Runecrafting
Runecrafting is both a fun and useful skill, giving you the ability to make your own Runes from scratch. This skill can probably be considered a Mage's best friend, as spells can often use up many Runes, and with this ability you'll be able to craft your own! Before you can begin Runecrafting, you need to complete the Rune Mysteries Quest.
Table of Contents
- The Basics
- Talismans
- Tiaras
- Altars
- Crafting Runes
- Combination Runes
- Related Links
- [{"link":"441","title":"Runecrafting Skill Training","type":"resource","order":0},{"link":"606","title":"Runecrafting Skill Calculator","type":"resource","order":1},{"link":"238","title":"Runecrafting Guild","type":"resource","order":2},{"link":"357","title":"Rune Mysteries","type":"resource","order":3},{"link":"558","title":"Abyssal Space","type":"resource","order":4},{"link":"472","title":"Magic Skill","type":"resource","order":5},{"link":"494","title":"Fast Free Laws Service","type":"resource","order":6}]
The Basics
Runecrafting is an interesting and fun skill to practice in RuneScape, as there are many different kinds of Runes to make, and several parts to making them using this skill. Often times, you will not be standing in the same spot for a long time, so the skill moves along quickly and you can get a great deal of Runes crafted in a short time.
Before you can start crafting your own Runes, you need to mine some Rune Essence from the Essence Mine. Of course, not just anyone can find this mine, and only several characters in RuneScape can teleport you to it:
- Aubury - Located in the Varrock Magic Shop.
- Wizard Sedridor - Located in the Basement of the Wizard Tower.
- Wizard Distentor - Found in the Yanille Magic Guild.
- Wizard Cromperty - Located just northeast of the Ardougne Market.
- Brimstail Gnome - Found in a cave in the southwest corner of the Tree Gnome Stronghold.
Once you're in the mine, just mine some Essence from any Rune Essence rock. You will either get Pure Essence or Normal Essence. These different Essence will be explained later on. After using the nearby portal you will be teleported to the character you spoke before.
You will also need a Talisman, depending on the type of Rune you wish to make. You need to use the correct Talisman with the ruins around RuneScape to be teleported to an Altar to craft your Runes. Check the Talisman and Altar charts below for more info.
Essence Pouches
After completing the Zamorak Mage's Runecrafting task, Members will have the ability to obtain Pouches for carrying Rune Essence. If you carry a pouch while mining essence, you will have a number of additional slots to carry Rune Essence in. There are 4 different sized pouches, each able to hold a certain amount of Rune Essence, but you can only carry 1 of each pouch at a time, and a pouch can only carry one type of Essence at a time.
Essence Pouches | |||
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Picture | Pouch | Runecrafting Level | Maximum Essence |
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Small | 1 | 3 |
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Medium | 25 | 6 |
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Large | 50 | 9 |
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Giant | 75 | 12 |
The different sized pouches are sometimes found from the loot of the Abyssal Creatures in the Abyss, including Abyssal Leeches (level 41), Guardians (level 59) and Walkers (level 81).
Degrading
Over time, your pouches will degrade, which means that they will be able to carry fewer pieces of Rune Essence until you have them repaired. When a pouch degrades, a message will appear in your chat box, and the pouch will become darker in color. If you continue to allow your pouches to degrade, eventually they will fall apart entirely and will be completely unusable. At this point, they cannot be repaired.
Repairing Pouches
The Dark Mage in the center of the Abyss can repair them for you, and this will return them back to their full capacity. His service is free, and he will even repair your pouches if they have not yet degraded. He can also repair your pouches if they are in your bank. If you have level 67 Magic and have access to the Lunar Spellbook, you can use the NPC Contact spell to speak to the Dark Mage and have him repair your pouches for you.
Wizard Korvak also sells and repairs Runecrafting Pouches, but he charges for his services. He can be found in the Runecrafting Guild. He sells and repairs Medium Pouches for free, while he charges 9,000gp to repair a Large Pouch, and 12,000gp to repair a Giant Pouch. He will not repair Small Pouches.
Kinds of Rune Essence
There are two types of Rune Essence found in RuneScape: Regular Essence, and Pure Essence.
Regular Rune Essence
Regular Essence can be used to Runecraft all of the FreePlay Runes, including Air, Water, Earth, Fire, Mind and Body. Member Runes such as Nature or Law Runes can't be crafted using this kind of essence.
You will always mine Regular Essence if you are a FreePlayer, or if you're a member with less than level 30 Mining.
Pure Rune Essence
Pure Essence is used to craft all types of Runes, and can only be mined by Members who have level 30 Mining or better.
Runecrafting Gloves
Runecrafting gloves are very useful when runecrafting, as they double the experience of the rune corresponding to your gloves. The gloves crumble after you craft 1,000 runes of the type corresponding to your gloves. To obtain them, you must buy them from Reggie at Fist of Guthix for 75 Fist of Guthix tokens. To get another pair, simply buy it from Reggie.
Runecrafting gloves come in three varieties:
Air
Water
Earth
Talismans
Once you have some Rune Essence, you're going to need a Talisman so that you can enter the Altar of the Rune you wish to make. Many of them are dropped by enemies around RuneScape, and after you have the one you need, bring it to the ruins of that specific Rune (If you have an Air Talisman, bring it to the ruins of the Air Altar) and use it with the "Mysterious Ruins" to be teleported to the actual Altar.
Talismans | ||
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Picture | Talisman | Where to Obtain |
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Air | Reward from Rune Mysteries Quest; Goblins |
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Mind | Imps & Wizards |
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Water | Wizards & Dark Wizards |
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Earth | Men, Farmers, Al Kharid Warriors |
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Fire | Dark Wizards, Skeletons (lvl. 18), Guards |
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Body | Guards & Giants |
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Cosmic | Ice Giants, Lesser Demons, Otherworldly Beings, Mysterious Old Man |
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Chaos | Giants, Chaos Dwarves, Ice Warriors, Lesser Demons |
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Nature | Moss Giants, Lesser Demons, Paladins, Green & Red Dragons, Kalphite Workers, Cyclopes |
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Law | Guards, Paladins, Gouls, Terrorbirds, Battle Tortoises, Abyssal Demons. |
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Death | Reward from Mourning's End Part 2 Quest |
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Blood | Reward from the Legacy of Seergaze Quest. |
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Elemental | Abyssal Leeches, Guardians and Walkers from the Abyss. |
Tiaras
A Runecrafting Tiara is mostly the same as a Talisman, except for the fact that you can wear it on your head rather than carry it in your backpack. This way, you can save 1 extra space per trip for Rune Essence, which is very helpful for high level Runes. Check out the Crafting guide for info about making Tiaras.
Once you've crafted a regular Tiara, it's time to enchant it. Bring the Tiara to the Runecrafting Altar of your choice, along with the same kind of Talisman. Use the Tiara on the Altar to bind the Talisman and Tiara together to make an enchanted Tiara. This will cause you to lose your Talisman, but it's very useful in making higher level Runes since you don't need to use it with the altar to access it (thus saving a space in your inventory).
Tiaras | ||
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Picture | Tiara | Enchanting Experience |
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Air | 25 |
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Mind | 27.5 |
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Water | 30 |
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Earth | 32.5 |
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Fire | 35 |
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Body | 37.5 |
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Cosmic | 40 |
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Chaos | 42.5 |
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Nature | 45 |
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Law | 47.5 |
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Death | 50 |
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Blood | 52.5 |
Altars
Now that you have both your Rune Essence and a Talisman for the kind of Rune you want to make, you need to find the Altar to which the Talisman belongs to. You can choose the "Locate Altar" option for the Talisman itself and be pointed in the correct direction, or follow the directions and look at the maps in the below chart.
Anyhow, just use your Talisman with the "Mysterious Ruins" to be brought to the Altar. To make the Runes, just select the "Rune-Craft Altar" option from the Altar itself to craft all of the Essence in your backpack into Runes.
Tip: You can mouse-over any of the "mini-maps" below to see an enlarged picture of the altar's location!
Runecrafting Altars | ||||
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Map Location | Altar | Location | Closest Bank | Notes |
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Air | West of Varrock, just west of Gertrude's house, and southwest of the Cooks' Guild. | Varrock west | - |
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Mind | North of Falador, and east of Goblin Village. | Edgeville | - |
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Water | In the center of Lumbridge Swamp, and southeast of Draynor Village. | Al Kharid | The shack to enter Zanaris is to the east of the altar. |
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Earth | Northeast of Varrock, and just south of the Lumberyard. | Varrock east | - |
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Fire | Just north of the entrance to the Duel Arena, and northeast of Al Kharid. | Duel Arena | - |
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Body | Southwest of Edgeville, and west of Barbarian Village. | Edgeville | - |
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Cosmic | Southernmost area of the Zanaris. | Zanaris | Must have completed the Lost City quest to use this altar. |
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Chaos | Northwest of Edgeville, and southeast of the Dark Warriors' Fortess in level 9 Wilderness. | Edgeville | Once inside, you'll need to complete a four-level maze to reach the altar. Click on the thumbnail to the left to view the route to the altar. |
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Astral | South of Lunar Isle on Moonclan Island. | Lunar Isle | Must have completed Lunar Diplomacy to use this altar. No talisman or tiara is required. |
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Nature | North of Shilo Village on Karamja Island. | Zanaris; Shilo Village | Fairy Ring code "CKR" can be used to teleport to Zanaris (requires completion of A Fairy Tale Part II: Cure a Queen). To enter Shilo Village, one must complete the Shilo Village quest. |
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Law | Northwest corner of Entrana Island. | Draynor Village | For assistance, see the Fast Free Laws service guide. |
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Death | On the ground level of the Temple of Light. | East Ardougne north | Must have completed Mourning's End Part II: The Temple of Light. |
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Blood | Inside the dungeon beneath Meiyerditch. | Canifis | Must have completed Legacy of Seergaze to use this altar. The entrance to the altar is in the Meiyerditch Dungeon, of which there are two entrances: the trapdoor south of the Canifis bar, and inside a house in the northeast corner of Meiyerditch. |
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Ourania | Inside the Ourania Cave, located southwest of West Ardougne and due-west of the Battlefield. | Eniola (costs 20 Runes) | Also known as the ZMI (Zamorak Magical Institute) Altar. |
Ourania Altar
The Ourania Altar, also referred to as the "ZMI Altar," is a Runecrafting altar with the ability to create a random mixture of runes from Pure Essence. The altar requires no specific Runecrafting level to use, but players with a higher Runecrafting level will have a greater chance of creating higher-level runes. No talisman, tiara or staff is required to enter or use the altar, and players will receive double the normal experience for each rune created on the Ourania Altar.
To reach the Ourania Altar, first enter the Ourania Cave. From there, players have two options to travel to the altar: a short but dangerous route, or a longer but safe route. The dangerous route is crawling with monsters ranging from levels 37 to 85, but it's notably faster than the safe route.
The nearest bank is run by Eniola, inside the Ourania Cave near the entrance. He charges 20 runes of the same type to use his service, so the most cost-effective method would be to carry around a stack of the cheapest runes you have, and simply pay with those.
Abyss
The Abyss is a special area granting access to all of the Runecrafting altars in RuneScape, except for the Astral and Ourania altars. To use the Abyss, players must first complete the Zamorak Mage miniquest. Afterwards, the Zamorak Mage will teleport you from his location north of Edgeville in level 5-6 Wilderness, to the Abyss.
Once inside, players will find themselves in the "outer ring" of the Abyss, where there are numerous Abyssal monsters wandering around. From here, players must pass through an obstacle using one of various possible methods (eg. burning boils, chopping tendrils, or squeezing through a gap) to reach the "inner ring." The inner ring contains entrances to each of the Runecrafting altars found in RuneScape.
Crafting Runes
Once inside the Mysterious Ruins with the required items for making the runes you have selected (such as Rune Essence and a talisman, tiara or staff), simply click on the Runecrafting altar to craft the essence into runes. The Rune Essence in your inventory will be converted into the appropriate type of rune. You cannot convert essence in the form of Bank Notes, or inside a pouch or familiar, into runes; the essence must be in your inventory.
Runecrafting Requirements | ||||
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Picture | Rune | Runecrafting Level | Runecraft Experience | Materials |
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Air | 1 | 5 | Rune Essence or Pure Essence |
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Mind | 2 | 5.5 | Rune Essence or Pure Essence |
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Water | 5 | 6 | Rune Essence or Pure Essence |
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Earth | 9 | 6.5 | Rune Essence or Pure Essence |
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Fire | 14 | 7 | Rune Essence or Pure Essence |
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Body | 20 | 7.5 | Rune Essence or Pure Essence |
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Cosmic | 27 | 8 | Pure Essence |
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Chaos | 35 | 8.5 | Pure Essence |
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Astral | 40 | 8.7 | Pure Essence |
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Nature | 44 | 9 | Pure Essence |
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Law | 54 | 9.5 | Pure Essence |
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Death | 65 | 10 | Pure Essence |
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Armadyl | 72 | 10 | Pure Essence and Armadyl Dust |
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Blood | 77 | 10.5 | Pure Essence |
Crafting Multiple Runes
When you first start Runecrafting, you will only be able to make one of each rune per Essence. As your skill in Runecrafting increases, it will become possible to craft multiple runes from a single essence. In the below table, you will see the required Runecrafting level to guarantee that you will make additional runes (2x, 3x, etc.) from a single piece of essence. You will always receive the same amount of experience from crafting each kind of rune, regardless of the number you make.
Even if you're below these levels, it will still be possible to craft more runes, and the frequency of crafting more than one rune from a single essence will increase as your Runecrafting skill increases. Once you reach the level displayed in the table below, you will always make that number of runes from one essence.
Some runes, including Law, Death and Blood, have a "guaranteed" level to multi-craft which would be higher than level 99, and thus is impossible to attain (unless using potions to boost your level). It is still possible to double-craft these runes, but it happens less often as the initial level to craft each rune increases. Blood runes will rarely be double-crafted.
Guaranteed Levels to Make Multiple Runes | ||||||||||
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Picture | Rune | 2x | 3x | 4x | 5x | 6x | 7x | 8x | 9x | 10x |
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Air | 11 | 22 | 33 | 44 | 55 | 66 | 77 | 88 | 99 |
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Mind | 14 | 28 | 42 | 56 | 70 | 84 | 98 | - | - |
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Water | 19 | 38 | 57 | 76 | 95 | - | - | - | - |
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Earth | 26 | 52 | 78 | - | - | - | - | - | - |
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Fire | 35 | 70 | - | - | - | - | - | - | - |
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Body | 46 | 92 | - | - | - | - | - | - | - |
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Cosmic | 59 | - | - | - | - | - | - | - | - |
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Chaos | 74 | - | - | - | - | - | - | - | - |
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Astral | 82 | - | - | - | - | - | - | - | - |
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Nature | 91 | - | - | - | - | - | - | - | - |
Combination Runes
Combination Runes are a newer addition to Runecrafting for Members, and they are very useful to Wilderness Player-Killing. The basic idea is that you can combine 2 Elemental Runes together to make a single Rune. This newly-formed Rune counts as 2 different elements, such as both Water and Air. Only Elemental Runes such as Air, Water, Earth and Fire can be combined. You can create the following Runes:
- Mist - Air & Water
- Dust - Air & Earth
- Mud - Water & Earth
- Smoke - Air & Fire
- Steam - Water & Fire
- Lava - Earth & Fire
Combining Runes
In order to combine Runes, you'll need a few things including 1 of each Talisman, 1 type of Rune, and Rune Essence. So, if you wanted to make Mist Runes, bring an Air and a Water Talisman, either Air or Water Runes (whichever you wish to use), and Rune Essence. Depending on which Runes you choose to bring along, go to the other Temple (if you're making Mist Runes and bringing Air Runes, go to the Water Temple).
Enter the temple using the correct Talisman as usual, and then use the other Talisman on the Altar to combine the Runes.
Warning: The Talisman that is the same as the Runes you carry will be used up when combining them! Plan on losing 1 Talisman each time you combine Runes, so it would be wise to bring Runes who's Talismans you have more of.
Necklace of Binding
The Necklace of Binding will give you a 100% success rate while combining Runes while worn. It can be obtained by enchanting an Emerald Necklace using the Enchant Level 2 Jewelry spell.
Combination Runes | |||
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Picture | Rune | Runecrafting Level | Runecrafting Experience |
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Mist | 6 | 7.5 |
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Dust | 10 | 8 |
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Mud | 13 | 8.5 |
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Smoke | 15 | 9 |
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Steam | 19 | 9.5 |
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Lava | 23 | 10 |