Jump to content
Sal's RuneScape Forum
Sign in to follow this  
Morte

Love Story

Recommended Posts

love_story.jpg

Prepare to take your place at the Wise Old Man’s side as he comes out of retirement to confront an extremely unpleasant figure from his past! If you can handle the combat, the puzzles, the vicious sarcasm and the romance, you could unlock some new Construction and Magic abilities for yourself.

 

The quest begins at a barn north-east of Draynor Village, where a damsel in distress is looking for an adventurer to help her. Sounds like a straightforward little quest, right? Before long you’ll find yourself chipping teleport tablets, solving puzzles and entering a deadly battle where you’ll be fighting not just for your life, but for the reputation of adventurers everywhere.

 

It’s time to discover whether the bank guard is coming down from his tree, what the Wise Old Man is planning for the Wizards’ Tower and what Traiborn means when he talks about thingummywuts.

 

Mod Ash

RuneScape Content Developer

Summary:

 

Where to start Love Story:

Speak to Mabel at the barn north-east of Draynor Village, near the windmill.

 

Requirements to start Love Story:

Swan Song

Recipe for Disaster - Saving Sir Amik Varze

Level 77 Magic

Level 68 Construction

Level 68 Smithing

Level 67 Crafting

In other news...

 

As mentioned in this month's Behind the Scenes, we’ve graphically updated some of the dragons in game. This includes, but is not excluded to, green, blue, red and black dragons (including baby variants), plus bronze, iron, steel and mithril dragons. Check them out if you can handle the heat!

 

Patch Notes

 

The following small fixes and adjustments have now been made to the game. If you spot any further bugs in-game, please use the Bug Report feature ('Submit a Bug Report' under the 'Help' drop-down menu of the website).

 

Graphical

  • Fixed the models for the box trap when activated on the north and west sides.
  • Improved crab movement animations.
  • Stopped a gate interfering with the scenery near Tai Bwo Wannai.
  • Fixed a problem when holding Eek the Spider while wearing some gloves.
  • The Elemental Workshop's entrance now fits slightly better into the surroundings.
  • Adjusted player animations when attempting to grapple while performing other actions.
  • Remodelled a floor trap to better fit into its surroundings.
  • Your head no longer disappears when winching the gates in Lumbridge Catacombs.
  • Jimmy the Chisel once again has a jaw.
  • Reduced the occurrence of your feet appearing slightly below the ground in Kuradal's Dungeon.
  • Fixed a misshapen chathead from the Lunar Diplomacy quest.
  • Fixed the flag animations on Neitiznot.
  • Corrected some z-bias issues around Port Sarim docks.
  • Sir Renitee's chair now renders in front of tiles on the floor.
  • The shop sign near the cow field in Lumbridge now swings in the wind.
  • Adjusted the Verac plateskirt model when resting.
  • Running with the Barbarian Assault Penance skirt should no longer cause issues.
  • Fixed a dwarf chathead discrepancy where he had the incorrect number of hair spikes.
  • Fixed the mudskipper hat model so that forum avatars will look right.
  • Healed a thief of the Black Arm Gang's broken arm.
  • Adjusted the cooking animations when using an open fire (roasted chestnuts optional).
  • Sickles in Hallowvale were not particularly easy to spot on the floor.
  • Removed floor texturing where a ladder goes down into the ground.
  • Guards south of Varrock no longer render through the floor.
  • Removed a piece of floating roof in Burgh de Rott.
  • Adjusted watering can wield positions for a handful of NPCs.

Audio

  • Added sound effects during the Blood Pact when combining parts of the mask.

Quests and Achievement Diaries

  • Corrected some of the logic during Tourist Trap.
  • Eyes of Glouphrie could not be completed due to a broken interface.

Miscellaneous

  • Boosted prayer is now capped to a maximum of 2 above your base level, when switching between member and free worlds.
  • The overload potion is now consistent upon death and will not persist.
  • Fixed a problem with fairy rings and teleport side effects.
  • The new skeletons and goblins in the Lumbridge Catacombs can now also drop champion scrolls.
  • Corrected the chatbox during Mourning's Ends Part II.
  • Getting an assignment from Mazchna no longer results in the wrong chat if you decline.
  • Clarified the description of the Soul Split curse.
  • Corrected a few typos in the advisor system.
  • Fixed an issue when crafting teletabs in someone else's house.
  • Removed an unnecessary error message from the familiar/follower/pet code.
  • Fixed the Crafting scripts in Daemonheim to give the correct amount of XP when making multiple items at once.
  • Enabled those players using auto-cast magic to be able to complete the Freaky Forrester random event more easily.
  • Fixed a minor issue whereby two rings of kinship could be obtained at once.
  • Rammernaut now deals with players who have the Vengeance spell active.
  • Red-eye fish examine text changed slightly.
  • Fixed an issue when runecrafting with a full inventory in Daemonheim.
  • The staff of light special effects will no longer work on free worlds.
  • Clarified the message when attempting to store charged trimmed amulets of glory in your POH.
  • Players can no longer prevent their familiars from despawning by clicking the Renew button at the right moment.
  • The slayer bell can no longer be used to pause walk animations, which gave the impression of rushing.

Share this post


Link to post
Share on other sites

I haven't even logged in yet but yay new quest! That I can't do.

 

~2nd Post I think

Share this post


Link to post
Share on other sites
l2mod nub

I was viewing a thread in the announcements when I made it. So I just put it there without thinking :grindteeth:

 

 

But hey, it looks pretty :madsing:

Share this post


Link to post
Share on other sites

 

22543960.png

 

 

 

 

the reward looks insane.

Share this post


Link to post
Share on other sites

Can someone post some pictures of some of the dragons please? :grindteeth:

 

Nice rewards, hope abilites aren't good so it doesn't make me get68 con :madsing:

Share this post


Link to post
Share on other sites
Can someone post some pictures of some of the dragons please? :grindteeth:

 

Nice rewards, hope abilites aren't good so it doesn't make me get68 con :madsing:

There is a thread in the Runescape Discussion area, with the pictures.

Share this post


Link to post
Share on other sites
The slayer bell can no longer be used to pause walk animations, which gave the impression of rushing.

 

No more clawers with their stupid bells. Should make rushing a little harder, but I think you can still use vengeance.

Share this post


Link to post
Share on other sites

22543960.png

 

 

 

 

the reward looks insane.

 

OMG! Thats awesome.. should I get 68 smithing just for the reward? Ow.. I love that.. 180k exp.. :wizard:

 

and I wonder what the abilities are..

Edited by Cinariel

Share this post


Link to post
Share on other sites
As mentioned in this month's Behind the Scenes, we’ve graphically updated some of the dragons in game. This includes, but is not excluded to, green, blue, red and black dragons (including baby variants), plus bronze, iron, steel and mithril dragons. Check them out if you can handle the heat!

Silly jamflex, those are all the kinds of dragons, not some! Or am I missing some dragons?

Share this post


Link to post
Share on other sites
As mentioned in this month's Behind the Scenes, we’ve graphically updated some of the dragons in game. This includes, but is not excluded to, green, blue, red and black dragons (including baby variants), plus bronze, iron, steel and mithril dragons. Check them out if you can handle the heat!

Silly jamflex, those are all the kinds of dragons, not some! Or am I missing some dragons?

 

 

There is the King Black Dragon.

Share this post


Link to post
Share on other sites

I did it as soon as it came out. First player to complete it. The rewards are in my log. Section: Skill Logs. :madsing:

 

I want to do Love Story, again. :grindteeth:

Share this post


Link to post
Share on other sites
As mentioned in this month's Behind the Scenes, we’ve graphically updated some of the dragons in game. This includes, but is not excluded to, green, blue, red and black dragons (including baby variants), plus bronze, iron, steel and mithril dragons. Check them out if you can handle the heat!

Silly jamflex, those are all the kinds of dragons, not some! Or am I missing some dragons?

 

 

There is the King Black Dragon.

Oh.

Right.

 

Forgot about that. :madsing::grindteeth:

 

EDIT: Isn't that a black dragon though? It even says it in it's name.

Edited by Darker Falz

Share this post


Link to post
Share on other sites
what is the new abilities? anyone know?

 

The ability to build a "dungeon pit" in your POH (at level 70). The ability to cut POH teletabs with a chisel & turn them into teletabs for any other house portal - IOW, the ability to have instant teleports to Rimmington, Pollnivneach, Taverly, Rellekka, Brimhaven, and Yannile. Which is quite handy! :grindteeth:

Share this post


Link to post
Share on other sites

Rimmington - useless place, but yes... Got a tp there.

Poll - slayers ring

Taverly - my home

Relleka - sweet, good to change magicks!

Brimhaven - too many ways to get there

Yannile - Watchtower after ardy diary is fine.

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.
Sign in to follow this  

×

Important Information

By using this site, you agree to our Guidelines and Privacy Policy.