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Dragonclaw

Getting Around Runescape - 100% Complete!

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Wow! I can't believe it's finally finished. It looks great! Can't wait to see it on the site. Good job Dragonclaw8!

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Thanks again for everyone who participated. I'm so glad to finally have the guide finished. I myself can't wait to hopefully see this guide on the site. I want to say I couldn't have done this guide without any of you. Thanks again!

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This was taken directly from the hunter guide. I'm fairly sure u can se this in other guides, so this would work better than the current section we have.

Jungle: If you use a rope on this particular Eagle you will be brought to the Eagles' Dungeon in the Jungle. If you exit this area, you may not turn around because you will fall a little ways from a cliff, that is unreachable unless you have a Thatching Spar obtained from Tai Bwo Wannai Cleanup or a Teasing Stick that you can use with the young vine to help it grow, making it able for you to climb back up into the cave.

 

Polar: If you use a rope on this particular Eagle you will be brought to the Eagles' Dungeon in the Snow region. When you exit this dungeon you will appear on a crevice and must use handholds to get down, and this time you can go back up to use the Eagle again, to return to the Woodland.

 

Desert: If you use a rope on this particular Eagle you will be brought to the Eagles' Dungeon in the Desert region, however you cannot exit this dungeon unless you have entered it from the desert at a point in time beforehand, and moved the boulder out of the way. The entrance to this dungeon is located north of the desert phoenix and west of the clay mines of the Ruins of Uzer.

The only one missing, which I was mis-informed about, is the karamjan jungle eagle. It takes u to the maze east of shilo village, used in the quest 'Back to my Roots'. It's also used in the 'body of clarence' mini-quest.

Edited by Stevo

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Quote from the agility guide about everything that restores run energy. I think we should add it in somewhere.

whitefruit.pngWhite Tree Fruit - When eaten, this fruit replenishes 8% of your energy. Can be picked from the White Tree after completing Garden of Tranquility.

summerpie.gifSummer Pie - When eaten, restores 10% of your energy and temporarily increases your Agility level by 5. Can be cooked.

energypot.gifEnergy Potion - Restores 10% of your energy (per dose) when drank. Made with your Herblore skill.

supenergypot.gifSuper Energy Potion - Restores 20% of your energy (per dose) when drank. Made with your Herblore skill.

strangefruit.gifStrange Fruit - When eaten, this odd fruit restores 30% of your energy. Obtained from the Strange Plant Random Event.

goutweed.gifGoutweed Tuber - Restores 50% of your energy when eaten. Obtained from the Tai Bwo Wannai Cleanup mini-game.

mintcake.gifGnome Mint Cake - Restore 50% of your energy when eaten. Obtained from the Gnome Restaurant mini-game.

Edited by Stevo

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Quote from the agility guide about everything that restores run energy. I think we should add it in somewhere.
whitefruit.pngWhite Tree Fruit - When eaten, this fruit replenishes 8% of your energy. Can be picked from the White Tree after completing Garden of Tranquility.

summerpie.gifSummer Pie - When eaten, restores 10% of your energy and temporarily increases your Agility level by 5. Can be cooked.

energypot.gifEnergy Potion - Restores 10% of your energy (per dose) when drank. Made with your Herblore skill.

supenergypot.gifSuper Energy Potion - Restores 20% of your energy (per dose) when drank. Made with your Herblore skill.

strangefruit.gifStrange Fruit - When eaten, this odd fruit restores 30% of your energy. Obtained from the Strange Plant Random Event.

goutweed.gifGoutweed Tuber - Restores 50% of your energy when eaten. Obtained from the Tai Bwo Wannai Cleanup mini-game.

mintcake.gifGnome Mint Cake - Restore 50% of your energy when eaten. Obtained from the Gnome Restaurant mini-game.

 

Oops! Please forgive me on that. I was trying to recieve the code and while I was obtaining it I accidentaly clicked to add a post. Again I'm sorry and if someone could please delete the post I'd be grateful.

Edited by Dragonclaw8

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In the eagles section there is no mention of the karamjan eagle. How's this?

 

 

Karanjan Jungle Eagle: When this eagle is roped it takes you to the jungle east of Shilo Village, south of Brimhaven, and west of Musa Point. The landing point, a maze, is used in the quest Back to My Roots, and the Body of Clarence Mini-Game.

 

[p]Karanjan Jungle Eagle: When this eagle is roped it takes you to the jungle east of [url="http://runescape.salmoneus.net/cities/karamja.html"]Shilo Village[/url], south of [url="http://runescape.salmoneus.net/cities/brimhaven.html"]Brimhaven[/url], and west of [url="http://runescape.salmoneus.net/cities/karamja.html"]Musa Point[/url]. The landing point, a maze, is used in the quest [url="http://runescape.salmoneus.net/quests/BackToMyRoots.html"]Back to My Roots[/url], and the [url="http://runescape.salmoneus.net/body_of_clarence.html"]Body of Clarence[/url] Mini-Game.[/p]

 

 

 

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First: Polar eagle pic isn't working anymore so here's a new one.

polareaglemh4.png

[IMG=http://img46.imageshack.us/img46/2340/polareaglemh4.png]

 

 

 

 

Second: IMO I think it'd look better to add everything that restores run energy into it's own sub-topic. Maybe put it under the 'Other moving methods'? You add the ones ^ Up there and the lumby explorer ring, which restores 50% run energy 3 times daily.

Edited by Stevo

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Just a spelling mistake to point out.

 

Here

 

The mistake is "Tavlery" should be Taverly. :aware:

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After another slice of ham we can use the railway service from dorrgshan to keldegrim, these are trains not carts.

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Did you use Word? Because there were some spelling errors and well.. the grammar wasn't so hot. :) I fixed up the guide a bit while still keeping it 'you'. I hope it doesn't seem rude, I was just trying to help. You don't have to use it, but please consider some of it as it took me hours to figure out how to change the guide without actually 'changing' it, you know? :aware:

 

[center][size=5]Getting Around RuneScape[/size][/center]
[center]Written By, Dragonclaw8 and Stevo[/center]
[center]Originally Written By, Evonis[/center]
[center]Special Thanks To, Dragon 27, Evonis, SpySatUpLink, Kraid, Lempytush, Ploksox, Blueblade, Money Lover, Grazer Magic, Cookthechef, Doomcreator0, Roy, iFree, KOM, -The Who-, Spybot, Tezzamonkey, Pikahound94, Desireful, Bboyjyoung, xmoneyx, Le Breaker, Beret, Chocolate, Magic Of Woodcut, Tyr0n3 Templar, Victory Guy8[/center]

The world of RuneScape can be rather frightening to new players; huge and unfamiliar - we've all been through it. This guide will show you all the tips and tricks to getting around easily!'

[p][center][u]Table Of Contents[/u][/p][list]
[*][anchor=basics]The Basics[/anchor]
[*][anchor=teles]Teleports[/anchor]
[*][anchor=jewelry]Enchanted Jewelry[/anchor]
[*][anchor=methods]Other Moving Methods[/anchor]
[*][anchor=agility]Agility[/anchor]
[*][anchor=randoms]Random Events[/anchor]
[*][anchor=trees]Spirit Trees[/anchor]
[*][anchor=glider]Gnome Gliders[/anchor]
[*][anchor=rings]Fairy Rings[/anchor]
[*][anchor=grapple]Grappling[/anchor]
[*][anchor=shortcuts]Sneaky Shortcuts[/anchor]
[*][anchor=sailing]Sailing Around[/anchor]
[*][anchor=abyss]The Abyss[/anchor]
[*][anchor=canoe]Canoeing[/anchor]
[*][anchor=carpets]Magic Carpets[/anchor]
[*][anchor=carts]Mine Carts[/anchor]
[*][anchor=eagles]Eagles[/anchor]
[*][anchor=summon]Summoning[/anchor]
[*][anchor=balloon]Hot Air Balloons[/anchor]
[*][anchor=obelisks]Obelisks[/anchor]
[*][anchor=copters]Gnome Copters[/anchor]
[*][anchor=die]Dying[/anchor]
[/list][/center]

[hr]
[p][name=basics][size=3]The Basics:[/size][/name]
First off, I’m going to tell you how to move in RuneScape. All you have to do is right click anywhere on the game screen and your character will move there! You can also run; to activate your Run, simply click on your Player Controls interface (which looks like a wrench) and click the running man icon. 

[center][img=http://img229.imageshack.us/img229/8799/runenergycq4.png][/center][/p]

Alternatively, you can hold down the control button (you will only run as long as you are holding the button though).

Now when you click on the space you would like to go to, you will get there faster than you would have if you walked. But beware - your energy will decrease as you run. Your energy will start as 100% and slowly decrease until it reaches 0%. When it reaches 0%, you your character will automatically start walking.

There is a way to make you run longer; [url="http://runescape.salmoneus.net/agility.html"]Agility[/url]! The higher your agility level, the longer you will be able to run. If your agility level is high, your energy will not reach 0% as fast as it normally would. For tips on how to raise agility, visit the [url="http://runescape.salmoneus.net/agility_help.html"]Agility Help Guide[/url].

You can also recharge your energy by eating a [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=339"]Strange Fruit[/url], aquired from the [i]Strange Plant[/i] [url="http://runescape.salmoneus.net/random_events.html"]random event[/url].  [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=1216"]Purple Sweets[/url], aquired from Treasure Trails, are stackable and heal 10% of your energy. [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=109"]Energy Potions[/url], as well as [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=1439"]Super Energy Potions[/url], restore run energy based on your agility level.

Keeping your Run high is fairly simple; either wear light armor, or clothing that decreases your characters weight. Mithril is light and durable and helps free players, as well as members, run for longer periods of time (compared to, let’s say, rune). Another recommendation in apparel is Spotty Capes, Spottier Capes, Spottiest Capes and Boots Of Lightness (all members only). These are recommended because they bring your weight down and, therefore, allow you to run for a longer amount of time.

Your energy [i]does[/i] recharge overtime, however, the higher your agility level, the faster it will recharge. Your run energy will only recharge when you are walking or standing still. You will learn how to run when you start some of the very first moments of your game play, on [url="http://runescape.salmoneus.net/tutorial_island.html"]Tutorial Island![/url] If you wish to see how much energy you have left, check your player control interface or check the upper right corner of your screen (next to the logout button where your prayer points, hitpoints, and summoning points are located.) Your energy is the 2[sup]nd[/sup] icon from the bottom.
You should see your Run here:

[center][img=http://img229.imageshack.us/img229/8252/runenergy2dt0.png][/center]

[hr]
[p][name=teles][size=3]Teleports:[/size][/name]

Most likely, the main reason you’ll want to train magic when you first start RuneScape is to be able to teleport. Teleportating is the most popular way to get around and it’s definitely the quickest. There are many places to teleport to and each requires its own set of teleport runes. Law Runes are used in all teleport spells and they can cost anywhere around 300-435gp each, so stock up on these the next time you go on a shopping spree! 

One of the most basic teleports is, of course, The Lumbridge Home Teleport. Although teleportation is often very quick, this could be the only exception. It takes a long time to actually teleport and can be interrupted by any form of combat, so don't use this to get out of a bad situation! Another thing is that it takes a long time to recharge - 30 minutes to be exact! Other teleports aren’t like this; they don’t need time to recharge and can be used in [I]most[/I] sticky situations. Keep in mind teleporting will cost you money one way or another, so make sure you have the money to support yourself.

[size=2]Modern Magics:[/size]

First, let’s start with your spell-book. You have already learned how to use magic in [url="http://runescape.salmoneus.net/tutorial_island.html"]Tutorial Island[/url] so this area is just to give you some knowledge about the teleport spells themselves. There are 13 different spells in this spell-book.

* Denotes a Members-only spell
The [color="#990000"]red squares and circles[/color] show where you will teleport with that specific teleportation spell.

[img=http://img519.imageshack.us/img519/6133/hometownnx5.gif] [b][url="http://runescape.salmoneus.net/cities/lumbridge.html"]Lumbridge[/url] Home Port - Level 1 magic needed[/b]
[img=http://img163.imageshack.us/img163/262/2lumbridgeteleportmk2.png]
[b]Runes Needed:[/b] None - However you can only do this spell every [b]30 minutes[/b].
[b]Exp Given:[/b] None
The [url="http://runescape.salmoneus.net/cities/lumbridge.html"]Lumbridge[/url] teleport looks different from other teleports. Here is how it looks:

[img=http://i53.photobucket.com/albums/g68/trey_strukel/pivoty.gif]

After successfully using the Lumbridge Home Teleport, a message will appear in your chatbox:

[img=http://i46.photobucket.com/albums/f123/ninjablade22/Other/home.png]

[img=http://img136.imageshack.us/img136/209/varrocktelepz7.gif] [b][url="http://runescape.salmoneus.net/cities/varrock.html"]Varrock[/url] Teleport - Level 25 magic needed[/b]
[img=http://img163.imageshack.us/img163/9719/1varrokteleportnh1.png]
[b]Runes Needed:[/b] 1 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=191"]law[/url], 3 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=59"]airs[/url] and, 1 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=187"]fire[/url]
[b]Exp Given:[/b] 35

[img=http://img103.imageshack.us/img103/2821/lumbyteleyx5.gif] [b][url="http://runescape.salmoneus.net/cities/lumbridge.html"]Lumbridge[/url] Teleport - Level 31 magic needed[/b]
[img=http://img163.imageshack.us/img163/262/2lumbridgeteleportmk2.png]
[b]Runes Needed:[/b] 1 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=191"]law[/url], 3 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=59"]airs[/url], and 1 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=184"]earth[/url]
[b]Exp Given:[/b] 41

[img=http://i25.tinypic.com/2h7hw8h.gif] [b]Bounty Locate Teleport - Level 32 magic needed[/b]
[b]Runes Needed:[/b] 1 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=191"]law[/url], 3
[url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=59"]airs[/url] and 1 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=184"]earth[/url]
[b]Exp Given:[/b] 45
[b]Notes:[/b] Bounty Locate will teleport you to your target in Bounty Hunter. There is no specific location as to where you may teleport.

[img=http://img55.imageshack.us/img55/5194/fallytelemr0.gif] [b][url="http://runescape.salmoneus.net/cities/falador.html"]Falador[/url] Teleport - Level 37 magic needed[/b]
[img=http://img163.imageshack.us/img163/1003/3faladorteleportqr5.png]
[b]Runes Needed:[/b] 1 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=191"]law[/url], 3 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=59"]airs[/url] and, 1 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=512"]water[/url]
[b]Exp Given:[/b] 48

[img=http://img242.imageshack.us/img242/1343/housetelemw7.gif] [b]*House Teleport - Level 40 magic needed and you must have a house[/b]
[img=http://img163.imageshack.us/img163/9166/4houseteleportts6.png]
[b]Runes Needed:[/b] 1 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=191"]law[/url], 1 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=59"]air[/url] and, 1 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=184"]earth[/url]
[b]Exp Given:[/b] 30

[img=http://img145.imageshack.us/img145/6857/cammytelecc6.gif] [b]*[url="http://runescape.salmoneus.net/cities/camelot.html"]Camelot[/url] Teleport - Level 45 magic needed[/b]
[img=http://img163.imageshack.us/img163/4294/5camelotteleportcx3.png]
[b]Runes Needed:[/b] 1 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=191"]law[/url], 5 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=59"]airs[/url]
[b]Exp Given:[/b] 55.5

http://runescape.salmoneus.net/cities/east_ardougne.html

[img=http://img145.imageshack.us/img145/7532/ardytelerg5.gif] [b]*[Url=” http://runescape.salmoneus.net/cities/east_ardougne.html”]Ardougne[/url] Teleport - Level 51 magic needed and must have completed [url="http://runescape.salmoneus.net/quests/PlagueCity.html"]Plague City[/url]. [/b]
[img=http://img150.imageshack.us/img150/8670/6ardoungeteleportzf3.png]
[b]Runes Needed:[/b] 2 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=191"]laws[/url], 2 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=512"]waters[/url]
[b]Exp Given:[/b] 61

[img=http://img217.imageshack.us/img217/5750/watchtelenr2.gif] [b]*Watchtower Teleport - Level 58 magic needed and must have completed the [url="http://runescape.salmoneus.net/quests/WatchTower.html"]*Watch Tower[/url].[/b]
[img=http://img369.imageshack.us/img369/7379/tele7ob.png]
[b]Runes Needed:[/b] 2 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=191"]laws[/url], 2 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=184"]earths[/url]
[b]Exp Given:[/b] 68

[img=http://i4.photobucket.com/albums/y131/Beret67/Fakes/Other/teletroll.gif][b]Trollhielm Teleport - Level 61 magic needed and must have completed [url="http://runescape.salmoneus.net/quests/EadgarsRuse.html"]Eadgar's Ruse[/url].[/b]
[img=http://img478.imageshack.us/img478/4016/wow4cd.png]
[b]Runes Needed:[/b] 2 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=191"]laws[/url], 2 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=187"]fires[/url]
[b]Exp Given:[/b] 68

[img=http://img223.imageshack.us/img223/3848/apeatollteleaz6.gif][b] [url="http://runescape.salmoneus.net/cities/ape_atoll.html"]Ape Atoll[/url] teleport - Level 64 magic needed and must have completed the Awowegei part of [url="http://runescape.salmoneus.net/quests/RecipeForDisaster.html"]Recipe For Disaster[/url].[/b]
[img=http://img163.imageshack.us/img163/1066/7apeatollteleportjb5.png]
[b]Runes Needed:[/b] 2 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=191"]laws[/url], 2 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=187"]fires[/url], 2 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=512"]waters[/url] and 1 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=1292"]banana[/url]
[b]Exp Given:[/b] 74

You have the option to turn accept aid on or off. If accept aid is off and someone casts a teleother spell on you, nothing will happen to your character. If accept aid is turned on and someone casts a teleother spell on you, a screen will pop up asking you if you wish to be teleported.  If you click "no", nothing will happen. If you click "yes", you will appear in that area as if you teleported there yourself.

[img=http://img388.imageshack.us/img388/5898/teleolummy5re.gif] Teleother to [url="http://runescape.salmoneus.net/cities/lumbridge.html"]Lumbridge[/url]*
[b]Runes Needed:[/b] 1 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=191"]law[/url], 1 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=616"]soul[/url], 1 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=184"]earth[/url]
[b]Exp Given:[/b] 84
[b]Required Magic Level:[/b] 74

[img=http://img388.imageshack.us/img388/6452/teleofally9yv.gif] Teleother to [url="http://runescape.salmoneus.net/cities/falador.html"]Falador[/url]*
[b]Runes Needed:[/b] 1 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=191"]law[/url], 1 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=616"]soul[/url], 1 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=512"]water[/url]
[b]Exp Given:[/b] 92
[b]Required Magic Level:[/b] 82

[img=http://img367.imageshack.us/img367/6140/teleocam0uv.gif] Teleother to [url="http://runescape.salmoneus.net/cities/camelot.html"]Camelot[/url]*
[b]Runes Needed:[/b] 1 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=191"]law[/url], 2 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=616"]souls[/url]
[b]Exp Given:[/b] 100
[b]Required Magic Level:[/b] 90

[hr][/p]

[size=2]Ancient Magicks:[/size]

The extremely difficult [b][url="http://runescape.salmoneus.net/quests/DesertTreasure.html"]Desert Treasure[/url] quest[/b] must be completed in order to use this spell book!

[img=http://i4.photobucket.com/albums/y131/Beret67/Fakes/Other/telepadd.gif] [b]Paddewwa teleport[/b]
Level 54 magic needed
[b]Runes needed:[/b] 2 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=191"]laws[/url], 1 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=187"]fire[/url], 1 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=59"]Air[/url]
[b]Exp Given:[/b] 64
Teleports to [url="http://runescape.salmoneus.net/dungeons/edgeville_dungeon.html"]Edgeville Dungeon[/url]

[img=http://i4.photobucket.com/albums/y131/Beret67/Fakes/Other/telesenn.gif] [b]Senntisten teleport[/b]
Level 60 magic needed
[b]Runes needed:[/b] 2 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=191"]laws[/url], 1 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=616"]soul[/url]
[b]Exp Given:[/b] 70
Teleports to west of Digsite

[img=http://i4.photobucket.com/albums/y131/Beret67/Fakes/Other/telekhar.gif] [b]Kharyrll teleport[/b]
Level 66 Magic needed
[b]Runes needed:[/b] 2 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=191"]laws[/url], 1 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=789"]Blood[/url]
[b]Exp Given:[/b] 76
Teleports to [url="http://runescape.salmoneus.net/cities/canifis.html"]Canifis[/url]

[img=http://i4.photobucket.com/albums/y131/Beret67/Fakes/Other/telelass.gif] [b]Lassar teleport[/b]
Level 72 magic needed
[b]Runes needed:[/b] 2 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=191"]laws[/url], 4 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=512"]waters[/url]
[b]Exp Given:[/b] 82
Teleports to Ice Mountain

[img=http://i4.photobucket.com/albums/y131/Beret67/Fakes/Other/teledare.gif] [b]Dareeyak teleport[/b]
Level 78 magic needed
[b]Runes needed:[/b] 2 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=191"]laws[/url], 3 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=187"]fires[/url], 2 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=59"]airs[/url]
[b]Exp Given:[/b] 88
Teleports to level 22 wilderness west of [url="http://runescape.salmoneus.net/cities/bandit_camp.html"]Bandit Camp[/url]

[img=http://i4.photobucket.com/albums/y131/Beret67/Fakes/Other/telecarr.gif] [b]Carrallangar teleport[/b]
Level 84 magic needed
[b]Runes needed:[/b] 2 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=191"]laws[/url], 2 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=616"]souls[/url]
[b]Exp Given:[/b] 94
Teleports to Wilderness Graveyard

[img=http://i4.photobucket.com/albums/y131/Beret67/Fakes/Other/teleanna.gif] [b]Annakarl teleport[/b]
Level 90 magic needed
[b]Runes needed:[/b] 2 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=191"]laws[/url], 1 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=789"]Blood[/url]
[b]Exp Given:[/b] 100
Teleports to Demonic Ruins

[img=http://i4.photobucket.com/albums/y131/Beret67/Fakes/Other/telegho.gif] [b]Ghorrock teleport[/b]
Level 96 magic needed
[b]Runes needed:[/b] 2 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=191"]laws[/url], 8 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=512"]waters[/url]
[b]Exp Given:[/b] 106
Teleports to level 44 wilderness of Ice Platue

[hr]
[size=2][b]Teleporting Through Your Player Owned House[/b][/size]

To teleport within a house you need to be a member and must have bought a house - or be at a friends. There are two rooms which allow you to make teleportation tablets or portals. The Study allows you to make tablets and in the Portal Chamber you can make different teleportation portals.

[b]Portal Chamber[/b] - In this room you are allowed to build 4 portals, your portal options are: Varrock, Lumbridge, Falador, Camelot, Ardougne, Watchtower, and Al Kharyrll. The room looks like this:
[img=http://img178.imageshack.us/img178/9237/09pohteleportco7.png]

Here are the prices for making each teleport portal.

(Teleport - Cost - Requirements)
Varrock - 100 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=191"]law[/url] runes, 300 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=59"]air[/url] runes, 100 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=187"]fire[/url] runes - NONE
Lumbridge - 100 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=191"]law[/url] runes, 300 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=59"]air[/url] runes, 100 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=184"]earth[/url] runes - NONE
Falador - 100 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=191"]law[/url] runes, 300 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=59"]air[/url] runes - NONE
Camelot - 100 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=191"]law[/url] runes, 500 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=59"]air[/url] runes - NONE
Ardougne - 200 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=191"]law[/url] runes, 200 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=512"]water[/url] runes - Must have completed [url="http://runescape.salmoneus.net/quests/PlagueCity.html"]Plague City[/url].
Watchtower - 200 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=191"]law[/url] runes, 200 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=184"]earth[/url] runes - Must have completed the [url="http://runescape.salmoneus.net/quests/WatchTower.html"]Watch Tower[/url].
Kharyrll - 200 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=191"]law[/url] runes, 100 blood runes - Must have completed [url="http://runescape.salmoneus.net/quests/DesertTreasure.html"]Desert Treasure[/url].

[b]The Study Room[/b] – Here you can make teleportation tablets which, unlike runes required for a spell, take up only one inventory space. You need soft clay, the runes required for the spell, and the correct lectern. When you use the lectern, a screen will pop up showing you all possible tablets you can make. The screen looks like this:

[center][img=http://img178.imageshack.us/img178/103/10tabletsay2.png][/hr]

The tablets then turn into something like this:
[img=http://img85.imageshack.us/img85/2282/tele0aa.png]
(There are 10 tablets in this picture. Tablets are stackable!)

[img=http://img122.imageshack.us/img122/7339/ardytab2qo4.gif] [img=http://img387.imageshack.us/img387/5694/cammyteletabff1.gif] [img=http://img397.imageshack.us/img397/3733/fallyteletabci8.gif] [img=http://img397.imageshack.us/img397/2487/houseteletabsy6.gif] [img=http://img387.imageshack.us/img387/4466/lumbyteletabsi6.gif] [img=http://img122.imageshack.us/img122/2752/varrockteletabfx1.gif]- Teleportation Tabs

Just break it open and you will be where you want to be. Ardougne, Camelot, Falador, House, Lumbridge, and Varrock are the available places to go to.


[hr]
[size=2][b]Lunar Magics Teleports[/b][/size]

This spell book allows you to use more group related spells! There is a catch though; to use Lunar Magic you need to have completed [url="http://runescape.salmoneus.net/quests/LunarDiplomacy.html"]Lunar Diplomacy[/url] and have 65+ magic level. For a more detailed and in-depth guide on Lunar Magic, read the [url="http://runescape.salmoneus.net/forums/index.php?showtopic=72060"]Lunar Magic Guide[/url].

[img=http://img221.imageshack.us/img221/8264/moonclaneb2.gif] [b]MoonClan Teleport[/b]
Level 69 magic needed
[b]Runes needed:[/b] 2 Astrals, 1 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=191"]laws[/url], 2 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=184"]earths[/url]
[b]Exp Given:[/b] 50

[img=http://img106.imageshack.us/img106/7533/telemoonclanht6.gif] [b]Tele Group Moonclan[/b]
Level 70 magic needed
[b]Runes needed:[/b] 2 Astrals, 1 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=191"]laws[/url], 4 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=184"]earths[/url]
[b]Exp Given:[/b] 51

[img=http://img271.imageshack.us/img271/2529/waterbirthcy5.gif] [b]Waterbirth Teleport[/b]
Level 72 magic needed
[b]Runes needed:[/b] 2 Astrals, 1 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=191"]laws[/url], 1 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=512"]waters[/url]
[b]Exp Given:[/b] 51

[img=http://img55.imageshack.us/img55/9403/groupwaterbirthvb2.gif] [b]Tele Group Waterbirth[/b]
Level 73 magic needed
[b]Runes needed:[/b] 2 Astrals, 1 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=191"]laws[/url], 5 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=512"]waters[/url]
[b]Exp Given:[/b] 53

[img=http://img254.imageshack.us/img254/1305/barbms1.gif] [b]Barbarian Teleport[/b]
Level 75 magic needed
[b]Runes needed:[/b] 2 Astrals, 2 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=191"]laws[/url], 3 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=187"]fires[/url]
[b]Exp Given:[/b] 53

[img=http://img45.imageshack.us/img45/4300/groupbarbab6.gif] [b]Tele Group Barbarian[/b]
Level 76 magic needed
[b]Runes needed:[/b] 2 Astrals, 2 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=191"]laws[/url], 6 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=187"]fires[/url]
[b]Exp Given:[/b] 55

[img=http://img274.imageshack.us/img274/5874/khaztelech8.gif] [b]Khazard Teleport[/b]
Level 78 magic needed
[b]Runes needed:[/b] 2 Astrals, 2 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=191"]laws[/url], 4 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=512"]waters[/url]
[b]Exp Given:[/b] 54

[img=http://img295.imageshack.us/img295/5568/telegroupkhazardvy7.gif] [b]Tele Group Khazard[/b]
Level 79 magic needed
[b]Runes needed:[/b] 2 Astrals, 2 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=191"]laws[/url], 8 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=512"]waters[/url]
[b]Exp Given:[/b] 56

[img=http://img264.imageshack.us/img264/5884/fishinguildgv9.gif] [b]Fishing Guild Teleport[/b]
Level 85 magic needed
[b]Runes needed:[/b] 3 Astrals, 3 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=191"]laws[/url], 10 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=512"]waters[/url]
[b]Exp Given:[/b] 65

[img=http://img158.imageshack.us/img158/7233/groupfishingguilduh8.gif] [b]Tele Group Fishing Guild[/b]
Level 86 magic needed
[b]Runes needed:[/b] 3 Astrals, 3 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=191"]laws[/url], 14 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=512"]waters[/url]
[b]Exp Given:[/b] 70

[img=http://img256.imageshack.us/img256/210/catherbysm2.gif] [b]Catherby Teleport[/b]
Level 87 magic needed
[b]Runes needed:[/b] 3 Astrals, 3 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=191"]laws[/url], 10 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=512"]waters[/url]
[b]Exp Given:[/b] 78

[img=http://img53.imageshack.us/img53/3809/groupcatherbyzd0.gif] [b]Tele Group Catherby[/b]
Level 88 magic needed
[b]Runes needed:[/b] 3 Astrals, 3 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=191"]laws[/url], 15 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=512"]waters[/url]
[b]Exp Given:[/b] 80

[img=http://img158.imageshack.us/img158/5241/iceplateunu3.gif] [b]Ice Plateau Teleport[/b]
Level 89 magic needed
[b]Runes needed:[/b] 3 Astrals, 3 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=191"]laws[/url], 8 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=512"]waters[/url]
[b]Exp Given:[/b] 96

[img=http://img117.imageshack.us/img117/7654/iceplateugroupxy9.gif] [b]Tele Group Ice Plateau[/b]
Level 90 magic needed
[b]Runes needed:[/b] 3 Astrals, 3 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=191"]laws[/url], 16 [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=512"]waters[/url]
[b]Exp Given:[/b] 99

All three spell-books have the same teleport emote. This is how it looks like to teleport:

[img=http://i53.photobucket.com/albums/g68/trey_strukel/pivoty2.gif]

Here are the three teleportation spell-books:

[img=http://img301.imageshack.us/img301/1116/modernteleportlistuz1.png]  [img=http://img360.imageshack.us/img360/4376/ancientmagicteleportid1.png] [url="http://imageshack.us"][img=http://img103.imageshack.us/img103/1551/lunarspellbookal8.png][/url]
[/center]

[hr]
[p][name=jewelry][size=3]Enchanted Jewelry:[/size][/name]

These enchanted rings and amulets are only available to members. They allow you quick teleportation access without runes or tablets! Now you can save even more money by not having to buy as many Law Runes! To use an enchanted item, right click it and select "Rub". Or, when equipped; go to the equip menu, right click it, and select “Operate”. Read below to see what they can do.

[u]Games Necklace[/u]
[img=http://img293.imageshack.us/img293/7685/blueneckco5.gif]

Teleports user to Burthrope Games Room, Barbarian Assault, Bounty Hunter, and Clan wars. 
Charges: 8 before breaking

[u]Ring Of Duelling[/u]
[img=http://img293.imageshack.us/img293/4016/greenringgb5.gif]

Teleports user to Al Kharid Duel Arena or Castle wars. 
Charges: 8 before breaking

[u]Digsite Pendant[/u]
[img=http://img110.imageshack.us/img110/5272/digsitependantws1.gif]

Teleports user to Digsite.
Charges: 5 before breaking.

[u]Ring Of Life[/u]
[img=http://img99.imageshack.us/img99/949/whiteringxb7.gif]

When the user's health is reduced past 10% they will be teleported to the place of respawn and healed of all poison.
Charges: 1 before breaking.

[u]Slayer Ring[/u]
[img=http://i25.tinypic.com/2s69dt0.gif]

The user of the ring when rubbed is teleported to either
[list=1]
[*][url="http://runescape.salmoneus.net/cities/canifis_slayer_tower.html"]Canifis Slayer Tower[/url]
[*][url="http://runescape.salmoneus.net/dungeons/fremennik_slayer_dungeon.html"]Fremennik Slayer Dungeon[/url]
[*][url="http://runescape.salmoneus.net/cities/pollnivneach.html"]Pollnivneach[/url]
[*]Tarn's Lair (If you have killed him already)
[/list]Charges: 8.

[u]Amulet Of Glory[/u]
[img=http://img148.imageshack.us/img148/6149/gloryamuletoi0.gif]

Allows user to teleport to Al Kharid, Draynor Village, Edgeville, or Karamja.
Charges: 4. Can be recharged at Hero's Guild.

[u]Bracelet Of Combat[/u]
[img=http://img401.imageshack.us/img401/4074/combbraceqt0.gif]

Allows user to teleport to Warrior's, Champion's, or Ranging guild as well as the Monastery.
Charges: 4. Can be recharged at Legend's Guild (requires quest completion of Legends Quest).

[u]Explorer's Ring[/u]
[img=http://img258.imageshack.us/img258/1787/explorersringcq9.gif]

Teleports user to cabbage patch south-east of Falador
Charges: 3 per day.
Notes: Obtained by completing all three difficulty levels of  the Lumbridge/Draynor Achievement Diaries.

[u]Necklace Of Skills[/u]
[img=http://i32.tinypic.com/30uwfpx.gif]

Teleports user to Cooking, Crafting, Fishing, and Mining Guild.
Charges: 4. Can be recharged at Legend's Guild (requires quest completion of Legends Quest).[/p]

[hr]
[p][name=methods][size=3]Other Moving Methods:[/size][/name]
These items are exactly like enchanted jewelry; they teleport you to places and require no runes.

[img=http://i4.photobucket.com/albums/y131/Beret67/Fakes/Other/elfteleportcrystal.gif] Elf Teleport Crystal
[b]Teleports you to:[/b] Lletya.
[b]Note:[/b] It has 3 uses before it must be recharged at Ilfeen for a price. When you first recharge it, it costs 750 gp, 2 times equals 600 gp, 3 times equals 450 gp, 4 times equals 300 gp, and 5 times and over equals 150 gp.

[img=http://i4.photobucket.com/albums/y131/Beret67/Fakes/Other/ectophial.gif] Ectophial
[b]Teleports you to:[/b] Ectofunctus just North of Port Phasmatys.
[b]Note:[/b] Must have completed [url="http://runescape.salmoneus.net/quests/GhostAhoy.html"]Ghost's Ahoy[/url]. To teleport, just click the vial. To recharge it, just use it with the Ectofunctus.

[img=http://img183.imageshack.us/img183/9513/camuletae5.gif]Akthanakos' Camulet
[b]Teleports you to:[/b] The temple you uncover during the quest.
[b]Note:[/b] Must have completed [url="http://runescape.salmoneus.net/quests/EnakhrasLament.html"]Enakhra's Lament[/url]. It only has 4 uses and when it runs out, you will need to use a bucket of Camel Dung on it to recharge it.

[img=http://i29.tinypic.com/i2ss3q.gif]Skull Sceptre
[b]Teleports you to:[/b] The Barbarian Village[url="http://runescape.salmoneus.net/security_stronghold.html"]Stronghold of Security[/url].
[b]Note:[/b] From Security Stronghold: Flesh crawlers drop the bottom half, catablepons drop the top half, Minotaurs drop the right half of the skull, and Ankous drop the left half of the skull.

[img=http://runescape.salmoneus.net/images/whitefruit.png]White Tree Fruit - When eaten, this fruit replenishes 8% of your energy. It can be picked from the White Tree after completing [url="http://runescape.salmoneus.net/quests/GardenTranquility.html"]Garden of Tranquility[/url].
[img=http://runescape.salmoneus.net/images/summerpie.gif]Summer Pie - When eaten, restores 10% of your energy and temporarily increases your Agility level by 5. It can be cooked.
[img=http://runescape.salmoneus.net/images/energypot.gif]Energy Potion - Restores 10% of your energy (per dose) when drank. Requires 26 herblore to make.
[img=http://runescape.salmoneus.net/images/supenergypot.gif]Super Energy Potion - Restores 20% of your energy (per dose) when drank. Requires 52 herblore to make.
[img=http://runescape.salmoneus.net/images/strangefruit.gif]Strange Fruit - When eaten, this odd fruit restores 30% of your energy. Obtained from the Strange Plant. [url="http://www.runescape.salmoneus.net/random_events.html"]Random Event[/url].
[img=http://runescape.salmoneus.net/images/goutweed.gif]Goutweed Tuber - Restores 50% of your energy when eaten. Obtained from the [url="http://www.runescape.salmoneus.net/taibwo_cleanup.html"]Tai Bwo Wannai Cleanup[/url] mini-game.
[img=http://runescape.salmoneus.net/minigames/mintcake.gif]Gnome Mint Cake - Restore 50% of your energy when eaten. Obtained from the [url="http://www.runescape.salmoneus.net/gnome_restaurant.html"]Gnome Restaurant[/url] mini-game.

[img=http://img130.imageshack.us/img130/9642/akaat2.gif] [url=” http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=1173”]Pharoah's Sceptre[/url]
[b]Teleports you to:[/b] Jaldraocht (The Desert Treasure Pyramid), Jaleustrophos (The Agility Pyramid), and Jalsavrah (The Pyramid Plunder Pyramid).
[b]Note:[/b] It's located in the [url="http://runescape.salmoneus.net/pyramid_plunder.html"]Pyramid Plunder[/url] pyramid. It could be in a chest or a sarcophagi and after finding it you will be teleported out. After 3 charges it must be recharged by the Guardian Mummy for either 6 gold artifacts, 24 clay/ivory artifacts or 12 stone artifacts. For more information on this sceptre click [url="http://runescape.salmoneus.net/pyramid_plunder.html#sceptre"]here.[/url]

[img=http://i4.photobucket.com/albums/y131/Beret67/Fakes/Other/lyre.gif] [url="http://runescape.salmoneus.net/itemdb/ViewItem.php?ItemID=438"]Enchanted Lyre[/url]
[b]Teleports you to:[/b] Rellekka.
[b]Recharges:[/b] Pick from the following: one raw shark, one raw manta ray, one raw sea turtle or while wearing ring of charos(a), one raw bass. It will have 2 charges if used with a shark or a bass, 3 charges if used with a sea turtle, and 4 charges if used with a manta ray.

[img=http://img362.imageshack.us/img362/6994/rumteleportdd3.gif] [img=http://img177.imageshack.us/img177/3606/bluerumteleporttn3.gif] Rum Teleport
[b]Teleports you to:[/b] Trouble Brewing.
[b]Obtained from:[/b] The Trouble Brewing Mini-Game by paying 20 "pieces of eight".
[b]Charges:[/b] 1.

[img=http://img179.imageshack.us/img179/9507/grandseedpodrm6.gif] Grand Seed Pod
[b]Teleports you to:[/b] The Grand Tree.
[b]Obtained from:[/b] Gnome Delivery Mini-Game.
b]Charges:[/b] 1.
[b]Note:[/b] The Grand Seed Pod has two options for transportation. You can "launch" it, or "squash" it. The launch option only works outdoors. If you launch it you will send a signal into the sky which, a gnome pilot will see, then fly down to you and take you to the glider in the Grand Tree. This does take a while, but, you also gain 100 farming experience in the process. If you squash it then the roots of the tree will from around you and take you to the bottom of the grand tree. However for destroying a pod so precious, you will temporarily lose 5 Farming levels. The grand seed pod is also stackable.

[img=http://img382.imageshack.us/img382/9771/karamjagloves3oc0.gif] Karamja Gloves 3
[b]Teleports you to:[/b] The Gem Mine beneath Shilo Village.

Another method of teleporting is by Spheres. These are obtained from Oldak in Dorgesh-Kaan. You need to give him two law runes and some molten glass and you can choose if you want one to teleport you to the Goblin Village or back to Dorgesh-Kaan. They are stackable like Teleport Tablets, and need to be broken to teleport. The blue one will teleport you to Dorgesh-kaan, the brown one will teleport you to the Goblin Village, and the green one will teleport you to the Plain of Mud.

[img=http://i26.tinypic.com/ankbd0.gif] [img=http://i29.tinypic.com/nzlt8g.gif] [img=http://i25.tinypic.com/33dw45h.gif] Goblin Teleport Spheres

Ever since the release of the Runecrafting guild, new teleportation tablets have been release. These teleports, when broken, allow you to teleport to the Runecrafting altar of the type of tablet you break open. If you break open the guild tablet, you will be teleported to the Runecrafting guild.

[img=http://img98.imageshack.us/img98/9518/airtabmy0.gif] [img=http://img293.imageshack.us/img293/6528/astraltabqz9.gif] [img=http://img95.imageshack.us/img95/6862/bloodtabcf8.gif] [img=http://img84.imageshack.us/img84/5980/bodytabtg0.gif] [img=http://img299.imageshack.us/img299/6326/chaostabog5.gif] [img=http://img513.imageshack.us/img513/7650/cosmictabyy5.gif] [img=http://img509.imageshack.us/img509/972/deathtabjt1.gif] [img=http://img359.imageshack.us/img359/234/earthtabcc2.gif] [img=http://img372.imageshack.us/img372/1010/firetabrb4.gif] [img=http://img118.imageshack.us/img118/2590/guildtabnx7.gif] [img=http://img356.imageshack.us/img356/1600/lawtabme8.gif] [img=http://img390.imageshack.us/img390/4307/mindtabct6.gif] [img=http://img380.imageshack.us/img380/4762/naturetabfn0.gif] [img=http://img365.imageshack.us/img365/8913/watertabpd0.gif]- Runecrafting Teleportation Tabs

[b]Drop Parties[/b]

[img=http://img178.imageshack.us/img178/5423/teletopartyroomcy1.png]

[b]Teleports you to:[/b] Just outside the Falador Party Room.
Who teleports you there: Bankers of RuneScape.
Cost: None.

[b]Magic Guild Portals[/b]

[img=http://img329.imageshack.us/img329/8918/magicguildportalde0.png]

[b]Teleports you to:[/b] Dark Wizard Tower, Wizard Tower, and Sorcerors House near Seers Village.
Where: Magic Guild.
Required Level: Magic Level 66 (63 if using a Magic Potion).

[b]Ardougne Lever[/b] 

[img=http://img72.imageshack.us/img72/5154/ardyteleleverja5.png]

[b]Teleports you to:[/b] Dark Wizard Tower, Wizard Tower and Sorcerors House near Seers Village High Level Wilderness
Where: Near Ardougne Castle[/p] 

[hr]
[p][name=randoms][size=3]Random Events[/size][/name]

If you have played RuneScape long enough, you would know that it is never at peace. At any given time you may receive what is called a "random event". Two specific random events that get you around are The Sandwich Lady and Molly's Sister. If you pick the wrong sandwich during the Sandwich Lady's event, she will knock you out cold and teleport you to a random area.

[center][img=http://i37.tinypic.com/dll2ed.png]
[img=http://img138.imageshack.us/img138/7482/sandwichladyhh2.png][/p]


If you fail to capture Molly's Sister in that random event, you will also be teleported to a different location away from the place you last were.

<div align='center'>[img=http://i46.photobucket.com/albums/f123/ninjablade22/Other/idk.png][/center]

Niles, Miles and Giles are business partners who run around the world of RuneScape requesting players' help. You need to answer their questions wisely or you will be teleported away from your current area. If you ignore them, you will also be teleported.

The Wise Old Man sometimes appears and asks for you to speak with him. Ignore him and he will teleport you away.</div>

[hr]
[p][name=agility][size=3]Agility:[/size]:[/name]
Observe the image below to see how and where agility can help you get around.

[img=http://img372.imageshack.us/img372/4481/agilityareasme9.png][/p]

[hr]
[p][name=trees][size=3]Spirit Trees[/size]:[/name]

Spirit Trees are another method of getting around RuneScape. They don't require any runes and offer a quick teleport to important areas in a members’ world. To use a spirit tree, walk up to one and right click on it. Once there, you should see the options box with five choices: "Talk to Spirit Tree", "Teleport Spirit Tree", "Walk here", "Examine Spirit Tree", and "Cancel".

[url="http://imageshack.us"][img=http://img81.imageshack.us/img81/8962/optionclickspririttreexr5.png][/url]

Click on “Talk To Spirit Tree”. Click yes to go to Tree Gnome Village, click no to remain in your area. If you've clicked yes, then you will appear in the Tree Gnome Village. You could also just click “teleport” instead though.

[center][img=http://img512.imageshack.us/img512/3189/villagespirittreerr2.png][/p]

Once there, you can talk to the Spirit Tree again. Talk to it again and you will be given four different loacations to teleport to. The reason you’ve gone to Tree Gnome Village to do this is because that is where the main Spirit Tree is located. You cannot use another spirit tree without coming here first to have these options unless you’ve finish the [url=” http://runescape.salmoneus.net/quests/PathOfGlouphrie.html”]Path Of Glouphrie[/url].
<div align='center'>[img=http://img367.imageshack.us/img367/5271/spirittreetelesxz4.png][/center]

[u]Battlefield Of Khazard[/u]

[img=http://img209.imageshack.us/img209/5885/khazardspirittreemt9.png]

[u]The Grand Exchange[/u]

[img=http://img141.imageshack.us/img141/4460/grandexchangespirittreehf1.png]

[u]Tree Gnome Stronghold[/u]

[img=http://img296.imageshack.us/img296/8500/strongholdspirittreerg0.png]

[u]Mountains East Of The Poison Waste[/u]

[img=http://img217.imageshack.us/img217/8154/spirittreemountainseastbs9.png]

[b]Note:[/b] You need to have finished The Path Of Glouphrie to have this Spirit Tree added to your Spirit Tree system.

Upon finishing [url="http://runescape.salmoneus.net/quests/TreeGnomeVillage.html"]Tree Gnome Village[/url], you may use all Spirit Trees to teleport to the village's tree, an exception being the one in the Tree Gnome Stronghold, which may not be used to teleport anywhere until finishing [url="http://runescape.salmoneus.net/quests/GrandTree.html"]The Grand Tree[/url]. 

[b](Note:)[/b] You can grow a Spirit Tree through farming (requires level 83) to use the Spirit Tree system.</div>

[hr]
[p][name=glider][size=3]Gnome Gliders:[/size][/name]

Spirit Trees aren't all the gnomes offer - you can also use Gnome Gliders. They are found all over RuneScape and are a quick form of transportation. To use Gnome Gliders you must have completed Tree Gnome Village. Approach the Gnome Captain, right click him, and click the "Glider" option. A map will show up as shown below.

[center][url="http://imageshack.us"][img=http://img90.imageshack.us/img90/1487/mapwf5.png][/url][/p]

There are six choices, here is a quick “translation” of the map:

1. [u]Sindarpos (White Wolf Mountain)[/u]

2. [u]Ta Quir Priw (The Grand Tree)[/u]

3. [u]Kar-Hewo (Al-Kharid)[/u]

4. [u]Gandius (Karamja)[/u]

5. [u]Lemantolly Undri (Feldip Hills)[/u]
After completing [url="http://runescape.salmoneus.net/quests/OneSmallFavour.html"]One Small Favour[/url].

6. [u]Lemanto Andra (Digsite)[/u]

If you’ve started [url="http://runescape.salmoneus.net/quests/MonkeyMadness.html"]Monkey Madness[/url], you can also use the Gnome Gliders to fly to Crash Island (just by Ape atoll). Then, speak to another Gnome there and you'll be taken to the island by a boat.

Here are the captains:

[b]Al-Kharid Captain-[/b]
Captain Dalbur

[url="http://imageshack.us"][img=http://img147.imageshack.us/img147/274/dalburlp4.png][/url]

[b]Gnome Stronghold Captain-[/b]
Captain Errdo

[url="http://imageshack.us"][img=http://img147.imageshack.us/img147/386/errdozi9.png][/url]

[b]White Wolf Mountain Captain-[/b]
Captain Bleemadge

[url="http://imageshack.us"][img=http://img81.imageshack.us/img81/4281/bleemadgexx2.png][/url]

[b]Karamja Shipyard Captain-[/b]
Captain Klemfoodle

[url="http://imageshack.us"][img=http://img81.imageshack.us/img81/3852/klemfoodletl3.png][/url]

[b]Feldip Hills Captain[/b]
Captain Alvafrim

[img=http://img296.imageshack.us/img296/6771/captainavlafrimfeldiphioo6.png]

[b]Digsite Captian-[/b]
Captain Errdo

[img=http://img299.imageshack.us/img299/7951/captainerrdodigsiteglidtj5.png]

Beware, however, that you can't get back from the Digsite, since the pilot will perform a 'creative landing' as you arrive and you will crash. The only way you can arrive at your destination on the map is if you start your journey at the Gnome Stronghold. Example: If you would like to pay a visit to Karamja and you are at Al-Kharid at the time, you must first go to the Tree Gnome Stronghold, then you may go to Karamja.

[url="http://imageshack.us"][img=http://img81.imageshack.us/img81/5450/whereyoucangowithgnomegzt4.png][/url]

That may be a set back, but on a brighter note, it's much faster than walking and it’s free too.[/center]

[hr]
[p][name=rings][size=3]Fairy Rings:[/size][/name]

Fairy rings are a great method of transportation that has most of RuneScape member worlds covered. To use Fairy rings you must have completed [url="http://runescape.salmoneus.net/quests/CureAQueen.html"]A Fairy Tale Part Two: Cure a Queen[/url]. Once you approach a fairy ring, you need to type in a certain combination to be transported to the area of your choice. If you want to learn more about Fairy rings, check out the  [url="http://runescape.salmoneus.net/fairy_rings.html"]Fairy Rings[/url] guide on the site.

[center][url="http://imageshack.us"][img=http://img139.imageshack.us/img139/573/fairyringgs4.jpg][/url][/p][/center]

[hr]
[p][name=grapple][size=3]Grappling:[/size][/name]

Have you ever seen a James Bond movie where he'll escape an exploding building by grappling a flag pole just outside a window?  Well now you can do the same (minus the exploding building and the flag pole of course)! A grappling hook can be made by [url="http://runescape.salmoneus.net/smithing.html"]Smithing[/url] a mithril grapple, attaching some mithril bolts, and adding a rope. Voila! You now have a grappling hook!  It can be used to scale walls and pass over certain agility obstacles (while wielding a crossbow made of mithril or better).  Here are all the shortcuts you can use with a grappling hook... (all shortcuts require a specific [url="http://runescape.salmoneus.net/agility.html"]Agility[/url],  [url="http://runescape.salmoneus.net/ranging.html"]Ranging[/url] and [url="http://runescape.salmoneus.net/strength.html"]Strength[/url] level as well as the hook and crossbow).

[url="http://runescape.salmoneus.net/cities/karamja.html"]Karamja[/url] -  requires levels: 53 Agility, 42 Ranging and 21 Strength.
Scale [url="http://runescape.salmoneus.net/cities/yanille.html"]Yanille[/url] wall - requires levels: 39 Agility, 21 Ranging and 38 Strength.
Escape from the water obelisk island - requires levels: 36 Agility, 39 Ranging and 22 Strength.
Scale the [url="http://runescape.salmoneus.net/cities/catherby.html"]Catherby[/url] cliff - requires levels: 32 Agility, 35 Ranging, 35 Strength and completion of [url="http://runescape.salmoneus.net/quests/FishContest.html"]The Fishing Contest[/url].
Scale [url="http://runescape.salmoneus.net/cities/falador.html"]Falador[/url] wall - requires levels: 11 Agility, 19 Ranging and 37 Strength.
Cross river Lumbridge to [url="http://runescape.salmoneus.net/cities/al_kharid.html"]Al Kharid[/url] - requires levels: 8 Agility, 37 Ranging and 19 Strength.

[img=http://img111.imageshack.us/img111/1476/grapplingcf1.png][/p]

[hr]
[p][name=shortcuts][size=3]Sneaky Shorcuts[/size]:[/name]

There are many sneaky shortcuts around RuneScape. Here are a few to get you started:

1. A simple shortcut, requiring no agility levels or runes, is the shortcut east of Draynor Manor to Barbarian Village. Once you have walked/ran to the entrance of Draynor Manor (where Veronica is), begin walking East. Follow the fence north of the manor and you will arrive at Barbarian Village. Turn east to get to Varrock, North to get to Edgeville or West to get to Falador.

[center][url="http://imageshack.us"][img=http://img255.imageshack.us/img255/9568/barbvillagemapvu7.png][/url][/p]

2. A great, yet simple shortcut, requiring no agility levels or runes, is the shortcut starting at Rimmington that takes you to Taverly. All that is needed is for you to follow up a pathway and make a left turn. From there, head up towards the makeover mage and go through the gate. Go north until you arrive at a lake. From there, go west, then north to arrive at Taberly. 

<div align='center'>[img=http://i154.photobucket.com/albums/s270/Desireful3/Guide%20pictures/map3.png][/center]

3. Another freeplay shortcut, requiring no agility levels or runes, is the shortcut going behind Lumbridge Castle towards the Wizard's Tower. You walk along the castle wall until you are behind the castle, then you follow a path west until you arrive at a north-south turn. From there, go south and walk down to the Wizard Tower Bridge – now you just cross the bridge and you’re at the Wizard Tower! 

[center][img=http://i154.photobucket.com/albums/s270/Desireful3/Guide%20pictures/map2.png][/center]

[center][img=http://i154.photobucket.com/albums/s270/Desireful3/Guide%20pictures/map1.png][/center]

4. Getting to [url="http://runescape.salmoneus.net/cities/port_sarim.html"]Port Sarim[/url] can be a pain since there are no teleports that can take you directly there. However, this useful trick will teach you otherwise, and the best part about it is you need no runes or agility levels! If you just happen to be in the desert city of [url="http://runescape.salmoneus.net/cities/al_kharid.html"]Al-Kharid[/url], you should make your way to Shantay Pass. It is in the very southern part of Al-Kharid just before the desert.

Talk to Shantay and ask him, "What is this place?".

[center][img=http://img179.imageshack.us/img179/3209/whatisthisplacebb6.png][/center]

After you click continue, he will ask whether or not you are an outlaw. Click yes and this message will appear:

[center][img=http://img187.imageshack.us/img187/7268/imanoutlawhw7.png][/center]

Then Shantay will put you in a small prison in Shantay Pass.

[center][img=http://img179.imageshack.us/img179/9158/shantayprisonad4.png][/center]

If you pay him 5 coins you may walk out - refuse this offer.

[center][img=http://img187.imageshack.us/img187/4729/nothanksyournothavingmyxz2.png][/center]

Shantay will then tell you, "You will be placed in a maximum security prison".

[center][img=http://img187.imageshack.us/img187/8355/maxsecurityprisonbk8.png][/center]

You will then end up in the jail in Port Sarim.

[center][img=http://img179.imageshack.us/img179/2545/helpimlockedinwj5.png] [img=http://img291.imageshack.us/img291/512/picklockdoorfl9.png][/center]

No matter how high ranked you are on the most-wanted list, you can still simply right-click your door, click "pick-lock", and you will find yourself on your merry way just west of the docks.

5. Dark Wizard Tower-Lumbridge Swamp shortcut:
Going from the west side of Asgarnia to South of Misthalin can be a bit annoying. However, if you are a member, Zandar, in the Dark Wizard Tower west of Falador, teleports you to Lumbridge Swamp if you refuse to leave the tower.

[center][img=http://img259.imageshack.us/img259/9097/zandarqa5.png][/center]</div>

[hr]
[p][name=sailing][size=3]Sailing Around:[/size][/name]

There are many docks located all around RuneScape. Although sometimes it requires a small fee, you use it in many freeplay quests, like [url="http://runescape.salmoneus.net/quests/PirateTreasure.html"]Pirate's Treasure[/url], and [url="http://runescape.salmoneus.net/quests/DragonSlayer.html"]Dragon Slayer[/url]. Sailing is not a very efficient way to travel but sometimes it's the only way.

Here are the places you can travel to by boat:

[center][url="http://imageshack.us"][img=http://img90.imageshack.us/img90/8330/maptokarajamakv2.png][/url][/p]

[u]Freeplay Areas:[/u]
1. Karamja
2. Crandor (only during Dragon Slayer quest)
3. Port Sarim

[u]Members Areas[/u]
1. Karamja
2. Crandor (only during Dragon Slayer quest)
3. Port Sarim
4. Karamja Shipyard
5. Entrana
6. Brimhaven
7. Feldip Hills
8. Port Khazard
9. Ardougne
10. Cairn Isle
11. Port Tyras
12. Moss Le Harmless
13. Oo'glog[/center]

[hr]
[p][name=abyss][size=3]The Abyss[/size]:[/name]

The Abyss is a strange place filled with odd creatures but it can be used to get around very quickly.  Before using the Abyss, however, you will have to complete a small mini-quest for the Mage of Zamorak to gain access. Once you have done this, you can speak to the Mage of Zamorak, who is located around level 5-8 wilderness north of Edgeville, and he will then teleport you to a different dimension.  Once inside, you will be on the outside ring with your prayer drained to 0 and skulled.  To gain access to the inner ring you will have to find a way through.  There are many ways to do this, including: chopping tendrils, squeezing through tight gaps and distracting eyes.  Once you have gotten through, you will be right outside many "rifts".  These are entrances to the many Rune Crafting altars throughout RuneScape.  Here comes the part about getting around; once through the altar, you can walk out of it and appear next to the specific [url="http://runescape.salmoneus.net/runecrafting.html"]Rune Crafting[/url] altar - opening back to the Runescape World.

[center][img=http://img170.imageshack.us/img170/957/mageofzamorakrj7.png][/p][/center]

[hr]
[p][name=canoe][size=3]Canoeing[/size]:[/name]
There aren’t many options with canoe’s but, for members, they offer a quick and fairly easy way of getting around. The only item needed is your woodcutting axe! Using a canoe is quite simple; approach one of the five locations on River Lum and use you woodcutting axe to chop the canoe stand. Then, depending on your woodcutting level, you may make different types of canoes. Shape it, and then float it on the river. Right click the option "Paddle" or just left click the canoe and choose your location from the following:

[center][img=http://img501.imageshack.us/img501/7271/canoemaphg7.png][/p]

1. Lumbridge
2. Champion's Guild
3. Barbarian Village
4. Edgeville
5. Wilderness

While you are in the canoe, you can't move or communicate. Your player just paddles the canoe to your destination. Here is what it looks like to be in a canoe:

<div align='center'>[img=http://img49.imageshack.us/img49/1452/canoeingwy3.png][/center]

[b]Note:[/b] You must be a member to use this feature. When you are in the Wilderness, there is no canoe stand to chop - so if you are ready to embark into the deep level 35 wilderness, don't bring any items you fear to lose. 

For more information on canoes, visit the [url="http://runescape.salmoneus.net/canoes.html"]Canoe[/url] guide!</div>

[hr]
[p][name=carpets][size=3]Magic Carpets:[/size][/name]

[center][url="http://imageshack.us"][img=http://img84.imageshack.us/img84/7871/carpetpicgj6.png][/url][/p]

Magic Carpets are a great way to travel around the Al-Kharidian desert! Simply approach a rug merchant and click to use his carpet. The map below show’s the different areas you can travel by carpet to.

<div align='center'>[url="http://imageshack.us"][img=http://img239.imageshack.us/img239/4707/carpetmapsw9.png][/url][/center]

For more information on Magic Carpets visit the [url="http://runescape.salmoneus.net/magic_carpets.html"]Magic Carpets[/url] guide on the site!</div>

[hr]
[p][name=carts][size=3]Mine Carts:[/size][/name]

There are two types of Mine Cart transportation systems in the game. Read below to learn about both.

One type of Mine Cart Transportation in the game belongs to the mining lovers; dwarves! You must first complete the [url="http://runescape.salmoneus.net/quests/GiantDwarf.html"]Giant Dwarf[/url] before allowed to use the dwarven Mining Cart. This system connects the major dwarf locations: Keldagrim, under the White Wolf Mountain, and The Dwarven Mines, under the Ice Mountain. Using this method is rather simple and, for you mining lovers, it can help you get to [b]MASSIVE[/b] mining locations for only a small fee of 100-150gp.

[center][url="http://img135.imageshack.us/my.php?image=60500369jd5.png"][img=http://img135.imageshack.us/img135/9687/60500369jd5.png][/url][/p]

Just buy a ticket from the conductor and hop on the cart!

<div align='center'>[url="http://img171.imageshack.us/my.php?image=cartrideks2.png"][img=http://img171.imageshack.us/img171/9001/cartrideks2.png][/url][/center]

Here are the cart conductors:

[url="http://img135.imageshack.us/my.php?image=82348595ia0.png"][img=http://img135.imageshack.us/img135/520/82348595ia0.png][/url]

[url="http://img338.imageshack.us/my.php?image=keldagrimcartjl4.png"][img=http://img338.imageshack.us/img338/6070/keldagrimcartjl4.png][/url]

[url="http://img338.imageshack.us/my.php?image=whitewolfmtnga4.png"][img=http://img338.imageshack.us/img338/4465/whitewolfmtnga4.png][/url]

The other type of carting is the Jungle Carts located on Karamja. It connects Shilo Village and Brimhaven. So, if you want to get around that crazy jungle faster, use this method for only a fee of 10-200gp! If you don't have enough money on you, you will be charged less. It is run by two very nice brothers; Vigroy and Hajedy. This method can be used after the completion of Shilo Village. The circles on the map represent where you find the carts.

[center][url="http://imageshack.us"][img=http://img255.imageshack.us/img255/8279/karamjaminecartsba4.png][/url][/center]</div>

[hr]
[p][name=eagles][size=3]Eagles:[/size][/name]

After the completion of [url="http://runescape.salmoneus.net/quests/EaglesPeak.html"]Eagle's Peak[/url], you will have access to 4 giant eagles that can fly you around to different hunting locations.

Jungle: If you use a rope on this Eagle, you will be brought to the Eagles' Dungeon in the Jungle. If you exit this area, you can’t turn around because you will have fallen a little ways away from a cliff that is unreachable unless you have a Thatching Spar (obtained from Tai Bwo Wannai Cleanup) or a Teasing Stick that you can use on the young vine to help it grow, making it strong enough for you to climb back up to the cave.

Polar: If you use a rope on this Eagle, you will be brought to the Eagles' Dungeon in the Snow region. When you exit this dungeon you will appear on a crevice and must use handholds to get down. This time you [I]can[/I] go back up to use the Eagle again to return to the Woodland.

Desert: If you use a rope on this Eagle, you will be brought to the Eagles' Dungeon in the Desert region. However, you cannot exit this dungeon unless you have entered it from the desert once before and moved the boulder out of the way. The entrance to this dungeon is located north of the desert phoenix and west of the clay mines of the Ruins of Uzer.


Now, let’s show you your feathery friends who will be piloting you around RuneScape’s finest Hunting locations.

[u]Desert Eagle[/u]

[img=http://img404.imageshack.us/img404/1999/deserteagleln4.png]

[u]Polar Eagle[/u]

[img=http://img403.imageshack.us/img403/7308/polareaglesa6.png]

[u]Jungle Eagle[/u]

[img=http://img403.imageshack.us/img403/1051/jungleeaglexz3.png]

[u]Karamja Jungle Eagle[/u]

[img=http://img403.imageshack.us/img403/2189/karamjajungleeagleln3.png][/p]

[hr]

[p][name=summon][size=3]Summoning:[/size][/name]
Summoning, a member-only skill, allows you to call (summon) familiars who can teleport you to certain locations in-game. Here are the familiars with this ability.

[list]
[*]Spirit Larupia

[img=http://i298.photobucket.com/albums/mm276/victory_guy8/SpiritLarupia.gif]

[b]Teleports you to:[/b] The Feldip Hunter Area.[/list]

[list][*]Spirit Kyatt

[img=http://i298.photobucket.com/albums/mm276/victory_guy8/SpiritKyatt.gif]

[b]Teleports you to:[/b] The Piscatoris Hunter area.[/list]

[list][*]Spirit Graahk

[img=http://i298.photobucket.com/albums/mm276/victory_guy8/SpiritGraahk.gif]

[b]Teleports you to:[/b] The Horned Graahk area.[/list]

[list][*]Arctic Bear

[img=http://i298.photobucket.com/albums/mm276/victory_guy8/SpiritArticBear.gif]

[b]Teleports you to:[/b] The Trollweiss and Rellekka Hunter area.
[/list][/p]
[hr]
[p][name=balloon][size=3]Hot Air Balloons:[/size][/name]

If you want to fly high, although not with magic carpets or gnome gliders, then there is only option left; Ballooning! After the completion of the [url="http://runescape.salmoneus.net/quests/EnlightenedJourney.html"]Enlightened Journey[/url], you will be able to use the Hot-Air Balloon Transportation Network. It can take you around many important regions in member worlds. Below are the areas you can fly to and the ‘prices’.

1. Entrana: none
2. Tavlery: none
3. Crafting Guild: 10 oak logs
4. Varrock: 10 willow logs
5. Castle Wars: 10 yew logs
6. The Grand Tree: 3 magic logs

[center][img=http://img215.imageshack.us/img215/6342/balloonmappn9.png][/p]

[b](Note:)[/b] These are the prices to "[url="http://runescape.salmoneus.net/hot_air_balloons.html"]unlock[/url]" a route. Once unlocked, that destination will only cost 1 log (of the same kind used to unlock it). To unlock a track you will need to complete a 3-screen puzzle like you did in the quest.[/center]

[hr]
[p][name=obelisks][size=3]Obelisks:[/size][/name]

Obelisks are located in the wilderness. There are a total of 6 obelisks in all. To activate an obelisk, click on the surrounding poles and select the activate option. Run back to the center of the obelisk and your character will be whisked away to another. Where you are sent to is random, so be prepared for what lies out there in the wilderness! 

[center][img=http://img141.imageshack.us/img141/5406/obelisklocationsmapch9.png][/p]

1. South of the Graveyard of Shadows, near the Clan Wars lobby.
2. South of the Bounty Hunter volcano and west of the Chaos Temple. It is surrounded by two ponds.
3. North of the Bandit Camp.
4. South of the Frozen Waste Plateau and west of the entrance to the King Black Dragon lair.
5. North-west of the Bounty Hunter volcano and south of the Lava Maze.
6. South-east of the Rogue's Castle.[/center]

[hr]
[p][name=copters][size=3]Gnome Copters:[/size][/name]
Gnomecopters allow you to view members-only places in a free-play world. They can be found in Northern Lumbridge. For more information, visit the [url="http://runescape.salmoneus.net/gnomecopters.html"]Gnome Copters[/url] guide on the site.

[center][img=http://img404.imageshack.us/img404/4492/gnomecopterxn0.png][/p][/center]


[hr]
[p][name=die][size=3]Dying:[/size][/name]

Sometimes when you wander around, you may find your hitpoints reach 0! Well, It just that means you have died. Dying is one of the fastest methods of getting around RuneScape. It requires no runes, magic, or agility levels, and you may do it as often as you like. It's not recommended though, because should you be carrying more than 3 items with you when you die, you will lose everything except your 3 most valuable items.
When you die, you will end up at your re-spawn point. [b]You can change your respawn point![/b] The options are: Lumbridge, Falador, and Camelot. Upon finishing [url="http://runescape.salmoneus.net/quests/RecruitDrive.html"]Recruitment Drive[/url], you may speak to Sir Tiffy Cashien to change your re-spawn point to Falador. Upon finishing [url="http://runescape.salmoneus.net/quests/KingsRansom.html"]King's Ransom[/url] and the mini game, [url="http://runescape.salmoneus.net/knights_training_ground.html"]Knight Wave's Training Ground[/url], you may speak to Merlin to set your re-spawn point to Camelot. Once you die you will appear at this spot with your 3 most valuable items and then you will be able to continue with your daily life... but next time, don't be so careless and try not to die!

[center][img=http://img341.imageshack.us/img341/136/dyingplayerimagego2.png][/p]

When you die, a message will show up in your chat box saying "Oh dear, you are dead!". 

[img=http://img135.imageshack.us/img135/1803/ohdearyouaredeadiy5.png][/center]

 

I think there were some images that the center tags got messed up on, but since I doubt you're going to use this, I didn't bother fixing them. :)

(A spoiler didn't work btw, sorry.)

Edited by Kiana

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Excellent guide, Dragonclaw8 and Stevo, it looks great! There is a ton of information about each method of transportation, and the guide itself is very organized and easy to use. This is is definitely a much-needed rewrite to the existing guide, and I'm sure it will be very helpful to many players. Great work! :huh:

 

-Accepted- :(

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:huh: My first guide accepted to the site! :(

 

Thanks again for everyone who helped. I will make the final edits that I promised to make now :xd:

Like adding me to the writers part. :huh:

 

Congratulations on your first guide getting accepted! :( For a first, it's really long. :P

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:huh: My first guide accepted to the site! :(

 

Thanks again for everyone who helped. I will make the final edits that I promised to make now :xd:

Like adding me to the writers part. :huh:

 

Congratulations on your first guide getting accepted! :P For a first, it's really long. :(

 

I figured I'd make a big entrance :(

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:( My first guide accepted to the site! :(

 

Thanks again for everyone who helped. I will make the final edits that I promised to make now :(

Like adding me to the writers part. :xd:

 

Congratulations on your first guide getting accepted! :huh: For a first, it's really long. :P

 

I figured I'd make a big entrance :P

Great point you make :huh:

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Yeeha! Way to go dragonclaw! This is truly an excellent guide. I'm amazed how well it turned out after all the support it got, so a big thanks to everyone who helped too :huh:

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