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Polyphonic

Sal's Community Game Build

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Sal's Community game build

 

Hello there, weel this is just an idea of mine. It would be good to make a game with the Sal's community init.

 

Jobs and Applications

 

Name and nickname:(ie:Mod Trick ftw!)

Perks:(ie:Graphics, scripting etc...)

Are you going to keep on the project:

 

Graphics team

-Dreadman

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Code team

-

-

-

-

 

Story/content team

-

-

-

 

Management team

-Dreadman

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Game engine:

 

We will be using either Unity3d (In this case we will use metaseq or Blender to model) or Rpg maker vx (Paint.net, or GraphicsGale free edition)

If this gets more members and we produce our first game, then we might start on different engines.

 

I am not a programmer (well i'm not that good) so if you have a better engine that we can use, please suggest.

 

 

Concept

 

At the moment i'm taking inspiration from Dungeons of Demonheim (Jagex's new extension for RuneScape)

I think it's better to start with an RPG or a platformer.

Edited by Dreadman

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I might help. How complex would models need to be? I use blender.

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This isn't meant to rag down on you, but starting as a graphics guy and not a coder doesn't really work well (from past experience).

 

Power to you and good luck, at any rate. I won't be helping out just because I don't have the time.

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We had a topic similar to this a while ago. Nobody's good enough/has the time.

 

The only game I'd be interested in making would be Pressure, google it.

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I can model if you like. I can't rig, however.

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