around here," she sighed. "Why is that?" "The men here are so demanding, all they've been crazed with is defending the land, it's been put upon them by King Arthur to stop the rioting." "Well, it's for a worthy cause, a war could break out soon." "Yes, I know. I just miss the calmer days, when the riots weren't around." "I do too, but I'm discovering the past, and I'm making it my job to create a solution for the future." "A hero, are we?" she joked. "If that is what I must be, than yes," I spoke proudly. She nodded and flashed me another smile. It made my heart skip a few beats, and I didn't know why. I haven't felt this way around anybody before. "Well, erm-," I paused, "Good night." "Why so soon?" she said sadly. "It's quite late, and I need rest for my training tomorrow morning." "Ah, I almost forgot." She said, "Pleased to meet you though. After your training tomorrow, would I be honored by your presence? I enjoy it very much." I blushed, as I spoke shakingly, "If the time p-p-permits." She smiled once more as I turned to walk away. As I reached my tent I was filled with regret. Sage wagged his tail upon me entering. I grabbed the bucket of water as I began to wash my face. I changed my clothes as I laid into the hay bale that was laid on the ground for my sleep. "I can't believe I didn't ask for her name!" I said angrily. Tossing and turning, I didn't sleep. Breaking my own promise, the girl that I swore that would not be on my mind would not escape it. The sun quickly rose as I readied myself for my training. I was greeted by the sergeant as I returned to the basis of my ranged training. Eventually, I broke away from that and I went to lift some weights for strength training. Quickly enough, it was time for breakfast, and my heart began to pound as we approached the mess hall. I knew I would see the girl again, but I tried not to make it apparent that I was looking for her. Walking inside, with the fresh smell of breakfast wafting through my nostrils, I looked around in sight of the girl. She was no where to be found. I went to pour some breakfast to see if I could get a closer look, however the was still nowhere in sight. I sat down disappointingly as I reluctantly ate my food. Halfway through my meal, I felt someone rubbing my back. I assumed it was one of my comrades messing around with me, so jokingly, I said, "Very funny, guys." I turned around to find the girl staring right into my eyes, giggling once more. "I'm sorry soldier, are you not pleased with me doing that?" "No, it's not that, I apologize, I thought it was one of my comrades." "Ah, I understand. I hope you are enjoying your breakfast." "I am, thank you." As I took another bite, I figured it'd be a good idea to ask her for her name now, so I very nervously attempted to ask her. "M-m-miss?" "Yes, soldier?" "I w-w-was w-wondering..." "Yes?" "...Where you were this morning, you didn't serve the food." I cursed at myself for not asking her, I didn't know what was wrong with me. "I actually woke up late, but I ran here to see if you were still eating." "You came here for me?" I asked, in a child's tone. Blushing, she replied, "Yes." I opened my mouth to reply to her, but all of a sudden, the guild sirens went off, and the lieutenant announced that there is a fire burning nearby in the Seers' Village, King Arthur was in jeopardy! "ASSUME THE BATTLE POSITION," he screamed, "THEY ARE COMING DOWN THE ROAD, WE MUST ATTACK!" Sighing, I looked at her upset, and she did the same, and I went to retrieve my weapons and prepare myself for battle. I lined up with my comrades as we stood outside the gates of the guild, with the rangers and mages in the guard towers. Due to my gifted combat ability, I was placed on the front line of the melee combatants. I saw the cloaked men marching their way down the road. I knew it was time for battle. Right now, is where everything had to stop, the riots must stop here. "Do not attack unless attacked first, men. Hold your ground, I do not want us to be the start of violence." The lieutenant commanded. "Aye," we all said in unison. The cloaked men marched in an army-like fashion, and stood directly in front of us. And the battle was ready to begin...
  11. Constitution Written by, Dragonclaw Originally Written By, Damaged 500 and ImMorTaL Special Thanks To, Luke1, Sleepy, Ambo100, Conspicuous, Lunar, Darker Falz, The Gogl, Snow Lion, Toonmado, Paladin Pker, Ali, Kyo, WolfieMario and Jacky Constitution, formerly known as hitpoints, is the cradle of all combat skills. Without Constitution, fighting an enemy or even having a quick spar with your friends at the Duel Arena would be impossible. This skill is responsible for the amount of life-points you have. The higher your life-points, the longer you can last in a fight against any kind of trouble you may face. By reading this guide, you will further understand the concept of Constitution, and learn how to sustain yourself and your health in the realm of Gielinor. Quick Links The Basics How To Level Death and How To Prevent It Hit Splats How To Heal Yourself Cape of Achievement The Basics Unlike the majority of skills in RuneScape, Constitution is not leveled by performing tasks which pertain to the skill you are raising, rather, it is simultaneously trained by using any form of combat. These skills include Attack, Defence, Magic, Ranging and Strength. It must be noted that Constitution is a skill that takes a little longer than other skills to level. To check the current level of your Constitution, click on your skills interface and hover over the box that has an image of a heart like shown below. Your skill level will be shown to the left of the heart. The unique thing about this skill is that there is a separate ratio between your skill level and your actual life points. Your life points are your skill level, times ten. An example is if you have a level 90 constitution, your life points will be 900. To find your life points, observe your mini-map at the top right corner of your game screen. To the left, you should find your life-points. How To Level Leveling your Constitution may be tedious at times, however, if leveled to a considerable level, maintaining your health should be easy. Also, if you're looking to increase your combat, Constitution serves as 0.25 of a combat level. A successful attack on an opponent will result in an increase of Constitution experience. The experience is nearly equivalent to the amount of damage dealt from your attack. The ratio is 1.3 experience points for every 10 points of damage you accurately strike. Even though combat is the traditional way to rack up experience, there are other, more diverse ways to accumulate it. By completing several quests, mini-games and random events, you may be awarded a nice chunk of experience. View the charts below to see which activities earn you the experience you desire. Quests In Search of Myreque* Nature Spirit* Fur 'n' Seek* Fremennik Trials* Heroes' Quest* Recipe For Disaster (Sir Amik Varze Mini-Quest)* Grim Tales* Royal Trouble* Witch's House* Missing My Mummy* Mournings Ends Part I* Mini Games Pest Control* Soul Wars* Tears of Guthix (if Constitution is lowest skill)* Varrock Museum* Distractions and Diversions Penguin Hide-And-Seek Random Event Rewards Genie Lamp Book of Knowledge *Denotes a members-only benefit. Death and How To Prevent It Picture yourself taking a stroll through the wilderness when all of a sudden you find yourself amongst the nasty green dragons. Unfortunately, you've misplaced your anti-fire shield and forgot to compensate yourself with a new one, but decide to bear out the fight with the vicious dragon heading towards you. You take some life points away from it, but it decides to retaliate with it's fire breath. Consequently, you burn to death and find yourself at your respective respawn point several seconds later. Death is a natural part of roaming throughout RuneScape, however, once you fall you learn to strengthen up and the amount of deaths that occur as you experience the game will grow less and less. Death is the state in which your player's lifepoints reach 0. The aftermath will result in the possibility of losing some, if not all items carried by your player at the time, depending on the item's Grand Exchange and low and high alchemy value. You keep the three most valuable items that you died with in your possession. If you have 25 prayer, and your 'Protect Items' prayer is activated at the time of your death, you may keep one extra item. If you are 'skulled', you will not retain any items by dying. You become 'skulled' by entering the Abyss, or by playing in a PvP world. When you die, you will end up in your respawn point, which is set to the humble town of Lumbridge by default. Your respawn point may change to three other locations; Falador by completing the Recruitment Drive quest, Soul Wars by completing the Nomad's Requiem quest, or Camelot by completing the Knight Waves Training Ground after the King's Ransom quest. Now that you understand the concept of dying in the game, you can learn how to deter or prevent yourself from being killed. Spells, jewelry, prayers, and potions are all methods to decimate the chances of dying. Spells* Cure Other - Cures another player of poison. Requires level 68 Magic. Cure - Cures yourself of poison. Requires level 71 Magic. Cure Group - Cures a group of people of poison. Requires level 74 Magic. Heal Other - Lets you heal another player. Requires level 92 Magic. Heal Group - Lets you heal a group of people. Requires level 95 Magic. Dream Spell - Speeds up your recovery by five times the default rate. Must be cast when not in combat. If you are disturbed when casting, you will stop dreaming and will have to recast the spell. Requires level 79 Magic. May only be cast by finishing the Dream Mentor quest. *These spells may only be performed if members have finished the Lunar Diplomacy quest. Jewelry Ring of Life - If you are wearing this and your life points drop below 10%, it will teleport you to your spawn point. Note that it is still possible to die while wearing this, if you reach 0 life points without dropping below 10% first. It will turn into dust once the charge has been used up. Phoenix Necklace - When the wearer's life points drop below 20% of their max constitution, their life points will be restored to 30% of their max. It has a priority over the Ring of Life and will turn into dust after one use. Bracelet of Inoculation - Protects against disease up to 250 damage. Bracelet of Regeneration - Doubles your life points recovery rate and has no limit. Prayers Rapid Heal -Doubles the restore rate for life points. This requires level 22 Prayer. Protect From Magic - This will protect you from magical attacks. It requires level 37 Prayer. Protect From Missiles - This will protect you from ranged attacks. It requires level 40 Prayer. Protect From Melee - This will protect you from close melee attacks. It requires level 43 Prayer. Redemption - If your life points drop below 10%, you'll be healed 250% of your maximum Prayer. Also, this drains all of your Prayer Points when used. This requires level 49 Prayer. Please note that it is still possible to die while wearing this, if you reach 0 life points before dropping below 10% of your total constitution. Rapid Renewal - This is not a regular prayer. It can only be obtained by purchasing it with Dungeoneering tokens. Once you have 107,000 tokens, you may purchase the Scroll of Renewal. Once the scroll is used, you permanently learn the prayer. It requires a level 65 Prayer and restores your life points at 5x the default rate. Potions Guthix's Rest Tea- Cures some poison, restores Run Energy & boosts health by 50 if you have full health. Requires level 18 Herblore and you must have talked to Sanfew during the One Small Favour quest to be able to make this. Saradomin Brew - Increases your Defence by 20% and Constitution by 15%, but lowers your Strength, Magic, and Ranged by 10%. Sanfew Serum - When drunk, will give the effects of a Super Restore and an Anti-poison potion and will also cure disease. Can be used as a weapon against Nail Beasts. Relicym's Balm - Cures disease and can be used as a weapon against the orange Broodo Victims (level-60). Hit Splats Hit splats are the measurement of damage your character receives or produces. When you attack someone in regular forms of combat, three types of hit splats may occur. Damage in combat is shown through your life points bar. It is a green bar that hovers over you and your opponent to show how much more damage you each can take. The red shows damage, the green shows the life you have left. Usually accompanying a hit splat will be a small icon to the left. This resembles the type of hit in which the attack dealt damage with. Melee Hit- This sword icon will accompany any type of successful melee attack. Ranged Hit- This bow and arrow icon will accompany any type of successful ranged attack. Magic Hit- This mage hat icon will accompany any type of successful magic attack. Dwarf Multi-Cannon Hit- This Dwarf Cannon head icon will accompany any type of successful Dwarf Multi-Cannon hit. Deflected Damage Icon- This blue arrow icon will accompany any type of successful damage deflected whilst using the deflect prayers from the Ancient Curses spell book. Armor Soaking Icon- This shield icon presents a number alongside it to show how much damage your armor absorbed for you. This is a process called soaking. Now that we have discussed the types of hits, it's time to see the types of hit splats you may experience whilst playing the game. Defensive Hit Splat- This blue shield splat means that you or another personality successfully blocked the incoming attack. Damaging Hit Splat- This red splat appears once your player has successful dealt or has been given damage. Max Hit Splat- A max hit splat appears once you or an enemy applies their maximum amount of damage for their current level. Even though combat is a main form of reducing another personality's life points, there are several other hit splats that may occur to you in the game. Poison Hit Splat*- The green splat means you have been poisoned. This is a condition in which life points will continually be taken from you until you either run out of life points, or heal yourself. Disease Hit Splat*- The disease hit splat does not target your life points, it drains away levels from other skills instead. Healing Hit Splat*- This purple hit splat indicates healing. It is shown in two quests, A Fairy Tale Part III: Battle at Orks Rift, and The Void Stares Back. It also is shown when healing during Dungeoneering. How To Heal Yourself While in the midst of combat, or even whilst you are poisoned, there are several ways in which you can heal yourself to prolong or prevent death. The common method of healing in the realm of Gielinor is by eating food! View the list below to see the types of food you can eat, and how much they heal you. Some even boost other stats for you as well! Trout - Heals 70 life points Salmon - Heals 90 life points Tuna - Heals 100 life points Cake - Heals 120 life points. Three bites. Lobster - Heals 120 life points Swordfish - Heals 140 life points Monkfish - Heals 160 life points Mushroom and Onion Potato - Heals 200 life points Shark - Heals 200 life points Sea Turtle - Heals 210 life points Pineapple Pizza - Heals 220 life points. Two bites. Tuna and Corn Potato - Heals 220 life points Wild Pie - Heals 220 life points. Also gives +5 Slayer and +4 Range bonuses. Two bites. Manta Ray - Heals 220 life points. Summer Pie - Heals 220 life points. Also gives +5 Agility and +10% energy bonuses. Two bites. Strawberries - A basket can hold up to 5 Strawberries, and each one heals 60 life points when eaten making this the highest healing item(s) in RuneScape. Up to 5 bites (one per berry). Rocktail - Heals 230 lifepoints. It may give up to 100 life points to your total life points as a boost. These foods are a few of the many that RuneScape is filled with. By becoming more acquainted to the game, you will discover even more foods that will stabilize your life points at a decent amount . Unfortunately, for every good thing, there must be an opposite. There are "bad" foods in RuneScape in which you should avoid. See the list below to see which foods you should avoid and why. Karambwan: You must have completed the Tai Bwo Wannai Trio quest to be able to cook this. If you cook this for a short time it will be poisonous. Cooking this for a long time makes it edible, healing you 180 life points when eaten. Rock Cakes: If eaten, these will damage you a random amount. Nightshade: Does 150 damage when eaten. You must be wearing gloves when you pick it or you will be poisoned. Poison Chalice: When drunk it can deal up to 490 damage, but may also heal up to 320 life points. It can also raise a random skill by one level. Cape of Achievement For the proud few that have completed the long and challenging road to level 99 Constitution, there is a reward for your struggles, and can even serve as bragging rights. Once your Constitution icon looks like the one shown below, head on over to the Duel Arena to claim your Constitution Cape of Achievement. Once there, visit the hospital and find Surgeon General Tafini to claim your cape for a fee of 99,000gp. With it comes a special emote! The description reads, "Your character is struck by an arrow as your clothes disappear. You are then struck by another arrow as your skin disappears, and then struck with a third arrow as your muscles disappear and your bones show. Your character then returns to normal, pulls all three arrows out of his body, and throws them away." If this is your first 99 skill, you will receive a cape with no red trimmings, if you are a skill master in multiple skills, you will receive a cape with red trimmings.
  12. Dragonclaw

    Google Earth In 1937

    TBH... The Cold War started on June 6th, 1944 when United States troops first set foot on European soil (not counting Italy which wasn't considered the road to Berlin) and the race for Germany began. From that point on, it became all about grabbing more European land than the Soviets. Technically they were both part of the Allied forces, therefore were working for the same cause. There weren't any hostile movements towards each other, it was a collective effort. When the USSR blockaded Berlin from the West, it relatively began the idea that the Soviets were developing hostile feelings for the United States and other capitalistic nations and vice versa.
  13. Dragonclaw

    Google Earth In 1937

    The Cold War 'symbolically' started in the 1960's with the Berlin blockade and airlift. Therefore the two would not relate due to the fact that these pictures were taken in 1937. However, the world was on the verge of WWII, so it is possible that there was military intent in these photos, or maybe for the idea of technological development. It's a debatable topic.
  14. Dragonclaw

    What Grade Will You Be In?

    I'll be in 10th grade this fall.
  15. Dragonclaw

    Runescape Hd Picture Updates

    I'll be sure to add them in ASAP :D Thank you for your contribution, Ambo!
  16. Dragonclaw

    Monkey Madness

    ok As stated, the demon is not the most difficult part of the quest, I found that to be especially easy. My stats were around yours at the time. Just be sure to safe-spot the demon and keep a close watch on its health bar. I absolutely do not suggest using melee against the demon, stand on the bridge and use protect from magic and either use magic or ranged to kill the demon. Also, considering that you're a new member and probably aren't accommodated to Sal's completely, try not to one word post, as it could be considered spam and you could end up with a warn if these things continually occur. If you would like to look over the rules, they can be found here.
  17. Dragonclaw

    Congratulations Two... Three?

    I saw these all coming, congratulations everyone! :D
  18. Dragonclaw

    Barbarian Village - 85%

    Which one? I plan on adding the map at the end. The building that seems to serve no purpose, it's in the lower left corner of the the village I believe.
  19. Dragonclaw

    Barbarian Village - 85%

    Gunnarsgrunn Written By, Dragonclaw Originally Written By, z0mg h4xz0rz him pl0x and Un_t0uch Special Thanks To, Desireful As you venture westward from Varrock over the River Lum, you notice an encampment built straight from the ground. The large wooden fences and huts show the character of the village. Barbarians, known as the 'original people', inhabit this ground they know as Gunnarsgrunn. To outlanders, this is known as the Barbarian Village. Adventurers wander here to quest, learn the history, train their Crafting,Fishing, Runecrafting, Mining and Smithing skills, and to explore the depths of The Stronghold of Security. Quick Links Map of Gunnarsgrunn Attractions Shops Personalities Map of Gunnarsgrunn Attractions 1. The Mine and Stronghold Entrance The heart of the Barbarian village serves as a converging point for mining and adventure enthusiasts. There are nine rocks in which you can hack away at; four coal and five tin. You may also climb down the hole in the middle to access the Stronghold of Security and prepare to have your security knowledge and will to adventure be tested. You are also able to have a conversation with Litara the barbarian. 2. The Long Hall The long hall is the meeting point for the chieftain of the village with his fellow barbarians. Have a nice cold glass of beer or some fresh cooked meat while you train on some barbarians, and even challenge Haakon the Champion (level 29) to a fight! Speak with Chieftain Gunthor for some information on the village. He plays an important role in the Gunnar's Ground quest. 3. The Spinning Wheel The hut containing the spinning wheel is where crafting experience may easily be gained for anyone who has anything to spin. Miners may also pick up a bronze pick axe to hack away at the rocks at the center of the village. 4. The Helmet Shop Barbarians, being skilled blacksmiths, naturally make armor to trade with adventurers. The helmet shop stocks all helmets up to Adamant Medium and Full (excluding Black medium helmet). See the shop section below to see the prices. Speak to Peksa to trade your gold for his helmets! 5. The Pottery Oven Hut The Pottery Oven hut is a hot spot for any novice crafters who are looking to make a start in the crafting business. Inside the hut, you'll find spinning wheels which shape the soft clay in which you can bake in the oven. You can also find Tassie Slipcast here during the One Small Favour quest. 6. Empty Hut 7. Fishing Spot To the east of the village, the River Lum flows peacefully to separate the main part of Gunnarsgrunn from Varrock. Along the river, it is a power-fishing hotspot for any baiting or fly fishers. Some even stop here to grab some food to cook before they explore the threatening depths of the Stronghold of Security. To cook the fish, there is an inextinguishable fire within the village. 8. Canoe Station 9. Body Rune Altar The Body Rune Altar is essential to adventurers who enjoy Runecrafting. To be able to enter the altar, you need either a Body Rune talisman or tiara. By having a full inventory of either pure or Rune essence, you can craft your own Runes! 10. Edgeville Dungeon Entrance Once you've crossed the River Lum and head north, you can locate a dilapidated house which is locked. You'll need a brass key found in the Edgeville Dungeon to be able to enter this house. This also serves as another entrance to the Edgeville Dungeon. When you climb down the ladder, you'll find yourself among the hill giants. Shops To find your finest helmets, visit Peksa's Helmet shop in the village. Once you trade with him, the following interface will appear. Bronze Medium Helmet - 24 gp Iron Medium Helmet - 84 gp Steel Medium Helmet - 300 gp Mithril Medium Helmet - 780 gp Adamant Medium Helmet - 1920 gp Bronze Full Helmet - 44 gp Iron Full Helmet - 154 gp Steel Full Helmet - 550 gp Black Full Helmet - 1372 gp Mithril Full Helmet - 1430 gp Adamant Full Helmet - 3520 gp Personalities Chieftain Gunthor Gudrun Haakon the Champion Hunding Kjell Peksa I only need the transparencies of the personalities, other than that, I need small portions of information that should be added here and there, but I have all my pictures and information :D
  20. Dragonclaw

    Chatbox For Guides

    Then don't view it on your iPod. I don't see the need to limit content in a guide because a small minority choose to use a small device rather than a computer, especially when they have a computer available to use. I'm almost certain that there are limits to images in which Sal accepts to the site. They must fit a certain KB measurement in order for him to accept it, if not, then the page will create too much lag and take forever to load the images. There is no limit to the dimensions or size of an image. Anyway, I don't mind it that this should be reinstated (as it's already a rule, just not enforced), but I don't believe that guides should be held up or not accepted because they don't follow this minor rule, as the transparent chatboxes are just as easy to read. I agree with what you just said there, just having it enforced is sufficient. We'll let the fakers do the work from there if needed, and it shouldn't hold up a guide being accepted by any means.
  21. Dragonclaw

    Chatbox For Guides

    I believe that the criteria for guide submissions should be edited to having the opaque background for chat boxes whilst interacting with another NPC. Seeing the transparent background doesn't look as decent and it looks more appropriate and organized if the backgrounds are opaque.
  22. Dragonclaw

    Training Strength

    Well considering your only a freeplayer, try using the spiders in the Stronghold of Security for now. Once you obtain your membership, look into member training methods.
  23. Dragonclaw

    Football

    I'm hearing news that Andy Gray is now fired for making controversial remarks about a female linesman. So no more listening to him on SkySports I presume. :D
  24. Dragonclaw

    Chatbox For Guides

    I'm almost certain that there are limits to images in which Sal accepts to the site. They must fit a certain KB measurement in order for him to accept it, if not, then the page will create too much lag and take forever to load the images.
  25. Dragonclaw

    Guide Drive Winners!

    Why can't you do both. Point made... .::Sal's Realm of RuneScape, finding the cure one step at a time::.
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