Jump to content
Sal's RuneScape Forum
Sign in to follow this  
Doddsy

Dorgesh-kaan City Guide

Recommended Posts

Dorgesh-Kaan

Written By: Doddsy1992, Evoloution

Special Thanks to: Damaged500, Ambo100, Anon Joe, Morty, Mrcsupertrain, Jamster, Dingy, ajay_was_here, That guy, iTush, Sryen, Cell, OnYx, Hawk, Simple013, high priest of saradomin, Golden arm42, Richeggbert7 and Warren

 

Dorgesh-Kaan is a small underground town, reached by going through Lumbridge Swamp Cave. It is inhabited by many Dorgeshuun Goblins and can be accessed upon completion of the Death To The Dorgeshuun quest. Dorgesh-Kaan was disclosed to the public before it’s release date in March 2007.

 

Getting there:

 

49a6sle.gif Method 1: Use the Home Teleport to reach the courtyard of Lumbridge Castle. Walk into the castle and direct your character into the castle kitchen. Climb down the trapdoor and walk toward the southeast corner. You will notice a hole that leads into the Lumbridge Swamp Cave. It is recommended you have a light source to further navigate your way through the caves. Climb through the hole and located the goblin named Kazgar. Speak with him and he will take you to the Dorgeshuun mines. Upon your arrival, work your way south to a set of bone gates. Open the gates to enter Dorgesh-Kaan. This method requires no Magic Level or Runes.

2rwnq5k.gif Use the Lumbridge Teleport spell to reach the courtyard of Lumbridge Castle. Follow the same steps as explained in method one to reach the town. This method requires level-31 Magic, three air runes, one law rune, and one earth rune.

mushrooman9.gif Method 3: You can use Fairy Rings to get to Dorgeshuun-Kaan, the code is AJQ. This will put you in the Dorgeshun cave. This is where the new Slayer monster is. You must head north to enter Dorgesh-kaan.

orb2tu2.gif Method 4: If you take one molten glass and two law runes to Orlak, who is a goblin in the city, he will make you a 'moving-place-device'. Basically, this is an orb that, when broken, teleports you into a random place within Dorgesh-Kaan. Orlak will make as many as you want as long as you supply all the materials.

 

dorgeshuunteleporttw2.png

 

Map of the city:

 

dorgeshkaanmapcp4.png

 

Attractions:

 

1. The Gate

 

This is the way in and out of the city if you are going to use the Dorgeshuun mine route. There is a level 26 Goblin Guard here as well if you feel like killing one of the cave goblins

 

gateqa8.png

 

2. Oldak

 

This is where you come to get your special Dorgesh-Kaan teleport made. If you bring two law runes and 1 molten glass to him he will make you the special Dorgush-kaan teleport.

 

oldakkt1.png

 

3. The Bank

 

This functions like a normal bank and you can deposit or withdraw your items from here.

 

bankjj8.png

 

4. The Fountains

 

These work like any other place for you to fill up jugs, vials or buckets with water.

 

fountainka5.png

 

5. The General Store

 

This is the Dorgesh-Kaan take on a general store. This is the stock amount of items in the shop.

 

dorgeshuungeneralcy6.png

dorgeshuunpricespe0.png

 

6. The Market

 

The Dorgush-Kaan market is a bustling and busy place for any surface-dweller attempting to make a small fortune.

 

marketkg9.png

 

Bartering with the Gourmet goblins is an art in its own right. Before you can sell food to the 'Gourmet' you must gain permission from the council member. This will be explained later on. The best way to make money off them is to go to every single 'Gourmet' and offer a good price. Keep bartering until they accept that price. Remember each price they offer. Once you have gone through each one go back to the one that offered the most. If done right you can sell food for much over its real value, though it can be hard to get some of them to settle on prices. Once you have sold your food it is suggested that you use a new type of food and re-do the process.

 

dorgeshuungourmettm7.png

 

The next person in the marketplace, who is worth talking too, is Reldak. He is the goblin, constantly, shouting 'Leather!'. He can sell you frog-skin leather armour. The armour itself is not the greatest, but for price to strength ratio, it is not a bad piece of armour. The stock amount of armour is 50 for each piece of equipment.

 

dorgeshuunreldakdx1.png

dorgeshuunreldakpricesxl5.png

 

The stats of the frog-skin armour are:

dorgeshgannfrogstatshq5.png

 

Another person worth trading with down here is Miltog. She sells lamps, lanterns and the magic goblin mining helmet at a very reasonable price.

 

dorgeshuunmiltogqn2.jpg

dorgeshuunmiltogpricespm2.png

 

The other people you will meet around the market are the little merchants who will try to sell you some local merchandise:

 

1.gif Durgok - He sells frogburgers for 10gp, they heal 2hp

 

2.gif Gundick - He sells spicy bat-meat kebab for 10gp, they heal 2hp

 

3.gif Tindar - He will sell you crispy frogs legs for 10gp, they heal 2hp

 

4.gif Zenkog - He will sell you wall-beast fingers for 10gp, they heal 2hp

 

5.gif Markog - He will sell you frogspawn gumbo for 10gp, they heal 2hp

 

6.gif Zurgok - He will sell you green gloop soup for 10gp, they heal 2hp

 

7. Furnace and Anvil

 

This is a furnace that many people do not find useful. Nearby, there is a useful sandpit for sand collecting. If you, already, have soda ash, all you have to do is take the ash and a bucket of sand and make your glass. This can only be used for crafting and not for smelting.

 

furnaceqr7.png

 

8. The Sandpit

 

This is a useful sandpit for those who have not yet completed Hand in the Sand. It is relatively close to a bank. With a furnace nearby, you can make molten glass and bank it quickly, if you bring some ash with you.

 

sandpitgd2.png

 

9. The Range

 

Here you can find a normal range. This range is more useful when glassmaking, because of the sandpit and furnace in the city. Players can burn their seaweed into soda ash and create molten glass at the furnace. Of course, this range is still useful for all your cooking needs.

 

rangecj8.png

 

10. Another Slice of H.A.M

This building contains Ur-Tag and Ambassador Alvijar. Both of these goblins are the start point for the quest, Another Slice of H.A.M.

 

07may05173126ee1.png

 

11. Train Station

The attraction with the transportation symbol on your minimap it is a doorway. Players who have completed the quest, Another Slice of H.A.M, will be able to enter this doorway and use the train that transports players to and from the dwarven city, Keldagrim. To use the train, simply walk onto it and wait about 20 seconds for it to take off. This train ride, due to you being involved in the creation, is free of charge.

 

07may05174650wh4.png

 

NPC's

 

There are many NPC's in Dorgesh-Kaan. They range from technicians, villagers and even members of the High Council!

 

Some of the first people you should go and see are the members of the High Council. When you speak to one of the Gourmet they will tell you that you must seek permission from a certain member of the High Council. You can tell who is a member of the Council because their name begins with 'Ur'. They are located throughout the city on both floors. The locations of the members of the High Council are as follows:

 

Ur-taal - He is normally found in the main complex of the city just South-East of Oldak's room

Ur-zek - He is generally found in the main complex of the city just South East of Oldak's room

Ur-vaas - He is found North East of the market

Ur-meg - She is found in a room that can be found by going South of the market and then West

Ur-len - He is found in the room South East of the range

Ur-pel - He is located in the room South East of the range

Ur-tag - He is located in a room at the North East of the second floor

 

cavegoblin2jy2.gifCave Goblin: There are two types of cave goblin. There is no distinguishable difference their appearance but one is pickpocketable and the other is not. When you talk to them, they will say 'How can you see with such little eyes' but you cannot respond. To pickpocket cave goblins you must have 36 Thieving. The goblins that you can pickpocket give 40 Thieving experience per successful pickpocket. The items you can pickpocket from a cave goblin are: 20-100 coins, 3 iron ore, swamp tar, oil lantern, Bullseye lantern, Dorgesh-Kaan wire, frogburger, bat meat kebabs, frogspawn gumbo, wall beast fingers, crispy frog legs and green gloop soup

 

zanik2gz0.gifZanik: Zanik has been a busy girl since your last encounter. She had been attempting to decode Juna's message and has been persuading the High Council to let 'surface-dwellers' into Dorgesh-Kaan. She is hard to find as she has been helping Oldak. Because she helps Oldak, she has many of his Dorgesh-Kaan teleports. After a while, she will break the device and teleport to somewhere else in Dorgesh-Kaan.

 

bartak2dl2.gifBartak: He is the head engineer and mechanic of Dorgesh-Kaan but unfortunately because of this great responsibility he is a bit paranoid. Try not to make him too tense!

 

barlak2ja3.gifBarlak: He is a bone collector. He collects certain bones. Barlak will pay 1000 coins for the long straight bones and 2000 coins for the big curving bones. You get these bones from monsters that drop big bones. When you trade him the bones, he will, also, tell you how he uses bones in Construction and will give you some Construction experience, as long as you already have 30 construction. He is not only interested in bones. He, also, wishes to buy your shells. He wants the shells you get from snails and large tortoises. He will buy normal shells for 250 coins and 'perfect' ones for 500 coins.

 

barlak.png

barlak3.png

barlak4.png

barlak5.png

 

goblinscribe2fm2.gifGoblin Scribe: This is the secretary of the High Council. He writes up the minutes of the Council’s meetings. Also, he is trying to write the definitive history of Dorgesh-Kaan. Unfortunately, he doesn't know what happened since the Dorgeshuun went underground. He needs you to fill in the information that he doesn't know. You could be truthful and help him right the definitive history, or you could get yourself written throughout the Dorgesh-Kaan history books. If you wish to be included, then help him answer like this:

 

goblinscribetextck1.png

 

ambassador2lq4.gifAmbassador Alvijar: He has travelled all the way from Keldagrim to meet with the goblins. He tells you that the Dwarves and Cave Goblins are trying to make some trade agreement. He tells you that the only trade problem is the distance between the two cities. He hints towards some kind of system for trading, i.e. another cart system. He is also the person you can talk to start Another Slice of H.A.M

 

mernik2su6.gifMernik: She runs the Dorgesh-Kaan nursery and shows cave goblins important attractions on a good union. She tries to introduce you to the children, but they do not seem to care. She is honoured to meet you once she realizes who you are.

 

goblinchild2if5.gifCave goblin child: These little blighters are generally rude to you. They comment on how you look funny, 'all tall and skinny with tiny eyes'. Some, however, are very fascinated about you being the surface-dweller who saved their city.

 

turgall2ik1.gifTurgall: He runs the power stations. He is near the entrance to the agility area. He supervises all the actions and makes sure the people of Dorgesh-Kaan have enough magical power.

 

spitgoblin2gy9.gifSpit goblin: He has the monotonous job of turning the spit roast. When you ask him for some of his roast, he will tell you that it is not ready, and that you should go to the market if you want some Dorgesh-Kaan food.

 

guard262jk4.gifGuard (level-26): They always drop bones and their other drops include: 12 coins, tinderboxes, oil lanterns and bone clubs.

 

guard242aj8.gifGuard (level-24): They always drop bones and their other drops include: 12 coins, iron chainbody and bone spear.

Edited by Doddsy1992

Share this post


Link to post
Share on other sites
Lumbirgde center,

LUMBRIDGE.

More typo checking to come once it's done.

 

Not too sure about this one:

go through the Cave entrance, it is recommended that you have a light source. Talk to the cave goblin who is just through the cave, he will take you to the mines. There you should walk south to the Bone Gates which lead to Dorgesh-Kaan. This method requires...(What ever)

Changed that how I think it would sound better.

Edited by Jamster

Share this post


Link to post
Share on other sites
Lumbirgde center,

LUMBRIDGE.

More typo checking to come once it's done.

 

Fixed, thanks Jammy. Keep check-reading :P

 

- Audio -

:P

Edited by Doddsy1992

Share this post


Link to post
Share on other sites
You need to add that you can use a magical teleport orb bought in the city for the price of two law runes and a molten glass to get there.

 

I do not have one of them yet and need to get the molten glass if it is to be added.

 

- Audio -

:P

Share this post


Link to post
Share on other sites

Incorrect data is given about Fairy Rings. To USE Fairy Rings, your only requirement is to START Fairy Tale Part 2 and obtain permission from the Fairy Godfather. This process occurs in the beginning of the quest, so you don’t need to do a lot within the quest.

 

~ Mrcsupertrain

Share this post


Link to post
Share on other sites

Since you copy, pasted the beggining i wrote that, so i should be under writers <_<

Edited by Evolution

Share this post


Link to post
Share on other sites

The Fairy Rings take you to the south dungeon,where you need to bring a light source and maybe armor and anti-poison.

 

Right?

Share this post


Link to post
Share on other sites
The Fairy Rings take you to the south dungeon,where you need to bring a light source and maybe armor and anti-poison.

 

Right?

Yes, it does, so no matter how you get there you need a light source. Also it looks like it's possible to get into the dungeon south of the city through kalphite lair. But i think that route is best used the other way.

Share this post


Link to post
Share on other sites
Incorrect data is given about Fairy Rings. To USE Fairy Rings, your only requirement is to START Fairy Tale Part 2 and obtain permission from the Fairy Godfather. This process occurs in the beginning of the quest, so you don’t need to do a lot within the quest.

 

~ Mrcsupertrain

 

Ok, I'll fix that

 

Wow good work on the mapping are yopu going to list what the shop's sell?

 

I will add the NPC data this evening

 

dont forget lumby tele tab.

 

also, dont u need a light source to navigate thru the city? i mite be wrong.

 

I cannot create lummy tabs so if someone can get a pic then that would be incredibly helpful

 

Since you copy, pasted the beggining i wrote that, so i should be under writers :xd:

 

I'm not sure. Seeing as I will be writing the rest it is like someone adding a bit of info about an NPC, they are only put under special thanks. If you can get evidence for either I will be more than happy to change it!

Share this post


Link to post
Share on other sites

I would help you edit the map but it has 'Sal's Realm Only!' written over it which will make it harder to edit.

 

But if I am bored, I might have a go at editing the map.

Share this post


Link to post
Share on other sites

 

Kk, I will add you to written list.

 

I would help you edit the map but it has 'Sal's Realm Only!' written over it which will make it harder to edit.

 

But if I am bored, I might have a go at editing the map.

 

That would be handy. Evoloution may have a non-Sals Only picture? You could ask him.

 

- Audio -

:aware:

Share this post


Link to post
Share on other sites

I have finished editing the map! I made it straight and I have got rid of the Text (apart from the Sal's Realm Only part).

 

I'll edit this post when I upload it.

 

EDIT: One fresh map, coming up!

 

untitled.png

 

(I know its only the bottom floor but doing two floors would kill me, lol)

 

I might do the other floor later.

Edited by Warren

Share this post


Link to post
Share on other sites

Dont forget about the teleporting device "Oldak's Marvellous Moving Over Distance Sphere", you need to take 2 law runes and a molten glass to Oldak, in the north west of the city, when broken it will teleport you straight to the city (anywhere in the city, so watch out :aware:)!

 

I would get a pic but my members ran out :xd:, someone else will have to do it! lol

Edited by Masterchefsp

Share this post


Link to post
Share on other sites
I have finished editing the map! I made it straight and I have got rid of the Text (apart from the Sal's Realm Only part).

 

I'll edit this post when I upload it.

 

EDIT: One fresh map, coming up!

 

untitled.png

 

(I know its only the bottom floor but doing two floors would kill me, lol)

 

I might do the other floor later.

 

If you do both could you put them together and add the Sal's Only bit?

 

Dont forget about the teleporting device, you need to take 2 law runes and a molten glass to the goblin mage,it will tele you straight to the city!

 

People keep saying and I keep saying I am going to mention it.

 

- Audio -

:)

 

The thing about the map is that is the way it is shaped, it is very slightly sloping. So when you map it, it appears to be very sloping.

 

 

-----------------------------

Double post, but it appears to be an accidental one. Posts merged nonetheless. -Flummoxer

Share this post


Link to post
Share on other sites

I got all the rest of the food you didnt get, and i got a pic of the tele orb. The only food i wasnt able to get was a whole roasted frog, i got one once while trading with the gormet people.

Heres the pic..

 

itemsoa0.png

Share this post


Link to post
Share on other sites
Sign in to follow this  

×

Important Information

By using this site, you agree to our Guidelines and Privacy Policy.