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What is the best and quickest way to increase my Combat XP, please? More specifically - improve XP Attack, Strength Defence Range Magic and Prayer. At the moment I am on - Hit Points 38 and Combat 41 Attack 33 ) Strength 30 ) I want to get these up to 40 - what is the quickest and best way, please? Defence 33 ) Range 35 Magic 42 Prayer 27 TIA Regards
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This is a big series that is currently on-going, I am going to be getting all 3 sets of the god armors. Currently I am working on getting Bandos Armor and then I will be working onto getting the other 2 sets. I made a post called "Slaying to Bandos" but I will start posting that series including the others in spoilers on this post! Since this forum is weird I can only post one media file so if you are interested in checking out the episodes past 1 you are going to need to follow the youtube link there. Subscribe to my YouTube Channel
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Version 9.4 Here The slayer model is a spreadsheet tool that requires no download. It can be used to predict various outcomes of your personal slayer task list such as how long your goal will take and how many charms you will get. I have been testing slayer on and off for over 2 years and have created this tool, I hope you can make great use of it To use it you simply need to log in to your google account, click file and click make a copy and then you will be able to edit your copy to suit how you prefer to slay. The task input interface The drops input interface The combat input interface Task frequencies and effigies Combat and herbicide xp Charms Tradable drops and profits
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Runescape 2007: Back to the Beginning of it All
Merch Gwyar posted a blog entry in Merch Gwyar's Blog
Zach and I stood fishing on the shores of Port Sarim, rushing our catch to the range at Rimmington. A few yards away, Tabt raised her combat level on over-sized rats. Miles away in Falador and Varrock, MFI and Low-Ki were busily fighting for mining spots. Their ores were smelted into armour for us all. Someone died halfway across the world. Helm Larder called out in dismay, "I can't get to you! It's hard when you can't get anywhere much in two minutes." It was a sentiment echoed throughout Canting Away. But it wasn't enough to dent the bonhomie. The good-natured reply came back, "It's ok. I didn't lose anything much." Sour notes couldn't last long, when everyone was having so much fun. Adjustments in our reason to be were happening hourly, generally to shrieks of delight. Respirte was doing us proud. Each time he logged off he moved to the top of mining. The number one miner in the whole of 2007 Runescape - a Canting man! But then someone else would log off and the registered XP would knock him off his perch again. He'd mine more ore and the great dance went on. Meanwhile Warlock, Kicker and Alex were putting themselves through the toughest challenges. They were completing quests like Galadriel's Amulet, charging past bosses with little in the way of combat levels. Laughter, cheers of triumph and smug victory awaited. They emerged as high leveled players at just level 24 combat. Plus Warlock had another mission, which he'd vowed to accomplish. He needed the combat levels to get through Paterdomus - to complete Priest in Peril - because on the other side of that dreadful river is Canifis. And in Canifis, there is a shop. And in that shop, there is a hat. There was a prize of freshly caught cooked shrimp for the first person to reunite me with my hat. But that was all in the future. First there was this. The utter freaking delight of that music, that screen, those flaming torches and the old, old interface. I was bouncing in my seat here, thrilled to bits and mistyping what came next in my bid to be inside. I made it in eventually and gleefully skipped towards the first tutor on Tutorial Island. I remembered this back then, and how long it took me to walk out how to range a rat. The past was superimposed upon the present; and it was wonderful. I had to restrain myself from giggling, 'I know!', as the cooking tutor told me how to make a loaf of bread. I wanted to hug the blissfully unaware mining and smithing tutor, as he reeled off his speil about furnaces and ores. They were ghosts and I was amongst them. They were living reincarnations of something thought lost forever. An historian's dream to be there, moving amongst them, interacting with the past. There were so many people there! Even from Tutorial Island, you knew that the worlds would be vibrant and full. We couldn't talk on there, except with the tutors, but out in Gielinor we would. There the happiness was given expression in the constant exclaimations, as each old familiar sight was viewed once more. Oh! Lumbridge! I could log onto 2013 and walk along its beautifully rendered, high graphics streets, but I still missed it. This was the Lumbridge which I wished to see. MFI called it correctly. He said that 2007 looked like something a third year university student knocked up in his bedroom; and that was brilliant. Yes! That is precisely it! There is a friendliness to the 2007 graphics, which couldn't be carried into the high polish of 2013. It felt like something we were all in together. I danced on the streets of Lumbridge. I leapt for joy alongside the castle walls. I followed the fence off into Draynor, because that's what I did back then! Only then it was so I wouldn't lose my way. The fence led back to Lumbridge, where it was safe. As for the rest of Gielnor, here there be dragons. I followed the fence now because I was chasing nostalgia, not because I didn't know my way. Warlock had already diverted the old Canting crowd into the original clan chat. They were all there waiting, like the party had never been over, like the chairs had never been stacked against the wall and the lights switched off. And when Zach logged on, I admit that there were tears in my eyes. Something lost came back. After the horrible losses of the last few years - in a much wider scope than Runescape - the universe handed something back. Perhaps it's not too hyperbolic to call it a balm to the soul right now, at least for me; and, judging by the happy calls all around, for others too. When I think of 2007 now, I forget the long hours spent working off a year long redundancy notice at the university; the pain of a sprained knee is finally receding in my memory, along with the mud of that year's Glastonbury Festival. Instead I remember Runescape, during the year that I found it, and all that's wrapped up in recollections of selling rings of life in Edgeville Bank. Low-Ki humouring me through a nostalga kick reconstruction. The beauty in walking through Gielinor, or fishing, wood-cutting, fighting, coooking, mining, smithing and questing, was not only in the sense that we can somehow go back in time and do it all again. It was in witnessing everyone else feeling the same. Like sins, time and trauma could be washed away in a virtual time machine. Every time another Canting person joined us and went 'wow', I grinned that little harder. Doing the quests too took on a new gleaming layer of delight. The first time I ventured into the Stronghold of Security, it was with decent enough stats, but alone. This time, it was with Tabt, MFI and Low-Ki, with hardly a stat to rub between us. But Low-Ki and MFI had made our armour; MFI had plotted our course; Tabt had trained the combat to lead us through; and me... well.. it was combat, so I was as useless as ever. I provided the confusion, the screams and the extra challenge for the rest of them in keeping me safe. Completing it was almost as satisfying as getting through a decent grandmaster quest in the main game. It was certainly much more fun! This was gaming at its finest. No-one standing on street corners yelling out gold farming URLs. No-one yet being nasty to froobs and noobs (because we all WERE froobs and noobs). The worst kind of PKers not yet strong enough to enact an effective lure of the innocent. The best sort of PKers already realizing in ecstasy that they can now repeat all of the old tactics, the death dot and more. People helped one another in Gielnor last night. Strangers joined in quests. The original taxis between the towns moved in snaking congo lines along the byways. Even the competition was friendly. As Respirte mined his way to number one, his main competitor joined Canting too. They were chatting amongst us, even as their pixel pick-axes strove to strike the other from the head of the hiscores. And as for Warlock, he got his combat levels. He did his quest. He brought me flowers and collected enough gp to make a purchase on my behalf. Once, back in the day, I'd stepped into the Wild wearing my first hat; and I'd lost it. Warlock swore then that I would never be without my hat in Runescape for as long as he was still playing. He bought me ten hats to stick in my bank to replace that one which was lost. But 2007 made it so much harder to fulfill that oath. In truth my offer of a prize of shrimp was half in jest. I didn't think anyone would actually put themselves through the rigors necessary to claim it. Until one did. Warlock went to Canifis and he brought back my hat. And another as a place-holder for my bank. What can I say to something like that? Other than thank you and here's fifty caught and cooked shrimp. But what do I mean by that? I mean that I'm back so long as this is included in the price of the main game. Right now, it's pretty much free, because a vote gives you your first month free of charge. In short, voting now means that you don't have to pay for a single month of gameplay, in the main game or 2007. Fiscal sense, really; as the money that you do spend pays for the second month. I'm struggling to make ends meet IRL. I haven't got the extra $15 nor $5 to spend on any game. I could just about meet the normal membership rate. That will take 500k votes on the poll. It's currently at 323k. If we don't meet that, then I'll milk the experiences of having 2007 back for all its worth during the next month, then try to gracefully bow out. It's the graceful part which will take the effort. The rest gives me no choice. I also want F2P in 2007. It's not the same without them, though Jagex's anti-F2P stance of the past few years is going to make this a Herculean effort. I wish I had money enough to buy them all membership, but I'm more likely to be joining them. The world isn't fair and not everyone has the same recourse to funding. There are parents out there who have a choice between feeding their kid or buying a Runescape game-card. Which parent in the world wouldn't opt for the bread on the table? It will take 750k votes to extend a hand to our F2P friends. I'm not at all confident that will happen. Even if we got 500k, then it would take an extra 250k people to want to be that kind. The push will be for 500k and then it'll fizzle out. As a society, we've never been that brilliant at reaching out to lift up the poor. Finally, I would have the clan chats interlinked, so 2007 can talk with 2013. Tanya came in yesterday, bitterly disappointed because hardly anyone was in Canting. Well, we were, but in the old style one. There it was vibrant and bursting at the seams. But back in 2013, there were just three individuals - Tanya, a refugee from Sal's and a third whom many suspect may be a bot. This divide and conquer may be one blow too many for those loyal players who prefer the 2013 model. Link them up, so that the clans may talk across the ages. As for right now, Warlock fetched my hat. It would be rude not to wear it. -
TheEdBoys are going to be posting videos about what monsters you should fight while training combat if you're trying to also gain summoning exp. Keep in mind this guide is not about the most charms per hour, but if you;re just trying to do normal combat these are the guys to fight, Here is the intro video.
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I am starting up a clan, but unfortunately I do not have anyone to start it up with. I am looking for one or two other people who would like to help me make this happen. The main focus of the clan would be Skilling, but it would include some combat events and social gatherings (House Parties, Giveaways, Ect). I'm not going to be too specific when it comes to requirements for a leader, but here's what I'm looking for: -1,000+ Skill Level (Not very high) -Friendly to other players -Frequently active on RS -Above average knowledge of RS, preferably in Skills -Live in the U.S. (For communication reasons) As you can see, the requirements aren't too high. Even if you don't meet one, if you seem like a cool guy I can definitely look past them. I'm not trying to create a clan that will compete with the Top 10 Clans on RS. All I am looking for in this clan is to form a group of pretty cool people who can chill out and skill together. I've been a part of multiple clans in the past, and I find the most fun ones to be relaxed ones, versus clans who are super serious. Recruitment, though, will be in a sense serious, because I'd rather not have a bunch of nine year-olds being annoying and trying to "Troll". One last thing is I do not currently have a name for the clan (I'm not a very creative person), so I am 100% open to suggestions. Even if you are reading this and don't want to be a part of the clan, I am still open to suggestions on what to call it. Please PM me in game if you are interested. I have my Private chat set to Friends (To avoid spamming from random people) so if you would like to be a part of this clan, make sure to post a reply including your RSN. Thanks, and have a nice day :D
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Cow Hides and Beefy Bill. Are there more Beefy Bills out there?
Darkmane posted a question in RuneScape Questions
Hi All. I was farming some cow hides the other day between Lumbridge and Draynor where you can bank your cow hides with Beefy Bill (for a 10% fee). I was wondering if there are any other Cow locations where a Beefy Bill or Beefy Bill like NPC resides that will bank your hides. It seems to me this is the best method to gather them as you do not have to run all the way back to an actual bank, however the location I spoke of has somewhat spreadout Cow spawns and I am seeking out a new spot to gather them, if such a "banking" method exists elsewhere. Thanks!- 2 replies
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- cow hides
- beefy bill
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So I recently tried out Wands, and wow those things shoot crazy fast. So aside from the bonus of freeing up a rune slot for staves what else is there to this?
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Kinda sounds stupid , but i still cant figure out why some players show their total skill levels and others show their combat levels. Can i please have an explanation? Thanks :D Cheers
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- combat
- combat level
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Evolution of Combat (EoC) Launch Notes There's less than a day until EoC is planned to go live in RuneScape, and Jagex was kind enough to share some information that should help clear up some of the confusing stuff you might run into upon EoC's launch. Firstly, the Evolution of Combat update is planned to go live tomorrow, Nov 20, in the morning hours, in GMT time. EoC is going to be a huge change for everyone, and there are bound to be lots of questions about it. Hopefully these notes will help ease the transition a little bit. I also encourage everyone to help each other get used to the new RuneScape combat system! :)
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I have been making Combat Beta PvM videos on my YouTube channel, and it came time for me to take on the Kalphite Queen. However, the last thing I was expecting to happen while making this video was to get a Dragon Chainbody drop, lol. All Like ratings and Comments are greatly appreciated. I'd like to get my channel a little bit more known :). My YouTube channel name is HumblexTurtle, and I want to go to all the bosses in the Beta and kill them with each combat style. If you are interested in experiencing the adventure with me, feel free to subscribe. Channel Here Subscribe Here If you want to see the KBD get completely wrecked (I believe I have a great Action Bar setup for him), check out either my KBD Melee or Range video ;). Thanks for checking out this thread!
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So New combat will allow dual-wielding... Just wondering if even dual wielding Crossbows with bronze bolts will have at least attack damage comparable to the efficiency of Maple Shortbows? On a Free-To-Play Standpoint?
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The longboat gently dipped in the opalescent waters of the North Sea, gently moored against a rock on the edge of Waterbirth Island. Her lonely mountain stood proud against the grey sky, a solitary bush on its slope the only sign of perpetuating life here. As a friend and I walked towards the beckoning entrance of the cave, rocks sprouted legs and scuttled away, eager to avoid confrontation and potential eviction from their current homes. A friend -let's call him J- and I had decided to try out a new method of training ranged: a method he'd heard of on RS Wiki. It was to be an ill fated trip, but at the time we were perfectly happy and had a nice idea of how things would go. The plan was to hunt Wallasakis; a kind of mage walrus, with our crossbows and pray to protect ourselves, using a cannon to speed things up further and lootsharing drops. Into the disturbingly mouth-shaped entrance we went, down and down the stairs until we were almost under the sea itself. The cave was dripping with an ethereal blue glow: we didn't need any light sources here, although nothing hinted as to why not. Dagganoths: these northern variants on the common Jadinko were aggressive and eager for blood. We headed past them as they slowly began to wake up, our armour protecting us from the worst blows as we reached the first door. Simple enough, two pressure plates were stood on and the door opened with a curious fan-like rotating mechanism. The walruses were here most prominently, but we soon realised a problem: while in great number, they were in single combat and retreated far too quickly once damaged to make it possible to ever kill many at all. This wasn't the great ranged xp we'd heard of! In desperation, we moved further into the cavern and I got out a map. There should be more Wallasakis at sub level 4 or 5. Sub level 6, of course, contained the deadly Dagganoth Kings, so we had to be careful about how we approached the targets. Exhibit A: A Wallasaki, native to the island. Exhibit B: A Dagganoth, native to goodness knows where. First were a second series of doors: a bewildering metre-high obstacle blocked our progress. After some research, we realised we needed more help around the door, but another person popped through and quickly unlocked it for us without any prompting whatsoever! Down that strange metal labber we climbed, down and down, until we reached Dagganoths. Where next? Along and down and along and up and through this tight corridor...to a distinctly smaller, multi combat spawn of 4 wallasakis. We killed them and continued: lootshare worked, although this group wouldn't really help us. I found a fremmenik, killing youngling monsters and asking for more armour and weaponry in return for sharks, an offer I could not take him up on. J dashed down a ladder and I followed him along. A dead end! We were out of food and almost out of prayer. Lost in the spiralling, twisted depths of the dungeon, I ran back up the ladder to where I could protect myself from the twin ranged and melee attacks of the dagganoths, but J idled slightly too long and was caught in the back by a lizard's throwing spine. Help me, his spirit cried. Bless my grave! I jumped off the ledge, rushed to his Angel of Death, and prayed to it before succumbing to my wounds. Panic, as we respawned, was the reigning factor: I grabbed some sharks and armour and headed straight back down. Yet more delay as we went to a friends chat for help (burstinglobs), waited to get the door open, and my grave collapsed. I was stunned, and yet J's was still there, and he ran down only to die again, having only a falador medium shield as his protection against the waves of the undying dagganoth. Having forgotten to bring any prayer potions, I died shortly after as I could only eat sharks just fast enough to cover one combat style and had not brought a teleport. J's stuff was gone, and so was mine. My last few words? By PM: "Magic Walruses was a terrible, terrible idea. We are never going to Waterbirth again." His quiet, PM'ed response: "Agreed." ~Helm Lardar~
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