Twist of Fate Posted December 1, 2012 Share Posted December 1, 2012 (edited) Hey guys, so skill guides aren't my strong point but we should get this EOC stuff done. This is a very rough guide and will need lots of help and additions will be made by me and hopefully you too over the course of this guide's progress. Attack Written by: TakerMayFire (Twist of Fate) Original guide by: Skandal Special thanks to: Sobend, Hunter, Wartoc1 Attack is an important aspect of combat, as it determines how accurate your hits will be on your opponents. As your Attack level increases, you'll be able to wield stronger weapons. Table of Contents Attack types Attack classes Weapons Temporary bonuses Attack type Melee attack types involves slash, crush, and stab. Each weapon has one style of attack, a different strength, and each monster or other player has a weakness to them. For example, instead of selecting your attack style for each weapon, an abyssal whip is exclusively a slash weapon and you can choose what skill to gain experience in if you click on the combat interface (the two crossed swords to the top left of your inventory). When you use a certain weapon, you'll be able to choose where you gain experience when you cause damage to an enemy through the combat menu. You will always earn experience in Constitution. You can earn experience in attack, defense, or strength depending on what you select from the menu. Selecting "Attack, strength, and defense" will reward you shared experience in those three skills. You will also notice the Auto Retaliate button. Auto Retaliate basically tells your character what to do when you are attacked by another force. If you have this option on, then your character will instantly start fighting back. If this option is off, then your character will stand and do nothing, until you right click on the force and select the option to "Attack". Attack classes If you select the helmet icon (in the above picture), you'll see the equipment you are wearing. At the bottom of the body menu, you should find a button labeled "Show Equipment Stats". Clicking that button will pop up a box showing what you're wearing, an enlarged picture of yourself, and your stats. For now, we'll only discuss the Attack Bonuses, but you'll also see a number of other bonuses as well as stats for offhand weapons and armor. Damage decides how high damage per hit is. The base damage is the bonus in the selected attack type skill. Accuracy shows the frequency of your damage. You also have a chance of making critical hits which is shown as a percentage. The type shows the weapon's attack type. Speed displays the rate of attack. The speeds are either average, fast, or fastest. Here are the different types of attacks as well as strengths and weaknesses. Stab - a penetrating attack, common with Daggers. Effective against chainmail. Slash - a very common "swiping" attack. Effective against light armor like robes or Dragonhide. Crush - a common attack with Maces, Hammers and Mauls. It's very effective against heavy armor like platemail. Magic - often negated by armor and weapons, but can be increased with staffs. Allows you to hit harder with Magic. Ranged - Often negated by full helmets and armor. It allows you to hit harder with ranged equipment. Strength - This effects how hard you hit. Better metals will give higher strength bonuses. Weapons Stab Weapons Training Short Sword In Lumbridge, you'll come across an Attack Tutor, who will give you a free Training Short Sword. This item (like all other Training items) can't be dropped or traded to other players. Types: Training Advantage: Speed Attack Styles: Stab (Accurate) Lunge (Aggressive) Slash (Aggressive) Block (Defensive) Recommended Attack Styles: Stab Daggers The dagger is the most basic weapon in the game and is pretty fast. Its speed will give you an advantage over low Defence monsters and players. It is one handed. Types: Daggers come in all metal. (Bronze-Dragon) Advantage: Speed and the ability to be poisoned. Attack Styles: Stab (Accurate) Lunge (Aggressive) Slash (Aggressive) Block (Defensive) Recommended Attack Style: Stab Short Swords The short sword is a fast weapon mainly used for stabbing. They deal a little more damage than daggers, but they're not quite as good as a Long Sword. Best to stick with Long Swords if you can afford them. 1 Handed. Types: Short swords come in all metals except for dragon. (Bronze-Rune) Advantage: Speed Attack Styles: Stab (Accurate) Lunge (Aggressive) Slash (Aggressive) Block (Defensive) Long Swords Long swords are another popular weapon in the game. They too have a good compromise between speed and strength. A weapon popular with members the long sword is usually the choice of weapon to go in the wilderness while in a Members world. It is one handed. Types: Long Swords come in all metals. (Bronze-Dragon) Advantage: Moderate speed & Moderate strength. Attack Styles: Chop (Accurate) Slash (Aggressive) Lunge (Controlled) Block (Defensive) Hatchets Hatchets are fast but weak, as they are made for Woodcutting. They have lower bonuses than regular items or the sort. 1 Handed. Types: Hatchets come in all metals. (Bronze-Dragon) Advantage: High Speed, Cuts wood Attack Styles: Chop (Accurate) Hack (Aggressive) Smash (Aggressive) Block (Defensive) Recommended Attack Style: Chop Spears Spears are rarely used in the game. The spear is both slow and weak but has all styles of attack. It is members only and is 2 handed, except for the Bone Spear. They are the only weapon classes that can be poisoned with Karambwan Poison (KP). Types: Spears come in all metals. (Bronze-Dragon) Advantage: All attack styles. Attack Styles: Lunge (Controlled) Swipe (Controlled) Pound (Controlled) Block (Defensive) Recommended Attack Style: Lunge Slash Weapons 2-Handed Swords Questionably the most powerful weapon in RuneScape, but not the most widely used. Due to their size, you must hold a 2 Handed sword with, yes, both hands, so you cannot use a shield. Despite this, the 2 Handed sword was considered by most to be the "Best" weapon in RuneScape Classic, due to its general power. This changed when the newer RuneScape was launched, and the speed of the 2 handed sword became a problem. Always a good weapon to use when showing off your Maximum Hit, but now rather neglected otherwise. Also, when a 2-Handed Sword is equipped and the character is wearing a cape, the bottom of the cape moves back and forth. Types: 2 handed swords come in all metals, from Bronze to Dragon. Advantage: Very high damage. Attack Styles: Chop (Accurate) Slash (Aggressive) Smash (Aggressive) Block (Defensive) Recommended Attack Style: Any, against platemail. Scimitars The scimitar is a weapon most used throughout the F2P worlds. A good compromise between speed and strength the scimitar proves to be a very popular weapon with most players. This weapon will give you an advantage over low Defence monsters and players. It is one handed. Types: Scimitars come in all metals. (Bronze-Dragon) Advantage: Fast speed & Moderate strength. Attack Styles: Chop (Accurate) Slash (Aggressive) Lunge (Controlled) Block (Defensive) Recommended Attack Style: Slash Halberds Slow but strong, the halberd is one of the more popular weapons. Despite it being slow many players use it as it has a great advantage of being able to attack two square distances away and even over some obstacles. They are Members-Only, hard to obtain and 2 Handed. Types: Halberds come in all metals. (Bronze-Dragon) Advantage: High damage, Attack from 2 Squares Attack Styles: Jab (Controlled) Swipe (Aggressive) Fend (Defensive) Block (Defensive) Recommended Attack Style: Swipe Claws Claws are nearly the same as daggers, and they are just as fast as them. They cannot be poisoned. They are 2 Handed and Members only. You must complete theDeath Plateau Quest to make them. Types: Claws come in all metals, from Bronze to Dragon. Advantage: Speed Attack Styles: Chop (Accurate) Slash (Aggressive) Lunge (Controlled) Block (Defensive) Recommended Attack Style: Slash Abyssal Whip The Abyssal Whip is most probably the best weapon in the game. The abyssal whip is both fast and strong. It is a one handed weapon and is the weapon of choice for all those who can afford it. It can be obtained by slaying Abyssal Demons. It requires 70 attack to wield and is called a whip for short. Advantage: Deals high damage and fast. Attack Styles: Flick (Accurate) Lash (Controlled) Deflect (Defensive) Recommended Attack Style: Slash The only real disadvantage of the Abyssal Whip is the fact that you can't train Strength with it, unless you use the "Controlled" style which also trains your other combat stats. Crush Weapons Pickaxes Pickaxes are very weak and are not considered good weapon, as they are slow and cumbersome... they are 1 handed. They're general purpose is Mining, not combat Types: Pickaxes come in all metals, except black and dragon. (Bronze-Dragon) Advantage: Mining, Smashing Attack Attack Styles: Spike (Accurate) Impale (Aggressive) Smash (Aggressive) Block (Defensive) Recommended Attack Style: Impale Or Smash Maces The mace is a crushing weapon used mainly by monks or prayer beasts due to its slight prayer bonus. Rarely used because of it's low max hit, which makes them relatively cheap. This weapon is good against platemail. It is one handed. Types: Maces come in all metals. (Bronze-Dragon) Advantage: Slight prayer bonus & good against platemail. Attack Styles: Pound (Accurate) Pummel (Aggressive) Spike (Controlled) Block (Defensive) Recommended Attack Style: Spike Battle Axes Battle axes are slow but strong. They are used commonly in the game and acts as way of dealing high damage without compromising your Defence by removing your shield. They are good against high and low Defence monsters and players because of its attack styles. 1 Handed. Types: Battle axes come in all metals. (Bronze-Dragon) Advantage: High damage without compromising Defence Attack Styles: Chop (Accurate) Hack (Aggressive) Smash (Aggressive) Block (Defensive) Recommended Attack Style: Smash on platemail, Hack on robes and dragon hide. Warhammers These bulky weapons are newer to the runescape world. They boast a very high strength, but have quite a slow attack speed. Some think their power overcomes this disadvantage. 1 Handed. Types: Warhammers come in all metal except for dragon. (Bronze-Rune) Advantage: Very high damage. Attack Styles: Pound (Accurate) Pummel (Aggressive) Block (Defensive) Recommended Attack Style: Any, against platemail. Blackjacks & Clubs Clubs have strong smashing bonus (Bone Clubs), Blackjacks can stun. They are one handed. Bone Clubs can be found in Lost Tribe Mines, and blackjacks in The Feud Quest. Types: Bone Club/Oak & Willow Blackjacks Advantage: Stun (Blackjacks) Attack Styles: Pound (Accurate) Pummel (Aggressive) Block (Defensive) Recommended Attack Style: Pound Granite Maul The granite maul deals more damage than a whip but is much slower and is two-handed. It can be obtained by slaying Nechryaels and Gargoyles. Advantage: Deals high damage. Attack Styles: Pound (Accurate) Pummel (Aggressive) Block (Defensive) Recommended Attack Style: Crush Other Staves Not very fast, and not really made for melee combat, these provide users additional magical focusing for attacking. You can set attacking spells to autocast, and some allow you to use some spells that you cannot use without the appropriate staff. More about staffs can be found in the Magic Guide. Types: Plain, All elementals, Battlestaffs, Mystical Staffs, God Staffs, Slayer Staff Advantage: Autocasting Spells, Elemental staffs stops you from wasting runes of a kind. Attack Styles: Bash(Accurate) Pound (Aggressive) Focus - Block (Defensive) Attack With - (Choose Spell) Recommended Attack Style: Attack With Spell Also, the best style while casting an offensive spell and at the same time carry a staff with you is to choose focus-block, as it gives exp to Defence as well. So in whole, you will receive Magic, Constitution and Defence experience. Barrows Weapons See: Barrows Guide There are several different kinds of Barrows weapons that belong to the brothers. They are actually part of the separate sets that give extra bonuses. Types: Torag's Hammers, Verac's Flail, Guthan's Warspear, Dharock's Greataxe, Kharil's Crossbow, Ahrim's Staff, Akrisae's War Mace. Advantage: very powerful; each set has specific bonuses. Attack Styles: Torag's Hammers Crush Controlled Verac's Flail Stab Crush Controlled Guthan's Warspear Stab Slash Crush Controlled Dharok's Greataxe Slash Crush Controlled Karil's Crossbow Accurate Rapid Longrange Staff Slash Crush Stab Recommended Attack Style: Unknown Akrisae's War Mace Recommended style: Crush Mjolnirs You can get these from completing the Enchanted Key Mini-Quest, and they are also known as God Spears. Types: Saradomin, Zamorak and Guthix. Advantages: None Attack Styles: Crush Recommended Attack Style: Crush Obsidian Equipment Obsidian equipment includes the set of armor and weapons from the city of TzHaar. The wield any of the weapons, you must have 60 Attack, Strength, Magic, or Ranged. To wield any of the armor, you must have at least level 60 Defence. Types: Maul, Mace, Sword, Knife, Staff. Advantages: None Attack Styles: ?? Recommended Attack Style: Varies Godswords Godswords are powerful two-handed weapons either brought or built by smithing 3 godsword shards into a blade and attaching a hilt to it.There are four different hilts that could create four different godswords: Armadyl, Bandos, Saradomin, and Zamorak. Each sword has it's own special ability. Flowers Flowers are one of the weakest weapons in the game, as they reduce attacks by 100, and are more for decorative purpose. They sprout from mithril seeds, Or Trollweiss is found during Troll Romance Quest. 1 Handed. Types: Colors, Trollweiss Advantage: None, Decorative Attack Styles: Pound (Accurate) Pummel (Aggressive) Block (Defensive) Recommended Attack Style: None Temporary Bonuses Table HTML in spoiler. <table border=1> <tbody> <tr> <td>Image</td> <td>Name</td> <td>Effect</td> </tr> <tr> <td><a href="http://tinypic.com?ref=npi3pj" target="_blank"><img src="http://i46.tinypic.c...com/npi3pj.png" border="0" alt="Image and video hosting by TinyPic"></a></td> <td>Attack potion or mix</td> <td>+1 and 8% of your attack level</td> </tr> <tr> <td><a href="http://tinypic.com?ref=1zvg1ad" target="_blank"><img src="http://i48.tinypic.c...om/1zvg1ad.gif" border="0" alt="Image and video hosting by TinyPic"></a></td> <td>Cup of tea</td> <td>+3%</td> </tr> <tr> <td><a href="http://tinypic.com?ref=2el6pec" target="_blank"><img src="http://i49.tinypic.c...om/2el6pec.gif" border="0" alt="Image and video hosting by TinyPic"></a></td> <td>Chivalry Prayer (Level 60)</td> <td>+15% </td> </tr> <tr> <td><a href="http://tinypic.com?ref=303lg15" target="_blank"><img src="http://i50.tinypic.c...om/303lg15.gif" border="0" alt="Image and video hosting by TinyPic"></a></td> <td>Clarity of Thought Prayer (Level 7)</td> <td>+5%</td> </tr> <tr> <td><a href="http://tinypic.com?ref=ip9x6d" target="_blank"><img src="http://i48.tinypic.c...com/ip9x6d.gif" border="0" alt="Image and video hosting by TinyPic"></a></td> <td>Improved Reflexes Prayer (Level 16)</td> <td>+10%</td> </tr> <tr> <td><a href="http://tinypic.com?ref=1zocjtc" target="_blank"><img src="http://i46.tinypic.c...om/1zocjtc.gif" border="0" alt="Image and video hosting by TinyPic"></a></td> <td>Incredible Reflexes Prayer (Level 34)</td> <td>+10%</td> </tr> <tr> <td><a href="http://tinypic.com?ref=25qzrpv" target="_blank"><img src="http://i47.tinypic.c...om/25qzrpv.gif" border="0" alt="Image and video hosting by TinyPic"></a></td> <td>Piety Prayer (Level 70)</td> <td>+20%</td> </tr> <tr> <td><a href="http://tinypic.com?ref=293furb" target="_blank"><img src="http://i47.tinypic.c...om/293furb.png" border="0" alt="Image and video hosting by TinyPic"></a></td> <td>Super Attack Potion or mix</td> <td>+2 and 12% of your level</td> </tr> <tr> <td><a href="http://tinypic.com?ref=1g39fk" target="_blank"><img src="http://i47.tinypic.c...com/1g39fk.png" border="0" alt="Image and video hosting by TinyPic"></a></td> <td>Leech Attack (Ancient Curse level 74)</td> <td>Boosts Attack by 5%, increasing to 10% over time, draining enemy's by 10%, increasing to 25% over time.</td> </tr> <tr> <td><a href="http://tinypic.com?ref=s5lcom" target="_blank"><img src="http://i50.tinypic.c...com/s5lcom.png" border="0" alt="Image and video hosting by TinyPic"></a></td> <td>Turmoil (Ancient Curse level 95)</td> <td>Boosts attack by 15% plus 15% of enemy's attack level</td> </tr> <tr> <td><a href="http://tinypic.com?ref=5b1v2q" target="_blank"><img src="http://i50.tinypic.c...com/5b1v2q.png" border="0" alt="Image and video hosting by TinyPic"></a></td> <td>Extreme Attack Potion</td> <td>+3 and 15% of your level</td> </tr> <tr> <td><a href="http://tinypic.com?ref=2m5z501" target="_blank"><img src="http://i46.tinypic.c...om/2m5z501.png" border="0" alt="Image and video hosting by TinyPic"></a></td> <td>Overload</td> <td>Boost of +3 and 15% of your level for five minutes</td> </tr> <tr> <td><a href="http://tinypic.com?ref=16i5hkl" target="_blank"><img src="http://i46.tinypic.c...om/16i5hkl.png" border="0" alt="Image and video hosting by TinyPic"></a></td> <td>Zamorak Brew</td> <td>+20% and 2 levels</td> </tr> <tr> <td><a href="http://tinypic.com?ref=5vy4x5" target="_blank"><img src="http://i47.tinypic.c...com/5vy4x5.png" border="0" alt="Image and video hosting by TinyPic"></a></td> <td>Combat potion</td> <td>+10% and 3 levels</td> </tr> <tr> <td><a href="http://tinypic.com?ref=34rhcpf" target="_blank"><img src="http://i48.tinypic.c...om/34rhcpf.png" border="0" alt="Image and video hosting by TinyPic"></a></td> <td>Cavefish </td> <td>+2 Levels</td> </tr> </tbody> </table> Edited December 8, 2012 by TakerMayFire Quote Link to comment Share on other sites More sharing options...
Sobend Posted December 1, 2012 Share Posted December 1, 2012 It might be a better idea to just put melee all together in one section. Just something to think about. Quote Link to comment Share on other sites More sharing options...
Twist of Fate Posted December 1, 2012 Author Share Posted December 1, 2012 (edited) So a really big melee combat guide instead of defense, attack, and strength? Edited December 1, 2012 by TakerMayFire Quote Link to comment Share on other sites More sharing options...
Sobend Posted December 1, 2012 Share Posted December 1, 2012 Well it's just an idea I put out and I would suggest getting Salmoneus' opinion first. Besides, it would really be Attack and Strength since Defence is used with every other offensive combat skill (magic and ranged). Quote Link to comment Share on other sites More sharing options...
Twist of Fate Posted December 1, 2012 Author Share Posted December 1, 2012 Yeah I definitely agree with that, They both go hand in hand, two sides of the same coin. Let's wait for santafishy. I won't be online for about 24 hours though after tonight. Quote Link to comment Share on other sites More sharing options...
Salmoneus Posted December 1, 2012 Share Posted December 1, 2012 Yeah I definitely agree with that, They both go hand in hand, two sides of the same coin. Let's wait for santafishy. I won't be online for about 24 hours though after tonight. I'm not sure. Attack and Strength are really two separate skills, having two different uses in melee combat. Each one has its own bonuses, temp boosters and uses in game too (for example, Strength: barehanded fishing, Attack: wielding weapons). It could get a bit messy combining the two. I'm not opposed to it, though. If you think it'd be better combined, go for it. You'd know better than I would! :P Quote Link to comment Share on other sites More sharing options...
Twist of Fate Posted December 1, 2012 Author Share Posted December 1, 2012 (edited) Since they're two separate skills by nature I think they're better with two smaller guides, combining them really can get confusing as much as I'd like the idea of doing it so I may leave it separate. I think the new readers on the site will appreciate it Edited December 1, 2012 by TakerMayFire Quote Link to comment Share on other sites More sharing options...
Micael Fatia Posted December 2, 2012 Share Posted December 2, 2012 I believe your guide should have been posted here, seems Sal forgot to mention he created a new submission subforum just for this competition. :P It's not a big deal, I don't have powers to move topics here but I'm sure Sal will check this topic again soon and will move the topic to the appropriate section. Guide looks great so far, keep up the great work. ^_^ Quote Link to comment Share on other sites More sharing options...
Twist of Fate Posted December 2, 2012 Author Share Posted December 2, 2012 (edited) Thanks man! Woops. And guys, just some thoughts: I'm going to be adding new weapon types that haven't been added to the attack guide. If you think something should be added or I missed something I'd like to know. I am a combat noob (even though I'm maxed combat) and like I said skill guides are my weak spot so I'd appreciate additions! Edited December 2, 2012 by TakerMayFire Quote Link to comment Share on other sites More sharing options...
Hunter Posted December 2, 2012 Share Posted December 2, 2012 You need to group weapons better. It seems a little random at the moment. Just my thoughts - perhaps group em as Stab/Slash/Crush? Then go from there, list metal weapons > medium level drop weapons > high level drop weapons > "other" or something? Quote Link to comment Share on other sites More sharing options...
Sobend Posted December 2, 2012 Share Posted December 2, 2012 Why are ranged weapons included in an attack guide? Seems a bit odd. Quote Link to comment Share on other sites More sharing options...
Twist of Fate Posted December 2, 2012 Author Share Posted December 2, 2012 (edited) I was confused too. I actually removed some of them, such as the rubber chicken and stuff. I can understand the staves because they have melee potential but yeah you guys are right. I think I'll do it that way, slash/stab/crush and then group based on their bonuses or required level perhaps and then to "other". At first I have the grouping from the original guide and was wondering what to do about it. It did need a change though Edit: How does it look? What more do we need, etc Edited December 2, 2012 by TakerMayFire Quote Link to comment Share on other sites More sharing options...
Salmoneus Posted December 3, 2012 Share Posted December 3, 2012 Do you think the weapons would look good in table form? It's one thing I always considered for this guide but never got around to experimenting with. Quote Link to comment Share on other sites More sharing options...
Sk8skull Posted December 3, 2012 Share Posted December 3, 2012 Everything looks neater and more organized in a table and it'd save some space too which makes it looks nice Quote Link to comment Share on other sites More sharing options...
Twist of Fate Posted December 3, 2012 Author Share Posted December 3, 2012 (edited) Yeah it'd be nearly impossible for me to code but if the information is organized in a way where you could easily transfer it to a table I could see it happening. It would look much more condensed and enjoyable and of course separated by slash/stab/crush/other. The strength guide looks fantastic like that and when I do the strength guide I'll leave the tables as they are. Edited December 3, 2012 by TakerMayFire Quote Link to comment Share on other sites More sharing options...
wartoc Posted December 3, 2012 Share Posted December 3, 2012 Edit: How does it look? What more do we need, etc Do you want me to try get some updated transparencies of the weapons seeing as most (if not all) of those have received a graphical update? Quote Link to comment Share on other sites More sharing options...
Twist of Fate Posted December 3, 2012 Author Share Posted December 3, 2012 Edit: How does it look? What more do we need, etc Do you want me to try get some updated transparencies of the weapons seeing as most (if not all) of those have received a graphical update? Sure that helps and it's appreciated much, thank you! Quote Link to comment Share on other sites More sharing options...
wartoc Posted December 3, 2012 Share Posted December 3, 2012 (edited) Edit: How does it look? What more do we need, etc Do you want me to try get some updated transparencies of the weapons seeing as most (if not all) of those have received a graphical update? Sure that helps and it's appreciated much, thank you! I'll get onto it now :) Also, The dagger is the most basic weapon in the game. A fast and versatile weapon, the dagger is most useful when poisoned. Its speed will give you an advantage over low Defence monsters and players. It is one handed. Poison was removed from daggers Dragon Dagger Dragon Mace Dragon Scimitar Rune Sword Rune Warhammer Dragon Hatchet Staff of air Was unable to actually make transparencies of some Rune items :( and the hilt of the Dragon longsword went all weird on me Edited December 3, 2012 by wartoc1 Quote Link to comment Share on other sites More sharing options...
Twist of Fate Posted December 3, 2012 Author Share Posted December 3, 2012 (edited) Those will be fine thank you :3 In fact, for the rune ones you couldn't do I added their dragon counterparts. Been a while since I did transparencies but they're as updated as it gets. . Edited December 3, 2012 by TakerMayFire Quote Link to comment Share on other sites More sharing options...
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