Sobend Posted January 26, 2014 Posted January 26, 2014 So there is apparently some discussion about going back to the old combat measuring system where level 138 would be the maximum combat level. What do you think about this and what system do you prefer (now after EOC)? Quote
Fabio Posted January 26, 2014 Posted January 26, 2014 138 for me. 138 combat was a sign of a complete badass with no fear. 200 cmb doesnt have the same fear factor imo. Quote
Shooter585 Posted January 26, 2014 Posted January 26, 2014 I preferred 126 over all of them, so I guess I'd prefer 138. I don't want to redo half of all the quests again though. Quote
Sk8skull Posted January 26, 2014 Posted January 26, 2014 138 is the best that was a real warrior compared to this 200bs Quote
Sobend Posted January 26, 2014 Author Posted January 26, 2014 The problem with going back to 138 is the system is now different and stats such as Prayer and Constitution don't mean as much. Also, the prior system was not flawless. It was heavily skewed towards melee players. The system now is fair towards everybody. Quote
Amber Pyre Posted January 26, 2014 Posted January 26, 2014 I personally prefer the current system with the 200 limit because it's just more accurate as to what you're going up against. In the old system, something could be ridiculously weak, but have a massive amount of hitpoints, causing the combat level to be inflated. Now, it's much more accurate as to what's going on. Quote
-Leaf- Posted January 26, 2014 Posted January 26, 2014 Neither. The current combat level formula is useless. It tells you nothing of someone's fighting potential. The old combat level formula is obsolete. With the rebalancing, melee is no longer the strongest fighting style, and HP and Prayer are less relevant. They need to design a completely new formula. Quote
Sobend Posted January 26, 2014 Author Posted January 26, 2014 Neither. The current combat level formula is useless. It tells you nothing of someone's fighting potential. The old combat level formula is obsolete. With the rebalancing, melee is no longer the strongest fighting style, and HP and Prayer are less relevant. They need to design a completely new formula. I agree, but sadly that does not look like it's going to be an option. For me that would also be the worst possible option since all of that work we did over winter break - useless. :( Quote
zooey Posted January 26, 2014 Posted January 26, 2014 I don't understand the 200 system so 138 would be nice :) Quote
tea pls Posted January 30, 2014 Posted January 30, 2014 Pures would be happy, that is for sure! Quote
Sobend Posted January 30, 2014 Author Posted January 30, 2014 Pures would be happy, that is for sure! No not really. The main issue with pure pking is the importance of defense not the combat scaling system. Quote
tea pls Posted January 30, 2014 Posted January 30, 2014 Pures would be happy, that is for sure! No not really. The main issue with pure pking is the importance of defense not the combat scaling system. Meant to say PKer's. No idea why i said Pures. o_O Quote
Mohorak Posted January 30, 2014 Posted January 30, 2014 I think it's dumb that after 2 99s, any more combat progress is just hidden. A 200 could have all 99s, or just 99 Def and 99 Range or something like that. And unless they've changed it, magic resistance goes up with your Magic level. It's just a completely broken system. Quote
Shooter585 Posted January 30, 2014 Posted January 30, 2014 I think it's dumb that after 2 99s, any more combat progress is just hidden. A 200 could have all 99s, or just 99 Def and 99 Range or something like that. And unless they've changed it, magic resistance goes up with your Magic level. It's just a completely broken system. I think they've changed that because it was inconsistent with other forms of combat. Quote
Sobend Posted January 30, 2014 Author Posted January 30, 2014 I think it's dumb that after 2 99s, any more combat progress is just hidden. A 200 could have all 99s, or just 99 Def and 99 Range or something like that. And unless they've changed it, magic resistance goes up with your Magic level. It's just a completely broken system. I still like this system better than the last. If you're 99 Range and 99 Defense and you are ranging, it doesn't matter what your other levels are (except prayer, which should be factored in). If you were 99 ranged and 99 defense though you were only going to be level 100ish, while if you were maxed melee you were going to be in the 110s. Is that fair from a PVP point of view? Quote
Shooter585 Posted January 30, 2014 Posted January 30, 2014 In rs2/pre-eoc range and magic were weighed differently than melee so the difference wasn't so profound. Rangers still had an advantage, at least in freeplay, which was fun to capitalize on. Now your average tank ranger is weaker than another person at his/her level (I went from 101 to 191 darnit). Quote
Egghebrecht Posted February 3, 2014 Posted February 3, 2014 (edited) the old system wasn't all that good, pures are the perfect example of why it was flawed Frankly I think something along the lines of HP lvl + (att + str)/2 + magic + ranged + prayer /5 (+ summoning /5 outside pvp) sounds about right that formula can be ofc recalculated towards a better max figure or start at 1 instead of 4 Edited February 3, 2014 by Egghebrecht Quote
teacuptime Posted February 3, 2014 Posted February 3, 2014 Pures were just an example of emergent gameplay - they were a feature not a bug. 138 for me please. Quote
Sobend Posted February 3, 2014 Author Posted February 3, 2014 Pures were a loophole in the system. It was still a bug in the system - although it was mostly the combat system, not the scaling system. By the way, I am not some main person who is bitter about pures owning him in early days. Along with the my main, I had a decent pure which was in a top 10 pure clan until 2008/2009. There was actually a span of two or so years where I spent more time on my pure than my main. Quote
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