Mining
Mining is often considered as one of the harder skills to train in RuneScape. This is mainly due to the fact that the experience rate is slower than that of most skills and there is the underlying fact that you can't use money to aid your training. This guide will cover the many various methods of Mining from making money to training at the most effective experience rate. Hovering over the name of some items will display basic details about that item including its current market price, and clicking on the name will bring up our Item Database entry for the item. A full list of all the normal pickaxes available and their respective price can be found here"> and the full listing on the prices of ores discussed throughout this guide can be found here">.
Table of Contents
- Fast Experience
- Fast Money
- Best Sites for Mining
- Mining Tips
- Quests
- Related Links
- [{"link":"604","title":"Mining Calculator","type":"resource","order":0},{"link":"244","title":"Mining Maps","type":"resource","order":1}]
Fast Experience
This section will cover how to get the fastest experience rates in the game for both free-players and members alike and where the best mining areas are to get experience for the given circumstances. This guide will cater the needs of any onlooking miner at any given level looking for the best methods of getting experience. None of the formulas throughout this section of the guide will consider the possibility of having completed any quests, with the exception of "must-be-finished" quests. Please note that the formulas in this guide will never consider the use of the Sacred Clay Pickaxe, so if you intend on using this pickaxe you need to halve the given number. Information on the Sacred Clay Pickaxe can be found in the sections later on. If you finish any quests giving Mining experience while following this guide, then the formulas will be inaccurate to some extent. To get more accurate calculations suited specifically for your needs, please check out the Mining Calculator. If at any time you become bored with training your Mining for fast experience, you can either take a rest or train other skills or read up on the Mining Guide and go hunt out for different rocks to mine. Keep in mind at level 60 Mining, you have access to the Mining Guild.
Freeplay
Levels 1-15
To start your journey on mining your way up the ranks you will first need to get the most essential tool: the pickaxe. You should automatically have a bronze pickaxe on your toolbelt. If you wish to obtain a pickaxe of higher quality, you can either buy one from Nurmof's Pickaxe Shop in the Dwarven Mines or you can buy one at the Grand Exchange, located north of the western-most bank in Varrock. Wielding a Bronze or Iron Pickaxe does not have any Attack level requirements. Wielding a pickaxe is generally used to save space for an additional ore, although you can also add the pickaxe to your toolbelt.
After you have your desired pickaxe, head to the eastern mining area of the Lumbridge Swamp where you can start mining Copper Ore and Tin Ore. If you wish to use these ores later for Smithing or just sell them for money, you can store them in the bank in Al Kharid, by crossing the bridge to the east. If banking the ores seems like too much of a hassle you can simply drop them on the ground while you are mining to bolster the rate of experience you get by a small margin. Dropping your ores to save space as to continue mining is referred to as "dropmining". Using the "dropmining" method, you don't have to worry about your location as you are just dropping the ores as you mine. To efficiently drop the ores as you mine, you should place the ore you plan on dropping on your ability bar. Then, spam press the button for drop. Dropping a full inventory should only take around two seconds. Other mining spots you should consider if you are "dropmining" and the one you are at is too crowded are: Dwarven Mines, Rimmington, Barbarian Village, Varrock, Edgeville Dungeon, or the Al Kharid mining areas. Here is a picture for the banking route if you plan to bank your ores from mining at the eastern Lumbridge Swamp or from the Varrock eastern mine:
When you reach level 6 Mining you have the ability to use a Steel Pickaxe, which is worth considering if you have the money available. In order to reach level 6 Mining from level 1, you need to mine 30 Copper Ore or Tin Ore. This will bring you to 525 experience. Wielding a Steel Pickaxe requires you to have at least an Attack level of 20. The steel pickaxe can also be added to the toolbelt.
To reach 15 Mining from level 6 you will need to have mined 108 Copper Ore or Tin Ore. You can also mine a combination of the ores to your liking. You should end up with 2,415 experience if you mined exactly 108 of a combination of either Copper Ore or Tin Ore.
Levels 15-99
When you reach level 15 Mining you will then have the ability to mine Iron Ore. Mining Iron Ore gives the fastest experience rate in the game for free-players, which allows up to around 35,000 experience per hour. To start mining Iron Ore, you will first need to know the locations on where to obtain the Iron Ore based the desired effect. If you plan on banking your Iron Ore the Dwarven Mines is the best place to go while using the bank in Falador or the nearby resource dungeon (requires level 15 Dungeoneering, though beware of the different scorpions there if you don't have a combat level of at least 65. You can also mine Iron Ore at the eastern or western Varrock mines and use the closest bank if the Dwarven Mines are becoming too crowded or if you can't stand the hassle of scorpions attacking you, because you do not possess a high enough combat level for them to act non-aggressively towards you. Banking Iron Ore gives you a reasonable income, but hinders the rate of experience you will receive. This is why many people drop their ores for the sake of receiving a better experience rate, which is called or "dropmining". For "dropmining" Iron Ore, any place is good as long as you are not bothered by some monsters that might attack you due to a low combat level, such as the mines in Rimmington, Varrock, Dwarven Mines, Edgeville Dungeon, or Al Kharid. Here are some of the banking routes for people wanting to bank their Iron Ore from the Varrock east mine, the Varrock west mine, and from the Dwarven Mines entrance:
To reach level 21 Mining from level 15 to enable the use a Mithril Pickaxe, you will need to have mined 75 Iron Ore. From mining 75 Iron Ore at 2,415 experience, your experience should then be at 5,040. To wield a Mithril Pickaxe, your Attack level must be at least 30.
At level 31 Mining you will then be able to use an Adamant Pickaxe for mining purposes. To reach level 31 Mining from level 21, you are required to mine 280 Iron Ore and should bring your experience to 14,840. If you want to wield an Adamant Pickaxe, you must possess an Attack level of 40 or greater.
The last pickaxe you will ever be able to use as a free-player is the Rune Pickaxe. The Rune Pickaxe requires level 41 Mining to use. To get level 41 Mining you must obtain 753 Iron Ore, which will result in your experience value being at 41,195. Wielding a Rune Pickaxe requires an Attack level of at least 50.
Now that you have the best pickaxe available to you, the method is up to you to decide whether to bank or drop the Iron Ore that you mine. Keep in mind the potential money you could be losing in the long run if you decide to "dropmine" it. Getting to level 99 from level 41 will require you to mine 371,236 Iron Ore. To record how long this will take you, count how many Iron Ore you can get in an hour and multiply that by the number of hours you usually play per day. Divide that number by 371,236 and you will know how many days of mining is required for you to reach the best Mining level in the game.
Members
Wilderness Warbands
One alternative method for training mining in members that requires no mining at all is looting warband camps in the wilderness. It is a dangerous activity, but can be fun. Check out the Wilderness Warbands guide for more information.
Levels 1-15
To start off, you can use your bronze picakaxe on your toolbelt. Wielding a Bronze or Iron Pickaxe does not have any Attack level requirements. Wielding a pickaxe is generally used to save space for an additional ore. There, you can mine Copper Ore and Tin Ore and either bank the ores or drop them. Dropping your ores to continue mining is often referred to as or "dropmining" or "powermining". To drop ore effectively, place it on your ability bar and spam press the drop button when necessary. If you wish to obtain a pickaxe of quality greater than that of bronze, you can either buy one from Nurmof's Pickaxe Shop in the Dwarven Mines or you can buy one at the Grand Exchange located north of the western-most bank in Varrock. If you choose to bank your ores to either sell or use later for Smithing, use the bank on the third floor of the Lumbridge Castle. However, dropping the ores to receive a better experience rate might be better suited to your liking. If you are "dropmining", here are some locations to consider using: the Dwarven Mines, Rimmington, Barbarian Village, Varrock, Al Kharid, Edgeville Dungeon, west of Falador (requires level 5 Agility), Port Khazard, and south of West Ardougne. Here are some maps of some areas if you plan on banking your ores:
You can use a Steel Pickaxe after you reach level 6 Mining, which is worth considering if you have the money available. In order to reach level 6 Mining from level 1, you need to mine 30 Copper Ore or Tin Ore. This will bring you to 525 experience. Wielding a Steel Pickaxe requires you to have at least an Attack level of 20.
To obtain level 15 Mining from level 6, you will need to mine 108 Copper Ore or Tin Ore in whatever combination you like. You should end up with 2,415 experience if you mined exactly 108 of a combination of either Copper Ore or Tin Ore.
Levels 15-35
Once you have reached level 15 Mining, the time has come to start mining some Iron Ore. If you plan on banking the Iron Ore that you mine, some good spots include: Dwarven Mines, Varrock, west of Falador (requires level 5 Agility), and south of Port Khazard. Banking Iron Ore gives a reasonable income, but will reduce the amount of experience will receive in a given amount of time. Here are images of the banking routes of the following areas in order (you can also bank at the Living Rock Cavern through the Dwarven Mines, but beware of the high-leveled monsters that dwell within):
If you want a faster experience rate you can drop your ores to continue mining, which is referred to as or "dropmining". If you intend to perform "dropmining", you can also use these mining areas: Rimmington, Edgeville Dungeon, Al Kharid, Rellekka, north-east of East Ardougne and south of the East Ardougne zoo.
After reaching level 21 Mining from level 15, you are enabled to use a Mithril Pickaxe. You will need to have mined 75 Iron Ore to reach level 21 Mining. From mining 75 Iron Ore, your experience should then be at 5,040. To wield a Mithril Pickaxe, your Attack level must be at least 30. You can also add the pickaxe to your toolbelt.
When you reach 31 Mining, you have the ability to use an Adamant Pickaxe for mining. To reach level 31 Mining from level 21, you are required to mine 280 Iron Ore and should bring your experience to 14,840. If you want to wield an Adamant Pickaxe, you must possess an Attack level of 40 or greater. Again, you can also add this pickaxe to your toolbelt.
Lastly, for you to achieve 35 Mining from level 31 you will need to mine 217 Iron Ore. This will bring your experience to a value of 22,435.
Levels 35-68+: Sandstone and Granite
This is where things get a bit more complicated, but your experience rate is much higher. You now have the ability to "dropmine" Sandstone at the Quarry south of the Desert Bandit Camp. "Dropmining" or is a term used to describe the action of mining ores and dropping them to get a faster experience rate than that of banking your ores. To drop your rocks, place the items you wish to drop on your ability bar and then spam press the drop button when necessary. Emptying an entire inventory should not take more than two seconds. If you do not like dropping your ores, then you can use signs of the porter (refer to the Divination guide). When mining Sandstone, it is recommended to bring Desert Robes, full Waterskins, and a method of teleportation if something happens to go wrong. Desert Robes and Waterskins are sold by Shantay, next to the Shantay Pass south of Al Kharid. Methods of recommended teleportation would include: a charged Amulet of Glory, a Ring of Dueling, or a Lumbridge Teleport Tablet. Teleporting is usually used for going back to town to refill your Waterskins. If you possess level 68 Magic along with other requirements, you can use the Humidify spell from Lunar spellbook after completing the Dream Mentor Quest, which automatically refills all of the Waterskins in your inventory and requires 1 Astral, 3 Water, and 1 Fire Rune to cast. Another alternative is using the Enchanted Water Tiara from the Dealing With Scabaras Quest. This tiara acts like a Waterskin at the cost of 3 Water Runes per charge and also requires you to have level 50 Magic and Runecrafting to create it along with some various other requirements to complete the quest. You can also use the tome of frost (from the dungeoneering skill) and a bunyip to restore life points. To reach the Quarry, you will first need to take your supplies with you. After you have these, proceed through the gate, get on a carpet ride and then choose your destination to head towards the Bedabin Camp for 200 gold pieces. After you reach the Bedabin Camp, make your way to the Quarry by foot following the map below:
You can also teleport directly to the Quarry with the Camulet from the Enakhra's Lament Quest. This amulet has 4 charges and to recharge the Camulet you must use Ugthanki Dung on it, which is found by Ali the Camel Man's house located in Pollnivneach. As soon as you reach level 45 Mining, you should switch to mining Granite. Granite gives the fastest experience in the game at around 60,000 experience per hour. Granite is located in the same place as Sandstone.
If you can't meet these requirements, then you should stick to mining Iron Ore. Mining Iron Ore is covered in an earlier section.
This is the Rune Pickaxe, which requires level 41 Mining to use. To get to level 41 Mining from level 35, you will need to mine anywhere from 196 to 392 pieces of Sandstone based on the size of the chunks mined. If you are mining Iron Ore from 35 Mining, you will need to have mined 536 Iron Ore. Following either of these methods will bring your experience to a value of around 41,195. Wielding a Rune Pickaxe requires an Attack level of at least 40. Wielding a pickaxe is generally used to save space for an additional ore.
The fastest pickaxe in the game for members is the Dragon Pickaxe, which requires level 61 Mining to use. The Dragon Pickaxe is around 10-15% better than the Rune Pickaxe. To get to level 61 Mining from level 41, you will need to mine anywhere from 8,704 to 4,352 pieces of Sandstone based on the size of the chunks mined. If you are mining Iron Ore from 41 Mining, you will need to have mined 7,460 Iron Ore. Following either of these methods will bring your experience to a value of around 302,295. Wielding a Dragon Pickaxe requires an Attack level of at least 60. Wielding a pickaxe is generally used to save space for an additional ore. This particular pickaxe has a special attack called "Shock", which drains 100% of the Special Attack Energy Bar and increases your maximum hit while draining your victim's Attack, Ranged, and Magic levels by 5%, though it is slower than a normal attack. Unlike all other pickaxes, you must obtain it from another player or by killing the monster that drops it, which are the Chaos Dwogres (level 117), Chaos Dwarf Hand Cannoneers (level 100), and even the Chaos Dwarves (level 48). To reach these monsters, you must have completed the Forgiveness for a Chaos Dwarf Quest.
This pickaxe is known as the Inferno Adze. It requires level 41 Mining and level 92 Firemaking to use and is the same mining speed as the Rune Pickaxe. The only difference between this one and the Rune Pickaxe is that this one is also capable of being used as a Woodcutting axe. To obtain the Inferno Adze, you need to fully complete the All Fired Up Activity. This pickaxe has no Attack requirements to wield. It cannot be added to the toolbelt.
This is the Sacred Clay Pickaxe, obtained through the Stealing Creation Activity. It requires level 40 Mining to use and is the same speed as the Rune Pickaxe. This pickaxe doubles the experience you get per ore mined, but is not permanent like all of the other pickaxes and will crumble to dust after a certain number of uses. There is also a Volatile form of this pickaxe, though the shape that this tool takes on is completely random and changes every so often. The Volatile Clay Pickaxe yields slightly better experience than that of the Sacred form, but is not that popular due to its random morphing. These pickaxes have no Attack requirements to wield. The Sacred Clay Pickaxe cannot be added to the toolbelt.
If you wish to get 99 Mining purely from granite, you're in for a long ride. Going from level 61 Mining to level 99 via Granite will require you to mine anywhere from 254,643 to 169,762 pieces of Granite based on the size of the chunks mined. If you are stuck mining Iron Ore, then you will need to have mined 363,776 Iron Ore to reach level 99 Mining. If at some point during your Mining career that you are able to mine Granite instead of Iron Ore, then this number is inaccurate. Fortunately there are other methods.
Level 68-77: Lava Flow Mine
If you have completed the King of the Dwarves Quest you can access the Lava Flow mine in East Keldagrim at level 68 mining. The Lava Flow Mine is not better experience than granite, being only 30-40k XP an hour. However, it is AFKable, your inventory will not fill up with ore to drop, and can give you the Golden Mining outfit. The Golden Mining outfit grants you +1% mining experience per piece, and will grant you an additional 1% for the entire set making it 6% extra experience for the whole set. Getting the entire set can take quite some time and it is largely luck based; the nymph who gives you the pieces comes at random intervals. However usually it will take around 10 hours to get the entire set. After you have received all five parts of the mining suit, the golden nymph can also gild your pickaxe.
Once you have completed the Birthright of the Dwarves, you also unlock the lava geyser random event. To complete this random event, cool off the geysers with water or ice spells and then mine them. From this you can gain the four Imcando Pickaxe pieces. When you have all four pieces, take the pieces, a gilded dragon pickaxe, one million gold pieces, and a redberry pie to Thurgo near Mudskipper point, who will give you an Imcando Pickaxe. Thurgo will take a gilded Dragon Pickaxe from your toolbelt. The Imcando Pickaxe itself cannot be added to the toolbelt. The Imcando Pickaxe is not faster than the Dragon Pickaxe but will incinerate 25% of the ores you mine, leaving you with smithing experience. The Imcando Pickaxe can also be enchanted for 20% bonus experience, but only has 100 charges before you need to recharge it on a lava geyser.
To figure out which strip you should mine in the Lava Flow Mine, you should investigate the steam gauges at the mine. The lower the % flow, the higher mining experience you will get. You should ideally be looking for a 50% flow rate. For help with this, you should check out World 71, the official Lava Flow Mine world. This will help you find the best strips to mine, as well as people to socialize with.
Level 77-89: Living Rock Caverns
At level 77, you can access the Living Rock Cavern in the north part of the Falador Dwarven Mines. Until level 80, you will have to mine the concentrated coal deposits. When mining from a concentrated vein, there is the probability of mining 2 ores per swing. Once you are level 80, you can hit the concentrated gold deposits. There is an area where you can deposit your ores near the entrance, but it is faster to drop the ores (using the ability bar method) and make the money via other means. If you do wish to bank the ores, you should use signs of the porter, which you can learn about in the Divination guide.
The living rock caverns is a dangerous area filled with (you guessed it) living rock creatures. Although these are not too strong, they will get annoying after awhile and can cause you to bank for food. To deal with this, you should head over to World 84, the Living Rock Caverns world. Here, there are other miners, and anyone who has gone through their freshman year of high school knows that safety is in numbers. Alternatively, you can try the quick hopping method. Head to the southern most gold deposit and find the small area you can walk into where the living rock creatures cannot attack you. Then, mine the gold deposit and once it has been depleted hop worlds until you find another.
In the Living Rock Caverns, you can superheat the gold ores you get while wearing goldsmith gloves (from Family Crest). This will allow you to train Mining, Smithing, and Magic all at once.
Level 89-99: Seren Stones
At level 89, you should ideally move to Seren stones. The issue with Seren Stones is that this method requires quite a bit of quests and other skills. You need to complete Plague's End (and it's requirements such as Mourning's Ends Part II), which in turn requires ten level 75 skills. Nevertheless, if you plan on going for level 99 mining or beyond, you should complete the requirements to access this training method, as it is by far the best training method in the game. The experience here is around 120-140k xp an hour without the voice of Seren and around 175k xp an hour with the voice of Seren. It is also more AFKable than Living Rock Caverns because the ore you receive stacks in your inventory and you will not have to drop or bank your ores at all. The ore you receive, corrupted ore, will give 150 or 180 smithing XP when smelted, depending on whether the voice of Seren is illuminating the Trahaearn section, so this is method will also allow you to gain some smithing experience.
Fast Money
This section will cover how to get a decent amount of money while training Mining for both free-players and members alike and where the best mining areas are. This guide will cater the needs of any onlooking miner at any given level looking for the best methods of getting money while not worrying about experience. To get accurate calculations for a desired goal suited specifically for your needs, please check out the Mining Calculator. If at any time you become bored with training your Mining for money, you can either take a rest or train other skills or read up on the Mining Guide and go hunt for different rocks to mine. Keep in mind at level 60 Mining, you have access to the Mining Guild.
Levels 1-15
To begin reaping the benefits that Mining has to offer, you will first need to get the most important tool: the pickaxe. A free Bronze Pickaxe can be obtained from the Mining Tutor south of Lumbridge at the Lumbridge Swamp. If you wish to obtain a pickaxe of higher quality, you can either buy one from Nurmof's Pickaxe Shop in the Dwarven Mines or you can buy one at the Grand Exchange, located north of the western-most bank in Varrock. Wielding a Bronze or Iron Pickaxe does not have any Attack level requirements. Wielding a pickaxe is generally used to save space for an additional ore.
After you have your desired pickaxe, you will then need to find a place to mine Clay. For members, you can wear a Bracelet of Clay to mine Soft Clay instead of regular Clay. There is one relative good spot for mining Clay for free-players and 1 additional spot worth considering for members. These include the eastern Varrock mine and the mine south of Port Khazard. Here are the maps that show you the routes on where to bank your clay:
When you reach level 6 Mining you have the ability to use a Steel Pickaxe, which is worth considering if you have the money available. Wielding a Steel Pickaxe requires you to have at least an Attack level of 5.
Levels 15-31
When you are at level 15 Mining, it is time to move on to Iron Ore as they are more readily available. Though if you want, you can stick to mining Clay or Soft Clay for members and the information on mining Clay or Soft Clay can be found in the earlier section. The best places to mine Iron Ore for cash are the Dwarven Mines and Varrock. at level 15 Dungeoneering you can gain access to a nearby resource dungeon in the Dwarven Mines, where there is a deposit box for quick banking. Here are some maps that show the banking routes:
- Iron Ore Item Database entry.
At level 21 Mining, you are enabled to use a Mithril Pickaxe. To wield a Mithril Pickaxe, your Attack level must be at least 30. Wielding a pickaxe is generally used to save space for an additional ore.
When you reach 31 Mining, you have the ability to use an Adamant Pickaxe for mining. If you want to wield an Adamant Pickaxe, you must possess an Attack level of 40 or greater. Wielding a pickaxe is generally used to save space for an additional ore.
Levels 31-41
At level 31 Mining, free-players are advised to move on to Silver Ore or Coal for better money, whichever has a higher value and whichever suits your taste. For members, you should move on to Pure Essence for a better cash flow. The best silver spots for free-players are located at the resource dungeon in the Dwarven Mines (requires level 15 Dungeoneering), the eastern Varrock mine, and the Al Kharid mining chasm. As for coal, you cam mine them in the Dwarven Mines. Here are the corresponding maps on the route to bank Silver Ore and the bank route for mining Coal from the Dwarven Mines (you can alternatively use the deposit box in the aforementioned resource dungeon):
For members mining Pure Essence, you are required to have completed the Rune Mysteries Quest. The best banking spot from the Pure Essence mines is Varrock. However, if your Magic level is 66 or higher you can use the bank in Yanille from the Magic Guild. Here are the maps on the banking routes from the Rune Essence mines:
- Silver Ore Item Database entry.
- Coal Item Database entry.
- Pure Essence Item Database entry.
The fastest pickaxe currently in Runescape for free-players is the Rune Pickaxe, which requires level 41 Mining to use. Wielding a Rune Pickaxe requires an Attack level of at least 50. Wielding a pickaxe is generally used to save space for an additional ore.
This pickaxe is known as the Inferno Adze. It requires level 41 Mining and level 92 Firemaking to use and is the same mining speed as the Rune Pickaxe. The only difference between this one and the Rune Pickaxe is that this one is also capable of being used as a Woodcutting axe. To obtain the Inferno Adze, you need to fully complete the All Fired Up Activity. This pickaxe has no Attack requirements to wield. Wielding a pickaxe is generally used to save space for an additional ore.
This is the Sacred Clay Pickaxe, obtained through the Stealing Creation Activity. It requires level 40 Mining to use and is the same speed as the Rune Pickaxe. This pickaxe doubles the experience you get per ore mined, but is not permanent like all of the other pickaxes and will crumble to dust after a certain number of uses. There is also a Volatile form of this pickaxe, though the shape that this tool takes on is completely random and changes every so often. The Volatile Clay Pickaxe yields slightly better experience than that of the Sacred form, but is not that popular due to its random morphing. These pickaxes have no Attack requirements to wield. Wielding a pickaxe is generally used to save space for an additional ore.
Levels 41-70
For both free-players and members, you should now be mining Gold Ore. These give an extraordinary amount of cash flow compared to silver. For free-players, the best three spots are the Dwarven Mines, the Al Kharid mining chasm and the Karamja Dungeon. While the Karamja Dungeon area is far from a bank, the extra amount of gold ores makes up for this. Using an Explorer's Ring 3 from the Lumbridge Tasks makes banking even easier from this location. Here is a map showing where to bank from the Dwarven Mines and the Al Kharid mining chasm:
For members, the best and only spot you should consider mining gold is at the Arzinian Gold Mines found during the Between a Rock Quest. However, if you can't complete this quest then the next best spots are the Keldagrim north mines after completion of the Forgiveness of a Chaos Dwarf Quest, the Grand Tree Mine in the Grand Tree Dungeon after completing the Grand Tree Quest, and the Tzhaar area. As you gain more levels in Mining, you will notice that mining Gold Ore gets easier and easier. Here is a map if you plan on banking gold ores from the Keldagrim north mine:
- Gold Ore Item Database entry.
If Gold Ore do not seem like a fast enough method of obtaining money due to competition and/or banking issues and want some faster experience while making some decent money then you can mine Coal in the Dwarven Mines, or the Mining Guild if you are at least level 60 in Mining. Also, if you have at least level 55 Mining and Smithing along with level 43 Magic, then you can "superheat mine" mithril ores. "Superheat mining" is a term used to describe the action of using Superheat spell with a Fire Staff while you are mining. Casting the Superheat spell requires 1 Nature and 4 Fire Runes, though Fire Runes are not needed with a Fire Staff. If you are a member, you can make your own Nature Runes at level 44 Runecrafting. However, if you are a free-player you must buy the nature runes. If you plan on mining at the Mining Guild, here is a map showing the banking route:
- Coal Item Database entry.
- Mithril Ore Item Database entry.
- Mithril Bar Item Database entry.
- Nature Rune Item Database entry.
The fastest pickaxe in the game for members is the Dragon Pickaxe, which requires level 61 Mining to use. Wielding a Dragon Pickaxe requires an Attack level of at least 60. Wielding a pickaxe is generally used to save space for an additional ore. This particular pickaxe has a special attack called "Shock", which drains 100% of the Special Attack Energy Bar and increases your maximum hit while draining your victim's Attack, Ranged, and Magic levels by 5%, though it is slower than a normal attack. Unlike all other pickaxes, you must obtain it from another player or by killing the monster that drops it, which are the Chaos Dwogres (level 117), Chaos Dwarf Hand Cannoneers (level 100), and even the Chaos Dwarfs (level 48). To reach these monsters, you must have completed the Forgiveness for a Chaos Dwarf Quest.
Levels 70-85
At level 70 Mining, you then have the option of mining Adamantite Ore. The best free-play spot for Adamantite Ore is the Dwarven Mines, though competition often leads players to the ones at the Crandor Island, the ones located at the Al Kharid mining chasm, or in the Edgeville Dungeon. Instead of waiting for the ores to respawn on their own, you can switch between worlds to fill your inventory faster. Due to the long banking distance from the Edgeville Dungeon, you are advised to "superheat mine", which requires a Smithing level of 70 in order to perform with Adamantite Ore. "Superheat mining" is essentially just using the Superheat spell with a Fire Staff while you are mining. The spell requires a Magic level of 43 to use along with having a stash of Nature Runes with you. While the Adamantite Ore are respawning, take the time to mine the nearby coal and cast the Superheat spell to turn the ores into bars. Casting the Superheat spell requires 1 Nature and 4 Fire Runes, though Fire Runes are not needed with a Fire Staff. If you are a member, you can make your own Nature Runes at level 44 Runecrafting. However, if you are a free-player the price of Nature Rune can be found in our Item Database. Here are the maps of the Edgeville Dungeon leading to south of Edgeville and the banking route of the Al Kharid mining chasm for when you plan on banking:
For members, the best place to mine adamantite ore is the Keldagrim north mine that requires the completion of the Forgiveness of a Chaos Dwarf Quest or the Haunted Mines that requires the Haunted Mine Quest be completed. Here is a map on the banking route if you plan to mine at Keldagrim north mine:
Also, members can mine coal and gold ore from concentrated ore deposits in the Living Rock Cavern accessed in the Dwarven Mines near Nurmof's Pickaxe Shop, which contain a lot of ores per rock! To mine from a concentrated coal deposit, you need a Mining level of 77 and to mine from a concentrated gold ore deposit you need a Mining level of 80. Beware however, there are high-leveled monsters roaming about this area and will not hesitate to take you down! When mining from a concentrated vein, there is the probability of mining 2 ores per swing. Mining the concentrated coal deposits is great for "superheat mining", which is where you carry metallic ores with you and mine coal to use the Superheat spell with. This requires a Magic level of 43, along with a Fire Staff or 4 Fire Runes and 1 Nature Rune per cast.
- Coal Item Database entry.
- Adamantite Ore Item Database entry.
- Adamant Bar Item Database entry.
- Gold Ore Item Database entry.
- Nature Rune Item Database entry.
If you don't like mining Adamantite Ore for money due to the world switching issue or competition issues, you can always stick to the lower leveled methods or the method mentioned about concentrated ore deposits.
Levels 85-99
If you have 85 Mining, you can now mine the best ore-for-cash within Runescape, Runite Ore. Mining this ore is very dangerous for most of the given places that the ores are located. For free-players, the only spot available is the Wilderness Runite Mine, located north of the Lava Maze at Level 46 Wilderness. For members, you also have the available spots of the Hero's Guild Dungeon after completing the Hero's Quest, the mine above the north-eastern-most bridge in Neitiznot after completion of the Fremennik Isles Quest, the Lava Maze Dungeon, the Mourner's Dungeon underneath West Ardougne after starting the Mourning's Ends Part II Quest near the level 182 Dark Beasts, and lastly the Keldagrim north mine that requires the completion of the Forgiveness of a Chaos Dwarf Quest. When you encounter a player while mining in the Wilderness, turn on a protection Prayer and run in the opposite direction of the player. When you can, log out and switch worlds and come back to that world later. For members, the best mining spot other than the one located in the Wilderness is the Hero's Guild Dungeon mine and the Keldagrim north mine. Here is a map for banking Runite Ore from the mining site located at Level 46 Wilderness, the map for banking from the mining site located near Neitiznot, banking from the Hero's Guild Dungeon, and the banking route from the Keldagrim north mine:
If you don't like mining Runite Ore for money due to the world switching issue or competition issues, you can always stick to the lower leveled methods.
- Runite Ore Item Database entry.
Best Sites for Mining
Rune & Pure Essence
1. Varrock east bank to Rune Essence mines.
Requirements: Rune Mysteries Quest.
Members: No
2. Yanille bank to Magic Guild Rune Essence mines.
Requirements: 66 Magic.
Members: Yes
Clay
1. Varrock west mine to bank.
Requirements: None.
Members: No
2. Port Khazard mine to Port Khazard deposit box.
Requirements: None.
Members: Yes
3. Haunted Mines to Burgh de Rott bank.
Requirements: In Aid of the Myreque Quest for the bank in Burgh de Rott and the Haunted Mine Quest. A high combat level is advised to avoid the danger of the level 50 possessed pickaxes throughout the dungeon.
Members: Yes
Copper & Tin
1. Varrock west mine to bank.
Requirements: None. Contains tin only.
Members: No
2. Varrock east mine to bank.
Requirements: None. Contains copper only.
Members: No
3. East of the Lumbridge Swamp to the Lumbridge bank on the third floor of the Lumbridge Castle.
Requirements: None.
Members: No
4. Dwarven Mines to Falador bank.
Requirements: None, but a combat level of 65 is highly recommended so that the scorpions in the area will not be aggressive towards you.
Members: No
5. Port Khazard mine to Port Khazard deposit box.
Requirements: None.
Members: Yes
6. West of Falador mine to Falador bank.
Requirements: Level 5 Agility.
Members: Yes
Iron
1. Varrock east mine to bank.
Requirements: None.
Members: No
2. Varrock west mine to bank.
Requirements: None.
Members: No
3. Dwarven Mines to Falador bank.
Requirements: None, but a combat level of 65 is highly recommended so that the scorpions in the area will not be aggressive towards you.
Members: No
4. Dwarven Mines to Living Rock Cavern deposit box.
Requirements: None.
Members: Yes
5. Dwarven Mines to nearby resource dungeon deposit box.
Requirements: Level 15 Dungeoneering and a combat level of 65 is highly recommended so that the scorpions in the area will not be aggressive towards you.
Members: No
6. Port Khazard mine to Port Khazard deposit box or Yanille bank.
Requirements: None. Depending on which spot you mine your ores at this spot will determine the best banking spot.
Members: Yes
7. Dorgeshuun mining area to Lumbridge bank.
Requirements: Completion of Lost Tribe Quest. You are also required to bring a light source with you when mining at this area.
Members: Yes
8. West of Falador mine to Falador bank.
Requirements: Level 5 Agility.
Members: Yes
9. Piscatoris mine to Castle Wars bank or Edgeville bank.
Requirements: Level 57 Summoning for the Spirit Kyatt to gain fast access and either a Ring of Dueling or a charged Amulet of Glory to teleport near a bank.
Members: Yes
Silver
1. Varrock west mine to bank.
Requirements: None.
Members: No
2. Al Kharid mining chasm to Al Kharid bank.
Requirements: 29 Combat is advised so that the scorpions become non-aggressive towards you.
Members: No
3. Dwarven Mines resource dungeon to resource dungeon deposit box.
Requirements: Level 15 Dungeoneering, be careful of the scorpions when trying to enter the resource dungeon if you don't have a combat level of 65.
Members: No
4. Crafting Guild mine to Falador bank.
Requirements: 40 Crafting along with wearing a Brown Apron to get into the Crafting Guild. An Explorer's Ring 3 from the Lumbridge Tasks would help with faster banking times.
Members: No
5. TzHaar mining area to bank.
Requirements: None.
Members: Yes
6. Dorgeshuun mining area to Lumbridge bank.
Requirements: Completion of Lost Tribe Quest. You are also required to bring a light source with you when mining at this area.
Members: Yes
7. Grand Tree Dungeon mine to Grand Tree bank.
Requirements: Must have completed the Grand Tree Quest.
Members: Yes
Coal
1. Dwarven Mines to Falador bank.
Requirements: None, but a combat level of 65 is highly recommended so that the scorpions in the area will not be aggressive towards you.
Members: No
2. Lumbridge Swamp western mine to Draynor Village bank or the Lumbridge Home Teleport spell.
Requirements: None, but an Explorer's Ring 3 from the Lumbridge Tasks would help with faster banking times.
Members: No
3. Mining Guild to Falador bank.
Requirements: Level 60 Mining.
Members: No
4. Dwarven Mines resource dungeon to nearby resource dungeon deposit box.
Requirements: Level 15 Dungeoneering and a combat level of 65 is highly recommended so that the scorpions in the area will not be aggressive towards you.
Members: No
5. Living Rock Cavern to Living Rock Cavern deposit box.
Requirements: Level 77 Mining is required to mine in this particular area. A high combat level is advised as there is the constant threat of several high level monsters attacking you. A method of healing is recommended. It is worth noting that in this area, you can mine a lot of ores from a single rock and have the possibility to mine 2 ores per swing.
Members: Yes
6. Coal Trucks to Seer's Village bank.
Requirements: None, but level 20 Agility is highly recommended. Having a Seer's Headband from the Seer's Village Tasks would also be helpful so you can put more coal into the coal trucks.
Members: Yes
Sandstone
1. The Quarry south of the Desert Bandit Camp, only used for "dropmining". "Dropmining" is a term used to describe dropping ores to continue mining for better experience.
Requirements: Waterskins to survive thirst and Desert Robes are highly recommended to make Waterskins last longer. Completing the Enakhra's Lament Quest to use the Camulet is recommended.
Members: Yes
Gold
1. Dwarven Mines to Falador bank.
Requirements: None.
Members: No
2. Al Kharid mining chasm to Al Kharid bank.
Requirements: 29 Combat is advised so that the scorpions become non-aggressive towards you.
Members: No
3. Karamja Dungeon to Draynor Village bank.
Requirements: None, although the Explorer's Ring 3 from the Lumbridge Tasks is highly advised for faster banking times.
Members: No
4. Crafting Guild mine to Falador bank.
Requirements: 40 Crafting along with wearing a Brown Apron to get into the Crafting Guild. An Explorer's Ring 3 from the Lumbridge Tasksy would help with faster banking times.
Members: Yes
5. Living Rock Cavern to Living Rock Caverns deposit box.
Requirements: Level 80 Mining is required to mine in this particular area. A high combat level is advised as there is the constant threat of several high level monsters attacking you. A method of healing is recommended. It is worth noting that in this area, you can mine a lot of ores from a single rock and have the possibility to mine 2 ores per swing.
Members: Yes
6. Keldagrim north mines to Keldagrim bank.
Requirements: Must have completed the Forgiveness of a Chaos Dwarf Quest.
Members: Yes
7.(Members): TzHaar mining area to TzHaar bank.
Requirements: None.
Members: Yes
8. Arzinian Gold Mines to the Dwarf east of the mining location within Keldagrim.
Requirements: Must have completed the Between a Rock Quest. When you deposit your ores with the Dwarf, he will take a small portion of them for compensation of banking them for you. The amount he takes is reduced when wearing a Ring of Charos (a) from the Garden of Tranquility Quest.
Members: Yes
9. Grand Tree Dungeon to Grand Tree bank.
Requirements: Must have completed the Grand Tree Quest.
Members: Yes
Granite
10. The Quarry south of the Desert Bandit Camp, only used for "dropmining". "Dropmining" is a term used to describe dropping ores to continue mining for better experience.
Requirements: Waterskins to survive thirst and Desert Robes are highly recommended to make Waterskins last longer. Completing the Enakhra's Lament Quest to use the Camulet is recommended.
Members: Yes
Mithril
1. Dwarven Mines to Falador bank.
Requirements: None, but a combat level of 65 is highly recommended so that the scorpions in the area will not be aggressive towards you.
Members: No
2. Lumbridge Swamp western mine to Draynor Village bank.
Requirements: None, but an Explorer's Ring 3 from the Lumbridge Tasks would help with faster banking times.
Members: No
3. Crandor Island to Draynor Village bank.
Requirements: None, but an Explorer's Ring 3 from the Lumbridge Tasks is highly advised for faster banking times.
Members: No
4. Mining Guild to Falador bank.
Requirements: Level 60 Mining, level 45 Dungeoneering is also very beneficial to access the nearby resource dungeon.
Members: No
5. Haunted Mines to Burgh de Rott bank.
Requirements: Must have completed the Haunted Mine Quest and the In Aid of the Myreque Quest to be able to use the shortcut. You are also required to carry the Crystal-mine Key with you. A high combat level is advised to avoid the danger of the level 50 possessed pickaxes throughout the dungeon.
Members: Yes
6. Grand Tree Dungeon to Grand Tree bank.
Requirements: Must have completed the Grand Tree Quest.
Members: Yes
Adamantite
1. Dwarven Mines to Falador bank.
Requirements: None, but a combat level of 65 is highly recommended so that the scorpions in the area will not be aggressive towards you.
Members: No
2. Lumbridge Swamp western mine to Draynor Village bank.
Requirements: None, but an Explorer's Ring 3 from the Lumbridge Tasks would help with faster banking times.
Members: No
3. Crandor Island to Draynor Village bank.
Requirements: None, but an Explorer's Ring 3 from the Lumbridge Tasks is highly advised for faster banking times.
Members: No
4. Al Kharid mining chasm to Al Kharid bank.
Requirements: 29 Combat is advised so that the scorpions become non-aggressive towards you.
Members: No
5. Mining Guild resource dungeon to Falador bank.
Requirements: Level 60 Mining and level 45 Dungeoneering.
Members: No
6. Keldagrim north mines to Keldagrim bank.
Requirements: Must have completed the Forgiveness of a Chaos Dwarf Quest.
Members: Yes
7. Haunted Mines to Burgh de Rott bank.
Requirements: Must have completed the Haunted Mine Quest and the In Aid of the Myreque Quest to be able to use the shortcut. You are also required to carry the Crystal-mine Key with you. A high combat level is advised to avoid the danger of the level 50 possessed pickaxes throughout the dungeon.
Members: Yes
8. Grand Tree Dungeon to Grand Tree bank.
Requirements: Must have completed the Grand Tree Quest.
Members: Yes
5. Prifddinas mine (Trahaearn section) to Trahaearn bank.
Requirements: Must have completed the Plague's End quest.
Members: Yes
Runite
1. Runite mine located in Level 46 Wilderness to Wilderness Volcano bank.
Requirements: None, but a high Defence level is strongly recommended. Players can attack at any moment.
Members: No
4. Mining Guild resource dungeon to Falador bank.
Requirements: Level 45 Dungeoneering.
Members: No
3. Keldagrim north mines to Keldagrim bank.
Requirements: Must have completed the Forgiveness of a Chaos Dwarf Quest.
Members: Yes
4. Hero's Guild mine to Rogue's Den bank.
Requirements: Must have completed the Heroes Quest.
Members: Yes
5. Prifddinas mine (Trahaearn section) to Trahaearn bank.
Requirements: Must have completed the Plague's End quest.
Members: Yes
Mining Tips
Try mining in areas that some people would never think to go on a world with a large population. This can ensure that the ores there are yours for the taking and can offset any time wasted by other miners out-mining the rock. This is especially useful for those that "superheat-mine", or use the superheat spell to smelt ores while mining. The superheat spell requires a Magic level of at least 43. On higher populated worlds, ore respawns faster.
Try and take advantage of any bonus experience opportunities that you may come along. These bonuses include Experience Lamps and Books of Knowledge from Random Events along with Antique Lamps from completing certain tasks. Antique Lamps can be obtained from completing the Stronghold of Player Safety quiz and completing portions of the Lumbridge Tasks. For members, you can obtain Antique Lamps from the Varrock Museum mini-quest, completing portions of the Falador Tasks, completing portions of the Varrock Tasks, completing portions of the Karamja Tasks, completing portions of the Fremennik Tasks, and completing portions of the Seer's Village Tasksy. For bonus experience, free-players can obtain some through completing the levels of the Stronghold of Security. As for members, you can get some through completing tasks for the Wise Old Man.
Mining can be combined with other skills. For example, you can mine ores and use the superheat spell on them to smelt the ores on the spot, though this requires level 43 Magic and the appropriate Smithing level required to smelt the ores. This is referred to as "superheat mining". That way you will get Mining, Magic, and Smithing experience all at the same time. If you are a member and have at least level 44 Runecrafting, you can make your own Nature Runes. The Mining skill can also be combined with skills like Crafting with gems and other skills with the special uses some ores have.
Always try and maintain the lowest weight possible while mining. Members have weight-reducing clothes such as the Boots of Lightness, Spotted/Spottier Cape, Penance Gloves, Agility Top, and Agility Legs to reduce their weight. For more detailed information on such items, refer to the Agility skill guide.
Keep any gems you happen to come across while Mining, unless you are "dropmining". "Dropmining" is a term used to drop the ores that you mine in order to get faster experience. you can either use these later for Crafting or sell them to other players or on the Grand Exchange. You can increase your chance of mining a gem by wearing an Amulet of Glory. You can only get a Sapphire, Emerald, Ruby or a Diamond in the uncut form from the Mining skill. For members, you can also mine gems from gem rocks which are located in Shilo Village or located at a special mine accessible by teleporting with the Karamja Gloves 3 from the Karamja Tasks. From mining gem rocks, you can also get the uncut variation of Opal, Red Topaz, and Jade that are used in the Crafting skill. Getting into Shilo Village requires you to have completed the Shilo Village Quest.
Dwarven Stouts can be bought from the Pub in Falador and drinking one will increase your Mining and Smithing levels by 1. As such, Dwarven Stouts will enable you to enter the Mining Guild while being at level 59 Mining, but you will have to drink one every time you go in until you reach level 60 Mining. Also note that its effects last even if you log out and change worlds. For members, you can also brew you own Dwarven Stouts and need a Cooking level of at least level 19 to do so. When brewing there is a chance that you will make some mature Dwarven Stout, which raises your Mining and Smithing levels by 2 instead of the regular 1. You can increase the chance of getting mature ales by using The Stuff, a reward from the Trouble Brewing Activity. For more information on how to brew Dwarven Stouts, refer to the Brewing Guide.
If you have a Dungeoneering and Crafting level of 25, you can purchase a Gem Bag from Marmaros at Daemonheim. It can hold 100 uncut gems ranging from Sapphire to Diamond. However, you may not be able to buy one until a higher Dungeoneering level is obtained due to a shortage of tokens at the required level.
If you have a Dungeoneering and Mining level of 35, you can purchase a Coal Bag from Marmaros at Daemonheim. It can hold up to 27 Coal, making it useful for mining up to 54 Coal or for smelting ores that require Coal. However, you may not be able to buy one until a higher Dungeoneering level is obtained due to a shortage of tokens at the required level.
For members, there are Brawling Gloves (mining) that give a 50% bonus towards your gained Mining experience on a PVP world or 4x the amount of experience in Mining while training in the Wilderness on a PVP world. This item can only be obtained through player-killing on a members only world. This item is not permanent and will crumble to dust after a certain number of uses.
For members, you can easily access the Mining Guild by teleporting there using a Skills Necklace. A Skills Necklace is an enchanted Dragonstone Necklace and has 4 charges when fully charged. To recharge a Necklace of Skills you can recharge it at the totem in the Legend's Guild, which requires you to have completed the Legend's Quest.
For members, if you find yourself running a lot or a long distance from a mine to a bank you may want to use some Super Energy Potions to restore your run energy. Refer to the Herblore skill for more information on how to make these potions. Each dose of potion restores 40% of your run energy.
For members, if you have completed portions of the Varrock Tasks you will be rewarded with a special armour called the Varrock Armour. This special armour allows you to have the chance to mine an extra ore from one successful mining attempt. For those wearing the first variation you can get an extra ore up to Coal, the second variation allows up to Mithril Ore, and the final variation allows up to Adamantite Ore.
For members, Summoning is also a great method of helping you mine your ores whether it be holding extra ores, restoring your run energy, or boosting your Mining level. Familiars that can hold extra ores are the thorny snail at level 13 (3 items), spirit kalphite at level 22 (6 items), bull ant at level 40 (9 items), spirit terrorbird at level 52 (12 items), war tortoise at level 67 (18 items), and pak yak at level 96 (30 items). The spirit terrorbird is extra useful as this particular familiar can restore an amount of energy restored dependent on your Agility level. Also, certain familiars can boost your Mining level such as the desert wyrm familiar at level 18 Summoning (manual +1), which also assist you in mining iron. Other familiars giving a boost to your Mining level are the void ravager at level 34 (invisible +1 and manual +1), obsidian golem at level 73 (invisible +7), and lava titan at level 83 (invisible +10).
For members, using an Bracelet of Clay enables you can mine soft clay instead of normal clay. This means you do not have to water them one by one and this could become handy if you use the Soft Clay for Crafting. Each bracelet has 28 charges before it crumbles to dust.
For members, there is a special pickaxe called the Sacred Clay Pickaxe that doubles the amount of experience earned while mining ores. It is obtained from the Stealing Creation Activity, though this pickaxe is not permanent and will crumble to dust after a certain number of uses. There is also a Volatile form of this pickaxe, though the shape that this tool takes on is completely random and changes every so often. The Volatile Clay Pickaxe yields slightly better experience than that of the Sacred form, but is not that popular due to its random morphing. To use these pickaxes, you need a Mining level of at least 40. If you are using the Varrock Armour, if you mine 2 ores from 1 rock then only 1 of the ores will give bonus experience and does not subtract 2 uses from the pickaxe. These pickaxes have no Attack requirements to wield. Wielding a pickaxe is generally used to save space for an additional ore.
For members, one can obtain a special item from the Barbarian Assault Activity that doubles the amount of experience you receive from mining ores. Over time, the horn will lose it's ability to provide the doubled experience and can be recharged by playing more games of Barbarian Assault. A master horn is obtainable for those that have mastered any role, which can hold significantly more charges than the regular horn. You must manually choose whether to gain charges for your horn or to gain honor points in the lobby room before a wave begins. The horn can be worn in the shield slot, so that you still have the ability to maximize the amount of ores that you can mine per run.
For members, you can partake in an ongoing event known as the Shooting Star Distraction & Diversion. To get started, you must use a Player-Owned-House. If you intend to use your own, you must have a Construction level of at least 44 to build a telescope. Begin by looking through a telescope and you will be displayed with information on where the next star will land on that world. The time and place are only approximations and is more accurate with better telescopes. After you have found the star you can mine it to get Stardust, which you can trade in later once the alien inside of the rock is freed. You can only trade in 200 Stardust per day though. When mining a star, there is the chance that you might get uncut gems. The chance of mining a gem is increased on higher layered stars and the chance is further increased with an Amulet of Glory. For more information regarding to the rewards and level requirements on this Distraction & Diversion, take a look at the Shooting Star guide.
For members, you can play the Mobilising Armies Activity to get a useful tool called a Locator to teleport you to mining areas. Each variation has 50 charges and when you go to get a new one you will have a discounted price. The place that this tool teleports you to is completely random and the quality of the mining area is dependent on the type of Locator that you use. Beware, this tool could teleport you to dangerous locations such as the Wilderness. Sometimes the tool will fail to teleport you, though when this happens a charge is not taken away.
When you achieve the greatest level of them all, level 99 Mining, you will then be able to claim to the Mining Skillcape to show off your hard-earned work. The cape can be bought from the Dwarf near the stairs of the Mining Guild. Be sure to read the Capes of Achievement guide if you wish to learn more information regarding the Mining Skillcape.
Quests
This section will cover all of the available quests in Runescape that offer Mining experience as a reward for both free-players and members alike. Some quests have optional experience rewards, which will be covered. Completing any quests will disrupt the accuracy of the any of the calculations throughout this guide. For making accurate calculation suited specifically for your needs, please take the time to look at the Mining Calculator. Quests in this section will be ordered by the amount of experience rewarded.
Free to Play
- Doric's Quest - 1,300 exp
Members
- Birthright of the Dwarves - 100,000 exp + 230,000 post quest exp reward requiring 95 mining
- Plague's End - 50,000 exp
- King of the Dwarves - 45,000 exp
- Curse of Arrav - 30,000 exp
- Digsite Quest - 15,300 exp
- TokTz-Ket-Dill - 15,000 exp
- Kennith's Concerns - 12,000 exp
- Defender of Varrock - 10,000 exp
- Enakhra's Lament - 7,000 exp
- Between a Rock - 5,000 exp
- Summer's End - 5,000 exp
- Hero's Quest - 3,075 exp
- Another Slice of H.A.M.- 3,000 exp
- Lost Tribe - 3,000 exp
- Giant Dwarf - 2,500 exp
- Plague City - 2,425 exp
- The Tale of the Muspah - 800 exp
Choice Experience
- While Guthix Sleeps - 100,000-400,000 experience (if over level 65)
- Recipe for Disaster - 20,000 experience
- Troll Stronghold - 10,000-20,000 (if over level 30)
- One Small Favour - 10,000-20,000 experience (if over level 30)
- Legend's Quest - 7,650-30,600 experience
- The Great Brain Robbery - 5,000 experience (if over level 30)
- King's Ransom - 5,000 experience
- A Tail of Two Cats - 2,500-5,000 experience (if over level 30)
- A Fairy Tale Part II - 2,500 experience (if over level 30)
- Legacy of Seergaze - 2,500-7,500 experience
- Darkness of Hallowvale - 2,000-6,000 experience
- Myths of the White Lands - 500 experience